Refactored feature / module system #55

This commit is contained in:
2026-03-24 12:05:02 +01:00
parent 0bf5bf030f
commit 7849e2e04c
37 changed files with 204 additions and 198 deletions
@@ -1,16 +1,15 @@
package org.saturnclient.impl.modules.entity;
import org.saturnclient.common.feature.EntityFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.entity.Entity;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.entity.LivingEntity;
import org.saturnclient.common.module.EntityModule;
/**
* Fabric implementation of {@link EntityModule}.
* Fabric implementation of {@link EntityFeature}.
*
* Crosshair targeting is resolved via {@link MinecraftClient#crosshairTarget}.
* Entity state for nametag rendering is supplied at render time by
@@ -18,7 +17,7 @@ import org.saturnclient.common.module.EntityModule;
* writes into the render state; {@link NametagsMixin} then constructs
* a {@link RenderStateEntityState} from the already-extracted snapshot.
*/
public class EntityModuleFabric implements EntityModule {
public class EntityModuleFabric implements EntityFeature {
private final MinecraftClient mc;
@@ -1,9 +1,10 @@
package org.saturnclient.impl.modules.entity;
import org.saturnclient.common.module.EntityModule;
import org.saturnclient.common.feature.EntityFeature;
/**
* Injected interface on {@link net.minecraft.client.render.entity.state.LivingEntityRenderState}.
* Injected interface on
* {@link net.minecraft.client.render.entity.state.LivingEntityRenderState}.
*
* Carries the entity's health snapshot and classification into the render
* pipeline so that {@link NametagsMixin} can read them without touching
@@ -12,9 +13,12 @@ import org.saturnclient.common.module.EntityModule;
public interface HealthRenderState {
float saturn$getHealth();
float saturn$getMaxHealth();
void saturn$setHealth(float health, float maxHealth);
EntityModule.EntityType saturn$getEntityType();
void saturn$setEntityType(EntityModule.EntityType type);
float saturn$getMaxHealth();
void saturn$setHealth(float health, float maxHealth);
EntityFeature.EntityType saturn$getEntityType();
void saturn$setEntityType(EntityFeature.EntityType type);
}
@@ -1,7 +1,7 @@
package org.saturnclient.impl.modules.mixins.entity;
import org.saturnclient.feature.features.FreelookFeature;
import org.saturnclient.impl.modules.entity.CameraOverriddenEntity;
import org.saturnclient.mod.mods.FreelookMod;
import org.saturnclient.saturnclient.SaturnClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -26,7 +26,7 @@ public abstract class CameraMixin {
@Inject(method = "update", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/Camera;setRotation(FF)V", ordinal = 1, shift = At.Shift.AFTER))
public void lockRotation(BlockView focusedBlock, Entity cameraEntity, boolean isThirdPerson, boolean isFrontFacing,
float tickDelta, CallbackInfo ci) {
if (FreelookFeature.isFreeLooking && cameraEntity instanceof ClientPlayerEntity) {
if (FreelookMod.isFreeLooking && cameraEntity instanceof ClientPlayerEntity) {
CameraOverriddenEntity cameraOverriddenEntity = (CameraOverriddenEntity) cameraEntity;
if (firstTime && SaturnClient.client.player != null) {
@@ -38,7 +38,7 @@ public abstract class CameraMixin {
cameraOverriddenEntity.freelook$getCameraPitch());
}
if (!FreelookFeature.isFreeLooking && cameraEntity instanceof ClientPlayerEntity) {
if (!FreelookMod.isFreeLooking && cameraEntity instanceof ClientPlayerEntity) {
firstTime = true;
}
}
@@ -1,7 +1,7 @@
package org.saturnclient.impl.modules.mixins.entity;
import org.saturnclient.feature.features.FreelookFeature;
import org.saturnclient.impl.modules.entity.CameraOverriddenEntity;
import org.saturnclient.mod.mods.FreelookMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
@@ -24,7 +24,7 @@ public class EntityMixin implements CameraOverriddenEntity {
public void changeCameraLookDirection(double xDelta, double yDelta, CallbackInfo ci) {
// noinspection ConstantValue// IntelliJ is incorrect here, this code block is
// reachable
if (FreelookFeature.isFreeLooking && (Object) this instanceof ClientPlayerEntity) {
if (FreelookMod.isFreeLooking && (Object) this instanceof ClientPlayerEntity) {
double pitchDelta = (yDelta * 0.15);
double yawDelta = (xDelta * 0.15);
@@ -7,10 +7,10 @@ import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
import org.saturnclient.feature.features.NametagsFeature;
import org.saturnclient.impl.modules.entity.EntityModuleFabric;
import org.saturnclient.impl.modules.entity.HealthRenderState;
import org.saturnclient.impl.modules.mixins.render.LivingEntityRenderStateMixin;
import org.saturnclient.mod.mods.NametagsMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
@@ -20,7 +20,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Intercepts nametag rendering and replaces the displayed text with
* the string produced by {@link NametagsFeature#getNametagString}.
* the string produced by {@link NametagsMod#getNametagString}.
*
* Key changes from the original:
*
@@ -30,7 +30,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* which wraps the {@link HealthRenderState} already injected into
* the render state by {@link LivingEntityRenderStateMixin}.</li>
* <li>The feature import changes from {@code Nametags} to
* {@link NametagsFeature}; the two static methods
* {@link NametagsMod}; the two static methods
* ({@code shouldReplaceName} / {@code getNametagString}) are
* unchanged in signature.</li>
* <li>The entity's display name is extracted from the render state's
@@ -64,7 +64,7 @@ public abstract class NametagsMixin {
if (saturn$rendering.get())
return;
if (!NametagsFeature.shouldReplaceName())
if (!NametagsMod.shouldReplaceName())
return;
// Only living entities carry health data
@@ -80,7 +80,7 @@ public abstract class NametagsMixin {
customName, hrs);
// Ask the feature for the replacement string
String replacement = NametagsFeature.getNametagString(entityState);
String replacement = NametagsMod.getNametagString(entityState);
if (replacement == null)
return; // feature decided not to replace this entity
@@ -2,7 +2,7 @@ package org.saturnclient.impl.modules.mixins.render;
import net.minecraft.client.render.BackgroundRenderer;
import org.saturnclient.feature.features.NoFogFeature;
import org.saturnclient.mod.mods.NoFogMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
@@ -12,7 +12,7 @@ public class BackgroundRendererMixin {
// fog
@ModifyVariable(method = "applyFog", at = @At("HEAD"), ordinal = 0, argsOnly = true)
private static float modifyFogStart(float viewDistance) {
if (NoFogFeature.isActive()) {
if (NoFogMod.isActive()) {
return viewDistance * 2.0f;
}
@@ -2,21 +2,21 @@ package org.saturnclient.impl.modules.mixins.render;
import net.minecraft.client.render.GameRenderer;
import org.saturnclient.feature.features.ZoomFeature;
import org.saturnclient.mod.mods.ZoomMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* Overrides the game's field-of-view when {@link ZoomFeature} is active.
* Overrides the game's field-of-view when {@link ZoomMod} is active.
*
* The old code checked both {@code Zoom.isZooming} and
* {@code Zoom.shouldZoom()} separately. The refactored
* {@link ZoomFeature#shouldZoom()} already ORs both conditions
* {@link ZoomMod#shouldZoom()} already ORs both conditions
* ({@code enabled.value && isZooming}), so only one check is needed.
*
* No {@link org.saturnclient.common.module.ModuleProvider} is required
* No {@link org.saturnclient.common.module.ModProvider} is required
* here because zooming is a pure render-time override with no per-tick
* engine queries.
*/
@@ -29,8 +29,8 @@ public class GameRendererMixin {
*/
@Inject(method = "getFov", at = @At("RETURN"), cancellable = true)
private void onGetFov(CallbackInfoReturnable<Float> cir) {
if (ZoomFeature.shouldZoom()) {
float zoomedFov = cir.getReturnValue() / ZoomFeature.getZoomLevel();
if (ZoomMod.shouldZoom()) {
float zoomedFov = cir.getReturnValue() / ZoomMod.getZoomLevel();
cir.setReturnValue(zoomedFov);
}
}
@@ -5,30 +5,30 @@ package org.saturnclient.impl.modules.mixins.render;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import net.minecraft.client.render.LightmapTextureManager;
import org.saturnclient.feature.features.FullbrightFeature;
import org.saturnclient.mod.mods.FullbrightMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
/**
* Overrides the lightmap's gamma computation when
* {@link FullbrightFeature} is active, replacing the vanilla
* {@link FullbrightMod} is active, replacing the vanilla
* brightness with a user-configured value.
*
* The old import was {@code org.saturnclient.feature.features.Fullbright};
* it is now {@link FullbrightFeature}. The injection target and
* The old import was {@code org.saturnclient.Mod.Mods.Fullbright};
* it is now {@link FullbrightMod}. The injection target and
* strategy are unchanged.
*/
@Mixin(LightmapTextureManager.class)
public class LightmapTextureManagerMixin {
/**
* If fullbright is active, substitute the feature's brightness
* If fullbright is active, substitute the Mod's brightness
* value for whatever vanilla calculated.
*/
@ModifyExpressionValue(method = "update", at = @At(value = "INVOKE", target = "Ljava/lang/Math;max(FF)F", ordinal = 0))
private float modifyGamma(float original) {
if (FullbrightFeature.shouldOverrideBrightness()) {
return FullbrightFeature.getBrightnessValue();
if (FullbrightMod.shouldOverrideBrightness()) {
return FullbrightMod.getBrightnessValue();
}
return original;
}
@@ -2,7 +2,7 @@ package org.saturnclient.impl.modules.mixins.render;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import org.saturnclient.common.module.EntityModule;
import org.saturnclient.common.feature.EntityFeature;
import org.saturnclient.impl.modules.entity.HealthRenderState;
import org.saturnclient.impl.modules.mixins.misc.NametagsMixin;
import org.spongepowered.asm.mixin.Mixin;
@@ -14,7 +14,7 @@ import org.spongepowered.asm.mixin.Unique;
* storage into every living entity's render-state snapshot.
*
* Previously imported {@code NametagsInterface.EntityType}; the enum
* now lives in {@link EntityModule.EntityType} which is the single
* now lives in {@link EntityFeature.EntityType} which is the single
* canonical definition shared by the mixin layer and the feature layer.
*
* The stored values are written by
@@ -30,7 +30,7 @@ public class LivingEntityRenderStateMixin implements HealthRenderState {
@Unique
private float saturn$maxHealth = 1f;
@Unique
private EntityModule.EntityType saturn$entityType = EntityModule.EntityType.OTHER;
private EntityFeature.EntityType saturn$entityType = EntityFeature.EntityType.OTHER;
@Override
public float saturn$getHealth() {
@@ -49,12 +49,12 @@ public class LivingEntityRenderStateMixin implements HealthRenderState {
}
@Override
public EntityModule.EntityType saturn$getEntityType() {
public EntityFeature.EntityType saturn$getEntityType() {
return saturn$entityType;
}
@Override
public void saturn$setEntityType(EntityModule.EntityType type) {
public void saturn$setEntityType(EntityFeature.EntityType type) {
saturn$entityType = type;
}
}
@@ -7,7 +7,7 @@ import net.minecraft.entity.mob.HostileEntity;
import net.minecraft.entity.passive.PassiveEntity;
import net.minecraft.entity.player.PlayerEntity;
import org.saturnclient.common.module.EntityModule;
import org.saturnclient.common.feature.EntityFeature;
import org.saturnclient.impl.modules.entity.HealthRenderState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -20,7 +20,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* them without touching the live entity again.
*
* Previously imported {@code NametagsInterface.EntityType}; now uses
* {@link EntityModule.EntityType} — the canonical enum shared across
* {@link EntityFeature.EntityType} — the canonical enum shared across
* the whole module system.
*
* The injection target and strategy are unchanged from the original.
@@ -36,15 +36,15 @@ public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extend
hrs.saturn$setHealth(entity.getHealth(), entity.getMaxHealth());
// Classify entity type for the nametag feature's filtering logic
EntityModule.EntityType type;
EntityFeature.EntityType type;
if (entity instanceof PlayerEntity)
type = EntityModule.EntityType.PLAYER;
type = EntityFeature.EntityType.PLAYER;
else if (entity instanceof HostileEntity)
type = EntityModule.EntityType.HOSTILE;
type = EntityFeature.EntityType.HOSTILE;
else if (entity instanceof PassiveEntity)
type = EntityModule.EntityType.PASSIVE;
type = EntityFeature.EntityType.PASSIVE;
else
type = EntityModule.EntityType.OTHER;
type = EntityFeature.EntityType.OTHER;
hrs.saturn$setEntityType(type);
}
@@ -5,12 +5,12 @@ import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.render.RenderTickCounter;
import org.saturnclient.feature.Feature;
import org.saturnclient.feature.FeatureLayout;
import org.saturnclient.feature.FeatureManager;
import org.saturnclient.feature.HudFeature;
import org.saturnclient.impl.ui.RenderScopeImpl;
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.mod.HudMod;
import org.saturnclient.mod.Mod;
import org.saturnclient.mod.ModLayout;
import org.saturnclient.mod.ModManager;
import org.saturnclient.saturnclient.SaturnClient;
import org.saturnclient.saturnclient.mixin.DrawContextAccessor;
import org.saturnclient.ui.RenderScope;
@@ -24,9 +24,9 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* Drives per-frame rendering for all registered features.
*
* This mixin is intentionally kept thin: it creates a {@link RenderScope},
* iterates the enabled feature list from {@link FeatureManager}, and
* dispatches either {@link HudFeature#renderHud} (for HUD elements) or
* {@link Feature#render} (for world-overlay features like Crosshair).
* iterates the enabled feature list from {@link ModManager}, and
* dispatches either {@link HudMod#renderHud} (for HUD elements) or
* {@link Mod#render} (for world-overlay features like Crosshair).
*
* No feature-specific logic lives here — all decisions about what to
* draw are made inside each feature class.
@@ -57,12 +57,12 @@ public class RenderMixin {
context.getMatrices(),
((DrawContextAccessor) context).getVertexConsumers());
for (Feature feature : FeatureManager.ENABLED_MODS) {
for (Mod feature : ModManager.ENABLED_MODS) {
if (!feature.isEnabled())
continue;
if (feature instanceof HudFeature hud) {
FeatureLayout dim = hud.getDimensions();
if (feature instanceof HudMod hud) {
ModLayout dim = hud.getDimensions();
scope.getMatrixStack().push();
scope.getMatrixStack().translate(dim.x.value, (float) dim.y.value, 0f);
@@ -77,7 +77,7 @@ public class RenderMixin {
scope.getMatrixStack().pop();
} else {
// Non-HUD features (e.g. CrosshairFeature) use the plain render hook.
// Non-HUD features (e.g. CrosshairMod) use the plain render hook.
feature.render(scope);
}
}
@@ -3,28 +3,28 @@ package org.saturnclient.impl.modules.mixins.world;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket;
import org.saturnclient.feature.features.TpsFeature;
import org.saturnclient.mod.mods.TpsMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Feeds world-time packets into {@link TpsFeature}'s TPS estimator.
* Feeds world-time packets into {@link TpsMod}'s TPS estimator.
*
* This is the only place in the entire codebase that reads a network
* packet and passes data to a feature. The feature's
* {@link TpsFeature#onTimePacket(long)} method handles all averaging
* packet and passes data to a feature. The feature's
* {@link TpsMod#onTimePacket(long)} method handles all averaging
* logic; the mixin is intentionally reduced to a single forwarding call.
*
* The only change from the original is renaming the import from
* {@code feature.features.Tps} to {@link TpsFeature}.
* {@code feature.features.Tps} to {@link TpsMod}.
*/
@Mixin(ClientPlayNetworkHandler.class)
public class TpsMixin {
@Inject(method = "onWorldTimeUpdate", at = @At("HEAD"))
private void onWorldTimeUpdate(WorldTimeUpdateS2CPacket packet, CallbackInfo ci) {
TpsFeature.onTimePacket(packet.time());
TpsMod.onTimePacket(packet.time());
}
}
@@ -1,18 +1,18 @@
package org.saturnclient.impl.modules.network;
import org.saturnclient.common.feature.NetworkFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.PlayerListEntry;
import org.saturnclient.common.module.NetworkModule;
/**
* Fabric implementation of {@link NetworkModule}.
* Fabric implementation of {@link NetworkFeature}.
*
* Connection presence is checked via the network handler.
* Ping is read from the player's {@link PlayerListEntry} which the
* server populates; returns {@code -1} when unavailable.
*/
public class NetworkModuleFabric implements NetworkModule {
public class NetworkModuleFabric implements NetworkFeature {
private final MinecraftClient mc;
@@ -8,7 +8,7 @@ import net.minecraft.item.Items;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import org.saturnclient.common.module.PlayerModule;
import org.saturnclient.common.feature.PlayerFeature;
import org.saturnclient.common.ref.game.EffectRef;
import org.saturnclient.common.ref.game.ItemStackRef;
@@ -17,16 +17,16 @@ import java.util.Collections;
import java.util.List;
/**
* Fabric implementation of {@link PlayerModule}.
* Fabric implementation of {@link PlayerFeature}.
*
* All access to {@link MinecraftClient} and {@link ClientPlayerEntity}
* is encapsulated here. Features only ever see the {@link PlayerModule}
* is encapsulated here. Features only ever see the {@link PlayerFeature}
* interface; they never import Minecraft classes directly.
*
* Every method guards against a missing player and returns a safe
* default so features are free of null checks.
*/
public class PlayerModuleFabric implements PlayerModule {
public class PlayerModuleFabric implements PlayerFeature {
private final MinecraftClient mc;
@@ -1,18 +1,18 @@
package org.saturnclient.impl.modules.render;
import org.saturnclient.common.feature.RenderFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.Perspective;
import org.saturnclient.common.module.RenderModule;
/**
* Fabric implementation of {@link RenderModule}.
* Fabric implementation of {@link RenderFeature}.
*
* Window dimensions and FPS are read directly from
* {@link MinecraftClient}. Camera perspective control delegates to
* {@link MinecraftClient}. Camera perspective control delegates to
* {@link net.minecraft.client.option.GameOptions}.
*/
public class RenderModuleFabric implements RenderModule {
public class RenderModuleFabric implements RenderFeature {
private final MinecraftClient mc;
@@ -1,16 +1,16 @@
package org.saturnclient.impl.modules.world;
import org.saturnclient.common.feature.WorldFeature;
import net.minecraft.client.MinecraftClient;
import org.saturnclient.common.module.WorldModule;
/**
* Fabric implementation of {@link WorldModule}.
* Fabric implementation of {@link WorldFeature}.
*
* Reads the client world's time directly from {@link MinecraftClient}.
* Returns safe defaults when no world is loaded.
*/
public class WorldModuleFabric implements WorldModule {
public class WorldModuleFabric implements WorldFeature {
private final MinecraftClient mc;
@@ -25,7 +25,7 @@ public class WorldModuleFabric implements WorldModule {
/**
* Returns the total world age in ticks, or {@code 0} when no world
* is loaded. Used by {@link TpsFeature#onTimePacket} (which is
* is loaded. Used by {@link TpsFeature#onTimePacket} (which is
* called from the mixin and stores its own copy) and by
* {@link DayCounterFeature} for the day count.
*/
@@ -2,16 +2,16 @@ package org.saturnclient.impl.provider;
import net.minecraft.client.MinecraftClient;
import org.saturnclient.common.provider.ModuleProvider;
import org.saturnclient.common.feature.*;
import org.saturnclient.common.provider.FeatureProvider;
import org.saturnclient.impl.modules.entity.EntityModuleFabric;
import org.saturnclient.impl.modules.network.NetworkModuleFabric;
import org.saturnclient.impl.modules.player.PlayerModuleFabric;
import org.saturnclient.impl.modules.render.RenderModuleFabric;
import org.saturnclient.impl.modules.world.WorldModuleFabric;
import org.saturnclient.common.module.*;
/**
* Fabric implementation of {@link ModuleProvider}.
* Fabric implementation of {@link FeatureProvider}.
*
* Instantiated once during client startup (e.g. in the mod initialiser)
* and passed to every feature constructor. All five sub-modules share
@@ -25,13 +25,13 @@ import org.saturnclient.common.module.*;
* // …
* }</pre>
*/
public class ModuleProviderFabric implements ModuleProvider {
public class ModuleProviderFabric implements FeatureProvider {
private final PlayerModule player;
private final WorldModule world;
private final EntityModule entity;
private final RenderModule render;
private final NetworkModule network;
private final PlayerFeature player;
private final WorldFeature world;
private final EntityFeature entity;
private final RenderFeature render;
private final NetworkFeature network;
public ModuleProviderFabric(MinecraftClient mc) {
this.player = new PlayerModuleFabric(mc);
@@ -42,27 +42,27 @@ public class ModuleProviderFabric implements ModuleProvider {
}
@Override
public PlayerModule player() {
public PlayerFeature player() {
return player;
}
@Override
public WorldModule world() {
public WorldFeature world() {
return world;
}
@Override
public EntityModule entity() {
public EntityFeature entity() {
return entity;
}
@Override
public RenderModule render() {
public RenderFeature render() {
return render;
}
@Override
public NetworkModule network() {
public NetworkFeature network() {
return network;
}
}
@@ -8,7 +8,6 @@ import net.minecraft.client.MinecraftClient;
import org.saturnclient.client.ServiceClient;
import org.saturnclient.cosmetics.Emotes;
import org.saturnclient.cosmetics.Hats;
import org.saturnclient.feature.FeatureManager;
import org.saturnclient.cosmetics.Cloaks;
import org.saturnclient.common.provider.Providers;
import org.saturnclient.impl.provider.GLFWProviderImpl;
@@ -17,6 +16,7 @@ import org.saturnclient.impl.provider.RefConstructorImpl;
import org.saturnclient.impl.provider.SaturnProviderImpl;
import org.saturnclient.impl.ui.EntityDrawerImpl;
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.mod.ModManager;
import org.saturnclient.saturnclient.event.KeyInputHandler;
import org.saturnclient.config.Config;
import org.saturnclient.config.ConfigManager;
@@ -45,7 +45,7 @@ public class SaturnClient implements ModInitializer {
SkinPreview.DRAWER = new EntityDrawerImpl();
Config.init();
FeatureManager.init();
ModManager.init();
client.execute(() -> {
SaturnScreenFabric.preload(client);
@@ -54,7 +54,7 @@ public class SaturnClient implements ModInitializer {
ClientLifecycleEvents.CLIENT_STOPPING.register(_o -> ConfigManager.save());
ClientTickEvents.END_CLIENT_TICK.register(client -> {
for (org.saturnclient.feature.Feature m : FeatureManager.ENABLED_MODS) {
for (org.saturnclient.mod.Mod m : ModManager.ENABLED_MODS) {
m.tick();
}
});
@@ -1,16 +1,15 @@
package org.saturnclient.impl.modules.entity;
import org.saturnclient.common.feature.EntityFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.entity.Entity;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.entity.LivingEntity;
import org.saturnclient.common.module.EntityModule;
/**
* Fabric implementation of {@link EntityModule}.
* Fabric implementation of {@link EntityFeature}.
*
* Crosshair targeting is resolved via {@link MinecraftClient#crosshairTarget}.
* Entity state for nametag rendering is supplied at render time by
@@ -18,7 +17,7 @@ import org.saturnclient.common.module.EntityModule;
* writes into the render state; {@link NametagsMixin} then constructs
* a {@link RenderStateEntityState} from the already-extracted snapshot.
*/
public class EntityModuleFabric implements EntityModule {
public class EntityModuleFabric implements EntityFeature {
private final MinecraftClient mc;
@@ -1,9 +1,10 @@
package org.saturnclient.impl.modules.entity;
import org.saturnclient.common.module.EntityModule;
import org.saturnclient.common.feature.EntityFeature;
/**
* Injected interface on {@link net.minecraft.client.render.entity.state.LivingEntityRenderState}.
* Injected interface on
* {@link net.minecraft.client.render.entity.state.LivingEntityRenderState}.
*
* Carries the entity's health snapshot and classification into the render
* pipeline so that {@link NametagsMixin} can read them without touching
@@ -12,9 +13,12 @@ import org.saturnclient.common.module.EntityModule;
public interface HealthRenderState {
float saturn$getHealth();
float saturn$getMaxHealth();
void saturn$setHealth(float health, float maxHealth);
EntityModule.EntityType saturn$getEntityType();
void saturn$setEntityType(EntityModule.EntityType type);
float saturn$getMaxHealth();
void saturn$setHealth(float health, float maxHealth);
EntityFeature.EntityType saturn$getEntityType();
void saturn$setEntityType(EntityFeature.EntityType type);
}
@@ -1,7 +1,7 @@
package org.saturnclient.impl.modules.mixins.entity;
import org.saturnclient.feature.features.FreelookFeature;
import org.saturnclient.impl.modules.entity.CameraOverriddenEntity;
import org.saturnclient.mod.mods.FreelookMod;
import org.saturnclient.saturnclient.SaturnClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -26,7 +26,7 @@ public abstract class CameraMixin {
@Inject(method = "update", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/Camera;setRotation(FF)V", ordinal = 1, shift = At.Shift.AFTER))
public void lockRotation(BlockView focusedBlock, Entity cameraEntity, boolean isThirdPerson, boolean isFrontFacing,
float tickDelta, CallbackInfo ci) {
if (FreelookFeature.isFreeLooking && cameraEntity instanceof ClientPlayerEntity) {
if (FreelookMod.isFreeLooking && cameraEntity instanceof ClientPlayerEntity) {
CameraOverriddenEntity cameraOverriddenEntity = (CameraOverriddenEntity) cameraEntity;
if (firstTime && SaturnClient.client.player != null) {
@@ -38,7 +38,7 @@ public abstract class CameraMixin {
cameraOverriddenEntity.freelook$getCameraPitch());
}
if (!FreelookFeature.isFreeLooking && cameraEntity instanceof ClientPlayerEntity) {
if (!FreelookMod.isFreeLooking && cameraEntity instanceof ClientPlayerEntity) {
firstTime = true;
}
}
@@ -1,7 +1,7 @@
package org.saturnclient.impl.modules.mixins.entity;
import org.saturnclient.feature.features.FreelookFeature;
import org.saturnclient.impl.modules.entity.CameraOverriddenEntity;
import org.saturnclient.mod.mods.FreelookMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
@@ -24,7 +24,7 @@ public class EntityMixin implements CameraOverriddenEntity {
public void changeCameraLookDirection(double xDelta, double yDelta, CallbackInfo ci) {
// noinspection ConstantValue// IntelliJ is incorrect here, this code block is
// reachable
if (FreelookFeature.isFreeLooking && (Object) this instanceof ClientPlayerEntity) {
if (FreelookMod.isFreeLooking && (Object) this instanceof ClientPlayerEntity) {
double pitchDelta = (yDelta * 0.15);
double yawDelta = (xDelta * 0.15);
@@ -7,10 +7,10 @@ import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
import org.saturnclient.feature.features.NametagsFeature;
import org.saturnclient.impl.modules.entity.EntityModuleFabric;
import org.saturnclient.impl.modules.entity.HealthRenderState;
import org.saturnclient.impl.modules.mixins.render.LivingEntityRenderStateMixin;
import org.saturnclient.mod.mods.NametagsMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Unique;
@@ -20,7 +20,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Intercepts nametag rendering and replaces the displayed text with
* the string produced by {@link NametagsFeature#getNametagString}.
* the string produced by {@link NametagsMod#getNametagString}.
*
* Key changes from the original:
*
@@ -30,7 +30,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* which wraps the {@link HealthRenderState} already injected into
* the render state by {@link LivingEntityRenderStateMixin}.</li>
* <li>The feature import changes from {@code Nametags} to
* {@link NametagsFeature}; the two static methods
* {@link NametagsMod}; the two static methods
* ({@code shouldReplaceName} / {@code getNametagString}) are
* unchanged in signature.</li>
* <li>The entity's display name is extracted from the render state's
@@ -64,7 +64,7 @@ public abstract class NametagsMixin {
if (saturn$rendering.get())
return;
if (!NametagsFeature.shouldReplaceName())
if (!NametagsMod.shouldReplaceName())
return;
// Only living entities carry health data
@@ -80,7 +80,7 @@ public abstract class NametagsMixin {
customName, hrs);
// Ask the feature for the replacement string
String replacement = NametagsFeature.getNametagString(entityState);
String replacement = NametagsMod.getNametagString(entityState);
if (replacement == null)
return; // feature decided not to replace this entity
@@ -2,7 +2,7 @@ package org.saturnclient.impl.modules.mixins.render;
import net.minecraft.client.render.BackgroundRenderer;
import org.saturnclient.feature.features.NoFogFeature;
import org.saturnclient.mod.mods.NoFogMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
@@ -12,7 +12,7 @@ public class BackgroundRendererMixin {
// fog
@ModifyVariable(method = "applyFog", at = @At("HEAD"), ordinal = 0, argsOnly = true)
private static float modifyFogStart(float viewDistance) {
if (NoFogFeature.isActive()) {
if (NoFogMod.isActive()) {
return viewDistance * 2.0f;
}
@@ -2,21 +2,21 @@ package org.saturnclient.impl.modules.mixins.render;
import net.minecraft.client.render.GameRenderer;
import org.saturnclient.feature.features.ZoomFeature;
import org.saturnclient.mod.mods.ZoomMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* Overrides the game's field-of-view when {@link ZoomFeature} is active.
* Overrides the game's field-of-view when {@link ZoomMod} is active.
*
* The old code checked both {@code Zoom.isZooming} and
* {@code Zoom.shouldZoom()} separately. The refactored
* {@link ZoomFeature#shouldZoom()} already ORs both conditions
* {@link ZoomMod#shouldZoom()} already ORs both conditions
* ({@code enabled.value && isZooming}), so only one check is needed.
*
* No {@link org.saturnclient.common.module.ModuleProvider} is required
* No {@link org.saturnclient.common.module.ModProvider} is required
* here because zooming is a pure render-time override with no per-tick
* engine queries.
*/
@@ -29,8 +29,8 @@ public class GameRendererMixin {
*/
@Inject(method = "getFov", at = @At("RETURN"), cancellable = true)
private void onGetFov(CallbackInfoReturnable<Float> cir) {
if (ZoomFeature.shouldZoom()) {
float zoomedFov = cir.getReturnValue() / ZoomFeature.getZoomLevel();
if (ZoomMod.shouldZoom()) {
float zoomedFov = cir.getReturnValue() / ZoomMod.getZoomLevel();
cir.setReturnValue(zoomedFov);
}
}
@@ -5,17 +5,17 @@ package org.saturnclient.impl.modules.mixins.render;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import net.minecraft.client.render.LightmapTextureManager;
import org.saturnclient.feature.features.FullbrightFeature;
import org.saturnclient.mod.mods.FullbrightMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
/**
* Overrides the lightmap's gamma computation when
* {@link FullbrightFeature} is active, replacing the vanilla
* {@link FullbrightMod} is active, replacing the vanilla
* brightness with a user-configured value.
*
* The old import was {@code org.saturnclient.feature.features.Fullbright};
* it is now {@link FullbrightFeature}. The injection target and
* it is now {@link FullbrightMod}. The injection target and
* strategy are unchanged.
*/
@Mixin(LightmapTextureManager.class)
@@ -27,8 +27,8 @@ public class LightmapTextureManagerMixin {
*/
@ModifyExpressionValue(method = "update", at = @At(value = "INVOKE", target = "Ljava/lang/Math;max(FF)F", ordinal = 0))
private float modifyGamma(float original) {
if (FullbrightFeature.shouldOverrideBrightness()) {
return FullbrightFeature.getBrightnessValue();
if (FullbrightMod.shouldOverrideBrightness()) {
return FullbrightMod.getBrightnessValue();
}
return original;
}
@@ -2,7 +2,7 @@ package org.saturnclient.impl.modules.mixins.render;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import org.saturnclient.common.module.EntityModule;
import org.saturnclient.common.feature.EntityFeature;
import org.saturnclient.impl.modules.entity.HealthRenderState;
import org.saturnclient.impl.modules.mixins.misc.NametagsMixin;
import org.spongepowered.asm.mixin.Mixin;
@@ -14,7 +14,7 @@ import org.spongepowered.asm.mixin.Unique;
* storage into every living entity's render-state snapshot.
*
* Previously imported {@code NametagsInterface.EntityType}; the enum
* now lives in {@link EntityModule.EntityType} which is the single
* now lives in {@link EntityFeature.EntityType} which is the single
* canonical definition shared by the mixin layer and the feature layer.
*
* The stored values are written by
@@ -30,7 +30,7 @@ public class LivingEntityRenderStateMixin implements HealthRenderState {
@Unique
private float saturn$maxHealth = 1f;
@Unique
private EntityModule.EntityType saturn$entityType = EntityModule.EntityType.OTHER;
private EntityFeature.EntityType saturn$entityType = EntityFeature.EntityType.OTHER;
@Override
public float saturn$getHealth() {
@@ -49,12 +49,12 @@ public class LivingEntityRenderStateMixin implements HealthRenderState {
}
@Override
public EntityModule.EntityType saturn$getEntityType() {
public EntityFeature.EntityType saturn$getEntityType() {
return saturn$entityType;
}
@Override
public void saturn$setEntityType(EntityModule.EntityType type) {
public void saturn$setEntityType(EntityFeature.EntityType type) {
saturn$entityType = type;
}
}
@@ -7,7 +7,7 @@ import net.minecraft.entity.mob.HostileEntity;
import net.minecraft.entity.passive.PassiveEntity;
import net.minecraft.entity.player.PlayerEntity;
import org.saturnclient.common.module.EntityModule;
import org.saturnclient.common.feature.EntityFeature;
import org.saturnclient.impl.modules.entity.HealthRenderState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@@ -20,7 +20,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* them without touching the live entity again.
*
* Previously imported {@code NametagsInterface.EntityType}; now uses
* {@link EntityModule.EntityType} — the canonical enum shared across
* {@link EntityFeature.EntityType} — the canonical enum shared across
* the whole module system.
*
* The injection target and strategy are unchanged from the original.
@@ -36,15 +36,15 @@ public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extend
hrs.saturn$setHealth(entity.getHealth(), entity.getMaxHealth());
// Classify entity type for the nametag feature's filtering logic
EntityModule.EntityType type;
EntityFeature.EntityType type;
if (entity instanceof PlayerEntity)
type = EntityModule.EntityType.PLAYER;
type = EntityFeature.EntityType.PLAYER;
else if (entity instanceof HostileEntity)
type = EntityModule.EntityType.HOSTILE;
type = EntityFeature.EntityType.HOSTILE;
else if (entity instanceof PassiveEntity)
type = EntityModule.EntityType.PASSIVE;
type = EntityFeature.EntityType.PASSIVE;
else
type = EntityModule.EntityType.OTHER;
type = EntityFeature.EntityType.OTHER;
hrs.saturn$setEntityType(type);
}
@@ -5,12 +5,12 @@ import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.render.RenderTickCounter;
import org.saturnclient.feature.Feature;
import org.saturnclient.feature.FeatureLayout;
import org.saturnclient.feature.FeatureManager;
import org.saturnclient.feature.HudFeature;
import org.saturnclient.impl.ui.RenderScopeImpl;
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.mod.HudMod;
import org.saturnclient.mod.Mod;
import org.saturnclient.mod.ModLayout;
import org.saturnclient.mod.ModManager;
import org.saturnclient.saturnclient.SaturnClient;
import org.saturnclient.saturnclient.mixin.DrawContextAccessor;
import org.saturnclient.ui.RenderScope;
@@ -24,9 +24,9 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* Drives per-frame rendering for all registered features.
*
* This mixin is intentionally kept thin: it creates a {@link RenderScope},
* iterates the enabled feature list from {@link FeatureManager}, and
* dispatches either {@link HudFeature#renderHud} (for HUD elements) or
* {@link Feature#render} (for world-overlay features like Crosshair).
* iterates the enabled feature list from {@link ModManager}, and
* dispatches either {@link HudMod#renderHud} (for HUD elements) or
* {@link Mod#render} (for world-overlay features like Crosshair).
*
* No feature-specific logic lives here — all decisions about what to
* draw are made inside each feature class.
@@ -57,12 +57,12 @@ public class RenderMixin {
context.getMatrices(),
((DrawContextAccessor) context).getVertexConsumers());
for (Feature feature : FeatureManager.ENABLED_MODS) {
for (Mod feature : ModManager.ENABLED_MODS) {
if (!feature.isEnabled())
continue;
if (feature instanceof HudFeature hud) {
FeatureLayout dim = hud.getDimensions();
if (feature instanceof HudMod hud) {
ModLayout dim = hud.getDimensions();
scope.getMatrixStack().push();
scope.getMatrixStack().translate(dim.x.value, (float) dim.y.value, 0f);
@@ -3,28 +3,28 @@ package org.saturnclient.impl.modules.mixins.world;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket;
import org.saturnclient.feature.features.TpsFeature;
import org.saturnclient.mod.mods.TpsMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
/**
* Feeds world-time packets into {@link TpsFeature}'s TPS estimator.
* Feeds world-time packets into {@link TpsMod}'s TPS estimator.
*
* This is the only place in the entire codebase that reads a network
* packet and passes data to a feature. The feature's
* {@link TpsFeature#onTimePacket(long)} method handles all averaging
* packet and passes data to a feature. The feature's
* {@link TpsMod#onTimePacket(long)} method handles all averaging
* logic; the mixin is intentionally reduced to a single forwarding call.
*
* The only change from the original is renaming the import from
* {@code feature.features.Tps} to {@link TpsFeature}.
* {@code feature.features.Tps} to {@link TpsMod}.
*/
@Mixin(ClientPlayNetworkHandler.class)
public class TpsMixin {
@Inject(method = "onWorldTimeUpdate", at = @At("HEAD"))
private void onWorldTimeUpdate(WorldTimeUpdateS2CPacket packet, CallbackInfo ci) {
TpsFeature.onTimePacket(packet.time());
TpsMod.onTimePacket(packet.time());
}
}
@@ -1,18 +1,18 @@
package org.saturnclient.impl.modules.network;
import org.saturnclient.common.feature.NetworkFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.PlayerListEntry;
import org.saturnclient.common.module.NetworkModule;
/**
* Fabric implementation of {@link NetworkModule}.
* Fabric implementation of {@link NetworkFeature}.
*
* Connection presence is checked via the network handler.
* Ping is read from the player's {@link PlayerListEntry} which the
* server populates; returns {@code -1} when unavailable.
*/
public class NetworkModuleFabric implements NetworkModule {
public class NetworkModuleFabric implements NetworkFeature {
private final MinecraftClient mc;
@@ -9,7 +9,7 @@ import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.entity.EquipmentSlot;
import org.saturnclient.common.module.PlayerModule;
import org.saturnclient.common.feature.PlayerFeature;
import org.saturnclient.common.ref.game.EffectRef;
import org.saturnclient.common.ref.game.ItemStackRef;
@@ -18,16 +18,16 @@ import java.util.Collections;
import java.util.List;
/**
* Fabric implementation of {@link PlayerModule}.
* Fabric implementation of {@link PlayerFeature}.
*
* All access to {@link MinecraftClient} and {@link ClientPlayerEntity}
* is encapsulated here. Features only ever see the {@link PlayerModule}
* is encapsulated here. Features only ever see the {@link PlayerFeature}
* interface; they never import Minecraft classes directly.
*
* Every method guards against a missing player and returns a safe
* default so features are free of null checks.
*/
public class PlayerModuleFabric implements PlayerModule {
public class PlayerModuleFabric implements PlayerFeature {
private final MinecraftClient mc;
@@ -1,18 +1,18 @@
package org.saturnclient.impl.modules.render;
import org.saturnclient.common.feature.RenderFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.Perspective;
import org.saturnclient.common.module.RenderModule;
/**
* Fabric implementation of {@link RenderModule}.
* Fabric implementation of {@link RenderFeature}.
*
* Window dimensions and FPS are read directly from
* {@link MinecraftClient}. Camera perspective control delegates to
* {@link MinecraftClient}. Camera perspective control delegates to
* {@link net.minecraft.client.option.GameOptions}.
*/
public class RenderModuleFabric implements RenderModule {
public class RenderModuleFabric implements RenderFeature {
private final MinecraftClient mc;
@@ -1,16 +1,16 @@
package org.saturnclient.impl.modules.world;
import org.saturnclient.common.feature.WorldFeature;
import net.minecraft.client.MinecraftClient;
import org.saturnclient.common.module.WorldModule;
/**
* Fabric implementation of {@link WorldModule}.
* Fabric implementation of {@link WorldFeature}.
*
* Reads the client world's time directly from {@link MinecraftClient}.
* Returns safe defaults when no world is loaded.
*/
public class WorldModuleFabric implements WorldModule {
public class WorldModuleFabric implements WorldFeature {
private final MinecraftClient mc;
@@ -25,7 +25,7 @@ public class WorldModuleFabric implements WorldModule {
/**
* Returns the total world age in ticks, or {@code 0} when no world
* is loaded. Used by {@link TpsFeature#onTimePacket} (which is
* is loaded. Used by {@link TpsFeature#onTimePacket} (which is
* called from the mixin and stores its own copy) and by
* {@link DayCounterFeature} for the day count.
*/
@@ -2,16 +2,16 @@ package org.saturnclient.impl.provider;
import net.minecraft.client.MinecraftClient;
import org.saturnclient.common.provider.ModuleProvider;
import org.saturnclient.common.feature.*;
import org.saturnclient.common.provider.FeatureProvider;
import org.saturnclient.impl.modules.entity.EntityModuleFabric;
import org.saturnclient.impl.modules.network.NetworkModuleFabric;
import org.saturnclient.impl.modules.player.PlayerModuleFabric;
import org.saturnclient.impl.modules.render.RenderModuleFabric;
import org.saturnclient.impl.modules.world.WorldModuleFabric;
import org.saturnclient.common.module.*;
/**
* Fabric implementation of {@link ModuleProvider}.
* Fabric implementation of {@link FeatureProvider}.
*
* Instantiated once during client startup (e.g. in the mod initialiser)
* and passed to every feature constructor. All five sub-modules share
@@ -25,13 +25,13 @@ import org.saturnclient.common.module.*;
* // …
* }</pre>
*/
public class ModuleProviderFabric implements ModuleProvider {
public class ModuleProviderFabric implements FeatureProvider {
private final PlayerModule player;
private final WorldModule world;
private final EntityModule entity;
private final RenderModule render;
private final NetworkModule network;
private final PlayerFeature player;
private final WorldFeature world;
private final EntityFeature entity;
private final RenderFeature render;
private final NetworkFeature network;
public ModuleProviderFabric(MinecraftClient mc) {
this.player = new PlayerModuleFabric(mc);
@@ -42,27 +42,27 @@ public class ModuleProviderFabric implements ModuleProvider {
}
@Override
public PlayerModule player() {
public PlayerFeature player() {
return player;
}
@Override
public WorldModule world() {
public WorldFeature world() {
return world;
}
@Override
public EntityModule entity() {
public EntityFeature entity() {
return entity;
}
@Override
public RenderModule render() {
public RenderFeature render() {
return render;
}
@Override
public NetworkModule network() {
public NetworkFeature network() {
return network;
}
}
@@ -8,7 +8,6 @@ import net.minecraft.client.MinecraftClient;
import org.saturnclient.client.ServiceClient;
import org.saturnclient.cosmetics.Emotes;
import org.saturnclient.cosmetics.Hats;
import org.saturnclient.feature.FeatureManager;
import org.saturnclient.cosmetics.Cloaks;
import org.saturnclient.common.provider.Providers;
import org.saturnclient.impl.provider.GLFWProviderImpl;
@@ -17,6 +16,7 @@ import org.saturnclient.impl.provider.RefConstructorImpl;
import org.saturnclient.impl.provider.SaturnProviderImpl;
import org.saturnclient.impl.ui.EntityDrawerImpl;
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.mod.ModManager;
import org.saturnclient.saturnclient.event.KeyInputHandler;
import org.saturnclient.config.Config;
import org.saturnclient.config.ConfigManager;
@@ -45,7 +45,7 @@ public class SaturnClient implements ModInitializer {
SkinPreview.DRAWER = new EntityDrawerImpl();
Config.init();
FeatureManager.init();
ModManager.init();
client.execute(() -> {
SaturnScreenFabric.preload(client);
@@ -54,7 +54,7 @@ public class SaturnClient implements ModInitializer {
ClientLifecycleEvents.CLIENT_STOPPING.register(_o -> ConfigManager.save());
ClientTickEvents.END_CLIENT_TICK.register(client -> {
for (org.saturnclient.feature.Feature m : FeatureManager.ENABLED_MODS) {
for (org.saturnclient.mod.Mod m : ModManager.ENABLED_MODS) {
m.tick();
}
});