diff --git a/versions/1.21/src/main/java/org/saturnclient/impl/ui/SaturnScreenFabric.java b/versions/1.21/src/main/java/org/saturnclient/impl/ui/SaturnScreenFabric.java index 9f21dcd..face3af 100644 --- a/versions/1.21/src/main/java/org/saturnclient/impl/ui/SaturnScreenFabric.java +++ b/versions/1.21/src/main/java/org/saturnclient/impl/ui/SaturnScreenFabric.java @@ -14,10 +14,8 @@ import net.minecraft.client.gui.CubeMapRenderer; import net.minecraft.client.gui.DrawContext; import net.minecraft.client.gui.RotatingCubeMapRenderer; import net.minecraft.client.gui.screen.Screen; -import net.minecraft.client.render.DefaultFramebufferSet; import net.minecraft.client.texture.ResourceTexture; import net.minecraft.client.texture.TextureManager; -import net.minecraft.client.util.Pool; import net.minecraft.text.Text; import net.minecraft.util.Identifier; @@ -32,7 +30,7 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider { ROTATING_PANORAMA_RENDERER = new RotatingCubeMapRenderer(PANORAMA_RENDERER); } - private final Pool pool = new Pool(3); + // private final Pool pool = new Pool(3); public final SaturnScreen screen; public static void preload(MinecraftClient client) { @@ -73,14 +71,14 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider { ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, screen.backgroundOpacity, delta); } - PostEffectProcessor postEffectProcessor = this.client.getShaderLoader().loadPostEffect( - Identifier.ofVanilla("blur"), - DefaultFramebufferSet.MAIN_ONLY); + // PostEffectProcessor postEffectProcessor = this.client.getShaderLoader().loadPostEffect( + // Identifier.ofVanilla("blur"), + // DefaultFramebufferSet.MAIN_ONLY); - if (postEffectProcessor != null) { - postEffectProcessor.setUniforms("Radius", screen.backgroundBlur * Math.min((float) elapsed / 700, 1.0f)); - postEffectProcessor.render(this.client.getFramebuffer(), this.pool); - } + // if (postEffectProcessor != null) { + // postEffectProcessor.setUniforms("Radius", screen.backgroundBlur * Math.min((float) elapsed / 700, 1.0f)); + // postEffectProcessor.render(this.client.getFramebuffer(), this.pool); + // } // We are using a Abstracted RenderScope because older minecraft versions don't // use DrawContext