End shader
This commit is contained in:
+14
-19
@@ -8,35 +8,30 @@ import com.mojang.blaze3d.pipeline.RenderPipeline;
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import net.minecraft.client.gl.RenderPipelines;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.render.RenderLayers;
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import net.minecraft.client.render.block.entity.EndPortalBlockEntityRenderer;
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import net.minecraft.client.render.RenderSetup;
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import net.minecraft.client.render.block.entity.AbstractEndPortalBlockEntityRenderer;
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import net.minecraft.util.Identifier;
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public class ShaderUtils {
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// public static final RenderPipeline END_GATEWAY_PIPELINE =
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// RenderPipelines.register(
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// RenderPipeline.builder(new RenderPipeline.Snippet[] {
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// RenderPipelines.RENDERTYPE_END_PORTAL_SNIPPET })
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// .withLocation("pipeline/end_gateway")
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// .withShaderDefine("PORTAL_LAYERS", 16)
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// .withCull(false)
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// .build());
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public static final RenderPipeline END_GATEWAY_PIPELINE = RenderPipelines.register(
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RenderPipeline.builder(new RenderPipeline.Snippet[] {
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RenderPipelines.RENDERTYPE_END_PORTAL_SNIPPET })
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.withLocation("pipeline/end_gateway")
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.withShaderDefine("PORTAL_LAYERS", 16)
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.withCull(false)
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.build());
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// public static final RenderLayer END_GATEWAY = RenderLayer.of("end_gateway",
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// 1536, false, false,
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// END_GATEWAY_PIPELINE,
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// RenderLayer.MultiPhaseParameters.builder()
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// .texture(Textures.create().add(EndPortalBlockEntityRenderer.SKY_TEXTURE,
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// false)
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// .add(EndPortalBlockEntityRenderer.PORTAL_TEXTURE, false).build())
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// .build(false));
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public static final RenderLayer END_GATEWAY = RenderLayer.of("end_gateway",
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RenderSetup.builder(END_GATEWAY_PIPELINE)
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.texture("Sampler0", AbstractEndPortalBlockEntityRenderer.SKY_TEXTURE)
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.texture("Sampler1", AbstractEndPortalBlockEntityRenderer.PORTAL_TEXTURE).build());
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public static RenderLayer getRenderLayer(IdentifierRef texture) {
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String path = texture.toString();
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if (path.endsWith(".gif")) {
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return RenderLayers.entityAlpha((Identifier) (Object) GifUtils.get(texture));
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} else if (path.endsWith("end.png")) {
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// return END_GATEWAY;
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return RenderLayers.endGateway();
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return END_GATEWAY;
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} else {
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return RenderLayers.entityAlpha((Identifier) (Object) texture);
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}
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