tesing rounded corners
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@@ -1,6 +1,5 @@
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package org.saturnclient.ui2.elements;
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import org.joml.Quaternionf;
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import org.saturnclient.ui2.Element;
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import org.saturnclient.ui2.RenderScope;
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@@ -23,13 +22,8 @@ public class Text extends Element {
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renderScope.matrices.push();
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renderScope.matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Z.rotationDegrees(90.0f));
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renderScope.matrices.translate(300, 300, 0);
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renderScope.matrices.scale(0.1f, 0.1f, 1.0f);
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int r = 90; // Radius of the corner
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int h = (rectHeight / 2) * 10; // Height of the box
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int w = (rectWidth / 2) * 10; // Width of the box
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