Working UI

This commit is contained in:
2026-03-06 12:39:49 +01:00
parent 12bb846e50
commit a02653c5ab
3 changed files with 22 additions and 5 deletions
@@ -10,6 +10,7 @@ import org.joml.Matrix4f;
import com.mojang.blaze3d.systems.RenderSystem;
import org.saturnclient.common.minecraft.MinecraftProvider;
import org.saturnclient.common.minecraft.bindings.SaturnIdentifier;
import org.saturnclient.common.minecraft.bindings.SaturnItemStack;
import org.saturnclient.common.minecraft.bindings.SaturnSprite;
@@ -17,6 +18,7 @@ import org.saturnclient.common.minecraft.render.IMatrixStack;
import org.saturnclient.saturnclient.SaturnClient;
import org.saturnclient.saturnclient.mixin.DrawContextAccessor;
import org.saturnclient.ui.resources.Fonts;
import org.saturnclient.ui.resources.SvgTexture;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.font.TextRenderer.TextLayerType;
@@ -267,8 +269,9 @@ public class RenderScopeImpl implements RenderScope {
float v2, int color) {
if (sprite.toString().endsWith(".svg")) {
// sprite = SvgTexture.getSvg(MinecraftClient.getInstance(), sprite, (x2 - x1) *
// 2, (y2 - y1) * 2);
sprite = (Identifier) SvgTexture.getSvg(MinecraftProvider.PROVIDER.getClient(),
new SaturnIdentifier(sprite),
(x2 - x1) * 2, (y2 - y1) * 2).inner;
}
if (color == 0)