1.21.4-1.21.6 declared loader 0.18.x and the others 0.19.0, but the
bundled emotes-fabric pulls in loader 0.19.5, and its nested mod already
requires loader >=0.19. So the declared version was never what ran: in
dev, Loom's loader libraries came from the declared version while the
loader itself was 0.19.5, and 1.21.4/1.21.6 sometimes started with
sponge-mixin 0.17.0 and crashed (NoClassDefFoundError:
IAdviceProvider). Declaring 0.19.5 makes dev match what runs, and makes
fabric.mod.json's fabricloader requirement (>=0.19.5) honest.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Step 4 of #8, the first version before the 1.21.9 render queue.
versions/1.21.8/src is gone; 1.21.8 builds from src/ as :1.21.8.
API differences behind version comments (<1.21.9 / >=1.21.9):
- Player cosmetics: FeatureRenderer.render takes a VertexConsumerProvider
instead of the render queue. The cloak, hat and OBJ renderers name the
render target "output" in both, so only the parameter type and the final
draw call differ; the OBJ face loop moved into drawGroup.
- PlayerEntityRenderer.updateRenderState's entity type, the cape texture
accessor, GameProfile getName()/getId() vs name()/id(), fonts in
TextMixin, EntityRenderDispatcher vs EntityRenderManager, Screen input
events (Click/KeyInput), and KeyBinding categories and isKeyPressed.
Features 1.21.9+ lacks stay on 1.21.8, with a TODO for 1.21.9+:
- NametagsMixin moves into src/. It hooks renderLabelIfPresent with a
VertexConsumerProvider, which 1.21.9 changed, so on 1.21.9+ its body is
empty; it stays registered, so features.mixins.json is the same for
every version.
- The splash screen's loading-bar border, and the real drag deltas in
SaturnScreenFabric.mouseDragged.
- Status effect icons keep 1.21.8's GUI atlas sprite; 1.21.9+ draws the
texture instead (getIconId), as before.
Behaviour changes on 1.21.8: the cloak and hat read the Saturn player from
the render state (set by PlayerEntityRendererMixin, by UUID) instead of
looking it up by name, and the display-name null check applies.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Every version depends on org.saturnclient:emotes-fabric
(${emotes_version}+<mc>, bundled). playEmote plays Saturn's emotes
through it, and sneaking stops your own emote and tells the server.
Emotes now work on 1.21.6+ too, where player-animation-lib was
commented out.
- Removed every player-animation-lib and bendy-lib reference: the KoSmX
repository, the dependencies, the player_anim properties, and the old
(partly commented out) code in SaturnProviderImpl and KeyInputHandler.
- Build: Loom 1.15 -> 1.17.21 (the emotes jar is built with 1.17 and
older Loom refuses it), Gradle 9.3 -> 9.8 (needed by Loom 1.17), and
sourceSets moved out of the dependencies block in the root build.gradle,
which Gradle 9.8 rejects.
- common: points at the emote-library branch (saturnclientmc/common#5).
Co-Authored-By: Claude Opus 5.5 <[email protected]>