Rotation
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@@ -25,7 +25,14 @@ public class ObjModel {
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public record Config(
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public record Config(
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@JsonProperty("translate") Vec3d transform,
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@JsonProperty("translate") Vec3d transform,
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@JsonProperty("scale") Vec3d scale) {
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@JsonProperty("scale") Vec3d scale,
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@JsonProperty("rotation") Vec3d rotation) {
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public Config {
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transform = transform == null ? new Vec3d(0, 0, 0) : transform;
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scale = scale == null ? new Vec3d(1, 1, 1) : scale;
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rotation = rotation == null ? new Vec3d(0, 0, 0) : rotation;
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}
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@JsonFormat(shape = JsonFormat.Shape.ARRAY)
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@JsonFormat(shape = JsonFormat.Shape.ARRAY)
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public record Vec3d(float x, float y, float z) {
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public record Vec3d(float x, float y, float z) {
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@@ -80,7 +87,12 @@ public class ObjModel {
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if (this.config != null) {
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if (this.config != null) {
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matrices.translate(config.transform.x, config.transform.y, config.transform.z);
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matrices.translate(config.transform.x, config.transform.y, config.transform.z);
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matrices.scale(config.scale.x, config.scale.y, config.scale.z);
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matrices.scale(config.scale.x, config.scale.y, config.scale.z);
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matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_X.rotationDegrees(config.rotation.x));
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matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Y.rotationDegrees(config.rotation.y));
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matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Z.rotationDegrees(config.rotation.z));
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}
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}
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ObjRenderer.renderObj(this.obj, mtlMap, matrices, vertexConsumers, light, overlay);
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ObjRenderer.renderObj(this.obj, mtlMap, matrices, vertexConsumers, light, overlay);
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