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Author SHA1 Message Date
selimaj-dev 7b312f54ae Merge pull request 'Bump the version to 0.1.5-beta' (#53) from release-0.1.5-beta into master
Release / build (release) Successful in 4m38s
Reviewed-on: #53
2026-09-30 20:34:50 +00:00
selimaj-devandclaude a1dcd25710 Bump the version to 0.1.5-beta
Check / compile (pull_request) Successful in 2m57s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 22:33:22 +02:00
selimaj-dev 068c15d781 Merge pull request 'Build for Minecraft 26.3' (#52) from mc-26.3 into master
Reviewed-on: #52
2026-09-30 20:31:32 +00:00
selimaj-devandclaude 46c7bacd04 Build for Minecraft 26.3
Check / compile (pull_request) Successful in 16m19s
Adds 26.3 as a Stonecutter version, the last step of #39.

Input: 26.3 replaces GLFW with SDL, which numbers keys (scancodes),
modifiers and mouse buttons differently. Saturn keeps GLFW's numbers,
which common uses and the config's keybinds store, so saved keybinds
stay valid. The new Keys class converts at the boundary: key events,
modifiers and mouse buttons coming into Saturn's screens, and key codes
going to InputConstants. Its table pairs GLFW's codes with 26.3's
InputConstants of the same name. Key names come from the game on 26.3,
and version-specific code uses InputConstants' key constants rather
than GLFW's.

Rendering: Blaze3D's API moved to renderpearl, which Stonecutter
replacements cover. PoseStack's quaternion mulPose became rotate, and
TextureTarget takes a depth format instead of a flag. 26.3 compiles
shaders through SPIR-V and reorders the transforms block, so glass.fsh
takes explicit locations and the new order behind defines that
GlassRenderer sets, and the unlit cosmetics pipeline declares its
color target, which 26.3 requires.

OptionsScreen no longer takes whether a world is open.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 22:12:50 +02:00
selimaj-dev effdbe1c84 Merge pull request 'Build for Minecraft 26.2 and fix the glass blur on 26.x' (#51) from mc-26.2 into master
Reviewed-on: #51
2026-09-30 19:51:07 +00:00
selimaj-devandclaude 4b776663bb Point common at the removal of the old theme color upgrade
Check / compile (pull_request) Successful in 15m55s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 21:49:25 +02:00
selimaj-devandclaude 86f326a8b4 Blur the glass backdrop once the frame's world is drawn on 26.x
From 26.1 the GUI is built before the frame is drawn. The glass copies
the main framebuffer while the GUI is built, so it copied the last
frame, glass included, and each frame blurred the previous blur until
it bloomed.

On 26.1+ captureBackdrop now only prepares the backdrop and queues its
blur. GuiRendererMixin copies and blurs the queued backdrops as the GUI
renderer is about to draw, with the world and panorama drawn and no GUI
yet. Pending backdrops are never released before they're drawn.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 21:46:14 +02:00
selimaj-devandclaude 6b1b79062c Note in the version guide that version blocks can nest
Stonecutter 0.9 writes an inactive block inside another as /^ ... ^/,
so nesting works (GlassRenderer relies on it since 26.1). else if is
still clearer for several ranges of the same code.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 21:31:32 +02:00
selimaj-devandclaude a4ed30111c Build for Minecraft 26.2
Adds 26.2 as a Stonecutter version (#39).

26.2 splits the HUD out of Gui into Hud and moves the open screen, the
overlay and the toasts from Minecraft to Gui. A new Screens helper gets
and sets the screen and clears the overlay on every version, and
MinecraftClientMixin opens screens through it instead of shadowing
Minecraft.setScreen. SetScreenMixin targets Gui.setScreen and the HUD
hook Hud.extractChat on 26.2.

26.2's rendering API declares samplers through bind group layouts and
gives render targets a GpuFormat, so the glass pipeline adds SAMPLER1's
layout and its backdrops are RGBA8_UNORM like vanilla's targets. The
main render target is the game renderer's, the panorama no longer takes
a fade flag, and toasts are added with SystemToast.add.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 21:31:32 +02:00
selimaj-dev bd58bfd0a0 Merge pull request 'Build for Minecraft 26.1' (#50) from mc-26 into master
Reviewed-on: #50
2026-09-30 19:21:30 +00:00
selimaj-devandclaude 1fdbf82abd Draw hats and cloaks unlit on 26.1
Check / compile (pull_request) Successful in 13m28s
Before 26.1 they use the dragon's alpha pipeline, whose shader only
samples the texture. entityCutout, which 26.1 used instead, applies
the lightmap and directional shading, so shadows and light from the
world showed on them. 26.1 builds the same unlit cutout from the
entity shader: the emissive snippet without the lightmap, plus
NO_CARDINAL_LIGHTING and NO_OVERLAY.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 19:26:59 +02:00
selimaj-devandclaude 4fb48cc647 Build for Minecraft 26.1
Adds 26.1 as a Stonecutter version (step 3 of #39). Its jar also
loads on the 26.1.1 and 26.1.2 hotfixes.

Most of 26.1's changes are renames: the GUI's render methods became
extract methods and GuiGraphics became GuiGraphicsExtractor, which
Stonecutter replacements cover along with the moved render state
package and GuiRenderState's add methods. The rest are version
comments:

- The menu panorama is drawn by GuiRenderer from vanilla's cube map;
  the new GuiRendererMixin swaps in Saturn's while a Saturn screen is
  open (empty on older versions).
- The camera works out the FOV and aligns with its entity in
  alignWithEntity, so the zoom and freelook hooks move to CameraMixin.
- Gamma and the menu blur are read while extracting render state.
- The glass blur's post chain takes a Projection and its buffer.
- The dragon's alpha render type is gone; capes use entityCutout.
- Fabric API renamed KeyBindingHelper to KeyMappingHelper.

The docs describe the 26.x build and Java 25.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 19:15:10 +02:00
selimaj-devandclaude b018db1851 Build with loom-back-compat and a Java toolchain per version
Prepares the build for 26.x, which ships unobfuscated and needs Java 25
(#39):

- loom-back-compat applies the remapping Loom to 1.21.x and would apply
  the plain one to 26.x. loom_version becomes loomx.loom_version.
- Each version compiles with its Java toolchain (21 for 1.21.x, 25 for
  26.x), and the mixin configs take their compatibility level from it.
  The foojay resolver downloads a missing JDK; CI installs 21 and 25.
- buildAll collects remapJar's output, or jar's where there's nothing
  to remap.
- fabric.mod.json depends on fabric-api, Fabric API's mod id; 26.x's
  jar no longer provides the old "fabric" alias.

Nothing changes for the 1.21.x jars.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 19:15:02 +02:00
selimaj-devandclaude 950a83c48d Use emotes 0.1.2
It adds 26.1-26.3 builds and changes nothing for 1.21.x.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 19:14:46 +02:00
selimaj-dev a7b2e3be8e Merge pull request 'Build every version with Mojang mappings instead of Yarn' (#49) from mojang-mappings into master
Reviewed-on: #49
2026-09-30 16:17:05 +00:00
selimaj-devandclaude 55067e9761 Point common at its master merge commit
Check / compile (pull_request) Successful in 11m53s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 18:04:12 +02:00
selimaj-devandclaude 09bc223b8b Implement the Ref interfaces explicitly in their mixins
Several mixins implemented a Ref method only through a vanilla method
of the same name. Released jars rename vanilla methods to intermediary
names, so those Ref methods had no implementation there and threw
AbstractMethodError: the armour display's durability, the status
effects' icon and infinite checks, the SVG texture size and the
pre-1.21.6 matrix stack's push and pop. With Mojang's names the same
happens in development (1.21.4 crashed on the title screen).

Each mixin now shadows the vanilla method and implements the Ref
method by calling it. Points common at the Ref renames this needs.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 17:42:48 +02:00
selimaj-devandclaude af27907356 Build every version with Mojang mappings instead of Yarn
Minecraft ships unobfuscated from 26.1, and 1.21.11 has the last Yarn
release, so the shared src/ has to use Mojang's names before newer
versions can be added (#39).

Each version's sources were migrated with Loom's migrateMappings and
merged back into src/, so code that is only active on other versions
is migrated too. Where Mojang's names differ between 1.21.x versions,
src/ uses the newest ones: Stonecutter replacements swap in the older
Identifier/ResourceLocation and Avatar/Player renderer names, and
version comments cover the few package moves and renamed methods.

The fog mixin now targets setupFog on every version. Yarn's applyFog
named two methods from 1.21.6 on, so it also applied to updateBuffer.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 17:39:14 +02:00
74 changed files with 1805 additions and 1049 deletions
+8 -3
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@@ -19,15 +19,20 @@ jobs:
# The JDK comes from the runner's tool cache. `cache: gradle` stores Gradle's
# dependencies, Loom's Minecraft cache and the build cache in the runner's
# actions cache.
- name: Set up Java 21
# 1.21.x builds with Java 21 and 26.x with Java 25. The last version listed is the default
# (Gradle runs on it), and the Gradle commands below point toolchain detection at both.
- name: Set up Java 25 and 21
uses: actions/setup-java@v5
with:
distribution: temurin
java-version: 21
java-version: |
25
21
cache: gradle
- name: Compile all versions
run: |
chmod +x gradlew
# --continue reports every version that fails, not just the first.
./gradlew compileJava --no-daemon --stacktrace --continue
./gradlew compileJava --no-daemon --stacktrace --continue \
-Porg.gradle.java.installations.fromEnv=JAVA_HOME_21_X64,JAVA_HOME_25_X64
+8 -3
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@@ -47,11 +47,15 @@ jobs:
# The JDK comes from the runner's tool cache. `cache: gradle` stores Gradle's
# dependencies, Loom's Minecraft cache and the build cache in the runner's
# actions cache.
- name: Set up Java 21
# 1.21.x builds with Java 21 and 26.x with Java 25. The last version listed is the default
# (Gradle runs on it), and the Gradle commands below point toolchain detection at both.
- name: Set up Java 25 and 21
uses: actions/setup-java@v5
with:
distribution: temurin
java-version: 21
java-version: |
25
21
cache: gradle
- name: Build all versions
@@ -59,7 +63,8 @@ jobs:
chmod +x gradlew
# buildAll remaps every Minecraft version (two at a time, to stay within the
# Gradle heap) into build/allJars.
./gradlew buildAll --no-daemon --stacktrace
./gradlew buildAll --no-daemon --stacktrace \
-Porg.gradle.java.installations.fromEnv=JAVA_HOME_21_X64,JAVA_HOME_25_X64
- name: Upload jars to the release
env:
+2 -2
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@@ -18,7 +18,7 @@
Saturn Client is a free, open-source Minecraft client designed to enhance the gameplay experience while staying lightweight and customizable.
Our goal is to build a clean, optimized client that the community can contribute to and improve together.
Saturn runs on Fabric and supports **Minecraft 1.21.4 to 1.21.11**, with one build per version. If something doesn't work on your version, please open an issue.
Saturn runs on Fabric and supports **Minecraft 1.21.4 to 1.21.11 and 26.1 to 26.3**, with one build per version (the 26.1 build also runs on 26.1.1 and 26.1.2). If something doesn't work on your version, please open an issue.
## Features
@@ -51,7 +51,7 @@ cd saturnclient
./gradlew :1.21.11:runClient # launch a development client
```
Building needs Java 21.
Building needs Java 21. The 26.x versions compile with Java 25, which Gradle downloads when it isn't installed.
## Contributing
+25 -11
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@@ -4,13 +4,27 @@ How Saturn Client supports several Minecraft versions, and how to change or add
## Layout
Every supported Minecraft version (1.21.4 to 1.21.11) builds from one copy of the version-specific code with [Stonecutter](https://stonecutter.kikugie.dev/):
Every supported Minecraft version (1.21.4 to 1.21.11, and 26.1 to 26.3) builds from one copy of the version-specific code with [Stonecutter](https://stonecutter.kikugie.dev/):
- `common/`: all version-independent code (mods, UI, cosmetics, the server client). It has no Minecraft dependency and reaches the game only through the interfaces in `org.saturnclient.common`.
- `src/`: the version-specific code (providers, refs, mixins and the three mixin configs), one copy for every version. Where Minecraft's API differs between versions, the code goes behind version comments (see below).
- `versions/<mc>/`: each version's `gradle.properties` (Minecraft, Yarn, Fabric Loader and Fabric API versions), plus its `build/` and `run/` folders. Each version is the Gradle project `:<mc>`.
- `versions/<mc>/`: each version's `gradle.properties` (Minecraft, Fabric Loader and Fabric API versions), plus its `build/` and `run/` folders. Each version is the Gradle project `:<mc>`.
`settings.gradle.kts` lists the versions in `stonecutterVersions`. The root `build.gradle.kts` builds each version, and `stonecutter.gradle.kts` configures the root project (shared repositories, the `common` wiring and `buildAll`). Loom's version is `loom_version` in the root `gradle.properties`.
`settings.gradle.kts` lists the versions in `stonecutterVersions`. The root `build.gradle.kts` builds each version, and `stonecutter.gradle.kts` configures the root project (shared repositories, the `common` wiring and `buildAll`). Loom's version is `loomx.loom_version` in the root `gradle.properties`.
Minecraft is obfuscated up to 1.21.11 and ships with Mojang's names from 26.1. The `loom-back-compat` plugin (`loomx`) applies the matching Loom for each version: the remapping one for 1.21.x, whose jar is `remapJar`'s output, and the plain one for 26.x, whose jar is `jar`'s. 26.x also compiles with Java 25 (21 before), set per version in `build.gradle.kts`; Gradle downloads a missing JDK through the foojay resolver, and CI installs both. An optional `minecraft_compat` in a version's `gradle.properties` widens the Minecraft versions its jar loads on, as 26.1's does for its hotfixes.
## Mappings
Every version is built with Mojang's official names (`loom.officialMojangMappings()`), the names Minecraft itself ships from 26.1 on. Yarn isn't used any more: 1.21.11 has the last Yarn release.
Mojang renames things between versions. `src/` uses the active version's (1.21.11's) names, and `stonecutter.gradle.kts` lists replacements that swap in each version's name when Stonecutter processes it: for example `Identifier`, which was `ResourceLocation` before 1.21.11, `AvatarRenderState`, which was `PlayerRenderState` before 1.21.9, and `GuiGraphics`, which is `GuiGraphicsExtractor` from 26.1. Add a replacement there when a rename touches many lines, and only for a name that appears nowhere else in `src/`: replacements work both ways, so the new name is also turned back into the old one for older versions (a `mulPose`/`rotate` replacement would rename `MatrixStackRef.rotate` too). From 26.2 the open screen and overlay live on `Gui` rather than `Minecraft`, so code goes through `impl.ui.Screens` for them.
From 26.3 Minecraft uses SDL instead of GLFW, with SDL's numbers for keys (scancodes), modifiers and mouse buttons. Saturn keeps GLFW's numbers, which `common` uses and the config's keybinds store, and `impl.provider.Keys` converts at the boundary: key events and mouse buttons coming in, and key codes going to the game. Use `InputConstants`' key constants rather than GLFW's in version-specific code.
26.3 also compiles every shader through SPIR-V, so shader inputs and outputs need an explicit `layout(location = …)`. Saturn's `glass.fsh` is shared by every version from 1.21.6 and switches its layout with the defines `GlassRenderer` sets, as it already did for `HAS_LINE_WIDTH`. A class that only moved package needs just a version comment on its import, and a renamed method a version comment where it's called.
Released 1.21.x jars run on intermediary names (`method_1234`), not Mojang's, and Loom renames everything that refers to Minecraft when it builds them. So a mixin can't implement one of `common`'s Ref interfaces by relying on a vanilla method that happens to have the same name: the vanilla method is renamed in the jar, and the interface method is left without an implementation (`AbstractMethodError`). Shadow the vanilla method and implement the Ref method explicitly, as `WindowMixin` does. For the same reason, Ref methods mustn't share a name and parameters with a method of the class they're mixed into, or the mixin replaces the vanilla method in development.
## Version-specific code with Stonecutter
@@ -18,19 +32,19 @@ The code in `src/` is always plain Java for the **active** version (1.21.11, set
```java
//? if >=1.21.9 {
public void render(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, PlayerEntityRenderState state, float limbAngle, float limbDistance) {
public void submit(PoseStack matrices, SubmitNodeCollector output, int light, AvatarRenderState state, float limbAngle, float limbDistance) {
//?} else
//public void render(MatrixStack matrices, VertexConsumerProvider consumers, int light, PlayerEntityRenderState state, float limbAngle, float limbDistance) {
//public void render(PoseStack matrices, MultiBufferSource output, int light, AvatarRenderState state, float limbAngle, float limbDistance) {
```
A condition without braces covers the next line only. For several lines, use braces and wrap the inactive block in `/* … */`:
```java
//? if >=1.21.11 {
import net.minecraft.client.render.RenderLayers;
import net.minecraft.client.render.RenderSetup;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.renderer.rendertype.RenderSetup;
//?} else {
/*import net.minecraft.client.render.RenderPhase.Textures;
/*import net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard;
*///?}
```
@@ -40,7 +54,7 @@ When a newer version leaves something out that an older one implements, keep the
A whole class that only exists for some versions (such as `MatrixStackMixin`, which only makes sense before 1.21.6's GUI rewrite) can keep an empty class body on the other versions. Before splitting a class like that, look for a hook that works on every version: nametags used to hook label rendering, which 1.21.9 changed, and now replace the name while the render state is built (`LivingEntityRendererMixin`), with no version condition at all. An empty mixin changes nothing, and it keeps the mixin configs the same for every version, since JSON can't hold version comments.
Inactive code sits inside a `/* … */` comment, so it can't contain `/* … */` comments itself: use `//` comments in code that's only active for some versions. For the same reason, don't nest multi-line version blocks; use `//?} else if <condition> {` for more than two version ranges, as in `PlayerEntityRendererMixin` and `SaturnRenderState`.
Inactive code sits inside a `/* … */` comment, so it can't contain `/* … */` comments itself: use `//` comments in code that's only active for some versions. Version blocks can nest (Stonecutter writes an inactive block inside another as `/^ … ^/`, as in `GlassRenderer`), but for more than two ranges of the same thing, prefer `//?} else if <condition> {`, as in `PlayerEntityRendererMixin` and `SaturnRenderState`.
- `./gradlew "Set active project to <mc>"` (or the Stonecutter IntelliJ plugin) rewrites `src/` so that version's code is the uncommented one, for editing it in the IDE.
- `./gradlew "Reset active project"` switches back to 1.21.11. **Run it before committing**, so `src/` is always committed with 1.21.11 active.
@@ -62,7 +76,7 @@ For bigger changes, `./gradlew buildAll` builds every version's jar into `build/
## Adding a Minecraft version
1. Create `versions/<new>/gradle.properties` with `minecraft_version`, `yarn_mappings`, `loader_version` and `fabric_api_version` (copy 1.21.11's and change the values; they're listed at <https://fabricmc.net/develop>). Loom's version is shared, in the root `gradle.properties`.
1. Create `versions/<new>/gradle.properties` with `minecraft_version`, `loader_version` and `fabric_api_version` (copy 1.21.11's and change the values; they're listed at <https://fabricmc.net/develop>). Loom's version is shared, in the root `gradle.properties`.
2. Add `<new>` to `stonecutterVersions` in `settings.gradle.kts`.
3. Build it with `./gradlew :<new>:compileJava` and put what Minecraft changed behind version comments. Check the mixin configs in `src/main/resources/*.mixins.json` as well: a mixin whose target changed fails at startup, not at compile time, so launch it with `./gradlew :<new>:runClient`.
3. Build it with `./gradlew :<new>:compileJava` and put what Minecraft changed behind version comments. Check the mixin configs in `src/main/resources/*.mixins.json` as well: a mixin whose target changed fails at startup (or when its class first loads, such as in a world), not at compile time, so launch it with `./gradlew :<new>:runClient`.
4. The release workflow builds everything through `buildAll`, and "Publish to Modrinth" takes the game version from each jar's name, so neither needs changing.
+10 -7
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@@ -1,11 +1,14 @@
// Builds one Minecraft version from the shared src/. Stonecutter runs this for each version in
// stonecutterVersions (settings.gradle.kts), with that version's versions/<v>/gradle.properties.
plugins {
id("net.fabricmc.fabric-loom-remap")
id("dev.kikugie.loom-back-compat")
`maven-publish`
}
val minecraftVersion = property("minecraft_version") as String
// The Minecraft versions the jar loads on (fabric.mod.json); a range where hotfixes share a jar.
val minecraftCompat = findProperty("minecraft_compat") as String? ?: minecraftVersion
val javaVersion = if (sc.current.parsed >= "26.1") 25 else 21
val loaderVersion = property("loader_version") as String
version = "${property("mod_version")}+$minecraftVersion"
@@ -17,7 +20,7 @@ base {
dependencies {
minecraft("com.mojang:minecraft:$minecraftVersion")
mappings("net.fabricmc:yarn:${property("yarn_mappings")}:v2")
loomx.applyMojangMappings()
modImplementation("net.fabricmc:fabric-loader:$loaderVersion")
modImplementation("net.fabricmc.fabric-api:fabric-api:${property("fabric_api_version")}")
@@ -42,23 +45,23 @@ dependencies {
tasks.processResources {
val values = mapOf(
"version" to project.version.toString(),
"minecraft_version" to minecraftVersion,
"minecraft_version" to minecraftCompat,
"loader_version" to loaderVersion,
"java" to "JAVA_$javaVersion",
)
inputs.properties(values)
filteringCharset = "UTF-8"
filesMatching("fabric.mod.json") { expand(values) }
filesMatching(listOf("fabric.mod.json", "*.mixins.json")) { expand(values) }
}
tasks.withType<JavaCompile>().configureEach {
options.release = 21
options.release = javaVersion
}
java {
// Loom attaches the sources jar to remapSourcesJar and build.
withSourcesJar()
sourceCompatibility = JavaVersion.VERSION_21
targetCompatibility = JavaVersion.VERSION_21
toolchain.languageVersion = JavaLanguageVersion.of(javaVersion)
}
tasks.jar {
+1 -1
Submodule common updated: b0d75af8c4...e8f686b2d3
+4 -4
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@@ -6,10 +6,10 @@ org.gradle.caching=true
# IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false
mod_version=0.1.4-beta
mod_version=0.1.5-beta
# Saturn's emote library (git.selimaj.dev/saturnclientmc/emotes)
emotes_version=0.1.1
emotes_version=0.1.2
# Loom, for every Minecraft version (read in settings.gradle.kts).
loom_version=1.17.21
# Loom, for every Minecraft version (read by loom-back-compat).
loomx.loom_version=1.17.21
+10 -8
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@@ -5,16 +5,15 @@ pluginManagement {
gradlePluginPortal()
mavenCentral()
}
// Loom's version for build.gradle.kts, which can't read properties in its plugins block.
val loom_version: String by settings
plugins {
id("net.fabricmc.fabric-loom-remap") version loom_version
}
}
plugins {
// Downloads the Java toolchain a version needs (Java 25 for 26.1+) when it isn't installed.
id("org.gradle.toolchains.foojay-resolver-convention") version "1.0.0"
id("dev.kikugie.stonecutter") version "0.9.8"
// Picks the Loom variant per version: remapping for 1.21.x, plain for the unobfuscated 26.1+.
// Its version is loomx.loom_version in gradle.properties.
id("dev.kikugie.loom-back-compat") version "0.4.2"
}
rootProject.name = "saturn-client"
@@ -22,8 +21,11 @@ rootProject.name = "saturn-client"
include("common")
// Versions built by Stonecutter from the shared src/ (see stonecutter.gradle.kts). Each one's
// versions/<v>/gradle.properties holds its Minecraft, Yarn and Fabric API versions.
val stonecutterVersions = listOf("1.21.4", "1.21.5", "1.21.6", "1.21.7", "1.21.8", "1.21.9", "1.21.10", "1.21.11")
// versions/<v>/gradle.properties holds its Minecraft, Fabric Loader and Fabric API versions.
val stonecutterVersions = listOf(
"1.21.4", "1.21.5", "1.21.6", "1.21.7", "1.21.8", "1.21.9", "1.21.10", "1.21.11",
"26.1", "26.2", "26.3",
)
stonecutter {
create(rootProject) {
@@ -22,28 +22,30 @@ import org.saturnclient.emotes.fabric.access.BendablePart;
import org.saturnclient.impl.cosmetics.utils.ShaderUtils;
import org.saturnclient.saturnclient.SaturnRenderState;
import net.minecraft.client.model.ModelPart;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.texture.OverlayTexture;
import com.mojang.blaze3d.vertex.VertexConsumer;
//? if >=1.21.9 {
import net.minecraft.client.render.command.OrderedRenderCommandQueue;
import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.equipment.EquipmentModel;
import net.minecraft.client.render.entity.equipment.EquipmentModelLoader;
import net.minecraft.client.render.entity.equipment.EquipmentModel.LayerType;
import net.minecraft.client.render.entity.feature.FeatureRenderer;
import net.minecraft.client.render.entity.feature.FeatureRendererContext;
import net.minecraft.client.render.entity.model.PlayerEntityModel;
import net.minecraft.client.render.entity.state.PlayerEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.component.DataComponentTypes;
import net.minecraft.component.type.EquippableComponent;
import net.minecraft.item.ItemStack;
import net.minecraft.item.equipment.EquipmentAsset;
import net.minecraft.registry.RegistryKey;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.Vec3d;
//import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.resources.model.EquipmentClientInfo;
import net.minecraft.client.resources.model.EquipmentAssetManager;
import net.minecraft.client.resources.model.EquipmentClientInfo.LayerType;
import net.minecraft.client.renderer.entity.layers.RenderLayer;
import net.minecraft.client.renderer.entity.RenderLayerParent;
//? if >=1.21.11 {
import net.minecraft.client.model.player.PlayerModel;
//?} else
//import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.renderer.entity.state.AvatarRenderState;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.core.component.DataComponents;
import net.minecraft.world.item.equipment.Equippable;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.equipment.EquipmentAsset;
import net.minecraft.resources.ResourceKey;
import net.minecraft.util.Mth;
/**
* The cloak renderer
@@ -52,8 +54,8 @@ import net.minecraft.util.math.Vec3d;
* - **Curving**: Curves when player velocity increases.
* - **Wavey**: Makes the cloak feel like wind, when jump sprinting.
*/
public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderState, PlayerEntityModel> {
private final EquipmentModelLoader equipmentModelLoader;
public class CloakFeatureRenderer extends RenderLayer<AvatarRenderState, PlayerModel> {
private final EquipmentAssetManager equipmentModelLoader;
private static final int PARTS = 24;
private final float[] segmentValues = new float[PARTS];
private static final int H_PARTS = 6;
@@ -96,19 +98,19 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
private static final PxRect TOP_RECT = new PxRect(8, 0, 80, 8);
private static final PxRect BOTTOM_RECT = new PxRect(88, 0, 80, 8);
public CloakFeatureRenderer(FeatureRendererContext<PlayerEntityRenderState, PlayerEntityModel> context,
EquipmentModelLoader equipmentModelLoader) {
public CloakFeatureRenderer(RenderLayerParent<AvatarRenderState, PlayerModel> context,
EquipmentAssetManager equipmentModelLoader) {
super(context);
this.equipmentModelLoader = equipmentModelLoader;
Arrays.fill(segmentValues, 0.0f);
}
private boolean hasCustomModelForLayer(ItemStack stack, EquipmentModel.LayerType layerType) {
EquippableComponent equippableComponent = (EquippableComponent) stack
.get(DataComponentTypes.EQUIPPABLE);
private boolean hasCustomModelForLayer(ItemStack stack, EquipmentClientInfo.LayerType layerType) {
Equippable equippableComponent = (Equippable) stack
.get(DataComponents.EQUIPPABLE);
if (equippableComponent != null && !equippableComponent.assetId().isEmpty()) {
EquipmentModel equipmentModel = this.equipmentModelLoader
.get((RegistryKey<EquipmentAsset>) equippableComponent.assetId().get());
EquipmentClientInfo equipmentModel = this.equipmentModelLoader
.get((ResourceKey<EquipmentAsset>) equippableComponent.assetId().get());
return !equipmentModel.getLayers(layerType).isEmpty();
} else {
return false;
@@ -116,7 +118,7 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
}
private void vertex(VertexConsumer vc, Matrix4f posMat, Matrix3f normalMat,
Vec3d pos, int color,
net.minecraft.world.phys.Vec3 pos, int color,
float u, float v, int overlay, int light,
float nx, float ny, float nz) {
@@ -126,7 +128,7 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
Vector3f n = new Vector3f(nx, ny, nz);
n.mul(normalMat);
vc.vertex(
vc.addVertex(
p.x(), p.y(), p.z(),
color,
u, v,
@@ -134,13 +136,13 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
n.x(), n.y(), n.z());
}
private void renderCapeQuad(VertexConsumer vertexConsumer, MatrixStack.Entry entry,
Vec3d bottomLeft, Vec3d bottomRight, Vec3d topRight, Vec3d topLeft,
private void renderCapeQuad(VertexConsumer vertexConsumer, PoseStack.Pose entry,
net.minecraft.world.phys.Vec3 bottomLeft, net.minecraft.world.phys.Vec3 bottomRight, net.minecraft.world.phys.Vec3 topRight, net.minecraft.world.phys.Vec3 topLeft,
float u1, float v1, float u2, float v2, int light, int overlay,
float normalX, float normalY, float normalZ, boolean flipWinding) {
// Extract matrix (you must transform positions manually now)
Matrix4f pos = entry.getPositionMatrix();
Matrix3f normalMat = entry.getNormalMatrix();
Matrix4f pos = entry.pose();
Matrix3f normalMat = entry.normal();
int color = 0xFFFFFFFF; // white RGBA
@@ -163,8 +165,8 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
}
}
private void renderCape(MatrixStack.Entry entry, VertexConsumer vertexConsumer,
PlayerEntityRenderState playerState, int light, int overlay) {
private void renderCape(PoseStack.Pose entry, VertexConsumer vertexConsumer,
AvatarRenderState playerState, int light, int overlay) {
float capeWidth = 10.0f / 16.0f;
float capeHeight = 16.0f / 16.0f;
@@ -226,8 +228,8 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
// 2. Grid
// =============================
Vec3d[][] inner = new Vec3d[H_PARTS + 1][PARTS + 1];
Vec3d[][] outer = new Vec3d[H_PARTS + 1][PARTS + 1];
net.minecraft.world.phys.Vec3[][] inner = new net.minecraft.world.phys.Vec3[H_PARTS + 1][PARTS + 1];
net.minecraft.world.phys.Vec3[][] outer = new net.minecraft.world.phys.Vec3[H_PARTS + 1][PARTS + 1];
for (int x = 0; x <= H_PARTS; x++) {
@@ -259,8 +261,8 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
float thickY = sinA * capeDepth;
float thickZ = cosA * capeDepth;
inner[x][i] = new Vec3d(xPos, y - curveY, z - curveZ);
outer[x][i] = new Vec3d(xPos, (y - curveY) - thickY, (z - curveZ) - thickZ);
inner[x][i] = new net.minecraft.world.phys.Vec3(xPos, y - curveY, z - curveZ);
outer[x][i] = new net.minecraft.world.phys.Vec3(xPos, (y - curveY) - thickY, (z - curveZ) - thickZ);
}
}
@@ -285,15 +287,15 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
float bvStart = backV1 + backPartV * i;
float bvEnd = backV1 + backPartV * (i + 1);
Vec3d innerTL = inner[x + 1][i];
Vec3d innerTR = inner[x][i];
Vec3d innerBL = inner[x + 1][i + 1];
Vec3d innerBR = inner[x][i + 1];
net.minecraft.world.phys.Vec3 innerTL = inner[x + 1][i];
net.minecraft.world.phys.Vec3 innerTR = inner[x][i];
net.minecraft.world.phys.Vec3 innerBL = inner[x + 1][i + 1];
net.minecraft.world.phys.Vec3 innerBR = inner[x][i + 1];
Vec3d outerTL = outer[x + 1][i];
Vec3d outerTR = outer[x][i];
Vec3d outerBL = outer[x + 1][i + 1];
Vec3d outerBR = outer[x][i + 1];
net.minecraft.world.phys.Vec3 outerTL = outer[x + 1][i];
net.minecraft.world.phys.Vec3 outerTR = outer[x][i];
net.minecraft.world.phys.Vec3 outerBL = outer[x + 1][i + 1];
net.minecraft.world.phys.Vec3 outerBR = outer[x][i + 1];
// FRONT
renderCapeQuad(vertexConsumer, entry,
@@ -315,10 +317,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
for (int i = 0; i < PARTS; i++) {
Vec3d innerTop = inner[H_PARTS][i];
Vec3d innerBot = inner[H_PARTS][i + 1];
Vec3d outerTop = outer[H_PARTS][i];
Vec3d outerBot = outer[H_PARTS][i + 1];
net.minecraft.world.phys.Vec3 innerTop = inner[H_PARTS][i];
net.minecraft.world.phys.Vec3 innerBot = inner[H_PARTS][i + 1];
net.minecraft.world.phys.Vec3 outerTop = outer[H_PARTS][i];
net.minecraft.world.phys.Vec3 outerBot = outer[H_PARTS][i + 1];
float vStart = leftV1 + leftPartV * i;
float vEnd = leftV1 + leftPartV * (i + 1);
@@ -336,10 +338,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
for (int i = 0; i < PARTS; i++) {
Vec3d innerTop = inner[0][i];
Vec3d innerBot = inner[0][i + 1];
Vec3d outerTop = outer[0][i];
Vec3d outerBot = outer[0][i + 1];
net.minecraft.world.phys.Vec3 innerTop = inner[0][i];
net.minecraft.world.phys.Vec3 innerBot = inner[0][i + 1];
net.minecraft.world.phys.Vec3 outerTop = outer[0][i];
net.minecraft.world.phys.Vec3 outerBot = outer[0][i + 1];
float vStart = rightV1 + rightPartV * i;
float vEnd = rightV1 + rightPartV * (i + 1);
@@ -357,10 +359,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
for (int x = 0; x < H_PARTS; x++) {
Vec3d outerL = outer[x][0];
Vec3d outerR = outer[x + 1][0];
Vec3d innerR = inner[x + 1][0];
Vec3d innerL = inner[x][0];
net.minecraft.world.phys.Vec3 outerL = outer[x][0];
net.minecraft.world.phys.Vec3 outerR = outer[x + 1][0];
net.minecraft.world.phys.Vec3 innerR = inner[x + 1][0];
net.minecraft.world.phys.Vec3 innerL = inner[x][0];
float uStart = topU1 + (topU2 - topU1) * ((float) x / H_PARTS);
float uEnd = topU1 + (topU2 - topU1) * ((float) (x + 1) / H_PARTS);
@@ -377,10 +379,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
for (int x = 0; x < H_PARTS; x++) {
Vec3d innerL = inner[x][PARTS];
Vec3d innerR = inner[x + 1][PARTS];
Vec3d outerR = outer[x + 1][PARTS];
Vec3d outerL = outer[x][PARTS];
net.minecraft.world.phys.Vec3 innerL = inner[x][PARTS];
net.minecraft.world.phys.Vec3 innerR = inner[x + 1][PARTS];
net.minecraft.world.phys.Vec3 outerR = outer[x + 1][PARTS];
net.minecraft.world.phys.Vec3 outerL = outer[x][PARTS];
float uStart = bottomU1 + (bottomU2 - bottomU1) * ((float) x / H_PARTS);
float uEnd = bottomU1 + (bottomU2 - bottomU1) * ((float) (x + 1) / H_PARTS);
@@ -421,7 +423,7 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
* An emote that bends the torso a little leans the chest from the hips, so the cloak hangs from
* where the top of the back ends up, turned as much as the torso is there.
*/
private static void followBend(MatrixStack matrices, ModelPart body) {
private static void followBend(PoseStack matrices, ModelPart body) {
LimbBend bend = ((BendablePart) (Object) body).saturnEmotes$getBend();
if (bend == null || bend.isStraight()) {
return;
@@ -433,7 +435,11 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
matrices.translate(top[0] / 16.0f, top[1] / 16.0f, top[2] / 16.0f);
Vec3 axis = bend.axis();
matrices.multiply(new Quaternionf().rotationAxis(bend.angleAt(0), axis.x(), axis.y(), axis.z()));
Quaternionf rotation = new Quaternionf().rotationAxis(bend.angleAt(0), axis.x(), axis.y(), axis.z());
//? if >=26.3 {
/*matrices.rotate(rotation);
*///?} else
matrices.mulPose(rotation);
}
// Shift array left and insert new value at the start
@@ -450,17 +456,20 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
private long lastUpdate = 0;
@Override
public void render(MatrixStack matrices,
//? if >=1.21.9 {
OrderedRenderCommandQueue output,
public void submit(PoseStack matrices,
//?} else
//VertexConsumerProvider output,
int light, PlayerEntityRenderState state, float limbAngle, float limbDistance) {
if (state.invisible || !state.capeVisible
//public void render(PoseStack matrices,
//? if >=1.21.9 {
|| state.skinTextures.cape() != null) {
SubmitNodeCollector output,
//?} else
//|| state.skinTextures.capeTexture() != null) {
//MultiBufferSource output,
int light, AvatarRenderState state, float limbAngle, float limbDistance) {
if (state.isInvisible || !state.showCape
//? if >=1.21.9 {
|| state.skin.cape() != null) {
//?} else
//|| state.skin.capeTexture() != null) {
return;
}
@@ -475,7 +484,7 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
IdentifierRef customCape = Cloaks.getCurrentCloakTexture(player.cloak);
if (customCape == null
|| this.hasCustomModelForLayer(state.equippedChestStack, LayerType.WINGS)) {
|| this.hasCustomModelForLayer(state.chestEquipment, LayerType.WINGS)) {
return;
}
@@ -487,33 +496,33 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
skyLight = Math.max(skyLight, minBrightness);
light = (skyLight << 20) | (blockLight << 4);
matrices.push();
matrices.pushPose();
// On the back: the whole player (which emotes like the backflip turn), then the body's position
// and turn (which crouching and emotes move), then the chest's lean when an emote bends the torso
PlayerEntityModel model = this.getContextModel();
PlayerModel model = this.getParentModel();
//? if >=1.21.5 {
model.getRootPart().applyTransform(matrices);
model.body.applyTransform(matrices);
model.root().translateAndRotate(matrices);
model.body.translateAndRotate(matrices);
//?} else {
/*model.getRootPart().rotate(matrices);
model.body.rotate(matrices);
/*model.root().translateAndRotate(matrices);
model.body.translateAndRotate(matrices);
*///?}
followBend(matrices, model.body);
matrices.translate(0.0f, 0.0f, 0.12f);
if (this.hasCustomModelForLayer(state.equippedChestStack, LayerType.HUMANOID)) {
if (this.hasCustomModelForLayer(state.chestEquipment, LayerType.HUMANOID)) {
matrices.translate(0.0F, -0.053125F, 0.06875F);
}
long now = System.currentTimeMillis();
if (now - lastUpdate >= 20) {
float velX = Math.min(0.8f, state.field_53537 / 108.0f);
float rawVelY = state.field_53536;
float velX = Math.min(0.8f, state.capeLean / 108.0f);
float rawVelY = state.capeFlap;
float velY = (rawVelY > 3.4f ? rawVelY : rawVelY < -3.4f ? rawVelY : 0.0f) / 16;
float value = Math.max(0.0f, Math.min(2.0f, state.isSwimming ? 0.0f : velX + velY));
float value = Math.max(0.0f, Math.min(2.0f, state.isVisuallySwimming ? 0.0f : velX + velY));
if (Config.cloakPhysics.value) {
updateSegmentValues(segmentValues[0] + (value - segmentValues[0]) * 0.3f);
@@ -525,15 +534,15 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
final int l = light;
horizontalCurve = MathHelper.clamp(state.field_53537 / 150.0f, -1.0f, 1.0f);
horizontalCurve = Mth.clamp(state.capeLean / 150.0f, -1.0f, 1.0f);
//? if >=1.21.9 {
output.submitCustom(matrices, ShaderUtils.getRenderLayer(customCape), (entry, vertexConsumer) -> {
renderCape(entry, vertexConsumer, state, l, OverlayTexture.DEFAULT_UV);
output.submitCustomGeometry(matrices, ShaderUtils.getRenderLayer(customCape), (entry, vertexConsumer) -> {
renderCape(entry, vertexConsumer, state, l, OverlayTexture.NO_OVERLAY);
});
//?} else
//renderCape(matrices.peek(), output.getBuffer(ShaderUtils.getRenderLayer(customCape)), state, l, OverlayTexture.DEFAULT_UV);
//renderCape(matrices.last(), output.getBuffer(ShaderUtils.getRenderLayer(customCape)), state, l, OverlayTexture.NO_OVERLAY);
matrices.pop();
matrices.popPose();
}
}
@@ -5,55 +5,61 @@ import org.saturnclient.impl.cosmetics.obj.MtlLoader;
import org.saturnclient.impl.cosmetics.obj.ObjModel;
import org.saturnclient.saturnclient.SaturnRenderState;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.renderer.texture.OverlayTexture;
//? if >=1.21.9 {
import net.minecraft.client.render.command.OrderedRenderCommandQueue;
import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.feature.FeatureRenderer;
import net.minecraft.client.render.entity.feature.FeatureRendererContext;
import net.minecraft.client.render.entity.model.PlayerEntityModel;
import net.minecraft.client.render.entity.state.PlayerEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
//import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.layers.RenderLayer;
import net.minecraft.client.renderer.entity.RenderLayerParent;
//? if >=1.21.11 {
import net.minecraft.client.model.player.PlayerModel;
//?} else
//import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.renderer.entity.state.AvatarRenderState;
import com.mojang.blaze3d.vertex.PoseStack;
public class HatFeatureRenderer extends FeatureRenderer<PlayerEntityRenderState, PlayerEntityModel> {
public HatFeatureRenderer(FeatureRendererContext<PlayerEntityRenderState, PlayerEntityModel> context) {
public class HatFeatureRenderer extends RenderLayer<AvatarRenderState, PlayerModel> {
public HatFeatureRenderer(RenderLayerParent<AvatarRenderState, PlayerModel> context) {
super(context);
}
@Override
public void render(MatrixStack matrices,
//? if >=1.21.9 {
OrderedRenderCommandQueue output,
public void submit(PoseStack matrices,
//?} else
//VertexConsumerProvider output,
int light, PlayerEntityRenderState state, float limbAngle, float limbDistance) {
//public void render(PoseStack matrices,
//? if >=1.21.9 {
SubmitNodeCollector output,
//?} else
//MultiBufferSource output,
int light, AvatarRenderState state, float limbAngle, float limbDistance) {
//? if >=1.21.8 {
SaturnPlayer player = state.getData(SaturnRenderState.saturnDataKey);
//?} else
//SaturnPlayer player = SaturnPlayer.get(state.name);
if (state.invisible || player == null || player.hat.isEmpty()) {
if (state.isInvisible || player == null || player.hat.isEmpty()) {
return;
}
matrices.push();
matrices.pushPose();
// On the head, as vanilla places head items: the whole player (which emotes like the backflip
// turn), then the head's position, turn and scale (which crouching and emotes move)
PlayerEntityModel model = this.getContextModel();
PlayerModel model = this.getParentModel();
//? if >=1.21.5 {
model.getRootPart().applyTransform(matrices);
model.head.applyTransform(matrices);
model.root().translateAndRotate(matrices);
model.head.translateAndRotate(matrices);
//?} else {
/*model.getRootPart().rotate(matrices);
model.head.rotate(matrices);
/*model.root().translateAndRotate(matrices);
model.head.translateAndRotate(matrices);
*///?}
ObjModel.cosmetic("hat", player.hat).render(MtlLoader.cosmetic(player.hat),
matrices, output, light,
OverlayTexture.DEFAULT_UV);
OverlayTexture.NO_OVERLAY);
matrices.pop();
matrices.popPose();
}
}
@@ -8,15 +8,15 @@ import java.util.Map;
import de.javagl.obj.*;
import net.minecraft.client.MinecraftClient;
import net.minecraft.util.Identifier;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.Identifier;
public class MtlLoader {
static Map<Identifier, Map<String, Mtl>> loadedMtls = new HashMap<>();
static Map<String, Mtl> loadMtl(Identifier mtlId) throws IOException {
try (InputStream is = MinecraftClient.getInstance().getResourceManager()
.getResource(mtlId).get().getInputStream()) {
try (InputStream is = Minecraft.getInstance().getResourceManager()
.getResource(mtlId).get().open()) {
List<Mtl> mtlList = MtlReader.read(is);
Map<String, Mtl> mtlMap = new java.util.LinkedHashMap<>();
for (Mtl mtl : mtlList) {
@@ -51,6 +51,6 @@ public class MtlLoader {
if (mtlId.isEmpty())
mtlId = "white";
return of(Identifier.of("saturnclient", "models/cosmetic/materials/" + mtlId + ".mtl"));
return of(Identifier.fromNamespaceAndPath("saturnclient", "models/cosmetic/materials/" + mtlId + ".mtl"));
}
}
@@ -12,15 +12,16 @@ import com.fasterxml.jackson.databind.ObjectMapper;
import de.javagl.obj.Mtl;
import de.javagl.obj.Obj;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
//? if >=1.21.9 {
import net.minecraft.client.render.command.OrderedRenderCommandQueue;
import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.resource.Resource;
import net.minecraft.resource.ResourceManager;
import net.minecraft.util.Identifier;
//import net.minecraft.client.renderer.MultiBufferSource;
import com.mojang.blaze3d.vertex.PoseStack;
import org.joml.Quaternionf;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.resources.Identifier;
public class ObjModel {
private static final ObjectMapper MAPPER = new ObjectMapper();
@@ -46,7 +47,7 @@ public class ObjModel {
Config config;
public static ObjModel cosmetic(String cosmeticKind, String id) {
return of(Identifier.of("saturnclient", "models/cosmetic/" + cosmeticKind + "/" + id.split("_")[0] + "/model"));
return of(Identifier.fromNamespaceAndPath("saturnclient", "models/cosmetic/" + cosmeticKind + "/" + id.split("_")[0] + "/model"));
}
public static ObjModel of(Identifier obj) {
@@ -59,8 +60,8 @@ public class ObjModel {
}
ObjModel(Identifier identifier) {
Identifier objId = Identifier.of(identifier.getNamespace(), identifier.getPath() + ".obj");
Identifier jsonId = Identifier.of(identifier.getNamespace(), identifier.getPath() + ".json");
Identifier objId = Identifier.fromNamespaceAndPath(identifier.getNamespace(), identifier.getPath() + ".obj");
Identifier jsonId = Identifier.fromNamespaceAndPath(identifier.getNamespace(), identifier.getPath() + ".json");
try {
this.obj = ObjRenderer.loadObj(objId);
@@ -69,11 +70,11 @@ public class ObjModel {
}
// Try loading JSON config if it exists
ResourceManager resourceManager = MinecraftClient.getInstance().getResourceManager();
ResourceManager resourceManager = Minecraft.getInstance().getResourceManager();
Optional<Resource> resource = resourceManager.getResource(jsonId);
if (resource.isPresent()) {
try (InputStream stream = resource.get().getInputStream()) {
try (InputStream stream = resource.get().open()) {
this.config = MAPPER.readValue(stream, Config.class);
} catch (Exception e) {
e.printStackTrace();
@@ -81,29 +82,37 @@ public class ObjModel {
}
}
public void render(Map<String, Mtl> mtlMap, MatrixStack matrices,
public void render(Map<String, Mtl> mtlMap, PoseStack matrices,
//? if >=1.21.9 {
OrderedRenderCommandQueue output,
SubmitNodeCollector output,
//?} else
//VertexConsumerProvider output,
//MultiBufferSource output,
int light, int overlay) {
matrices.push();
matrices.pushPose();
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_X.rotationDegrees(180.0f));
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Y.rotationDegrees(180.0f));
rotate(matrices, com.mojang.math.Axis.XP.rotationDegrees(180.0f));
rotate(matrices, com.mojang.math.Axis.YP.rotationDegrees(180.0f));
if (this.config != null) {
matrices.translate(config.transform.x, config.transform.y, config.transform.z);
matrices.scale(config.scale.x, config.scale.y, config.scale.z);
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_X.rotationDegrees(config.rotation.x));
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Y.rotationDegrees(config.rotation.y));
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Z.rotationDegrees(config.rotation.z));
rotate(matrices, com.mojang.math.Axis.XP.rotationDegrees(config.rotation.x));
rotate(matrices, com.mojang.math.Axis.YP.rotationDegrees(config.rotation.y));
rotate(matrices, com.mojang.math.Axis.ZP.rotationDegrees(config.rotation.z));
}
ObjRenderer.renderObj(this.obj, mtlMap, matrices, output, light, overlay);
matrices.pop();
matrices.popPose();
}
// 26.3 renamed PoseStack's quaternion mulPose to rotate.
private static void rotate(PoseStack matrices, Quaternionf rotation) {
//? if >=26.3 {
/*matrices.rotate(rotation);
*///?} else
matrices.mulPose(rotation);
}
}
@@ -9,32 +9,35 @@ import org.saturnclient.impl.cosmetics.utils.ShaderUtils;
import de.javagl.obj.*;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
//? if >=1.21.9 {
import net.minecraft.client.render.command.OrderedRenderCommandQueue;
import net.minecraft.client.Minecraft;
//? if >=1.21.11 {
import net.minecraft.client.renderer.rendertype.RenderType;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
//import net.minecraft.client.renderer.RenderType;
import com.mojang.blaze3d.vertex.VertexConsumer;
//? if >=1.21.9 {
import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else
//import net.minecraft.client.renderer.MultiBufferSource;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.resources.Identifier;
public class ObjRenderer {
public static Obj loadObj(Identifier objId) throws IOException {
try (InputStream is = MinecraftClient.getInstance().getResourceManager()
.getResource(objId).get().getInputStream()) {
try (InputStream is = Minecraft.getInstance().getResourceManager()
.getResource(objId).get().open()) {
return ObjReader.read(is);
}
}
public static void renderObj(Obj obj,
Map<String, Mtl> mtlMap,
MatrixStack matrices,
PoseStack matrices,
//? if >=1.21.9 {
OrderedRenderCommandQueue output,
SubmitNodeCollector output,
//?} else
//VertexConsumerProvider output,
//MultiBufferSource output,
int light,
int overlay) {
@@ -65,20 +68,20 @@ public class ObjRenderer {
}
}
RenderLayer layer = ShaderUtils.getRenderLayer(texture);
RenderType layer = ShaderUtils.getRenderLayer(texture);
final float fr = r, fg = g, fb = b;
final Obj finalObj = groupObj;
//? if >=1.21.9 {
output.submitCustom(matrices, layer,
output.submitCustomGeometry(matrices, layer,
(entry, consumer) -> drawGroup(finalObj, consumer, entry, light, overlay, fr, fg, fb));
//?} else
//drawGroup(finalObj, output.getBuffer(layer), matrices.peek(), light, overlay, fr, fg, fb);
//drawGroup(finalObj, output.getBuffer(layer), matrices.last(), light, overlay, fr, fg, fb);
}
}
private static void drawGroup(Obj obj, VertexConsumer consumer, MatrixStack.Entry entry, int light, int overlay,
private static void drawGroup(Obj obj, VertexConsumer consumer, PoseStack.Pose entry, int light, int overlay,
float r, float g, float b) {
int faces = obj.getNumFaces();
@@ -93,7 +96,7 @@ public class ObjRenderer {
}
private static void writeVertex(Obj obj, ObjFace face, int index, VertexConsumer consumer,
MatrixStack.Entry matrix, int light, int overlay,
PoseStack.Pose matrix, int light, int overlay,
float r, float g, float b) {
FloatTuple pos = obj.getVertex(face.getVertexIndex(index));
@@ -118,11 +121,11 @@ public class ObjRenderer {
v = 1f - tc.getY(); // Flip V: OBJ bottom-left origin -> Minecraft top-left
}
consumer.vertex(matrix, x, y, z)
.color(r, g, b, 1f)
.texture(u, v)
.overlay(overlay)
.light(light)
.normal(matrix, nx, ny, nz);
consumer.addVertex(matrix, x, y, z)
.setColor(r, g, b, 1f)
.setUv(u, v)
.setOverlay(overlay)
.setLight(light)
.setNormal(matrix, nx, ny, nz);
}
}
@@ -3,9 +3,9 @@ package org.saturnclient.impl.cosmetics.utils;
import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.saturnclient.SaturnClient;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.client.texture.NativeImageBackedTexture;
import net.minecraft.util.Identifier;
import com.mojang.blaze3d.platform.NativeImage;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.resources.Identifier;
import java.awt.image.BufferedImage;
import java.awt.image.DataBufferInt;
@@ -28,7 +28,7 @@ public class IdentifierUtils {
int index = 0;
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
nativeImage.setColorArgb(x, y, pixels[index++]);
nativeImage.setPixel(x, y, pixels[index++]);
}
}
@@ -36,7 +36,7 @@ public class IdentifierUtils {
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
nativeImage.setColorArgb(x, y, bufferedImage.getRGB(x, y));
nativeImage.setPixel(x, y, bufferedImage.getRGB(x, y));
}
}
@@ -44,13 +44,13 @@ public class IdentifierUtils {
SaturnClient.client.execute(() -> {
//? if >=1.21.5 {
NativeImageBackedTexture texture = new NativeImageBackedTexture(
DynamicTexture texture = new DynamicTexture(
() -> identifier.toString(),
nativeImage);
//?} else
//NativeImageBackedTexture texture = new NativeImageBackedTexture(nativeImage);
//DynamicTexture texture = new DynamicTexture(nativeImage);
SaturnClient.client.getTextureManager().registerTexture(identifier, texture);
SaturnClient.client.getTextureManager().register(identifier, texture);
});
} catch (Exception e) {
@@ -7,29 +7,38 @@ import org.saturnclient.cosmetics.utils.GifUtils;
import com.mojang.blaze3d.pipeline.RenderPipeline;
//? if >=1.21.5
import net.minecraft.client.gl.RenderPipelines;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.renderer.RenderPipelines;
//? if >=1.21.11 {
import net.minecraft.client.renderer.rendertype.RenderType;
//?} else
//import net.minecraft.client.renderer.RenderType;
//? if <1.21.5 {
/*import net.minecraft.client.render.RenderPhase;
import net.minecraft.client.render.VertexFormat.DrawMode;
import net.minecraft.client.render.VertexFormats;
/*import net.minecraft.client.renderer.RenderStateShard;
import com.mojang.blaze3d.vertex.VertexFormat.Mode;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
*///?}
//? if >=1.21.11 {
import net.minecraft.client.render.RenderLayers;
import net.minecraft.client.render.RenderSetup;
import net.minecraft.client.render.block.entity.AbstractEndPortalBlockEntityRenderer;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.renderer.rendertype.RenderSetup;
import net.minecraft.client.renderer.blockentity.AbstractEndPortalRenderer;
//?} else {
/*import net.minecraft.client.render.RenderPhase.Textures;
import net.minecraft.client.render.block.entity.EndPortalBlockEntityRenderer;
/*import net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard;
import net.minecraft.client.renderer.blockentity.TheEndPortalRenderer;
*///?}
import net.minecraft.resources.Identifier;
//? if >=26.3
//import com.mojang.renderpearl.api.pipeline.ColorTargetState;
//? if >=26.1 {
/*import java.util.HashMap;
import java.util.Map;
*///?}
import net.minecraft.util.Identifier;
public class ShaderUtils {
// Render pipelines exist from 1.21.5; before that the layer names a shader program directly.
//? if >=1.21.5 {
public static final RenderPipeline END_GATEWAY_PIPELINE = RenderPipelines.register(
RenderPipeline.builder(new RenderPipeline.Snippet[] {
RenderPipelines.RENDERTYPE_END_PORTAL_SNIPPET })
RenderPipelines.END_PORTAL_SNIPPET })
.withLocation("pipeline/end_gateway")
.withShaderDefine("PORTAL_LAYERS", 16)
.withCull(false)
@@ -37,43 +46,43 @@ public class ShaderUtils {
//?}
//? if >=1.21.11 {
public static final RenderLayer END_GATEWAY = RenderLayer.of("end_gateway",
public static final RenderType END_GATEWAY = RenderType.create("end_gateway",
RenderSetup.builder(END_GATEWAY_PIPELINE)
.texture("Sampler0", AbstractEndPortalBlockEntityRenderer.SKY_TEXTURE)
.texture("Sampler1", AbstractEndPortalBlockEntityRenderer.PORTAL_TEXTURE).build());
.withTexture("Sampler0", AbstractEndPortalRenderer.END_SKY_LOCATION)
.withTexture("Sampler1", AbstractEndPortalRenderer.END_PORTAL_LOCATION).createRenderSetup());
//?} else if >=1.21.6 {
/*public static final RenderLayer END_GATEWAY = RenderLayer.of("end_gateway", 1536, false, false,
/*public static final RenderType END_GATEWAY = RenderType.create("end_gateway", 1536, false, false,
END_GATEWAY_PIPELINE,
RenderLayer.MultiPhaseParameters.builder()
.texture(Textures.create().add(EndPortalBlockEntityRenderer.SKY_TEXTURE, false)
.add(EndPortalBlockEntityRenderer.PORTAL_TEXTURE, false).build())
.build(false));
RenderType.CompositeState.builder()
.setTextureState(MultiTextureStateShard.builder().add(TheEndPortalRenderer.END_SKY_LOCATION, false)
.add(TheEndPortalRenderer.END_PORTAL_LOCATION, false).build())
.createCompositeState(false));
*///?} else if >=1.21.5 {
/*public static final RenderLayer END_GATEWAY = RenderLayer.of("end_gateway", 1536, false, false,
/*public static final RenderType END_GATEWAY = RenderType.create("end_gateway", 1536, false, false,
END_GATEWAY_PIPELINE,
RenderLayer.MultiPhaseParameters.builder()
.texture(Textures.create().add(EndPortalBlockEntityRenderer.SKY_TEXTURE, false, false)
.add(EndPortalBlockEntityRenderer.PORTAL_TEXTURE, false, false).build())
.build(false));
RenderType.CompositeState.builder()
.setTextureState(MultiTextureStateShard.builder().add(TheEndPortalRenderer.END_SKY_LOCATION, false, false)
.add(TheEndPortalRenderer.END_PORTAL_LOCATION, false, false).build())
.createCompositeState(false));
*///?} else {
/*public static final RenderLayer END_GATEWAY = RenderLayer.of(
/*public static final RenderType END_GATEWAY = RenderType.create(
"end_gateway",
VertexFormats.POSITION,
DrawMode.QUADS,
DefaultVertexFormat.POSITION,
Mode.QUADS,
1536,
false,
false,
RenderLayer.MultiPhaseParameters.builder()
.program(RenderLayer.END_GATEWAY_PROGRAM)
.texture(Textures.create()
.add(EndPortalBlockEntityRenderer.SKY_TEXTURE, false, false)
.add(EndPortalBlockEntityRenderer.PORTAL_TEXTURE, false, false)
RenderType.CompositeState.builder()
.setShaderState(RenderType.RENDERTYPE_END_GATEWAY_SHADER)
.setTextureState(MultiTextureStateShard.builder()
.add(TheEndPortalRenderer.END_SKY_LOCATION, false, false)
.add(TheEndPortalRenderer.END_PORTAL_LOCATION, false, false)
.build())
.cull(RenderPhase.DISABLE_CULLING)
.build(false));
.setCullState(RenderStateShard.NO_CULL)
.createCompositeState(false));
*///?}
public static RenderLayer getRenderLayer(IdentifierRef texture) {
public static RenderType getRenderLayer(IdentifierRef texture) {
String path = texture.toString();
if (path.endsWith(".gif")) {
return entityAlpha((Identifier) (Object) GifUtils.get(texture));
@@ -84,10 +93,32 @@ public class ShaderUtils {
}
}
private static RenderLayer entityAlpha(Identifier texture) {
//? if >=1.21.11 {
return RenderLayers.entityAlpha(texture);
// Cosmetics are drawn unlit, without the lightmap or the directional shading, as the dragon's
// alpha pipeline drew them before 26.1. 26.1 dropped that pipeline, so this is the entity shader
// with its lighting and overlay turned off.
//? if >=26.1 {
/*public static final RenderPipeline UNLIT_CUTOUT_PIPELINE = RenderPipelines.register(
RenderPipeline.builder(new RenderPipeline.Snippet[] {
RenderPipelines.ENTITY_EMISSIVE_SNIPPET })
.withLocation(Identifier.fromNamespaceAndPath("saturnclient", "pipeline/unlit_cutout"))
.withShaderDefine("ALPHA_CUTOUT", 0.1f)
.withShaderDefine("NO_CARDINAL_LIGHTING")
.withShaderDefine("NO_OVERLAY")
.withCull(false)
// From 26.3 the snippet leaves the color target to each pipeline.
//? if >=26.3
//.withColorTargetState(ColorTargetState.DEFAULT)
.build());
private static final Map<Identifier, RenderType> UNLIT_CUTOUT = new HashMap<>();
*///?}
private static RenderType entityAlpha(Identifier texture) {
//? if >=26.1 {
/*return UNLIT_CUTOUT.computeIfAbsent(texture, id -> RenderType.create("saturn_unlit_cutout",
RenderSetup.builder(UNLIT_CUTOUT_PIPELINE).withTexture("Sampler0", id).createRenderSetup()));
*///?} else if >=1.21.11 {
return RenderTypes.dragonExplosionAlpha(texture);
//?} else
//return RenderLayer.getEntityAlpha(texture);
//return RenderType.dragonExplosionAlpha(texture);
}
}
@@ -2,11 +2,11 @@ package org.saturnclient.impl.features.entity;
import org.saturnclient.common.feature.EntityFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.entity.Entity;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.entity.LivingEntity;
import net.minecraft.client.Minecraft;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.entity.LivingEntity;
/**
* Fabric implementation of {@link EntityFeature}.
@@ -18,15 +18,15 @@ import net.minecraft.entity.LivingEntity;
*/
public class EntityFeatureImpl implements EntityFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public EntityFeatureImpl(MinecraftClient mc) {
public EntityFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@Override
public boolean isTargetingLivingEntity() {
HitResult target = mc.crosshairTarget;
HitResult target = mc.hitResult;
if (target == null || target.getType() != HitResult.Type.ENTITY)
return false;
Entity hit = ((EntityHitResult) target).getEntity();
@@ -1,6 +1,7 @@
package org.saturnclient.impl.features.mixins.entity;
import org.saturnclient.impl.features.entity.CameraOverriddenEntity;
import org.saturnclient.impl.features.render.ZoomFov;
import org.saturnclient.mod.mods.FreelookMod;
import org.saturnclient.saturnclient.SaturnClient;
import org.spongepowered.asm.mixin.Mixin;
@@ -9,14 +10,16 @@ import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
//? if >=26.1
//import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.render.Camera;
import net.minecraft.entity.Entity;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.Camera;
import net.minecraft.world.entity.Entity;
//? if >=1.21.11 {
import net.minecraft.world.World;
import net.minecraft.world.level.Level;
//?} else
//import net.minecraft.world.BlockView;
//import net.minecraft.world.level.BlockGetter;
@Mixin(Camera.class)
public abstract class CameraMixin {
@@ -26,30 +29,51 @@ public abstract class CameraMixin {
@Shadow
protected abstract void setRotation(float yaw, float pitch);
@Inject(method = "update", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/Camera;setRotation(FF)V", ordinal = 1, shift = At.Shift.AFTER))
public void lockRotation(
//? if >=1.21.11 {
World focusedBlock,
//?} else
//BlockView focusedBlock,
Entity cameraEntity,
boolean isThirdPerson,
boolean isFrontFacing,
float tickDelta,
CallbackInfo ci) {
if (FreelookMod.isFreeLooking() && cameraEntity instanceof ClientPlayerEntity) {
// Freelook keeps the camera's rotation after vanilla points it along the entity's view. From 26.1
// that happens in alignWithEntity, which takes the camera's own entity.
//? if >=26.1 {
/*@Shadow
public abstract Entity entity();
@Inject(method = "alignWithEntity", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;setRotation(FF)V", ordinal = 1, shift = At.Shift.AFTER))
public void lockRotation(float tickDelta, CallbackInfo ci) {
saturn$lockRotation(entity());
}
// The camera works out the FOV from 26.1 (GameRenderer.getFov before).
@Inject(method = "calculateFov", at = @At("RETURN"), cancellable = true)
private void onCalculateFov(float tickDelta, CallbackInfoReturnable<Float> cir) {
cir.setReturnValue(ZoomFov.apply(cir.getReturnValue()));
}
*///?} else if >=1.21.11 {
@Inject(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;setRotation(FF)V", ordinal = 1, shift = At.Shift.AFTER))
public void lockRotation(Level focusedBlock, Entity cameraEntity, boolean isThirdPerson, boolean isFrontFacing,
float tickDelta, CallbackInfo ci) {
saturn$lockRotation(cameraEntity);
}
//?} else {
/*@Inject(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;setRotation(FF)V", ordinal = 1, shift = At.Shift.AFTER))
public void lockRotation(BlockGetter focusedBlock, Entity cameraEntity, boolean isThirdPerson, boolean isFrontFacing,
float tickDelta, CallbackInfo ci) {
saturn$lockRotation(cameraEntity);
}
*///?}
@Unique
private void saturn$lockRotation(Entity cameraEntity) {
if (FreelookMod.isFreeLooking() && cameraEntity instanceof LocalPlayer) {
CameraOverriddenEntity cameraOverriddenEntity = (CameraOverriddenEntity) cameraEntity;
if (firstTime && SaturnClient.client.player != null) {
cameraOverriddenEntity.freelook$setCameraPitch(SaturnClient.client.player.getPitch());
cameraOverriddenEntity.freelook$setCameraYaw(SaturnClient.client.player.getYaw());
cameraOverriddenEntity.freelook$setCameraPitch(SaturnClient.client.player.getXRot());
cameraOverriddenEntity.freelook$setCameraYaw(SaturnClient.client.player.getYRot());
firstTime = false;
}
this.setRotation(cameraOverriddenEntity.freelook$getCameraYaw(),
cameraOverriddenEntity.freelook$getCameraPitch());
}
if (!FreelookMod.isFreeLooking() && cameraEntity instanceof ClientPlayerEntity) {
if (!FreelookMod.isFreeLooking() && cameraEntity instanceof LocalPlayer) {
firstTime = true;
}
}
@@ -8,9 +8,9 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.MathHelper;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.util.Mth;
@Mixin(Entity.class)
public class EntityMixin implements CameraOverriddenEntity {
@@ -20,15 +20,15 @@ public class EntityMixin implements CameraOverriddenEntity {
@Unique
private float cameraYaw;
@Inject(method = "changeLookDirection", at = @At("HEAD"), cancellable = true)
@Inject(method = "turn", at = @At("HEAD"), cancellable = true)
public void changeCameraLookDirection(double xDelta, double yDelta, CallbackInfo ci) {
// noinspection ConstantValue// IntelliJ is incorrect here, this code block is
// reachable
if (FreelookMod.isFreeLooking() && (Object) this instanceof ClientPlayerEntity) {
if (FreelookMod.isFreeLooking() && (Object) this instanceof LocalPlayer) {
double pitchDelta = (yDelta * 0.15);
double yawDelta = (xDelta * 0.15);
this.cameraPitch = MathHelper.clamp(this.cameraPitch + (float) pitchDelta, -90.0f, 90.0f);
this.cameraPitch = Mth.clamp(this.cameraPitch + (float) pitchDelta, -90.0f, 90.0f);
this.cameraYaw += (float) yawDelta;
ci.cancel();
@@ -1,22 +1,19 @@
package org.saturnclient.impl.features.mixins.render;
//? if >=1.21.6 {
import net.minecraft.client.render.fog.FogRenderer;
import net.minecraft.client.renderer.fog.FogRenderer;
//?} else
//import net.minecraft.client.render.BackgroundRenderer;
//import net.minecraft.client.renderer.FogRenderer;
import org.saturnclient.mod.mods.NoFogMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
//? if >=1.21.6 {
@Mixin(FogRenderer.class)
//?} else
//@Mixin(BackgroundRenderer.class)
public class BackgroundRendererMixin {
// fog
@ModifyVariable(method = "applyFog", at = @At("HEAD"), ordinal = 0, argsOnly = true)
@ModifyVariable(method = "setupFog", at = @At("HEAD"), ordinal = 0, argsOnly = true)
private static float modifyFogStart(float viewDistance) {
if (NoFogMod.isActive()) {
return viewDistance * 2.0f;
@@ -1,15 +1,16 @@
package org.saturnclient.impl.features.mixins.render;
//? if >=1.21.6
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
//? if >=1.21.6
import net.minecraft.client.option.GameOptions;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.Options;
import net.minecraft.client.renderer.GameRenderer;
//? if >=1.21.6
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.mod.mods.FreelookMod;
import org.saturnclient.mod.mods.ZoomMod;
//? if >=1.21.6
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.impl.features.render.ZoomFov;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
@@ -18,11 +19,11 @@ import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
/**
* Overrides the game's field-of-view when {@link ZoomMod} is active.
* Overrides the game's field-of-view when {@link org.saturnclient.mod.mods.ZoomMod} is active.
*
* The old code checked both {@code Zoom.isZooming} and
* {@code Zoom.shouldZoom()} separately. The refactored
* {@link ZoomMod#shouldZoom()} already ORs both conditions
* {@link org.saturnclient.mod.mods.ZoomMod#shouldZoom()} already ORs both conditions
* ({@code enabled.value && isZooming}), so only one check is needed.
*
* No {@link org.saturnclient.common.module.ModProvider} is required
@@ -36,28 +37,29 @@ public class GameRendererMixin {
* After the vanilla FOV has been computed, divide it by the zoom
* level to produce the narrowed field-of-view.
*/
// From 26.1 the camera works out the FOV, so CameraMixin applies the zoom there.
//? if <26.1 {
@Inject(method = "getFov", at = @At("RETURN"), cancellable = true)
private void onGetFov(CallbackInfoReturnable<Float> cir) {
if (ZoomMod.shouldZoom()) {
float zoomedFov = cir.getReturnValue() / ZoomMod.getZoomLevel();
cir.setReturnValue(zoomedFov);
} else if (FreelookMod.shouldZoomOut()) {
float zoomedFov = cir.getReturnValue() / FreelookMod.getZoomLevel();
cir.setReturnValue(zoomedFov);
}
cir.setReturnValue(ZoomFov.apply(cir.getReturnValue()));
}
//?}
//? if >=1.21.6 {
// From 1.21.6 the menu blur's strength is the vanilla setting, read here every frame. While a
// Saturn screen is open, it's Saturn's background blur instead, faded in with the screen.
// From 26.1 the setting is read while extracting the options' render state.
//? if >=26.1
//@Redirect(method = "extractOptions", at = @At(value = "INVOKE",
//? if <26.1
@Redirect(method = "render", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/option/GameOptions;getMenuBackgroundBlurrinessValue()I"))
private int useSaturnBlur(GameOptions options) {
if (MinecraftClient.getInstance().currentScreen instanceof SaturnScreenFabric saturnScreen) {
target = "Lnet/minecraft/client/Options;getMenuBackgroundBlurriness()I"))
private int useSaturnBlur(Options options) {
if (Screens.current() instanceof SaturnScreenFabric saturnScreen) {
return saturnScreen.screen.getBackgroundBlur();
}
return options.getMenuBackgroundBlurrinessValue();
return options.getMenuBackgroundBlurriness();
}
//?}
}
@@ -3,7 +3,10 @@ package org.saturnclient.impl.features.mixins.render;
// Code approach adapted from Gamma Utils: https://github.com/Sjouwer/gamma-utils
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import net.minecraft.client.render.LightmapTextureManager;
//? if >=26.1 {
/*import net.minecraft.client.renderer.LightmapRenderStateExtractor;
*///?} else
import net.minecraft.client.renderer.LightTexture;
import org.saturnclient.mod.mods.FullbrightMod;
import org.spongepowered.asm.mixin.Mixin;
@@ -18,14 +21,21 @@ import org.spongepowered.asm.mixin.injection.At;
* it is now {@link FullbrightMod}. The injection target and
* strategy are unchanged.
*/
@Mixin(LightmapTextureManager.class)
// From 26.1 the gamma is worked out while extracting the lightmap's render state.
//? if >=26.1 {
/*@Mixin(LightmapRenderStateExtractor.class)
*///?} else
@Mixin(LightTexture.class)
public class LightmapTextureManagerMixin {
/**
* If fullbright is active, substitute the feature's brightness
* value for whatever vanilla calculated.
*/
@ModifyExpressionValue(method = "update", at = @At(value = "INVOKE", target = "Ljava/lang/Math;max(FF)F", ordinal = 0))
//? if >=26.1 {
/*@ModifyExpressionValue(method = "extract", at = @At(value = "INVOKE", target = "Ljava/lang/Math;max(FF)F", ordinal = 0))
*///?} else
@ModifyExpressionValue(method = "updateLightTexture", at = @At(value = "INVOKE", target = "Ljava/lang/Math;max(FF)F", ordinal = 0))
private float modifyGamma(float original) {
if (FullbrightMod.shouldOverrideBrightness()) {
return FullbrightMod.getBrightnessValue();
@@ -1,6 +1,6 @@
package org.saturnclient.impl.features.mixins.render;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
import org.saturnclient.common.feature.EntityFeature;
import org.saturnclient.impl.features.entity.HealthRenderState;
@@ -1,12 +1,12 @@
package org.saturnclient.impl.features.mixins.render;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.mob.HostileEntity;
import net.minecraft.entity.passive.PassiveEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.text.Text;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.AgeableMob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.chat.Component;
import org.saturnclient.common.feature.EntityFeature;
import org.saturnclient.impl.features.entity.EntityFeatureImpl;
@@ -29,7 +29,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntityRenderer.class)
public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extends LivingEntityRenderState> {
@Inject(method = "updateRenderState", at = @At("TAIL"))
@Inject(method = "extractRenderState", at = @At("TAIL"))
private void saturn$captureHealth(T entity, S state, float tickDelta, CallbackInfo ci) {
if (!(state instanceof HealthRenderState hrs))
return;
@@ -38,11 +38,11 @@ public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extend
// Classify entity type for the nametag feature's filtering logic
EntityFeature.EntityType type;
if (entity instanceof PlayerEntity)
if (entity instanceof Player)
type = EntityFeature.EntityType.PLAYER;
else if (entity instanceof HostileEntity)
else if (entity instanceof Monster)
type = EntityFeature.EntityType.HOSTILE;
else if (entity instanceof PassiveEntity)
else if (entity instanceof AgeableMob)
type = EntityFeature.EntityType.PASSIVE;
else
type = EntityFeature.EntityType.OTHER;
@@ -51,11 +51,11 @@ public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extend
// Only entities that already show a label get a replacement one, as when this hooked label
// rendering.
if (NametagsMod.shouldReplaceName() && state.displayName != null) {
if (NametagsMod.shouldReplaceName() && state.nameTag != null) {
String replacement = NametagsMod.getNametagString(
new EntityFeatureImpl.RenderStateEntityState(state.displayName.getString(), hrs));
new EntityFeatureImpl.RenderStateEntityState(state.nameTag.getString(), hrs));
if (replacement != null) {
state.displayName = Text.literal(replacement);
state.nameTag = Component.literal(replacement);
}
}
}
@@ -1,12 +1,16 @@
package org.saturnclient.impl.features.mixins.render;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.render.RenderTickCounter;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics;
//? if >=26.2 {
/*import net.minecraft.client.gui.Hud;
*///?} else
import net.minecraft.client.gui.Gui;
import net.minecraft.client.DeltaTracker;
import org.saturnclient.impl.ui.RenderScopeImpl;
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.mod.HudMod;
import org.saturnclient.mod.Mod;
import org.saturnclient.mod.ModLayout;
@@ -37,18 +41,25 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* {@link SaturnScreenFabric} / {@link HudEditor} pair; that is
* unchanged infrastructure.
*/
@Mixin(InGameHud.class)
// The HUD is drawn by Hud from 26.2 (by Gui before).
//? if >=26.2 {
/*@Mixin(Hud.class)
*///?} else
@Mixin(Gui.class)
public class RenderMixin {
//? if >=26.1 {
/*@Inject(method = "extractChat", at = @At("TAIL"))
*///?} else
@Inject(method = "renderChat", at = @At("TAIL"))
public void renderMods(DrawContext context, RenderTickCounter tickCounter, CallbackInfo ci) {
TextRenderer textRenderer = SaturnClient.client.textRenderer;
public void renderMods(GuiGraphics context, DeltaTracker tickCounter, CallbackInfo ci) {
Font textRenderer = SaturnClient.client.font;
// Skip rendering while the HUD editor is open so the editor
// can draw its own preview layout without double-drawing.
if (textRenderer == null)
return;
if (SaturnClient.client.currentScreen instanceof SaturnScreenFabric f
if (Screens.current() instanceof SaturnScreenFabric f
&& f.screen instanceof HudEditor)
return;
@@ -1,7 +1,7 @@
package org.saturnclient.impl.features.mixins.world;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.network.protocol.game.ClientboundSetTimePacket;
import org.saturnclient.mod.mods.TpsMod;
import org.spongepowered.asm.mixin.Mixin;
@@ -20,11 +20,11 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* The only change from the original is renaming the import from
* {@code feature.features.Tps} to {@link TpsMod}.
*/
@Mixin(ClientPlayNetworkHandler.class)
@Mixin(ClientPacketListener.class)
public class TpsMixin {
@Inject(method = "onWorldTimeUpdate", at = @At("HEAD"))
private void onWorldTimeUpdate(WorldTimeUpdateS2CPacket packet, CallbackInfo ci) {
TpsMod.onTimePacket(packet.time());
@Inject(method = "handleSetTime", at = @At("HEAD"))
private void onWorldTimeUpdate(ClientboundSetTimePacket packet, CallbackInfo ci) {
TpsMod.onTimePacket(packet.gameTime());
}
}
@@ -2,8 +2,8 @@ package org.saturnclient.impl.features.network;
import org.saturnclient.common.feature.NetworkFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.PlayerListEntry;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.PlayerInfo;
/**
* Fabric implementation of {@link NetworkFeature}.
@@ -14,23 +14,23 @@ import net.minecraft.client.network.PlayerListEntry;
*/
public class NetworkFeatureImpl implements NetworkFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public NetworkFeatureImpl(MinecraftClient mc) {
public NetworkFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@Override
public boolean hasNetwork() {
return mc.getNetworkHandler() != null;
return mc.getConnection() != null;
}
@Override
public int getPing() {
if (mc.player == null || mc.getNetworkHandler() == null)
if (mc.player == null || mc.getConnection() == null)
return -1;
PlayerListEntry entry = mc.getNetworkHandler().getPlayerListEntry(mc.player.getUuid());
PlayerInfo entry = mc.getConnection().getPlayerInfo(mc.player.getUUID());
return entry != null ? entry.getLatency() : -1;
}
@@ -1,13 +1,13 @@
package org.saturnclient.impl.features.player;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.Identifier;
import org.saturnclient.common.feature.PlayerFeature;
import org.saturnclient.common.ref.game.EffectRef;
@@ -29,9 +29,9 @@ import java.util.List;
*/
public class PlayerFeatureImpl implements PlayerFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public PlayerFeatureImpl(MinecraftClient mc) {
public PlayerFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@@ -40,7 +40,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
// ---------------------------------------------------------------
/** Returns the local player, or {@code null} if one is not loaded. */
private ClientPlayerEntity player() {
private LocalPlayer player() {
return mc.player;
}
@@ -78,42 +78,42 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public boolean isForwardPressed() {
return mc.options.forwardKey.isPressed();
return mc.options.keyUp.isDown();
}
@Override
public boolean isBackPressed() {
return mc.options.backKey.isPressed();
return mc.options.keyDown.isDown();
}
@Override
public boolean isLeftPressed() {
return mc.options.leftKey.isPressed();
return mc.options.keyLeft.isDown();
}
@Override
public boolean isRightPressed() {
return mc.options.rightKey.isPressed();
return mc.options.keyRight.isDown();
}
@Override
public boolean isJumpPressed() {
return mc.options.jumpKey.isPressed();
return mc.options.keyJump.isDown();
}
@Override
public boolean isAttackPressed() {
return mc.options.attackKey.isPressed();
return mc.options.keyAttack.isDown();
}
@Override
public boolean isUsePressed() {
return mc.options.useKey.isPressed();
return mc.options.keyUse.isDown();
}
@Override
public boolean isSneaking() {
return hasPlayer() && player().isSneaking();
return hasPlayer() && player().isShiftKeyDown();
}
@Override
@@ -128,7 +128,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public boolean isOnGround() {
return hasPlayer() && player().isOnGround();
return hasPlayer() && player().onGround();
}
@Override
@@ -145,7 +145,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
public Velocity getVelocity() {
if (!hasPlayer())
return Velocity.ZERO;
var v = player().getVelocity();
var v = player().getDeltaMovement();
return new Velocity(v.x, v.y, v.z);
}
@@ -164,13 +164,13 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public ItemStackRef getMainHand() {
return wrap(hasPlayer() ? player().getMainHandStack() : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getMainHandItem() : ItemStack.EMPTY);
}
@Override
public ItemStackRef getHelmet() {
//? if >=1.21.5 {
return wrap(hasPlayer() ? player().getEquippedStack(EquipmentSlot.HEAD) : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getItemBySlot(EquipmentSlot.HEAD) : ItemStack.EMPTY);
//?} else
//return wrap(hasPlayer() ? player().getInventory().armor.get(3) : ItemStack.EMPTY);
}
@@ -178,7 +178,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public ItemStackRef getChestplate() {
//? if >=1.21.5 {
return wrap(hasPlayer() ? player().getEquippedStack(EquipmentSlot.CHEST) : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getItemBySlot(EquipmentSlot.CHEST) : ItemStack.EMPTY);
//?} else
//return wrap(hasPlayer() ? player().getInventory().armor.get(2) : ItemStack.EMPTY);
}
@@ -186,7 +186,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public ItemStackRef getLeggings() {
//? if >=1.21.5 {
return wrap(hasPlayer() ? player().getEquippedStack(EquipmentSlot.LEGS) : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getItemBySlot(EquipmentSlot.LEGS) : ItemStack.EMPTY);
//?} else
//return wrap(hasPlayer() ? player().getInventory().armor.get(1) : ItemStack.EMPTY);
}
@@ -194,7 +194,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public ItemStackRef getBoots() {
//? if >=1.21.5 {
return wrap(hasPlayer() ? player().getEquippedStack(EquipmentSlot.FEET) : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getItemBySlot(EquipmentSlot.FEET) : ItemStack.EMPTY);
//?} else
//return wrap(hasPlayer() ? player().getInventory().armor.get(0) : ItemStack.EMPTY);
}
@@ -237,9 +237,9 @@ public class PlayerFeatureImpl implements PlayerFeature {
if (!hasPlayer())
return Collections.emptyList();
var effects = player().getActiveStatusEffects().values();
var effects = player().getActiveEffectsMap().values();
List<EffectRef> result = new ArrayList<>(effects.size());
for (StatusEffectInstance instance : effects) {
for (MobEffectInstance instance : effects) {
result.add((EffectRef) instance);
}
return result;
@@ -248,12 +248,12 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public List<? extends EffectRef> getDummyEffects() {
return List.of(
(EffectRef) new StatusEffectInstance(
Registries.STATUS_EFFECT.getEntry(Identifier.ofVanilla("speed")).get(), 12000, 2),
(EffectRef) new StatusEffectInstance(
Registries.STATUS_EFFECT.getEntry(Identifier.ofVanilla("strength")).get(), 12000, 2),
(EffectRef) new StatusEffectInstance(
Registries.STATUS_EFFECT.getEntry(Identifier.ofVanilla("fire_resistance")).get(), 12000, 2));
(EffectRef) new MobEffectInstance(
BuiltInRegistries.MOB_EFFECT.get(Identifier.withDefaultNamespace("speed")).get(), 12000, 2),
(EffectRef) new MobEffectInstance(
BuiltInRegistries.MOB_EFFECT.get(Identifier.withDefaultNamespace("strength")).get(), 12000, 2),
(EffectRef) new MobEffectInstance(
BuiltInRegistries.MOB_EFFECT.get(Identifier.withDefaultNamespace("fire_resistance")).get(), 12000, 2));
}
// ---------------------------------------------------------------
@@ -2,8 +2,8 @@ package org.saturnclient.impl.features.render;
import org.saturnclient.common.feature.RenderFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.Perspective;
import net.minecraft.client.Minecraft;
import net.minecraft.client.CameraType;
/**
* Fabric implementation of {@link RenderFeature}.
@@ -14,9 +14,9 @@ import net.minecraft.client.option.Perspective;
*/
public class RenderFeatureImpl implements RenderFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public RenderFeatureImpl(MinecraftClient mc) {
public RenderFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@@ -26,12 +26,12 @@ public class RenderFeatureImpl implements RenderFeature {
@Override
public int getScaledWindowWidth() {
return mc.getWindow().getScaledWidth();
return mc.getWindow().getGuiScaledWidth();
}
@Override
public int getScaledWindowHeight() {
return mc.getWindow().getScaledHeight();
return mc.getWindow().getGuiScaledHeight();
}
// ---------------------------------------------------------------
@@ -40,7 +40,7 @@ public class RenderFeatureImpl implements RenderFeature {
@Override
public int getFps() {
return mc.getCurrentFps();
return mc.getFps();
}
// ---------------------------------------------------------------
@@ -49,16 +49,16 @@ public class RenderFeatureImpl implements RenderFeature {
@Override
public boolean isFirstPerson() {
return mc.options.getPerspective() == Perspective.FIRST_PERSON;
return mc.options.getCameraType() == CameraType.FIRST_PERSON;
}
@Override
public void setFirstPerson() {
mc.options.setPerspective(Perspective.FIRST_PERSON);
mc.options.setCameraType(CameraType.FIRST_PERSON);
}
@Override
public void setThirdPersonBack() {
mc.options.setPerspective(Perspective.THIRD_PERSON_BACK);
mc.options.setCameraType(CameraType.THIRD_PERSON_BACK);
}
}
@@ -0,0 +1,19 @@
package org.saturnclient.impl.features.render;
import org.saturnclient.mod.mods.FreelookMod;
import org.saturnclient.mod.mods.ZoomMod;
/** The zoom mods' change to the field of view, applied where each version computes it. */
public final class ZoomFov {
private ZoomFov() {
}
public static float apply(float fov) {
if (ZoomMod.shouldZoom()) {
return fov / ZoomMod.getZoomLevel();
} else if (FreelookMod.shouldZoomOut()) {
return fov / FreelookMod.getZoomLevel();
}
return fov;
}
}
@@ -2,7 +2,7 @@ package org.saturnclient.impl.features.world;
import org.saturnclient.common.feature.WorldFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
/**
* Fabric implementation of {@link WorldFeature}.
@@ -12,15 +12,15 @@ import net.minecraft.client.MinecraftClient;
*/
public class WorldFeatureImpl implements WorldFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public WorldFeatureImpl(MinecraftClient mc) {
public WorldFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@Override
public boolean hasWorld() {
return mc.world != null;
return mc.level != null;
}
/**
@@ -32,6 +32,6 @@ public class WorldFeatureImpl implements WorldFeature {
@Override
public long getWorldAge() {
// World.getTime() was a shortcut for this, and 1.21.11 removed it.
return hasWorld() ? mc.world.getLevelProperties().getTime() : 0L;
return hasWorld() ? mc.level.getLevelData().getGameTime() : 0L;
}
}
@@ -4,7 +4,7 @@ import org.saturnclient.common.ref.asset.IdentifierRef;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.util.Identifier;
import net.minecraft.resources.Identifier;
@Mixin(Identifier.class)
public abstract class IdentifierMixin implements IdentifierRef {
@@ -4,7 +4,7 @@ import org.saturnclient.common.ref.game.ItemStackRef;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.item.ItemStack;
import net.minecraft.world.item.ItemStack;
@Mixin(ItemStack.class)
public abstract class ItemStackMixin implements ItemStackRef {
@@ -15,5 +15,21 @@ public abstract class ItemStackMixin implements ItemStackRef {
public abstract int getMaxDamage();
@Shadow
public abstract int getDamage();
public abstract int getDamageValue();
// ItemStackRef's methods delegate to ItemStack's, whose names production renames.
@Override
public boolean isEmptyStack() {
return isEmpty();
}
@Override
public int getMaxItemDamage() {
return getMaxDamage();
}
@Override
public int getItemDamage() {
return getDamageValue();
}
}
@@ -1,6 +1,6 @@
package org.saturnclient.impl.mixins;
import net.minecraft.client.util.math.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import org.spongepowered.asm.mixin.Mixin;
//? if <1.21.6 {
/*import org.saturnclient.common.ref.render.MatrixStackRef;
@@ -9,7 +9,7 @@ import org.joml.Quaternionfc;
//? if <1.21.5
//import org.joml.Quaternionf;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.util.math.RotationAxis;
import com.mojang.math.Axis;
*///?}
/**
@@ -17,14 +17,14 @@ import net.minecraft.util.math.RotationAxis;
* Matrix3x2fStack (Matrix3x2fStackRef) instead, so this mixin is empty but stays registered, keeping
* impl.mixins.json the same for every version.
*/
@Mixin(MatrixStack.class)
@Mixin(PoseStack.class)
//? if <1.21.6 {
/*public abstract class MatrixStackMixin implements MatrixStackRef {
@Shadow
public abstract void push();
public abstract void pushPose();
@Shadow
public abstract void pop();
public abstract void popPose();
@Shadow
public abstract void translate(float x, float y, float z);
@@ -34,15 +34,26 @@ import net.minecraft.util.math.RotationAxis;
@Shadow
//? if >=1.21.5
public abstract void multiply(Quaternionfc quaternion);
public abstract void mulPose(Quaternionfc quaternion);
//? if <1.21.5
//public abstract void multiply(Quaternionf quaternion);
//public abstract void mulPose(Quaternionf quaternion);
@Shadow
//? if >=1.21.5
public abstract void multiply(Quaternionfc quaternion, float originX, float originY, float originZ);
public abstract void rotateAround(Quaternionfc quaternion, float originX, float originY, float originZ);
//? if <1.21.5
//public abstract void multiply(Quaternionf quaternion, float originX, float originY, float originZ);
//public abstract void rotateAround(Quaternionf quaternion, float originX, float originY, float originZ);
// MatrixStackRef's methods delegate to PoseStack's, whose names production renames.
@Override
public void push() {
pushPose();
}
@Override
public void pop() {
popPose();
}
@Override
public void translate(float x, float y) {
@@ -56,12 +67,12 @@ import net.minecraft.util.math.RotationAxis;
@Override
public void rotate(float angle, float originX, float originY, float originZ) {
multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(angle), originX, originY, originZ);
rotateAround(Axis.ZN.rotationDegrees(angle), originX, originY, originZ);
}
@Override
public void rotate(float angle) {
multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(angle));
mulPose(Axis.ZN.rotationDegrees(angle));
}
}
*///?} else
@@ -4,61 +4,61 @@ import java.io.File;
import java.io.InputStream;
import java.util.UUID;
import org.jetbrains.annotations.Nullable;
import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.common.ref.game.MinecraftClientRef;
import org.saturnclient.common.ref.render.WindowRef;
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.ui.SaturnScreen;
import org.saturnclient.ui.screens.TitleMenu;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.option.OptionsScreen;
import net.minecraft.client.gui.screen.world.SelectWorldScreen;
import net.minecraft.client.option.GameOptions;
import net.minecraft.client.session.Session;
import net.minecraft.client.util.Window;
import net.minecraft.resource.ReloadableResourceManagerImpl;
import net.minecraft.util.Identifier;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.multiplayer.JoinMultiplayerScreen;
import net.minecraft.client.gui.screens.options.OptionsScreen;
import net.minecraft.client.gui.screens.worldselection.SelectWorldScreen;
import net.minecraft.client.Options;
import net.minecraft.client.User;
import com.mojang.blaze3d.platform.Window;
import net.minecraft.server.packs.resources.ReloadableResourceManager;
import net.minecraft.resources.Identifier;
@Mixin(MinecraftClient.class)
@Mixin(Minecraft.class)
public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Shadow
public File runDirectory;
public File gameDirectory;
@Shadow
private Window window;
@Shadow
private ReloadableResourceManagerImpl resourceManager;
private ReloadableResourceManager resourceManager;
@Shadow
public GameOptions options;
public Options options;
@Shadow
private Session session;
private User user;
@Shadow
public abstract void setScreen(@Nullable Screen screen);
public abstract void stop();
@Shadow
@Override
public abstract void scheduleStop();
public void scheduleStop() {
stop();
}
@Override
public File getRunDirectory() {
return runDirectory;
return gameDirectory;
}
@Override
public InputStream getResource(IdentifierRef identifier) {
try {
return resourceManager.getResource((Identifier) (Object) identifier).get().getInputStream();
return resourceManager.getResource((Identifier) (Object) identifier).get().open();
} catch (Exception e) {
return null;
}
@@ -71,7 +71,7 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Override
public void setScreen(SaturnScreen screen) {
this.setScreen(new SaturnScreenFabric(screen));
Screens.set(new SaturnScreenFabric(screen));
}
@Override
@@ -80,42 +80,48 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
switch (screen) {
case SelectWorld:
this.setScreen(new SelectWorldScreen(exitTarget));
Screens.set(new SelectWorldScreen(exitTarget));
break;
case Multiplayer:
this.setScreen(new MultiplayerScreen(exitTarget));
Screens.set(new JoinMultiplayerScreen(exitTarget));
break;
case Options:
this.setScreen(new OptionsScreen(exitTarget, this.options));
// Only 26.1 and 26.2 take whether a world is open.
//? if >=26.3 {
/*Screens.set(new OptionsScreen(exitTarget, this.options));
*///?} else if >=26.1 {
/*Screens.set(new OptionsScreen(exitTarget, this.options, ((Minecraft) (Object) this).level != null));
*///?} else
Screens.set(new OptionsScreen(exitTarget, this.options));
break;
}
}
@Override
public String getAccessToken() {
if (session == null) {
if (user == null) {
return null;
}
return this.session.getAccessToken();
return this.user.getAccessToken();
}
@Override
public UUID getUuid() {
if (session == null) {
if (user == null) {
return null;
}
return this.session.getUuidOrNull();
return this.user.getProfileId();
}
@Override
public String getUsername() {
if (session == null) {
if (user == null) {
return null;
}
return this.session.getUsername();
return this.user.getName();
}
@Override
@@ -131,13 +137,13 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Override
@SuppressWarnings("resource")
public String getPlayerListEntry(UUID uuid) {
var client = (MinecraftClient) (Object) this;
var handler = client.getNetworkHandler();
var client = (Minecraft) (Object) this;
var handler = client.getConnection();
if (handler == null)
return null;
var entry = handler.getPlayerListEntry(uuid);
var entry = handler.getPlayerInfo(uuid);
if (entry == null)
return null;
@@ -150,13 +156,13 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Override
@SuppressWarnings("resource")
public UUID getPlayerListEntryUUID(String name) {
var client = (MinecraftClient) (Object) this;
var handler = client.getNetworkHandler();
var client = (Minecraft) (Object) this;
var handler = client.getConnection();
if (handler == null)
return null;
var entry = handler.getPlayerListEntry(name);
var entry = handler.getPlayerInfo(name);
if (entry == null)
return null;
@@ -1,9 +1,9 @@
package org.saturnclient.impl.mixins;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import org.saturnclient.common.ref.asset.SpriteRef;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(Sprite.class)
@Mixin(TextureAtlasSprite.class)
public abstract class SpriteMixin implements SpriteRef {
}
@@ -8,26 +8,40 @@ import org.saturnclient.common.ref.game.EffectRef;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.entity.effect.StatusEffect;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.registry.entry.RegistryEntry;
import net.minecraft.util.Identifier;
//? if >=26.2 {
/*import net.minecraft.client.gui.Hud;
*///?} else
import net.minecraft.client.gui.Gui;
import net.minecraft.world.effect.MobEffect;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.core.Holder;
import net.minecraft.resources.Identifier;
@Mixin(StatusEffectInstance.class)
@Mixin(MobEffectInstance.class)
public abstract class StatusEffectMixin implements EffectRef {
@Shadow
public abstract boolean shouldShowIcon();
public abstract boolean showIcon();
@Shadow
public abstract boolean isInfinite();
public abstract boolean isInfiniteDuration();
@Shadow
public abstract int getDuration();
@Shadow
public abstract RegistryEntry<StatusEffect> getEffectType();
public abstract Holder<MobEffect> getEffect();
// EffectRef's methods delegate to MobEffectInstance's, whose names production renames.
@Override
public boolean shouldShowIcon() {
return showIcon();
}
@Override
public boolean isInfinite() {
return isInfiniteDuration();
}
@Override
public SpriteRef getIcon() {
@@ -35,16 +49,19 @@ public abstract class StatusEffectMixin implements EffectRef {
//? if >=1.21.9 {
return null;
//?} else if >=1.21.6 {
//return (SpriteRef) SaturnClient.client.getGuiAtlasManager().getSprite((InGameHud.getEffectTexture(getEffectType())));
//return (SpriteRef) SaturnClient.client.getGuiSprites().getSprite((Gui.getMobEffectSprite(getEffect())));
//?} else
//return (SpriteRef) SaturnClient.client.getStatusEffectSpriteManager().getSprite(getEffectType());
//return (SpriteRef) SaturnClient.client.getMobEffectTextures().get(getEffect());
}
// Before 1.21.6 there's no InGameHud.getEffectTexture; getIcon's sprite is used there instead.
//? if >=1.21.6 {
@Override
public IdentifierRef getIconId() {
Identifier id = InGameHud.getEffectTexture(getEffectType());
//? if >=26.2 {
/*Identifier id = Hud.getMobEffectSprite(getEffect());
*///?} else
Identifier id = Gui.getMobEffectSprite(getEffect());
return IdentifierRef.of(id.getNamespace(), "textures/" + id.getPath() + ".png");
}
@@ -5,25 +5,25 @@ import org.saturnclient.common.ref.render.TextRef;
import org.saturnclient.saturnclient.SaturnClient;
import org.spongepowered.asm.mixin.Mixin;
import net.minecraft.text.Style;
import net.minecraft.text.Text;
import net.minecraft.network.chat.Style;
import net.minecraft.network.chat.Component;
//? if >=1.21.9
import net.minecraft.text.StyleSpriteSource.Font;
import net.minecraft.util.Identifier;
import net.minecraft.network.chat.FontDescription.Resource;
import net.minecraft.resources.Identifier;
@Mixin(Text.class)
@Mixin(Component.class)
public interface TextMixin extends TextRef {
@Override
public default TextRef withFont(IdentifierRef font) {
//? if >=1.21.9 {
return (TextRef) (Text) (((Text) this).copy().setStyle(Style.EMPTY.withFont(new Font((Identifier) (Object) font))));
return (TextRef) (Component) (((Component) this).copy().setStyle(Style.EMPTY.withFont(new Resource((Identifier) (Object) font))));
//?} else
//return (TextRef) (((Text) this).copy().setStyle(Style.EMPTY.withFont((Identifier) (Object) font)));
//return (TextRef) (((Component) this).copy().setStyle(Style.EMPTY.withFont((Identifier) (Object) font)));
}
@Override
public default int getWidth() {
return SaturnClient.client.textRenderer.getWidth((Text) this);
return SaturnClient.client.font.width((Component) this);
}
}
@@ -4,19 +4,41 @@ import org.saturnclient.common.ref.render.WindowRef;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.client.util.Window;
import com.mojang.blaze3d.platform.Window;
@Mixin(Window.class)
public abstract class WindowMixin implements WindowRef {
@Shadow
public abstract int getScreenWidth();
@Shadow
public abstract int getScreenHeight();
// The framebuffer's size
@Shadow
public abstract int getWidth();
@Shadow
public abstract int getHeight();
@Shadow
public abstract int getFramebufferWidth();
// WindowRef's methods delegate to Window's, whose names production renames.
@Override
public int getWindowWidth() {
return getScreenWidth();
}
@Shadow
public abstract int getFramebufferHeight();
@Override
public int getWindowHeight() {
return getScreenHeight();
}
@Override
public int getFramebufferWidth() {
return getWidth();
}
@Override
public int getFramebufferHeight() {
return getHeight();
}
}
@@ -1,6 +1,6 @@
package org.saturnclient.impl.provider;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
import org.saturnclient.common.feature.*;
import org.saturnclient.common.provider.FeatureProvider;
@@ -33,7 +33,7 @@ public class FeatureProviderFabric implements FeatureProvider {
private final RenderFeature render;
private final NetworkFeature network;
public FeatureProviderFabric(MinecraftClient mc) {
public FeatureProviderFabric(Minecraft mc) {
this.player = new PlayerFeatureImpl(mc);
this.world = new WorldFeatureImpl(mc);
this.entity = new EntityFeatureImpl(mc);
@@ -1,18 +1,36 @@
package org.saturnclient.impl.provider;
// 26.3 uses SDL, not GLFW; Keys converts Saturn's GLFW key codes to its own.
//? if >=26.3 {
/*import com.mojang.blaze3d.platform.InputConstants;
*///?} else
import org.lwjgl.glfw.GLFW;
import org.saturnclient.common.provider.GLFWProvider;
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.saturnclient.SaturnClient;
public class GLFWProviderImpl implements GLFWProvider {
@Override
public boolean isKeyPressed(int key) {
return GLFW.glfwGetKey(SaturnClient.client.getWindow().getHandle(), key) == GLFW.GLFW_PRESS
&& SaturnClient.client.currentScreen == null;
//? if >=26.3 {
/*int gameKey = Keys.toGame(key);
return gameKey >= 0 && InputConstants.isKeyDown(gameKey) && Screens.current() == null;
*///?} else {
//? if >=1.21.9 {
long window = SaturnClient.client.getWindow().handle();
//?} else
//long window = SaturnClient.client.getWindow().getWindow();
return GLFW.glfwGetKey(window, key) == GLFW.GLFW_PRESS
&& Screens.current() == null;
//?}
}
@Override
public String getKeyName(int key) {
//? if >=26.3 {
/*int gameKey = Keys.toGame(key);
return gameKey < 0 ? null : InputConstants.Type.KEYBOARD.getOrCreate(gameKey).getDisplayName().getString();
*///?} else
return GLFW.glfwGetKeyName(key, GLFW.glfwGetKeyScancode(key));
}
}
@@ -0,0 +1,189 @@
package org.saturnclient.impl.provider;
//? if >=26.3 {
/*import com.mojang.blaze3d.platform.InputConstants;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import org.saturnclient.common.provider.GLFWProvider;
*///?}
/**
* Saturn's key codes are GLFW's, which the config's keybinds store. From 26.3 Minecraft uses SDL,
* whose keys (scancodes), modifiers and mouse buttons are numbered differently, so these convert
* between the two there. Before 26.3 Minecraft's numbers are GLFW's and pass through.
*/
public final class Keys {
private Keys() {
}
//? if >=26.3 {
/*private static final Int2IntOpenHashMap TO_GAME = new Int2IntOpenHashMap();
private static final Int2IntOpenHashMap TO_SATURN = new Int2IntOpenHashMap();
private static void key(int glfw, int game) {
TO_GAME.put(glfw, game);
TO_SATURN.put(game, glfw);
}
// GLFW's key codes, and the same keys' constants in 26.3
static {
TO_GAME.defaultReturnValue(-1);
TO_SATURN.defaultReturnValue(-1);
key(32, InputConstants.KEY_SPACE);
key(39, InputConstants.KEY_APOSTROPHE);
key(44, InputConstants.KEY_COMMA);
key(45, InputConstants.KEY_MINUS);
key(46, InputConstants.KEY_PERIOD);
key(47, InputConstants.KEY_SLASH);
key(48, InputConstants.KEY_0);
key(49, InputConstants.KEY_1);
key(50, InputConstants.KEY_2);
key(51, InputConstants.KEY_3);
key(52, InputConstants.KEY_4);
key(53, InputConstants.KEY_5);
key(54, InputConstants.KEY_6);
key(55, InputConstants.KEY_7);
key(56, InputConstants.KEY_8);
key(57, InputConstants.KEY_9);
key(59, InputConstants.KEY_SEMICOLON);
key(61, InputConstants.KEY_EQUALS);
key(65, InputConstants.KEY_A);
key(66, InputConstants.KEY_B);
key(67, InputConstants.KEY_C);
key(68, InputConstants.KEY_D);
key(69, InputConstants.KEY_E);
key(70, InputConstants.KEY_F);
key(71, InputConstants.KEY_G);
key(72, InputConstants.KEY_H);
key(73, InputConstants.KEY_I);
key(74, InputConstants.KEY_J);
key(75, InputConstants.KEY_K);
key(76, InputConstants.KEY_L);
key(77, InputConstants.KEY_M);
key(78, InputConstants.KEY_N);
key(79, InputConstants.KEY_O);
key(80, InputConstants.KEY_P);
key(81, InputConstants.KEY_Q);
key(82, InputConstants.KEY_R);
key(83, InputConstants.KEY_S);
key(84, InputConstants.KEY_T);
key(85, InputConstants.KEY_U);
key(86, InputConstants.KEY_V);
key(87, InputConstants.KEY_W);
key(88, InputConstants.KEY_X);
key(89, InputConstants.KEY_Y);
key(90, InputConstants.KEY_Z);
key(91, InputConstants.KEY_LBRACKET);
key(92, InputConstants.KEY_BACKSLASH);
key(93, InputConstants.KEY_RBRACKET);
key(96, InputConstants.KEY_GRAVE);
key(256, InputConstants.KEY_ESCAPE);
key(257, InputConstants.KEY_RETURN);
key(258, InputConstants.KEY_TAB);
key(259, InputConstants.KEY_BACKSPACE);
key(260, InputConstants.KEY_INSERT);
key(261, InputConstants.KEY_DELETE);
key(262, InputConstants.KEY_RIGHT);
key(263, InputConstants.KEY_LEFT);
key(264, InputConstants.KEY_DOWN);
key(265, InputConstants.KEY_UP);
key(266, InputConstants.KEY_PAGEUP);
key(267, InputConstants.KEY_PAGEDOWN);
key(268, InputConstants.KEY_HOME);
key(269, InputConstants.KEY_END);
key(280, InputConstants.KEY_CAPSLOCK);
key(281, InputConstants.KEY_SCROLLLOCK);
key(282, InputConstants.KEY_NUMLOCK);
key(283, InputConstants.KEY_PRINTSCREEN);
key(284, InputConstants.KEY_PAUSE);
key(290, InputConstants.KEY_F1);
key(291, InputConstants.KEY_F2);
key(292, InputConstants.KEY_F3);
key(293, InputConstants.KEY_F4);
key(294, InputConstants.KEY_F5);
key(295, InputConstants.KEY_F6);
key(296, InputConstants.KEY_F7);
key(297, InputConstants.KEY_F8);
key(298, InputConstants.KEY_F9);
key(299, InputConstants.KEY_F10);
key(300, InputConstants.KEY_F11);
key(301, InputConstants.KEY_F12);
key(302, InputConstants.KEY_F13);
key(303, InputConstants.KEY_F14);
key(304, InputConstants.KEY_F15);
key(305, InputConstants.KEY_F16);
key(306, InputConstants.KEY_F17);
key(307, InputConstants.KEY_F18);
key(308, InputConstants.KEY_F19);
key(309, InputConstants.KEY_F20);
key(310, InputConstants.KEY_F21);
key(311, InputConstants.KEY_F22);
key(312, InputConstants.KEY_F23);
key(313, InputConstants.KEY_F24);
key(320, InputConstants.KEY_NUMPAD0);
key(321, InputConstants.KEY_NUMPAD1);
key(322, InputConstants.KEY_NUMPAD2);
key(323, InputConstants.KEY_NUMPAD3);
key(324, InputConstants.KEY_NUMPAD4);
key(325, InputConstants.KEY_NUMPAD5);
key(326, InputConstants.KEY_NUMPAD6);
key(327, InputConstants.KEY_NUMPAD7);
key(328, InputConstants.KEY_NUMPAD8);
key(329, InputConstants.KEY_NUMPAD9);
key(330, InputConstants.KEY_NUMPADCOMMA);
key(332, InputConstants.KEY_MULTIPLY);
key(334, InputConstants.KEY_ADD);
key(335, InputConstants.KEY_NUMPADENTER);
key(336, InputConstants.KEY_NUMPADEQUALS);
key(340, InputConstants.KEY_LSHIFT);
key(341, InputConstants.KEY_LCONTROL);
key(342, InputConstants.KEY_LALT);
key(343, InputConstants.KEY_LGUI);
key(344, InputConstants.KEY_RSHIFT);
key(345, InputConstants.KEY_RCONTROL);
key(346, InputConstants.KEY_RALT);
key(347, InputConstants.KEY_RGUI);
}
*///?}
/** A Saturn (GLFW) key code as the game's, or -1 */
public static int toGame(int key) {
//? if >=26.3 {
/*return TO_GAME.get(key);
*///?} else
return key;
}
/** A key code from the game as Saturn's (GLFW), or -1 */
public static int toSaturn(int key) {
//? if >=26.3 {
/*return TO_SATURN.get(key);
*///?} else
return key;
}
/** The game's modifier flags as GLFW's */
public static int modifiersToSaturn(int modifiers) {
//? if >=26.3 {
/*int glfw = 0;
if ((modifiers & InputConstants.MOD_SHIFT) != 0) glfw |= GLFWProvider.GLFW_MOD_SHIFT;
if ((modifiers & InputConstants.MOD_CONTROL) != 0) glfw |= GLFWProvider.GLFW_MOD_CONTROL;
if ((modifiers & InputConstants.MOD_ALT) != 0) glfw |= GLFWProvider.GLFW_MOD_ALT;
if ((modifiers & InputConstants.MOD_SUPER) != 0) glfw |= GLFWProvider.GLFW_MOD_SUPER;
if ((modifiers & InputConstants.MOD_CAPS_LOCK) != 0) glfw |= GLFWProvider.GLFW_MOD_CAPS_LOCK;
if ((modifiers & InputConstants.MOD_NUM_LOCK) != 0) glfw |= GLFWProvider.GLFW_MOD_NUM_LOCK;
return glfw;
*///?} else
return modifiers;
}
/** A mouse button from the game as GLFW's (left 0, right 1, middle 2, then the side buttons) */
public static int mouseButtonToSaturn(int button) {
//? if >=26.3 {
/*if (button == InputConstants.MOUSE_BUTTON_LEFT) return 0;
if (button == InputConstants.MOUSE_BUTTON_RIGHT) return 1;
if (button == InputConstants.MOUSE_BUTTON_MIDDLE) return 2;
return button - 1;
*///?} else
return button;
}
}
@@ -4,22 +4,22 @@ import org.saturnclient.common.provider.RefConstructorProvider;
import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.common.ref.render.TextRef;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
public class RefConstructorImpl implements RefConstructorProvider {
@Override
public IdentifierRef identifier(String fullPath) {
return (IdentifierRef) (Object) Identifier.of(fullPath);
return (IdentifierRef) (Object) Identifier.parse(fullPath);
}
@Override
public IdentifierRef identifier(String namespace, String path) {
return (IdentifierRef) (Object) Identifier.of(namespace, path);
return (IdentifierRef) (Object) Identifier.fromNamespaceAndPath(namespace, path);
}
@Override
public TextRef text(String text) {
return (TextRef) (Text) Text.literal(text);
return (TextRef) (Component) Component.literal(text);
}
}
@@ -5,14 +5,14 @@ import java.util.UUID;
import java.util.function.Supplier;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.toasts.SystemToast;
//? if >=1.21.9 {
import net.minecraft.entity.player.SkinTextures;
import net.minecraft.world.entity.player.PlayerSkin;
//?} else
//import net.minecraft.client.util.SkinTextures;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
//import net.minecraft.client.resources.PlayerSkin;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import org.saturnclient.common.provider.SaturnProvider;
import org.saturnclient.common.ref.asset.IdentifierRef;
@@ -57,18 +57,18 @@ public class SaturnProviderImpl implements SaturnProvider {
}
/** Shown longer than the vanilla default, since these ask the player to act. */
private static final SystemToast.Type WARNING_TOAST = new SystemToast.Type(15_000L);
private static final SystemToast.SystemToastId WARNING_TOAST = new SystemToast.SystemToastId(15_000L);
@Override
public IdentifierRef getPlayerSkin() {
if (playerSkin == null) {
MinecraftClient client = MinecraftClient.getInstance();
Minecraft client = Minecraft.getInstance();
// 1.21.9 moved SkinTextures and renamed the skin provider's lookup.
//? if >=1.21.9 {
Supplier<SkinTextures> textures = client.getSkinProvider().supplySkinTextures(client.getGameProfile(), false);
Supplier<PlayerSkin> textures = client.getSkinManager().createLookup(client.getGameProfile(), false);
playerSkin = () -> textures.get().body().texturePath();
//?} else {
/*Supplier<SkinTextures> textures = client.getSkinProvider().getSkinTexturesSupplier(client.getGameProfile());
/*Supplier<PlayerSkin> textures = client.getSkinManager().lookupInsecure(client.getGameProfile());
playerSkin = () -> textures.get().texture();
*///?}
}
@@ -85,9 +85,14 @@ public class SaturnProviderImpl implements SaturnProvider {
@Override
public void showWarning(String title, String message) {
MinecraftClient client = MinecraftClient.getInstance();
client.execute(() -> client.getToastManager().add(
SystemToast.create(client, WARNING_TOAST, Text.literal(title), Text.literal(message))));
Minecraft client = Minecraft.getInstance();
//? if >=26.2 {
/*client.execute(() -> SystemToast.add(client.gui.toastManager(), WARNING_TOAST, Component.literal(title),
Component.literal(message)));
*///?} else {
client.execute(() -> client.getToastManager().addToast(
SystemToast.multiline(client, WARNING_TOAST, Component.literal(title), Component.literal(message))));
//?}
}
@Override
@@ -11,12 +11,12 @@ import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.components.SkinPreview.EntityDrawer;
//? if >=1.21.9 {
import net.minecraft.client.render.entity.EntityRenderManager;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
//?} else
//import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.state.EntityRenderState;
import net.minecraft.entity.LivingEntity;
//import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.state.EntityRenderState;
import net.minecraft.world.entity.LivingEntity;
public class EntityDrawerImpl implements EntityDrawer {
@Override
@@ -38,25 +38,25 @@ public class EntityDrawerImpl implements EntityDrawer {
renderScope.enableScissor(x1, y1, x2, y2);
Quaternionf quaternionf = (new Quaternionf()).rotateZ((float) Math.PI);
Quaternionf quaternionf2 = new Quaternionf();
float j = entity.bodyYaw;
float k = entity.getYaw();
float l = entity.getPitch();
float m = entity.lastHeadYaw;
float n = entity.headYaw;
entity.bodyYaw = 180.0F + yaw;
entity.setYaw(180.0F + yaw);
entity.setPitch(0.0F);
entity.headYaw = entity.getYaw();
entity.lastHeadYaw = entity.getYaw();
float j = entity.yBodyRot;
float k = entity.getYRot();
float l = entity.getXRot();
float m = entity.yHeadRotO;
float n = entity.yHeadRot;
entity.yBodyRot = 180.0F + yaw;
entity.setYRot(180.0F + yaw);
entity.setXRot(0.0F);
entity.yHeadRot = entity.getYRot();
entity.yHeadRotO = entity.getYRot();
float o = entity.getScale();
Vector3f vector3f = new Vector3f(0.0F, entity.getHeight() / 2.0F + scale * o, 0.0F);
Vector3f vector3f = new Vector3f(0.0F, entity.getBbHeight() / 2.0F + scale * o, 0.0F);
float p = (float) size / o;
drawEntity(renderScope, x1, y1, x2, y2, p, vector3f, quaternionf, quaternionf2, entity);
entity.bodyYaw = j;
entity.setYaw(k);
entity.setPitch(l);
entity.lastHeadYaw = m;
entity.headYaw = n;
entity.yBodyRot = j;
entity.setYRot(k);
entity.setXRot(l);
entity.yHeadRotO = m;
entity.yHeadRot = n;
renderScope.disableScissor();
}
@@ -64,13 +64,13 @@ public class EntityDrawerImpl implements EntityDrawer {
Vector3f translation, Quaternionf rotation, @Nullable Quaternionf overrideCameraAngle,
LivingEntity entity) {
//? if >=1.21.9 {
EntityRenderManager entityRenderDispatcher = SaturnClient.client.getEntityRenderDispatcher();
EntityRenderDispatcher entityRenderDispatcher = SaturnClient.client.getEntityRenderDispatcher();
//?} else
//EntityRenderDispatcher entityRenderDispatcher = SaturnClient.client.getEntityRenderDispatcher();
EntityRenderer<? super LivingEntity, ?> entityRenderer = entityRenderDispatcher.getRenderer(entity);
EntityRenderState entityRenderState = entityRenderer.getAndUpdateRenderState(entity, 1.0F);
EntityRenderState entityRenderState = entityRenderer.createRenderState(entity, 1.0F);
//? if <1.21.11
//entityRenderState.hitbox = null;
//entityRenderState.hitboxesRenderState = null;
if (renderScope instanceof RenderScopeImpl i)
i.addEntity(entityRenderState, scale, translation, rotation, overrideCameraAngle, x1, y1, x2, y2);
@@ -84,9 +84,9 @@ import org.saturnclient.saturnclient.SaturnClient;
import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.components.SkinPreview.EntityDrawer;
import net.minecraft.client.render.DiffuseLighting;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.entity.LivingEntity;
import com.mojang.blaze3d.platform.Lighting;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.world.entity.LivingEntity;
public class EntityDrawerImpl implements EntityDrawer {
// Draws the entity in the box, turned by yaw degrees (0 faces the viewer) with its head straight.
@@ -96,66 +96,66 @@ public class EntityDrawerImpl implements EntityDrawer {
float h = (float) (y1 + y2) / 2.0F;
renderScope.enableScissor(x1, y1, x2, y2);
Quaternionf quaternionf = (new Quaternionf()).rotateZ(3.1415927F);
float k = entity.bodyYaw;
float l = entity.getYaw();
float m = entity.getPitch();
float k = entity.yBodyRot;
float l = entity.getYRot();
float m = entity.getXRot();
//? if >=1.21.5
float n = entity.lastHeadYaw;
float n = entity.yHeadRotO;
//? if <1.21.5
//float n = entity.prevHeadYaw;
float o = entity.headYaw;
entity.setYaw(180.0F + yaw);
entity.bodyYaw = 180.0F + yaw;
entity.setPitch(0.0F);
entity.headYaw = entity.getYaw();
//float n = entity.yHeadRotO;
float o = entity.yHeadRot;
entity.setYRot(180.0F + yaw);
entity.yBodyRot = 180.0F + yaw;
entity.setXRot(0.0F);
entity.yHeadRot = entity.getYRot();
//? if >=1.21.5
entity.lastHeadYaw = entity.getHeadYaw();
entity.yHeadRotO = entity.getYHeadRot();
//? if <1.21.5
//entity.prevHeadYaw = entity.getHeadYaw();
//entity.yHeadRotO = entity.getYHeadRot();
entity.setCustomNameVisible(false);
float p = entity.getScale();
Vector3f vector3f = new Vector3f(0.0F, entity.getHeight() / 2.0F + f * p, 0.0F);
Vector3f vector3f = new Vector3f(0.0F, entity.getBbHeight() / 2.0F + f * p, 0.0F);
float q = (float) size / p;
drawEntity(renderScope, g, h, q, vector3f, quaternionf, null, entity);
entity.setCustomNameVisible(true);
entity.bodyYaw = k;
entity.setYaw(l);
entity.setPitch(m);
entity.yBodyRot = k;
entity.setYRot(l);
entity.setXRot(m);
//? if >=1.21.5
entity.lastHeadYaw = n;
entity.yHeadRotO = n;
//? if <1.21.5
//entity.prevHeadYaw = n;
entity.headYaw = o;
//entity.yHeadRotO = n;
entity.yHeadRot = o;
renderScope.disableScissor();
}
public static void drawEntity(RenderScope renderScope, float x, float y, float size, Vector3f vector3f,
Quaternionf quaternionf, @Nullable Quaternionf quaternionf2, LivingEntity entity) {
if (renderScope instanceof RenderScopeImpl scopeImpl) {
scopeImpl.matrices.push();
scopeImpl.matrices.pushPose();
scopeImpl.matrices.translate((double) x, (double) y, 0);
scopeImpl.matrices.scale(size, size, -size);
scopeImpl.matrices.translate(vector3f.x, vector3f.y, vector3f.z);
scopeImpl.matrices.multiply(quaternionf);
scopeImpl.matrices.mulPose(quaternionf);
scopeImpl.draw();
//? if >=1.21.5
DiffuseLighting.disableGuiDepthLighting();
Lighting.setupForFlatItems();
//? if <1.21.5
//DiffuseLighting.method_34742();
//Lighting.setupForEntityInInventory();
EntityRenderDispatcher entityRenderDispatcher = SaturnClient.client.getEntityRenderDispatcher();
entityRenderDispatcher.setRenderShadows(false);
entityRenderDispatcher.setRenderShadow(false);
scopeImpl.draw((vertexConsumers) -> {
entityRenderDispatcher.render(entity, 0.0, 0.0, 0.0, 1.0F,
scopeImpl.matrices, vertexConsumers, 15728880);
});
scopeImpl.draw();
entityRenderDispatcher.setRenderShadows(true);
entityRenderDispatcher.setRenderShadow(true);
scopeImpl.getMatrixStack().pop();
DiffuseLighting.enableGuiDepthLighting();
Lighting.setupFor3DItems();
}
}
@@ -17,7 +17,11 @@ package org.saturnclient.impl.ui;
//? if >=1.21.6 {
import java.io.Reader;
import java.util.HashMap;
//? if >=26.1
//import java.util.LinkedHashSet;
import java.util.Map;
//? if >=26.1
//import java.util.Set;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
@@ -31,88 +35,160 @@ import com.mojang.serialization.JsonOps;
import org.saturnclient.config.Config;
import org.saturnclient.saturnclient.SaturnClient;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.gl.PostEffectPipeline;
import net.minecraft.client.gl.PostEffectProcessor;
import net.minecraft.client.gl.RenderPipelines;
import net.minecraft.client.gl.SimpleFramebuffer;
import net.minecraft.client.render.DefaultFramebufferSet;
import net.minecraft.client.render.ProjectionMatrix2;
import net.minecraft.client.texture.AbstractTexture;
import net.minecraft.client.texture.TextureSetup;
import net.minecraft.client.util.Pool;
import net.minecraft.util.Identifier;
import com.mojang.blaze3d.pipeline.RenderTarget;
import net.minecraft.client.renderer.PostChainConfig;
import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.RenderPipelines;
import com.mojang.blaze3d.pipeline.TextureTarget;
import net.minecraft.client.renderer.LevelTargetBundle;
//? if >=26.2 {
/*import com.mojang.blaze3d.GpuFormat;
import net.minecraft.client.renderer.BindGroupLayouts;
*///?}
//? if >=26.1 {
/*import net.minecraft.client.renderer.Projection;
import net.minecraft.client.renderer.ProjectionMatrixBuffer;
*///?} else
import net.minecraft.client.renderer.CachedOrthoProjectionMatrixBuffer;
import net.minecraft.client.renderer.texture.AbstractTexture;
import net.minecraft.client.gui.render.TextureSetup;
import com.mojang.blaze3d.resource.CrossFrameResourcePool;
import net.minecraft.resources.Identifier;
public final class GlassRenderer {
public static final RenderPipeline PIPELINE = RenderPipeline.builder(RenderPipelines.POSITION_TEX_COLOR_SNIPPET)
.withLocation(Identifier.of("saturnclient", "pipeline/glass"))
.withFragmentShader(Identifier.of("saturnclient", "core/glass"))
public static final RenderPipeline PIPELINE = RenderPipeline.builder(RenderPipelines.GUI_TEXTURED_SNIPPET)
.withLocation(Identifier.fromNamespaceAndPath("saturnclient", "pipeline/glass"))
.withFragmentShader(Identifier.fromNamespaceAndPath("saturnclient", "core/glass"))
//? if >=26.2 {
/*.withBindGroupLayout(BindGroupLayouts.SAMPLER1)
*///?} else
.withSampler("Sampler1")
// The transforms block ends with LineWidth before 1.21.11 (see glass.fsh).
//? if <1.21.11
//.withShaderDefine("HAS_LINE_WIDTH")
// 26.3 compiles through SPIR-V and moved TextureMat up the transforms block.
//? if >=26.3
//.withShaderDefine("EXPLICIT_LOCATIONS").withShaderDefine("TEXTURE_MAT_SECOND")
.build();
private static final Identifier BLUR = Identifier.ofVanilla("post_effect/blur.json");
private static final ProjectionMatrix2 PROJECTION = new ProjectionMatrix2("saturn glass", 0.1f, 1000f, false);
private static final Identifier BLUR = Identifier.withDefaultNamespace("post_effect/blur.json");
//? if >=26.1 {
/*private static final Projection PROJECTION = new Projection();
private static final ProjectionMatrixBuffer PROJECTION_BUFFER = new ProjectionMatrixBuffer("saturn glass");
static {
// As vanilla sets up its post chains' projection; the chain sizes it when it runs.
PROJECTION.setupOrtho(0.1f, 1000f, 1f, 1f, false);
}
*///?} else
private static final CachedOrthoProjectionMatrixBuffer PROJECTION = new CachedOrthoProjectionMatrixBuffer("saturn glass", 0.1f, 1000f, false);
// For the blurs' intermediate targets, freed once unused for a few frames
private static final Pool POOL = new Pool(3);
private static final CrossFrameResourcePool POOL = new CrossFrameResourcePool(3);
// By blur strength. A blur that failed to load is kept as null, so it isn't retried every frame.
private static final Map<Integer, PostEffectProcessor> BLURS = new HashMap<>();
private static final Map<Integer, SimpleFramebuffer> BACKDROPS = new HashMap<>();
private static final Map<Integer, PostChain> BLURS = new HashMap<>();
private static final Map<Integer, TextureTarget> BACKDROPS = new HashMap<>();
private GlassRenderer() {
}
// From 26.1 the GUI is built before the frame's world is drawn, so the main framebuffer still
// holds the last frame, glass included. The copies wait until the GUI renderer is about to draw
// (GuiRendererMixin), when it holds this frame's world and panorama.
//? if >=26.1 {
/*private static final Set<Integer> PENDING = new LinkedHashSet<>();
*///?}
private static RenderTarget mainTarget() {
//? if >=26.2 {
/*return SaturnClient.client.gameRenderer.mainRenderTarget();
*///?} else
return SaturnClient.client.getMainRenderTarget();
}
// Copies the main framebuffer and blurs the copy by blur. Call once a frame for each blur, while
// the screen builds its GUI, before drawing glass with it.
public static void captureBackdrop(int blur) {
Framebuffer main = SaturnClient.client.getFramebuffer();
int width = main.textureWidth;
int height = main.textureHeight;
RenderTarget main = mainTarget();
int width = main.width;
int height = main.height;
SimpleFramebuffer backdrop = BACKDROPS.get(blur);
TextureTarget backdrop = BACKDROPS.get(blur);
if (backdrop == null) {
backdrop = new SimpleFramebuffer("Saturn glass " + blur, width, height, false);
// From 26.3 the depth format picks the depth buffer (none here); 26.2 takes a flag.
//? if >=26.3 {
/*backdrop = new TextureTarget("Saturn glass " + blur, width, height, GpuFormat.RGBA8_UNORM, null);
*///?} else if >=26.2 {
/*backdrop = new TextureTarget("Saturn glass " + blur, width, height, false, GpuFormat.RGBA8_UNORM);
*///?} else
backdrop = new TextureTarget("Saturn glass " + blur, width, height, false);
BACKDROPS.put(blur, backdrop);
} else if (backdrop.textureWidth != width || backdrop.textureHeight != height) {
} else if (backdrop.width != width || backdrop.height != height) {
backdrop.resize(width, height);
}
//? if <1.21.11
//backdrop.getColorAttachment().setTextureFilter(FilterMode.LINEAR, false);
//backdrop.getColorTexture().setTextureFilter(FilterMode.LINEAR, false);
RenderSystem.getDevice().createCommandEncoder().copyTextureToTexture(
main.getColorAttachment(), backdrop.getColorAttachment(), 0, 0, 0, 0, 0, width, height);
PostEffectProcessor processor = getBlur(blur);
if (processor != null) {
processor.render(backdrop, POOL);
//? if >=26.1 {
/*PENDING.add(blur);
}
POOL.decrementLifespan();
// Copies and blurs the backdrops the GUI asked for this frame. GuiRendererMixin calls it once the
// world and the panorama are drawn, before the GUI.
public static void blurPendingBackdrops() {
RenderTarget main = mainTarget();
for (int blur : PENDING) {
TextureTarget backdrop = BACKDROPS.get(blur);
// The GUI already refers to the backdrop's texture, so after a resize it keeps the last
// frame's until the next one.
if (backdrop != null && backdrop.width == main.width && backdrop.height == main.height) {
blurBackdrop(main, backdrop, blur);
}
}
PENDING.clear();
}
private static void blurBackdrop(RenderTarget main, TextureTarget backdrop, int blur) {
int width = main.width;
int height = main.height;
*///?}
RenderSystem.getDevice().createCommandEncoder().copyTextureToTexture(
main.getColorTexture(), backdrop.getColorTexture(), 0, 0, 0, 0, 0, width, height);
PostChain processor = getBlur(blur);
if (processor != null) {
processor.process(backdrop, POOL);
}
POOL.endFrame();
release(blur);
}
// The mask, then the copy blurred by blur, as the glass pipeline samples them
public static TextureSetup textures(AbstractTexture mask, int blur) {
GpuTextureView backdrop = BACKDROPS.get(blur).getColorAttachmentView();
GpuTextureView backdrop = BACKDROPS.get(blur).getColorTextureView();
//? if >=1.21.11
return TextureSetup.of(mask.getGlTextureView(), mask.getSampler(), backdrop, RenderSystem.getSamplerCache().get(FilterMode.LINEAR));
return TextureSetup.doubleTexture(mask.getTextureView(), mask.getSampler(), backdrop, RenderSystem.getSamplerCache().getClampToEdge(FilterMode.LINEAR));
//? if <1.21.11
//return TextureSetup.of(mask.getGlTextureView(), backdrop);
//return TextureSetup.doubleTexture(mask.getTextureView(), backdrop);
}
// Frees the copies and blurs of strengths that are no longer set, besides kept
private static void release(int kept) {
BACKDROPS.entrySet().removeIf(entry -> {
boolean unused = entry.getKey() != kept && !isSet(entry.getKey());
// The GUI already refers to this frame's pending backdrops.
//? if >=26.1
//unused &= !PENDING.contains(entry.getKey());
if (unused) {
entry.getValue().delete();
entry.getValue().destroyBuffers();
}
return unused;
});
BLURS.entrySet().removeIf(entry -> {
boolean unused = entry.getKey() != kept && !isSet(entry.getKey());
// The GUI already refers to this frame's pending backdrops.
//? if >=26.1
//unused &= !PENDING.contains(entry.getKey());
if (unused && entry.getValue() != null) {
entry.getValue().close();
}
@@ -124,7 +200,7 @@ public final class GlassRenderer {
return blur == Config.menuBlur.value || blur == Config.widgetBlur.value;
}
private static PostEffectProcessor getBlur(int blur) {
private static PostChain getBlur(int blur) {
if (!BLURS.containsKey(blur)) {
BLURS.put(blur, loadBlur(blur));
}
@@ -133,14 +209,17 @@ public final class GlassRenderer {
// Vanilla's blur, with its radius set to blur. Vanilla's own leaves it at 0, which makes the shader
// read the menu blur setting (Saturn's animated background blur while a Saturn screen is open).
private static PostEffectProcessor loadBlur(int blur) {
try (Reader reader = SaturnClient.client.getResourceManager().getResourceOrThrow(BLUR).getReader()) {
private static PostChain loadBlur(int blur) {
try (Reader reader = SaturnClient.client.getResourceManager().getResourceOrThrow(BLUR).openAsReader()) {
JsonElement json = JsonParser.parseReader(reader);
setRadius(json, blur);
PostEffectPipeline pipeline = PostEffectPipeline.CODEC.parse(JsonOps.INSTANCE, json).getOrThrow();
return PostEffectProcessor.parseEffect(pipeline, SaturnClient.client.getTextureManager(),
DefaultFramebufferSet.MAIN_ONLY, Identifier.of("saturnclient", "glass_blur_" + blur), PROJECTION);
PostChainConfig pipeline = PostChainConfig.CODEC.parse(JsonOps.INSTANCE, json).getOrThrow();
return PostChain.load(pipeline, SaturnClient.client.getTextureManager(),
//? if >=26.1 {
/*LevelTargetBundle.MAIN_TARGETS, Identifier.fromNamespaceAndPath("saturnclient", "glass_blur_" + blur), PROJECTION, PROJECTION_BUFFER);
*///?} else
LevelTargetBundle.MAIN_TARGETS, Identifier.fromNamespaceAndPath("saturnclient", "glass_blur_" + blur), PROJECTION);
} catch (Exception e) {
SaturnClient.LOGGER.error("Couldn't load the glass blur", e);
return null;
@@ -171,68 +250,68 @@ import com.mojang.blaze3d.textures.FilterMode;
import org.saturnclient.config.Config;
import org.saturnclient.saturnclient.SaturnClient;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.gl.PostEffectProcessor;
import net.minecraft.client.gl.RenderPipelines;
import net.minecraft.client.gl.SimpleFramebuffer;
import net.minecraft.client.render.DefaultFramebufferSet;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.RenderPhase;
import net.minecraft.client.util.Pool;
import net.minecraft.util.Identifier;
import com.mojang.blaze3d.pipeline.RenderTarget;
import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.RenderPipelines;
import com.mojang.blaze3d.pipeline.TextureTarget;
import net.minecraft.client.renderer.LevelTargetBundle;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderStateShard;
import com.mojang.blaze3d.resource.CrossFrameResourcePool;
import net.minecraft.resources.Identifier;
public final class GlassRenderer {
private static final RenderPipeline PIPELINE = RenderPipeline.builder(RenderPipelines.POSITION_TEX_COLOR_SNIPPET)
.withLocation(Identifier.of("saturnclient", "pipeline/glass"))
.withFragmentShader(Identifier.of("saturnclient", "core/glass_pre_1_21_6"))
private static final RenderPipeline PIPELINE = RenderPipeline.builder(RenderPipelines.GUI_TEXTURED_SNIPPET)
.withLocation(Identifier.fromNamespaceAndPath("saturnclient", "pipeline/glass"))
.withFragmentShader(Identifier.fromNamespaceAndPath("saturnclient", "core/glass_pre_1_21_6"))
.withSampler("Sampler1")
.build();
private static final Identifier BLUR = Identifier.ofVanilla("blur");
private static final Identifier BLUR = Identifier.withDefaultNamespace("blur");
// For the blur's intermediate target, freed once unused for a few frames
private static final Pool POOL = new Pool(3);
private static final CrossFrameResourcePool POOL = new CrossFrameResourcePool(3);
private static final Map<Integer, SimpleFramebuffer> BACKDROPS = new HashMap<>();
private static final Map<Integer, TextureTarget> BACKDROPS = new HashMap<>();
// By mask and blur
private static final Map<String, RenderLayer> LAYERS = new HashMap<>();
private static final Map<String, RenderType> LAYERS = new HashMap<>();
// The game behind the screen before the screen blurs it, which glass is blurred from
private static SimpleFramebuffer background;
private static TextureTarget background;
private GlassRenderer() {
}
// Saves the main framebuffer for glass. Call each frame before the screen blurs its background.
public static void saveBackground() {
background = copy(SaturnClient.client.getFramebuffer(), background, "Saturn glass background");
background = copy(SaturnClient.client.getMainRenderTarget(), background, "Saturn glass background");
}
// Copies the saved background and blurs the copy by blur. Call once a frame for each blur, before
// drawing glass with it.
public static void captureBackdrop(int blur) {
Framebuffer from = background != null ? background : SaturnClient.client.getFramebuffer();
SimpleFramebuffer backdrop = copy(from, BACKDROPS.get(blur), "Saturn glass " + blur);
RenderTarget from = background != null ? background : SaturnClient.client.getMainRenderTarget();
TextureTarget backdrop = copy(from, BACKDROPS.get(blur), "Saturn glass " + blur);
BACKDROPS.put(blur, backdrop);
PostEffectProcessor processor = SaturnClient.client.getShaderLoader().loadPostEffect(BLUR,
DefaultFramebufferSet.MAIN_ONLY);
PostChain processor = SaturnClient.client.getShaderManager().getPostChain(BLUR,
LevelTargetBundle.MAIN_TARGETS);
if (processor != null) {
processor.render(backdrop, POOL, pass -> pass.setUniform("Radius", (float) blur));
processor.process(backdrop, POOL, pass -> pass.setUniform("Radius", (float) blur));
}
POOL.decrementLifespan();
POOL.endFrame();
release(blur);
}
// Draws glass through mask with the copy blurred by blur
public static RenderLayer getLayer(Identifier mask, int blur) {
return LAYERS.computeIfAbsent(mask + " " + blur, key -> RenderLayer.of("saturn_glass", 786432, PIPELINE,
RenderLayer.MultiPhaseParameters.builder()
.texture(new RenderPhase.TextureBase(() -> {
public static RenderType getLayer(Identifier mask, int blur) {
return LAYERS.computeIfAbsent(mask + " " + blur, key -> RenderType.create("saturn_glass", 786432, PIPELINE,
RenderType.CompositeState.builder()
.setTextureState(new RenderStateShard.EmptyTextureStateShard(() -> {
RenderSystem.setShaderTexture(0,
SaturnClient.client.getTextureManager().getTexture(mask).getGlTexture());
RenderSystem.setShaderTexture(1, BACKDROPS.get(blur).getColorAttachment());
SaturnClient.client.getTextureManager().getTexture(mask).getTexture());
RenderSystem.setShaderTexture(1, BACKDROPS.get(blur).getColorTexture());
}, () -> {
}))
.build(false)));
.createCompositeState(false)));
}
// Frees the copies of strengths that are no longer set, besides kept
@@ -241,26 +320,26 @@ public final class GlassRenderer {
boolean unused = entry.getKey() != kept && entry.getKey() != Config.menuBlur.value
&& entry.getKey() != Config.widgetBlur.value;
if (unused) {
entry.getValue().delete();
entry.getValue().destroyBuffers();
}
return unused;
});
}
// Copies from into to, made or resized to match
private static SimpleFramebuffer copy(Framebuffer from, SimpleFramebuffer to, String name) {
int width = from.textureWidth;
int height = from.textureHeight;
private static TextureTarget copy(RenderTarget from, TextureTarget to, String name) {
int width = from.width;
int height = from.height;
if (to == null) {
to = new SimpleFramebuffer(name, width, height, false);
} else if (to.textureWidth != width || to.textureHeight != height) {
to = new TextureTarget(name, width, height, false);
} else if (to.width != width || to.height != height) {
to.resize(width, height);
}
to.getColorAttachment().setTextureFilter(FilterMode.LINEAR, false);
to.getColorTexture().setTextureFilter(FilterMode.LINEAR, false);
RenderSystem.getDevice().createCommandEncoder().copyTextureToTexture(
from.getColorAttachment(), to.getColorAttachment(), 0, 0, 0, 0, 0, width, height);
from.getColorTexture(), to.getColorTexture(), 0, 0, 0, 0, 0, width, height);
return to;
}
}
@@ -277,72 +356,72 @@ import com.mojang.blaze3d.systems.RenderSystem;
import org.saturnclient.config.Config;
import org.saturnclient.saturnclient.SaturnClient;
import net.minecraft.client.gl.Defines;
import net.minecraft.client.gl.Framebuffer;
import net.minecraft.client.gl.PostEffectProcessor;
import net.minecraft.client.gl.ShaderProgramKey;
import net.minecraft.client.gl.SimpleFramebuffer;
import net.minecraft.client.render.DefaultFramebufferSet;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.RenderPhase;
import net.minecraft.client.render.VertexFormat;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.client.util.Pool;
import net.minecraft.util.Identifier;
import net.minecraft.client.renderer.ShaderDefines;
import com.mojang.blaze3d.pipeline.RenderTarget;
import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.ShaderProgram;
import com.mojang.blaze3d.pipeline.TextureTarget;
import net.minecraft.client.renderer.LevelTargetBundle;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderStateShard;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.resource.CrossFrameResourcePool;
import net.minecraft.resources.Identifier;
public final class GlassRenderer {
private static final ShaderProgramKey PROGRAM = new ShaderProgramKey(Identifier.of("saturnclient", "core/glass"),
VertexFormats.POSITION_TEXTURE_COLOR, Defines.EMPTY);
private static final ShaderProgram PROGRAM = new ShaderProgram(Identifier.fromNamespaceAndPath("saturnclient", "core/glass"),
DefaultVertexFormat.POSITION_TEX_COLOR, ShaderDefines.EMPTY);
private static final Identifier BLUR = Identifier.ofVanilla("blur");
private static final Identifier BLUR = Identifier.withDefaultNamespace("blur");
// For the blur's intermediate target, freed once unused for a few frames
private static final Pool POOL = new Pool(3);
private static final CrossFrameResourcePool POOL = new CrossFrameResourcePool(3);
private static final Map<Integer, SimpleFramebuffer> BACKDROPS = new HashMap<>();
private static final Map<Integer, TextureTarget> BACKDROPS = new HashMap<>();
// By mask and blur
private static final Map<String, RenderLayer> LAYERS = new HashMap<>();
private static final Map<String, RenderType> LAYERS = new HashMap<>();
// The game behind the screen before the screen blurs it, which glass is blurred from
private static SimpleFramebuffer background;
private static TextureTarget background;
private GlassRenderer() {
}
// Saves the main framebuffer for glass. Call each frame before the screen blurs its background.
public static void saveBackground() {
background = copy(SaturnClient.client.getFramebuffer(), background);
background = copy(SaturnClient.client.getMainRenderTarget(), background);
}
// Copies the saved background and blurs the copy by blur. Call once a frame for each blur, before
// drawing glass with it.
public static void captureBackdrop(int blur) {
Framebuffer from = background != null ? background : SaturnClient.client.getFramebuffer();
SimpleFramebuffer backdrop = copy(from, BACKDROPS.get(blur));
RenderTarget from = background != null ? background : SaturnClient.client.getMainRenderTarget();
TextureTarget backdrop = copy(from, BACKDROPS.get(blur));
BACKDROPS.put(blur, backdrop);
PostEffectProcessor processor = SaturnClient.client.getShaderLoader().loadPostEffect(BLUR,
DefaultFramebufferSet.MAIN_ONLY);
PostChain processor = SaturnClient.client.getShaderManager().getPostChain(BLUR,
LevelTargetBundle.MAIN_TARGETS);
if (processor != null) {
processor.setUniforms("Radius", blur);
processor.render(backdrop, POOL);
processor.setUniform("Radius", blur);
processor.process(backdrop, POOL);
}
POOL.decrementLifespan();
POOL.endFrame();
release(blur);
SaturnClient.client.getFramebuffer().beginWrite(false);
SaturnClient.client.getMainRenderTarget().bindWrite(false);
}
// Draws glass through mask with the copy blurred by blur
public static RenderLayer getLayer(Identifier mask, int blur) {
return LAYERS.computeIfAbsent(mask + " " + blur, key -> RenderLayer.of("saturn_glass",
VertexFormats.POSITION_TEXTURE_COLOR, VertexFormat.DrawMode.QUADS, 786432,
RenderLayer.MultiPhaseParameters.builder()
.texture(new RenderPhase.TextureBase(() -> {
public static RenderType getLayer(Identifier mask, int blur) {
return LAYERS.computeIfAbsent(mask + " " + blur, key -> RenderType.create("saturn_glass",
DefaultVertexFormat.POSITION_TEX_COLOR, VertexFormat.Mode.QUADS, 786432,
RenderType.CompositeState.builder()
.setTextureState(new RenderStateShard.EmptyTextureStateShard(() -> {
RenderSystem.setShaderTexture(0, mask);
RenderSystem.setShaderTexture(1, BACKDROPS.get(blur).getColorAttachment());
RenderSystem.setShaderTexture(1, BACKDROPS.get(blur).getColorTextureId());
}, () -> {
}))
.program(new RenderPhase.ShaderProgram(PROGRAM))
.transparency(RenderPhase.TRANSLUCENT_TRANSPARENCY)
.build(false)));
.setShaderState(new RenderStateShard.ShaderStateShard(PROGRAM))
.setTransparencyState(RenderStateShard.TRANSLUCENT_TRANSPARENCY)
.createCompositeState(false)));
}
// Frees the copies of strengths that are no longer set, besides kept
@@ -351,29 +430,29 @@ public final class GlassRenderer {
boolean unused = entry.getKey() != kept && entry.getKey() != Config.menuBlur.value
&& entry.getKey() != Config.widgetBlur.value;
if (unused) {
entry.getValue().delete();
entry.getValue().destroyBuffers();
}
return unused;
});
}
// Copies from into to, made or resized to match
private static SimpleFramebuffer copy(Framebuffer from, SimpleFramebuffer to) {
int width = from.textureWidth;
int height = from.textureHeight;
private static TextureTarget copy(RenderTarget from, TextureTarget to) {
int width = from.width;
int height = from.height;
if (to == null) {
to = new SimpleFramebuffer(width, height, false);
} else if (to.textureWidth != width || to.textureHeight != height) {
to = new TextureTarget(width, height, false);
} else if (to.width != width || to.height != height) {
to.resize(width, height);
}
to.setTexFilter(GL11.GL_LINEAR);
to.setFilterMode(GL11.GL_LINEAR);
GlStateManager._glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, from.fbo);
GlStateManager._glBindFramebuffer(GL30.GL_DRAW_FRAMEBUFFER, to.fbo);
GlStateManager._glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, from.frameBufferId);
GlStateManager._glBindFramebuffer(GL30.GL_DRAW_FRAMEBUFFER, to.frameBufferId);
GlStateManager._glBlitFrameBuffer(0, 0, width, height, 0, 0, width, height, GL11.GL_COLOR_BUFFER_BIT,
GL11.GL_NEAREST);
SaturnClient.client.getFramebuffer().beginWrite(false);
SaturnClient.client.getMainRenderTarget().bindWrite(false);
return to;
}
}
@@ -28,32 +28,32 @@ import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.resources.Fonts;
import org.saturnclient.ui.resources.SvgTexture;
import net.minecraft.client.gl.RenderPipelines;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.ScreenRect;
import net.minecraft.client.gui.render.state.ColoredQuadGuiElementRenderState;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.navigation.ScreenRectangle;
import net.minecraft.client.gui.render.state.ColoredRectangleRenderState;
import net.minecraft.client.gui.render.state.GuiRenderState;
import net.minecraft.client.gui.render.state.ItemGuiElementRenderState;
import net.minecraft.client.gui.render.state.TextGuiElementRenderState;
import net.minecraft.client.gui.render.state.TexturedQuadGuiElementRenderState;
import net.minecraft.client.gui.render.state.special.EntityGuiElementRenderState;
import net.minecraft.client.render.entity.state.EntityRenderState;
import net.minecraft.client.gui.render.state.GuiItemRenderState;
import net.minecraft.client.gui.render.state.GuiTextRenderState;
import net.minecraft.client.gui.render.state.BlitRenderState;
import net.minecraft.client.gui.render.state.pip.GuiEntityRenderState;
import net.minecraft.client.renderer.entity.state.EntityRenderState;
//? if >=1.21.7 {
import net.minecraft.client.render.item.KeyedItemRenderState;
import net.minecraft.client.renderer.item.TrackingItemStackRenderState;
//?} else
//import net.minecraft.client.render.item.ItemRenderState;
import net.minecraft.client.texture.AbstractTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.TextureSetup;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemDisplayContext;
import net.minecraft.item.ItemStack;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.util.crash.CrashException;
import net.minecraft.util.crash.CrashReport;
import net.minecraft.util.crash.CrashReportSection;
import net.minecraft.world.World;
//import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.texture.AbstractTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.gui.render.TextureSetup;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.ReportedException;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.world.level.Level;
public class RenderScopeImpl implements RenderScope {
@@ -65,8 +65,8 @@ public class RenderScopeImpl implements RenderScope {
// The glass blurs made for this scope's frame
private final Set<Integer> capturedBlurs = new HashSet<>();
public RenderScopeImpl(DrawContext context) {
this(context.getMatrices(), ((DrawContextAccessor) (Object) context).getState());
public RenderScopeImpl(GuiGraphics context) {
this(context.pose(), ((DrawContextAccessor) (Object) context).getState());
}
public RenderScopeImpl(Matrix3x2fStack matrices, GuiRenderState state) {
@@ -95,10 +95,10 @@ public class RenderScopeImpl implements RenderScope {
@Override
public void fill(int x1, int y1, int x2, int y2, int color) {
this.state.addSimpleElement(
new ColoredQuadGuiElementRenderState(
this.state.submitGuiElement(
new ColoredRectangleRenderState(
RenderPipelines.GUI,
TextureSetup.empty(),
TextureSetup.noTexture(),
new Matrix3x2f(this.matrices.stack),
x1, y1, x2, y2, color, color,
this.scissorStack.peekLast()));
@@ -149,10 +149,10 @@ public class RenderScopeImpl implements RenderScope {
matrices.translate(x, y + (lineIndex * Fonts.getHeight()));
matrices.scale(scale, scale);
this.state.addText(
new TextGuiElementRenderState(
SaturnClient.client.textRenderer,
((Text) Fonts.setFont(line, font)).asOrderedText(),
this.state.submitText(
new GuiTextRenderState(
SaturnClient.client.font,
((Component) Fonts.setFont(line, font)).getVisualOrderText(),
new Matrix3x2f(this.matrices.stack),
0, font == 0 ? 1 : 8,
//? if >=1.21.11 {
@@ -168,12 +168,12 @@ public class RenderScopeImpl implements RenderScope {
@Override
public int getScaledWindowWidth() {
return SaturnClient.client.getWindow().getScaledWidth();
return SaturnClient.client.getWindow().getGuiScaledWidth();
}
@Override
public int getScaledWindowHeight() {
return SaturnClient.client.getWindow().getScaledHeight();
return SaturnClient.client.getWindow().getGuiScaledHeight();
}
// Texture rendering
@@ -217,17 +217,17 @@ public class RenderScopeImpl implements RenderScope {
}
GpuTextureView gpuTextureView = SaturnClient.client.getTextureManager()
.getTexture(sprite).getGlTextureView();
.getTexture(sprite).getTextureView();
//? if >=1.21.11
AbstractTexture abstractTexture = SaturnClient.client.getTextureManager().getTexture(sprite);
this.state.addSimpleElement(new TexturedQuadGuiElementRenderState(
this.state.submitGuiElement(new BlitRenderState(
RenderPipelines.GUI_TEXTURED,
//? if >=1.21.11 {
TextureSetup.of(gpuTextureView, abstractTexture.getSampler()),
TextureSetup.singleTexture(gpuTextureView, abstractTexture.getSampler()),
//?} else
//TextureSetup.withoutGlTexture(gpuTextureView),
//TextureSetup.singleTexture(gpuTextureView),
new Matrix3x2f(this.matrices.stack),
x1, y1, x2, y2, u1, u2, v1, v2, color,
this.scissorStack.peekLast()));
@@ -244,7 +244,7 @@ public class RenderScopeImpl implements RenderScope {
}
AbstractTexture maskTexture = SaturnClient.client.getTextureManager().getTexture((Identifier) (Object) mask);
this.state.addSimpleElement(new TexturedQuadGuiElementRenderState(
this.state.submitGuiElement(new BlitRenderState(
GlassRenderer.PIPELINE,
GlassRenderer.textures(maskTexture, blur),
new Matrix3x2f(this.matrices.stack),
@@ -255,7 +255,7 @@ public class RenderScopeImpl implements RenderScope {
// Scissor management
@Override
public void enableScissor(int x1, int y1, int x2, int y2) {
ScreenRect rect = new ScreenRect(x1, y1, x2 - x1, y2 - y1).transform(this.matrices.stack);
ScreenRectangle rect = new ScreenRectangle(x1, y1, x2 - x1, y2 - y1).transformAxisAligned(this.matrices.stack);
scissorStack.push(rect);
}
@@ -270,12 +270,12 @@ public class RenderScopeImpl implements RenderScope {
}
public static class ScissorStack {
private final Deque<ScreenRect> stack = new ArrayDeque<>();
private final Deque<ScreenRectangle> stack = new ArrayDeque<>();
public ScreenRect push(ScreenRect rect) {
ScreenRect last = stack.peekLast();
public ScreenRectangle push(ScreenRectangle rect) {
ScreenRectangle last = stack.peekLast();
if (last != null) {
ScreenRect intersection = Objects.requireNonNullElse(rect.intersection(last), ScreenRect.empty());
ScreenRectangle intersection = Objects.requireNonNullElse(rect.intersection(last), ScreenRectangle.empty());
stack.addLast(intersection);
return intersection;
} else {
@@ -285,7 +285,7 @@ public class RenderScopeImpl implements RenderScope {
}
@Nullable
public ScreenRect pop() {
public ScreenRectangle pop() {
if (stack.isEmpty())
throw new IllegalStateException("Scissor stack underflow");
stack.removeLast();
@@ -293,48 +293,51 @@ public class RenderScopeImpl implements RenderScope {
}
@Nullable
public ScreenRect peekLast() {
public ScreenRectangle peekLast() {
return stack.peekLast();
}
public boolean contains(int x, int y) {
return stack.isEmpty() || stack.peekLast().contains(x, y);
return stack.isEmpty() || stack.peekLast().containsPoint(x, y);
}
}
// Item rendering
@Override
public void drawItem(ItemStackRef stack, int x, int y) {
drawItem(null, SaturnClient.client.world, stack, x, y, 0);
drawItem(null, SaturnClient.client.level, stack, x, y, 0);
}
private void drawItem(@Nullable LivingEntity entity, @Nullable World world, ItemStackRef stack, int x, int y,
private void drawItem(@Nullable LivingEntity entity, @Nullable Level world, ItemStackRef stack, int x, int y,
int seed) {
drawItem(entity, world, (ItemStack) (Object) stack, x, y, seed, 0);
}
private void drawItem(@Nullable LivingEntity entity, @Nullable World world, ItemStack stack, int x, int y, int seed,
private void drawItem(@Nullable LivingEntity entity, @Nullable Level world, ItemStack stack, int x, int y, int seed,
int z) {
if (!stack.isEmpty()) {
//? if >=1.21.7 {
KeyedItemRenderState keyedItemRenderState = new KeyedItemRenderState();
TrackingItemStackRenderState keyedItemRenderState = new TrackingItemStackRenderState();
//?} else
//ItemRenderState keyedItemRenderState = new ItemRenderState();
SaturnClient.client.getItemModelManager().clearAndUpdate(keyedItemRenderState, stack,
//ItemStackRenderState keyedItemRenderState = new ItemStackRenderState();
SaturnClient.client.getItemModelResolver().updateForTopItem(keyedItemRenderState, stack,
ItemDisplayContext.GUI, world,
entity, seed);
try {
this.state.addItem(new ItemGuiElementRenderState(stack.getItem().getName().toString(),
//? if >=26.1 {
/*this.state.submitItem(new GuiItemRenderState(
*///?} else
this.state.submitItem(new GuiItemRenderState(stack.getItem().getName().toString(),
new Matrix3x2f(this.matrices.stack), keyedItemRenderState, x, y,
this.scissorStack.peekLast()));
} catch (Throwable throwable) {
CrashReport crashReport = CrashReport.create(throwable, "Rendering item");
CrashReportSection crashReportSection = crashReport.addElement("Item being rendered");
crashReportSection.add("Item Type", () -> String.valueOf(stack.getItem()));
crashReportSection.add("Item Components", () -> String.valueOf(stack.getComponents()));
crashReportSection.add("Item Foil", () -> String.valueOf(stack.hasGlint()));
throw new CrashException(crashReport);
CrashReport crashReport = CrashReport.forThrowable(throwable, "Rendering item");
CrashReportCategory crashReportSection = crashReport.addCategory("Item being rendered");
crashReportSection.setDetail("Item Type", () -> String.valueOf(stack.getItem()));
crashReportSection.setDetail("Item Components", () -> String.valueOf(stack.getComponents()));
crashReportSection.setDetail("Item Foil", () -> String.valueOf(stack.hasFoil()));
throw new ReportedException(crashReport);
}
}
}
@@ -346,12 +349,12 @@ public class RenderScopeImpl implements RenderScope {
@Override
public void drawSpriteStretched(SpriteRef sprite, int x, int y, int width, int height, int color) {
Sprite mcSprite = (Sprite) sprite;
TextureAtlasSprite mcSprite = (TextureAtlasSprite) sprite;
if (color == 0 || width == 0 || height == 0)
return;
drawTexturedQuad(mcSprite.getAtlasId(), x, x + width, y, y + height,
mcSprite.getMinU(), mcSprite.getMaxU(), mcSprite.getMinV(), mcSprite.getMaxV(), color);
drawTexturedQuad(mcSprite.atlasLocation(), x, x + width, y, y + height,
mcSprite.getU0(), mcSprite.getU1(), mcSprite.getV0(), mcSprite.getV1(), color);
}
@Override
@@ -382,7 +385,7 @@ public class RenderScopeImpl implements RenderScope {
float adjustedScale = scale * scaleX; // apply matrix scale to entity scale too
this.state.addSpecialElement(new EntityGuiElementRenderState(entityState, translation, rotation,
this.state.submitPicturesInPictureState(new GuiEntityRenderState(entityState, translation, rotation,
overrideCameraAngle, adjustedX1, adjustedY1, adjustedX2, adjustedY2, adjustedScale,
this.scissorStack.peekLast()));
}
@@ -410,57 +413,57 @@ import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.resources.Fonts;
import org.saturnclient.ui.resources.SvgTexture;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.font.TextRenderer.TextLayerType;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.ScreenRect;
import net.minecraft.client.render.DiffuseLighting;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.ItemRenderState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.Window;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.Font.DisplayMode;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.navigation.ScreenRectangle;
import com.mojang.blaze3d.platform.Lighting;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.renderer.RenderType;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.world.entity.LivingEntity;
//? if >=1.21.5
import net.minecraft.item.ItemDisplayContext;
import net.minecraft.world.item.ItemDisplayContext;
//? if <1.21.5
//import net.minecraft.item.ModelTransformationMode;
import net.minecraft.item.ItemStack;
//import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.util.crash.CrashException;
import net.minecraft.util.crash.CrashReport;
import net.minecraft.util.crash.CrashReportSection;
import net.minecraft.world.World;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.ReportedException;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.world.level.Level;
public class RenderScopeImpl implements RenderScope {
// ----------------------------
// Fields
// ----------------------------
public MatrixStack matrices;
public VertexConsumerProvider.Immediate vertexConsumers;
public PoseStack matrices;
public MultiBufferSource.BufferSource vertexConsumers;
private ScissorStack scissorStack = new ScissorStack();
private int opacity = 255 << 24;
// The glass blurs made for this scope's frame
private final Set<Integer> capturedBlurs = new HashSet<>();
private final ItemRenderState itemRenderState;
private final ItemStackRenderState itemRenderState;
// ----------------------------
// Constructors
// ----------------------------
public RenderScopeImpl(DrawContext context) {
this(context.getMatrices(), ((DrawContextAccessor) context).getVertexConsumers());
public RenderScopeImpl(GuiGraphics context) {
this(context.pose(), ((DrawContextAccessor) context).getVertexConsumers());
}
public RenderScopeImpl(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers) {
public RenderScopeImpl(PoseStack matrices, MultiBufferSource.BufferSource vertexConsumers) {
this.matrices = matrices;
this.vertexConsumers = vertexConsumers;
this.scissorStack = new ScissorStack();
this.itemRenderState = new ItemRenderState();
this.itemRenderState = new ItemStackRenderState();
}
// ----------------------------
@@ -492,22 +495,22 @@ public class RenderScopeImpl implements RenderScope {
// ----------------------------
@Override
public void draw() {
this.vertexConsumers.draw();
this.vertexConsumers.endBatch();
}
@Override
public int getScaledWindowWidth() {
return SaturnClient.client.getWindow().getScaledWidth();
return SaturnClient.client.getWindow().getGuiScaledWidth();
}
@Override
public int getScaledWindowHeight() {
return SaturnClient.client.getWindow().getScaledHeight();
return SaturnClient.client.getWindow().getGuiScaledHeight();
}
public void draw(Consumer<VertexConsumerProvider> drawer) {
public void draw(Consumer<MultiBufferSource> drawer) {
drawer.accept(this.vertexConsumers);
this.vertexConsumers.draw();
this.vertexConsumers.endBatch();
}
// ----------------------------
@@ -519,7 +522,7 @@ public class RenderScopeImpl implements RenderScope {
return;
color = getColor(color);
Matrix4f matrix4f = this.matrices.peek().getPositionMatrix();
Matrix4f matrix4f = this.matrices.last().pose();
int x1 = x;
int x2 = x + width;
@@ -537,11 +540,11 @@ public class RenderScopeImpl implements RenderScope {
y2 = tmp;
}
VertexConsumer vertexConsumer = this.vertexConsumers.getBuffer(RenderLayer.getGui());
vertexConsumer.vertex(matrix4f, x1, y1, 0).color(color);
vertexConsumer.vertex(matrix4f, x1, y2, 0).color(color);
vertexConsumer.vertex(matrix4f, x2, y2, 0).color(color);
vertexConsumer.vertex(matrix4f, x2, y1, 0).color(color);
VertexConsumer vertexConsumer = this.vertexConsumers.getBuffer(RenderType.gui());
vertexConsumer.addVertex(matrix4f, x1, y1, 0).setColor(color);
vertexConsumer.addVertex(matrix4f, x1, y2, 0).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y2, 0).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y1, 0).setColor(color);
}
@Override
@@ -550,15 +553,15 @@ public class RenderScopeImpl implements RenderScope {
}
public void fill(int x1, int y1, int x2, int y2, int z, int color) {
fill(RenderLayer.getGui(), x1, y1, x2, y2, z, color);
fill(RenderType.gui(), x1, y1, x2, y2, z, color);
}
public void fill(RenderLayer layer, int x1, int y1, int x2, int y2, int color) {
public void fill(RenderType layer, int x1, int y1, int x2, int y2, int color) {
fill(layer, x1, y1, x2, y2, 0, color);
}
public void fill(RenderLayer layer, int x1, int y1, int x2, int y2, int z, int color) {
Matrix4f matrix4f = this.matrices.peek().getPositionMatrix();
public void fill(RenderType layer, int x1, int y1, int x2, int y2, int z, int color) {
Matrix4f matrix4f = this.matrices.last().pose();
if (x1 < x2) {
int tmp = x1;
x1 = x2;
@@ -571,10 +574,10 @@ public class RenderScopeImpl implements RenderScope {
}
VertexConsumer vertexConsumer = this.vertexConsumers.getBuffer(layer);
vertexConsumer.vertex(matrix4f, x1, y1, z).color(color);
vertexConsumer.vertex(matrix4f, x1, y2, z).color(color);
vertexConsumer.vertex(matrix4f, x2, y2, z).color(color);
vertexConsumer.vertex(matrix4f, x2, y1, z).color(color);
vertexConsumer.addVertex(matrix4f, x1, y1, z).setColor(color);
vertexConsumer.addVertex(matrix4f, x1, y2, z).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y2, z).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y1, z).setColor(color);
}
@Override
@@ -603,13 +606,13 @@ public class RenderScopeImpl implements RenderScope {
int i = 0;
for (String line : text.split("\n")) {
color = getColor(color);
matrices.push();
matrices.pushPose();
matrices.translate(x, y + i * Fonts.getHeight(), 0);
matrices.scale(scale, scale, 1.0f);
TextRenderer textRenderer = SaturnClient.client.textRenderer;
textRenderer.draw((Text) Fonts.setFont(line, font), 0, font == 0 ? 1 : 7, color, false,
matrices.peek().getPositionMatrix(), vertexConsumers, TextLayerType.NORMAL, 0, 15728880);
matrices.pop();
Font textRenderer = SaturnClient.client.font;
textRenderer.drawInBatch((Component) Fonts.setFont(line, font), 0, font == 0 ? 1 : 7, color, false,
matrices.last().pose(), vertexConsumers, DisplayMode.NORMAL, 0, 15728880);
matrices.popPose();
i++;
}
}
@@ -648,12 +651,12 @@ public class RenderScopeImpl implements RenderScope {
@Override
public void drawSpriteStretched(SpriteRef saturnSprite, int x, int y, int width, int height, int color) {
Sprite sprite = (Sprite) saturnSprite;
TextureAtlasSprite sprite = (TextureAtlasSprite) saturnSprite;
if (color == 0)
return;
if (width != 0 && height != 0) {
drawTexturedQuad(sprite.getAtlasId(), x, x + width, y, y + height,
sprite.getMinU(), sprite.getMaxU(), sprite.getMinV(), sprite.getMaxV(), color);
drawTexturedQuad(sprite.atlasLocation(), x, x + width, y, y + height,
sprite.getU0(), sprite.getU1(), sprite.getV0(), sprite.getV1(), color);
}
}
@@ -672,18 +675,18 @@ public class RenderScopeImpl implements RenderScope {
y2 *= 4;
color = getColor(color);
matrices.push();
matrices.pushPose();
matrices.scale(0.25f, 0.25f, 1.0f);
//? if <1.21.5
//RenderSystem.setShaderTexture(0, sprite);
RenderLayer renderLayer = RenderLayer.getGuiTextured(sprite);
Matrix4f matrix4f = matrices.peek().getPositionMatrix();
RenderType renderLayer = RenderType.guiTextured(sprite);
Matrix4f matrix4f = matrices.last().pose();
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(renderLayer);
vertexConsumer.vertex(matrix4f, x1, y1, 0).texture(u1, v1).color(color);
vertexConsumer.vertex(matrix4f, x1, y2, 0).texture(u1, v2).color(color);
vertexConsumer.vertex(matrix4f, x2, y2, 0).texture(u2, v2).color(color);
vertexConsumer.vertex(matrix4f, x2, y1, 0).texture(u2, v1).color(color);
matrices.pop();
vertexConsumer.addVertex(matrix4f, x1, y1, 0).setUv(u1, v1).setColor(color);
vertexConsumer.addVertex(matrix4f, x1, y2, 0).setUv(u1, v2).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y2, 0).setUv(u2, v2).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y1, 0).setUv(u2, v1).setColor(color);
matrices.popPose();
}
@Override
@@ -702,15 +705,15 @@ public class RenderScopeImpl implements RenderScope {
int y1 = y * 4;
int y2 = (y + height) * 4;
matrices.push();
matrices.pushPose();
matrices.scale(0.25f, 0.25f, 1.0f);
Matrix4f matrix4f = matrices.peek().getPositionMatrix();
Matrix4f matrix4f = matrices.last().pose();
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(GlassRenderer.getLayer((Identifier) (Object) mask, blur));
vertexConsumer.vertex(matrix4f, x1, y1, 0).texture(0, 0).color(color);
vertexConsumer.vertex(matrix4f, x1, y2, 0).texture(0, 1).color(color);
vertexConsumer.vertex(matrix4f, x2, y2, 0).texture(1, 1).color(color);
vertexConsumer.vertex(matrix4f, x2, y1, 0).texture(1, 0).color(color);
matrices.pop();
vertexConsumer.addVertex(matrix4f, x1, y1, 0).setUv(0, 0).setColor(color);
vertexConsumer.addVertex(matrix4f, x1, y2, 0).setUv(0, 1).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y2, 0).setUv(1, 1).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y1, 0).setUv(1, 0).setColor(color);
matrices.popPose();
}
// ----------------------------
@@ -718,55 +721,55 @@ public class RenderScopeImpl implements RenderScope {
// ----------------------------
@Override
public void drawItem(ItemStackRef item, int x, int y) {
drawItem(SaturnClient.client.player, SaturnClient.client.world, item, x, y, 0);
drawItem(SaturnClient.client.player, SaturnClient.client.level, item, x, y, 0);
}
private void drawItem(@Nullable LivingEntity entity, @Nullable World world, ItemStackRef stack, int x, int y,
private void drawItem(@Nullable LivingEntity entity, @Nullable Level world, ItemStackRef stack, int x, int y,
int seed) {
drawItem(entity, world, (ItemStack) (Object) stack, x, y, seed, 0);
}
private void drawItem(@Nullable LivingEntity entity, @Nullable World world, ItemStack stack, int x, int y, int seed,
private void drawItem(@Nullable LivingEntity entity, @Nullable Level world, ItemStack stack, int x, int y, int seed,
int z) {
if (stack.isEmpty())
return;
//? if >=1.21.5
SaturnClient.client.getItemModelManager().update(itemRenderState, stack, ItemDisplayContext.GUI, world, entity, seed);
SaturnClient.client.getItemModelResolver().appendItemLayers(itemRenderState, stack, ItemDisplayContext.GUI, world, entity, seed);
//? if >=1.21.5
SaturnClient.client.getItemModelManager().clearAndUpdate(this.itemRenderState, stack, ItemDisplayContext.GUI, world, entity, seed);
SaturnClient.client.getItemModelResolver().updateForTopItem(this.itemRenderState, stack, ItemDisplayContext.GUI, world, entity, seed);
//? if <1.21.5
//SaturnClient.client.getItemModelManager().update(itemRenderState, stack, ModelTransformationMode.GUI, false, world, entity, seed);
//SaturnClient.client.getItemModelResolver().updateForTopItem(itemRenderState, stack, ItemDisplayContext.GUI, false, world, entity, seed);
this.matrices.push();
this.matrices.pushPose();
//? if >=1.21.5
this.matrices.translate((float) (x + 8), (float) (y + 8), (float) (150 + z));
//? if <1.21.5
//this.matrices.translate(x + 8, y + 8, 150 + (itemRenderState.hasDepth() ? z : 0));
//this.matrices.translate(x + 8, y + 8, 150 + (itemRenderState.isGui3d() ? z : 0));
try {
this.matrices.scale(16.0F, -16.0F, 16.0F);
boolean bl = !this.itemRenderState.isSideLit();
boolean bl = !this.itemRenderState.usesBlockLight();
if (bl) {
this.draw();
DiffuseLighting.disableGuiDepthLighting();
Lighting.setupForFlatItems();
}
this.itemRenderState.render(this.matrices, this.vertexConsumers, 15728880, OverlayTexture.DEFAULT_UV);
this.itemRenderState.render(this.matrices, this.vertexConsumers, 15728880, OverlayTexture.NO_OVERLAY);
this.draw();
if (bl) {
DiffuseLighting.enableGuiDepthLighting();
Lighting.setupFor3DItems();
}
} catch (Throwable throwable) {
CrashReport crashReport = CrashReport.create(throwable, "Rendering item");
CrashReportSection crashReportSection = crashReport.addElement("Item being rendered");
crashReportSection.add("Item Type", () -> String.valueOf(stack.getItem()));
crashReportSection.add("Item Components", () -> String.valueOf(stack.getComponents()));
crashReportSection.add("Item Foil", () -> String.valueOf(stack.hasGlint()));
throw new CrashException(crashReport);
CrashReport crashReport = CrashReport.forThrowable(throwable, "Rendering item");
CrashReportCategory crashReportSection = crashReport.addCategory("Item being rendered");
crashReportSection.setDetail("Item Type", () -> String.valueOf(stack.getItem()));
crashReportSection.setDetail("Item Components", () -> String.valueOf(stack.getComponents()));
crashReportSection.setDetail("Item Foil", () -> String.valueOf(stack.hasFoil()));
throw new ReportedException(crashReport);
}
this.matrices.pop();
this.matrices.popPose();
}
// ----------------------------
@@ -774,8 +777,8 @@ public class RenderScopeImpl implements RenderScope {
// ----------------------------
@Override
public void enableScissor(int x1, int y1, int x2, int y2) {
ScreenRect screenRect = new ScreenRect(x1, y1, x2 - x1, y2 - y1)
.transform(matrices.peek().getPositionMatrix());
ScreenRectangle screenRect = new ScreenRectangle(x1, y1, x2 - x1, y2 - y1)
.transformAxisAligned(matrices.last().pose());
setScissor(scissorStack.push(screenRect));
}
@@ -789,15 +792,15 @@ public class RenderScopeImpl implements RenderScope {
return scissorStack.containsPoint(x, y);
}
private void setScissor(@Nullable ScreenRect rect) {
private void setScissor(@Nullable ScreenRectangle rect) {
draw();
if (rect != null) {
Window window = SaturnClient.client.getWindow();
int framebufferHeight = window.getFramebufferHeight();
double scaleFactor = window.getScaleFactor();
int framebufferHeight = window.getHeight();
double scaleFactor = window.getGuiScale();
RenderSystem.enableScissor(
(int) (rect.getLeft() * scaleFactor),
(int) (framebufferHeight - rect.getBottom() * scaleFactor),
(int) (rect.left() * scaleFactor),
(int) (framebufferHeight - rect.bottom() * scaleFactor),
Math.max(0, (int) (rect.width() * scaleFactor)),
Math.max(0, (int) (rect.height() * scaleFactor)));
} else {
@@ -806,13 +809,13 @@ public class RenderScopeImpl implements RenderScope {
}
static class ScissorStack {
private final Deque<ScreenRect> stack = new ArrayDeque<>();
private final Deque<ScreenRectangle> stack = new ArrayDeque<>();
public ScreenRect push(ScreenRect p_281812_) {
ScreenRect screenrectangle = this.stack.peekLast();
public ScreenRectangle push(ScreenRectangle p_281812_) {
ScreenRectangle screenrectangle = this.stack.peekLast();
if (screenrectangle != null) {
ScreenRect screenrectangle1 = Objects.requireNonNullElse(p_281812_.intersection(screenrectangle),
ScreenRect.empty());
ScreenRectangle screenrectangle1 = Objects.requireNonNullElse(p_281812_.intersection(screenrectangle),
ScreenRectangle.empty());
this.stack.addLast(screenrectangle1);
return screenrectangle1;
} else {
@@ -822,7 +825,7 @@ public class RenderScopeImpl implements RenderScope {
}
@Nullable
public ScreenRect pop() {
public ScreenRectangle pop() {
if (this.stack.isEmpty()) {
throw new IllegalStateException("Scissor stack underflow");
} else {
@@ -832,7 +835,7 @@ public class RenderScopeImpl implements RenderScope {
}
public boolean containsPoint(int p_329411_, int p_333404_) {
return this.stack.isEmpty() ? true : this.stack.peek().contains(p_329411_, p_333404_);
return this.stack.isEmpty() ? true : this.stack.peek().containsPoint(p_329411_, p_333404_);
}
}
}
@@ -4,71 +4,80 @@ import java.time.Duration;
import java.time.Instant;
import org.saturnclient.config.Config;
import org.saturnclient.impl.provider.Keys;
import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.SaturnScreen;
import org.saturnclient.ui.SaturnScreen.ScreenProvider;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
//? if >=1.21.9
import net.minecraft.client.gui.Click;
import net.minecraft.client.gui.CubeMapRenderer;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.RotatingCubeMapRenderer;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.input.MouseButtonEvent;
import net.minecraft.client.renderer.CubeMap;
import net.minecraft.client.gui.GuiGraphics;
//? if >=26.1 {
/*import net.minecraft.client.renderer.Panorama;
*///?} else
import net.minecraft.client.renderer.PanoramaRenderer;
import net.minecraft.client.gui.screens.Screen;
//? if >=1.21.6 {
import net.minecraft.client.texture.CubemapTexture;
import net.minecraft.client.renderer.texture.CubeMapTexture;
//?} else {
/*import net.minecraft.client.texture.ResourceTexture;
import net.minecraft.client.texture.TextureManager;
/*import net.minecraft.client.renderer.texture.SimpleTexture;
import net.minecraft.client.renderer.texture.TextureManager;
*///?}
//? if >=1.21.9
import net.minecraft.client.input.KeyInput;
import net.minecraft.client.input.KeyEvent;
//? if <1.21.6 {
/*import net.minecraft.client.gl.PostEffectProcessor;
import net.minecraft.client.render.DefaultFramebufferSet;
import net.minecraft.client.util.Pool;
/*import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.LevelTargetBundle;
import com.mojang.blaze3d.resource.CrossFrameResourcePool;
*///?}
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
public class SaturnScreenFabric extends Screen implements ScreenProvider {
protected static final Identifier PANORAMA = Identifier.of("saturnclient",
protected static final Identifier PANORAMA = Identifier.fromNamespaceAndPath("saturnclient",
"textures/gui/title/background/panorama");
protected static final CubeMapRenderer PANORAMA_RENDERER = new CubeMapRenderer(PANORAMA);
public static final CubeMap PANORAMA_RENDERER = new CubeMap(PANORAMA);
public static final RotatingCubeMapRenderer ROTATING_PANORAMA_RENDERER;
// From 26.1 vanilla draws the panorama from its own cube map; GuiRendererMixin swaps in Saturn's.
//? if >=26.1 {
/*public static final Panorama ROTATING_PANORAMA_RENDERER = new Panorama();
*///?} else {
public static final PanoramaRenderer ROTATING_PANORAMA_RENDERER;
static {
ROTATING_PANORAMA_RENDERER = new RotatingCubeMapRenderer(PANORAMA_RENDERER);
ROTATING_PANORAMA_RENDERER = new PanoramaRenderer(PANORAMA_RENDERER);
}
//?}
//? if <1.21.6
//private final Pool pool = new Pool(3);
//private final CrossFrameResourcePool pool = new CrossFrameResourcePool(3);
public final SaturnScreen screen;
/** Whether the panorama's textures are loaded; it isn't drawn before (e.g. under the splash). */
private static volatile boolean panoramaReady = false;
public static void preload(MinecraftClient client) {
public static void preload(Minecraft client) {
//? if >=1.21.6 {
// From 1.21.6 CubeMapRenderer draws from one cube map texture made of panorama_0..5.png.
// CubeMapRenderer.registerTextures only stores it for the next resource reload, which has
// already happened by now, so register it through the overload that loads it right away.
client.getTextureManager().registerTexture(PANORAMA, new CubemapTexture(PANORAMA));
client.getTextureManager().registerAndLoad(PANORAMA, new CubeMapTexture(PANORAMA));
//?} else {
/*TextureManager textureManager = client.getTextureManager();
for (int i = 0; i < 6; i++) {
String var10001 = PANORAMA.getPath();
Identifier tex = PANORAMA.withPath(var10001 + "_" + i + ".png");
ResourceTexture resourceTexture = new ResourceTexture(tex);
textureManager.registerTexture(tex, resourceTexture);
SimpleTexture resourceTexture = new SimpleTexture(tex);
textureManager.registerAndLoad(tex, resourceTexture);
}
*///?}
panoramaReady = true;
}
public SaturnScreenFabric(SaturnScreen screen) {
super(Text.literal(screen.title));
super(Component.literal(screen.title));
screen.provider = this;
this.screen = screen;
}
@@ -81,7 +90,10 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
//? if <1.21.6
//@SuppressWarnings("deprecation")
@Override
public void render(DrawContext context, int mouseX, int mouseY, float delta) {
//? if >=26.1 {
/*public void extractRenderState(GuiGraphics context, int mouseX, int mouseY, float delta) {
*///?} else
public void render(GuiGraphics context, int mouseX, int mouseY, float delta) {
if (screen.start == null) {
screen.start = Instant.now();
}
@@ -100,22 +112,22 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
// Glass is blurred from the game as it is before this screen blurs it.
if (Config.usesGlass()) {
context.draw();
context.flush();
GlassRenderer.saveBackground();
}
float radius = screen.getBackgroundBlur();
PostEffectProcessor postEffectProcessor = radius < 1 ? null : this.client.getShaderLoader().loadPostEffect(
Identifier.ofVanilla("blur"),
DefaultFramebufferSet.MAIN_ONLY);
PostChain postEffectProcessor = radius < 1 ? null : this.minecraft.getShaderManager().getPostChain(
Identifier.withDefaultNamespace("blur"),
LevelTargetBundle.MAIN_TARGETS);
if (postEffectProcessor != null) {
//? if >=1.21.5
postEffectProcessor.render(this.client.getFramebuffer(), this.pool, pass -> pass.setUniform("Radius", radius));
postEffectProcessor.process(this.minecraft.getMainRenderTarget(), this.pool, pass -> pass.setUniform("Radius", radius));
//? if <1.21.5
//postEffectProcessor.setUniforms("Radius", radius);
//postEffectProcessor.setUniform("Radius", radius);
//? if <1.21.5
//postEffectProcessor.render(this.client.getFramebuffer(), this.pool);
//postEffectProcessor.process(this.minecraft.getMainRenderTarget(), this.pool);
}
*///?}
@@ -128,33 +140,44 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
// Vanilla's background would cover Saturn's panorama, and blurs by the vanilla setting. The
// strength of this blur comes from GameRendererMixin, which gives Saturn's setting instead.
@Override
public void renderBackground(DrawContext context, int mouseX, int mouseY, float delta) {
//? if >=26.1 {
/*public void extractBackground(GuiGraphics context, int mouseX, int mouseY, float delta) {
*///?} else
public void renderBackground(GuiGraphics context, int mouseX, int mouseY, float delta) {
// The panorama renderer has no opacity (and takes no delta) from 1.21.6, so it's drawn fully
// opaque.
if (isShowingPanorama()) {
//? if >=26.2 {
/*ROTATING_PANORAMA_RENDERER.extractRenderState(context, this.width, this.height);
*///?} else if >=26.1 {
/*ROTATING_PANORAMA_RENDERER.extractRenderState(context, this.width, this.height, true);
*///?} else
ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, true);
}
if (screen.getBackgroundBlur() >= 1) {
context.applyBlur();
context.blurBeforeThisStratum();
}
if (client.world != null) {
renderDarkening(context);
if (minecraft.level != null) {
//? if >=26.1 {
/*extractMenuBackground(context);
*///?} else
renderMenuBackground(context);
}
}
//?}
/** Whether Saturn's panorama is behind the screen: outside a world, once it's loaded. */
private boolean isShowingPanorama() {
return panoramaReady && client.world == null && client.getCurrentServerEntry() == null;
return panoramaReady && minecraft.level == null && minecraft.getCurrentServer() == null;
}
// 1.21.9 moved mouse and key events to Click and KeyInput.
//? if >=1.21.9 {
@Override
public boolean mouseClicked(Click click, boolean doubled) {
if (screen.mouseClicked(click.x(), click.y(), click.button())) {
public boolean mouseClicked(MouseButtonEvent click, boolean doubled) {
if (screen.mouseClicked(click.x(), click.y(), Keys.mouseButtonToSaturn(click.button()))) {
return true;
}
@@ -162,9 +185,9 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
}
@Override
public boolean mouseDragged(Click click, double offsetX, double offsetY) {
public boolean mouseDragged(MouseButtonEvent click, double offsetX, double offsetY) {
// offsetX and offsetY are the drag deltas, as mouseDragged's deltaX and deltaY were before 1.21.9.
if (screen.mouseDragged(click.x(), click.y(), click.button(), offsetX, offsetY)) {
if (screen.mouseDragged(click.x(), click.y(), Keys.mouseButtonToSaturn(click.button()), offsetX, offsetY)) {
return true;
}
@@ -172,8 +195,8 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
}
@Override
public boolean mouseReleased(Click click) {
if (screen.mouseReleased(click.x(), click.y(), click.button())) {
public boolean mouseReleased(MouseButtonEvent click) {
if (screen.mouseReleased(click.x(), click.y(), Keys.mouseButtonToSaturn(click.button()))) {
return true;
}
@@ -215,8 +238,12 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
//? if >=1.21.9 {
@Override
public boolean keyPressed(KeyInput input) {
if (screen.keyPressed(input.getKeycode(), input.scancode(), input.modifiers())) {
public boolean keyPressed(KeyEvent input) {
// 26.3's key() is SDL's scancode; Saturn's key codes are GLFW's (see Keys).
//? if >=26.3 {
/*if (screen.keyPressed(Keys.toSaturn(input.key()), input.key(), Keys.modifiersToSaturn(input.modifiers()))) {
*///?} else
if (screen.keyPressed(input.input(), input.scancode(), input.modifiers())) {
return true;
}
@@ -240,16 +267,22 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
}
//?} else {
/*@Override
public void resize(MinecraftClient client, int width, int height) {
public void resize(Minecraft client, int width, int height) {
screen.resize(width, height);
super.resize(client, width, height);
}
*///?}
@Override
public void close() {
public void onClose() {
this.screen.onClose();
super.close();
super.onClose();
}
// ScreenProvider's close, separate from the vanilla onClose above.
@Override
public void close() {
onClose();
}
@Override
@@ -0,0 +1,33 @@
package org.saturnclient.impl.ui;
import org.jetbrains.annotations.Nullable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
/** The open screen and overlay, which Minecraft holds before 26.2 and its Gui from 26.2. */
public final class Screens {
private Screens() {
}
public static @Nullable Screen current() {
//? if >=26.2 {
/*return Minecraft.getInstance().gui.screen();
*///?} else
return Minecraft.getInstance().screen;
}
public static void set(@Nullable Screen screen) {
//? if >=26.2 {
/*Minecraft.getInstance().gui.setScreen(screen);
*///?} else
Minecraft.getInstance().setScreen(screen);
}
public static void clearOverlay() {
//? if >=26.2 {
/*Minecraft.getInstance().gui.setOverlay(null);
*///?} else
Minecraft.getInstance().setOverlay(null);
}
}
@@ -3,7 +3,7 @@ package org.saturnclient.saturnclient;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
import org.saturnclient.client.ServiceClient;
import org.saturnclient.cosmetics.Emotes;
@@ -29,12 +29,12 @@ public class SaturnClient implements ModInitializer {
public static final String MOD_ID = "saturnclient";
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
public static MinecraftClient client;
public static Minecraft client;
@Override
public void onInitialize() {
LOGGER.info("Initializing " + MOD_ID);
client = MinecraftClient.getInstance();
client = Minecraft.getInstance();
Providers.saturn = new SaturnProviderImpl();
Providers.refConstructor = new RefConstructorImpl();
@@ -1,11 +1,14 @@
package org.saturnclient.saturnclient.event;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
//? if >=26.1 {
/*import net.fabricmc.fabric.api.client.keymapping.v1.KeyMappingHelper;
*///?} else
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil;
import net.minecraft.client.KeyMapping;
import com.mojang.blaze3d.platform.InputConstants;
//? if >=1.21.9
import net.minecraft.util.Identifier;
import net.minecraft.resources.Identifier;
import org.saturnclient.config.Config;
import org.saturnclient.saturnclient.SaturnClient;
@@ -13,10 +16,10 @@ import org.saturnclient.common.provider.Providers;
import org.saturnclient.client.ServiceClient;
import org.saturnclient.emotes.fabric.Emotes;
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.ui.screens.EmoteWheel;
import org.saturnclient.ui.screens.ShiftMenu;
import org.lwjgl.glfw.GLFW;
/**
* Handles keyboard input events for the Saturn Client.
@@ -24,31 +27,37 @@ import org.lwjgl.glfw.GLFW;
*/
public class KeyInputHandler {
//? if >=1.21.9 {
private static final Identifier KEY_CATEGORY = Identifier.of("saturnclient", "key.category.saturnclient");
private static final Identifier KEY_CATEGORY = Identifier.fromNamespaceAndPath("saturnclient", "key.category.saturnclient");
//?} else
//private static final String KEY_CATEGORY = "key.category.saturnclient";
private static final String MAIN_MENU_KEY_ID = "key.saturnclient.main_menu";
private static final int DEFAULT_MENU_KEY = GLFW.GLFW_KEY_RIGHT_SHIFT;
private static KeyBinding mainMenuKeyBinding;
private static final int DEFAULT_MENU_KEY = InputConstants.KEY_RSHIFT;
private static KeyMapping mainMenuKeyBinding;
public static void register() {
//? if >=1.21.9 {
mainMenuKeyBinding = KeyBindingHelper.registerKeyBinding(
new KeyBinding(
//? if >=26.1 {
/*mainMenuKeyBinding = KeyMappingHelper.registerKeyMapping(
new KeyMapping(
MAIN_MENU_KEY_ID,
DEFAULT_MENU_KEY,
KeyBinding.Category.create(KEY_CATEGORY)));
//?} else {
/*mainMenuKeyBinding = KeyBindingHelper.registerKeyBinding(new KeyBinding(
KeyMapping.Category.register(KEY_CATEGORY)));
*///?} else if >=1.21.9 {
mainMenuKeyBinding = KeyBindingHelper.registerKeyBinding(
new KeyMapping(
MAIN_MENU_KEY_ID,
InputUtil.Type.KEYSYM,
DEFAULT_MENU_KEY,
KeyMapping.Category.register(KEY_CATEGORY)));
//?} else {
/*mainMenuKeyBinding = KeyBindingHelper.registerKeyBinding(new KeyMapping(
MAIN_MENU_KEY_ID,
InputConstants.Type.KEYSYM,
DEFAULT_MENU_KEY,
KEY_CATEGORY));
*///?}
// Register the event handler for the main menu key
ClientTickEvents.END_CLIENT_TICK.register(client -> {
if (mainMenuKeyBinding.wasPressed()) {
if (mainMenuKeyBinding.consumeClick()) {
Providers.saturn.getClient().setScreen(new ShiftMenu());
}
@@ -56,22 +65,24 @@ public class KeyInputHandler {
// from the screen's own key handling would reopen it on the next tick, since the key is
// still down and no screen is open by then.
if (Config.openEmoteWheel.wasKeyPressed()
//? if >=1.21.9 {
&& !InputUtil.isKeyPressed(client.getWindow(), GLFW.GLFW_KEY_F3)) {
//? if >=26.3 {
/*&& !InputConstants.isKeyDown(InputConstants.KEY_F3)) {
*///?} else if >=1.21.9 {
&& !InputConstants.isKeyDown(client.getWindow(), InputConstants.KEY_F3)) {
//?} else
//&& !InputUtil.isKeyPressed(client.getWindow().getHandle(), GLFW.GLFW_KEY_F3)) {
if (client.currentScreen == null) {
//&& !InputConstants.isKeyDown(client.getWindow().getWindow(), InputConstants.KEY_F3)) {
if (Screens.current() == null) {
Providers.saturn.getClient().setScreen(new EmoteWheel());
} else if (client.currentScreen instanceof SaturnScreenFabric saturnScreen
} else if (Screens.current() instanceof SaturnScreenFabric saturnScreen
&& saturnScreen.screen instanceof EmoteWheel) {
saturnScreen.close();
saturnScreen.onClose();
}
}
// Sneaking cancels your own emote, for everyone.
if (SaturnClient.client.player != null && SaturnClient.client.player.isSneaking()
&& Emotes.playing(SaturnClient.client.player.getUuid()).isPresent()) {
Emotes.stop(SaturnClient.client.player.getUuid());
if (SaturnClient.client.player != null && SaturnClient.client.player.isShiftKeyDown()
&& Emotes.playing(SaturnClient.client.player.getUUID()).isPresent()) {
Emotes.stop(SaturnClient.client.player.getUUID());
ServiceClient.emote("");
}
});
@@ -1,20 +1,20 @@
package org.saturnclient.saturnclient.mixin;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.GuiGraphics;
//? if >=1.21.6 {
import net.minecraft.client.gui.render.state.GuiRenderState;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
//import net.minecraft.client.renderer.MultiBufferSource;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(DrawContext.class)
@Mixin(GuiGraphics.class)
public interface DrawContextAccessor {
//? if >=1.21.6 {
@Accessor("state")
@Accessor("guiRenderState")
GuiRenderState getState();
//?} else {
/*@Accessor("vertexConsumers")
VertexConsumerProvider.Immediate getVertexConsumers();
/*@Accessor("bufferSource")
MultiBufferSource.BufferSource getVertexConsumers();
*///?}
}
@@ -0,0 +1,46 @@
package org.saturnclient.saturnclient.mixin;
//? if >=26.1 {
/*import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.gui.render.GuiRenderer;
import net.minecraft.client.renderer.CubeMap;
import org.saturnclient.impl.ui.GlassRenderer;
import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.impl.ui.Screens;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
*///?} else
import net.minecraft.client.Minecraft;
import org.spongepowered.asm.mixin.Mixin;
/**
* From 26.1 GuiRenderer draws the menu panorama from its own cube map, which is vanilla's. While a
* Saturn screen is open, this draws Saturn's panorama instead. It also blurs the glass backdrops
* once the panorama is drawn. Before 26.1 SaturnScreenFabric draws
* the panorama itself, so this mixin is empty there, and it targets Minecraft because GuiRenderer
* doesn't exist before 1.21.6. It stays registered, keeping saturnclient.mixins.json the same for
* every version.
*/
//? if >=26.1 {
/*@Mixin(GuiRenderer.class)
public class GuiRendererMixin {
@WrapOperation(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/CubeMap;render(FF)V"))
private void saturn$drawSaturnPanorama(CubeMap cubeMap, float xRot, float yRot, Operation<Void> original) {
boolean saturnScreen = Screens.current() instanceof SaturnScreenFabric;
original.call(saturnScreen ? SaturnScreenFabric.PANORAMA_RENDERER : cubeMap, xRot, yRot);
}
// The glass backdrops are copied here, with the frame's world and panorama drawn and the GUI not
// yet: the GUI is built before the frame is drawn (see GlassRenderer).
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/render/GuiRenderer;prepare()V"))
private void saturn$blurGlassBackdrops(CallbackInfo ci) {
GlassRenderer.blurPendingBackdrops();
}
}
*///?} else {
@Mixin(Minecraft.class)
public class GuiRendererMixin {
}
//?}
@@ -1,20 +1,23 @@
package org.saturnclient.saturnclient.mixin;
//? if >=1.21.9 {
import net.minecraft.client.network.ClientPlayerLikeEntity;
import net.minecraft.entity.PlayerLikeEntity;
import net.minecraft.client.entity.ClientAvatarEntity;
import net.minecraft.world.entity.Avatar;
//?} else
//import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.entity.EntityRendererFactory;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.PlayerEntityRenderer;
import net.minecraft.client.render.entity.model.PlayerEntityModel;
import net.minecraft.client.render.entity.state.PlayerEntityRenderState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.text.MutableText;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
//import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.player.AvatarRenderer;
//? if >=1.21.11 {
import net.minecraft.client.model.player.PlayerModel;
//?} else
//import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.renderer.entity.state.AvatarRenderState;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import org.saturnclient.client.player.Roles;
import org.saturnclient.client.player.SaturnPlayer;
@@ -26,54 +29,54 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PlayerEntityRenderer.class)
@Mixin(AvatarRenderer.class)
public abstract class PlayerEntityRendererMixin
extends LivingEntityRenderer<PlayerEntity, PlayerEntityRenderState, PlayerEntityModel> {
extends LivingEntityRenderer<Player, AvatarRenderState, PlayerModel> {
protected PlayerEntityRendererMixin() {
super(null, null, 0.0f);
}
@Inject(method = "<init>", at = @At("TAIL"))
private void addCustomFeatureRenderer(EntityRendererFactory.Context ctx, boolean slim, CallbackInfo ci) {
this.addFeature(new HatFeatureRenderer(this));
this.addFeature(new CloakFeatureRenderer(this, ctx.getEquipmentModelLoader()));
private void addCustomFeatureRenderer(EntityRendererProvider.Context ctx, boolean slim, CallbackInfo ci) {
this.addLayer(new HatFeatureRenderer(this));
this.addLayer(new CloakFeatureRenderer(this, ctx.getEquipmentAssets()));
}
// Adds the role icon to the player's name, and stores the SaturnPlayer in the render state for the
// cloak and hat (Fabric API only has render state data from 1.21.8).
//? if >=1.21.9 {
@Inject(method = "updateRenderState", at = @At("TAIL"))
public <A extends PlayerLikeEntity & ClientPlayerLikeEntity> void updateRenderState(
A entity, PlayerEntityRenderState state, float f, CallbackInfo ci) {
@Inject(method = "extractRenderState", at = @At("TAIL"))
public <A extends Avatar & ClientAvatarEntity> void updateRenderState(
A entity, AvatarRenderState state, float f, CallbackInfo ci) {
saturn$applyPlayer(entity, state);
}
//?} else {
/*@Inject(method = "updateRenderState", at = @At("TAIL"))
/*@Inject(method = "extractRenderState", at = @At("TAIL"))
public void updateRenderState(
AbstractClientPlayerEntity entity, PlayerEntityRenderState state, float f, CallbackInfo ci) {
AbstractClientPlayer entity, AvatarRenderState state, float f, CallbackInfo ci) {
saturn$applyPlayer(entity, state);
}
*///?}
private void saturn$applyPlayer(Entity entity, PlayerEntityRenderState state) {
private void saturn$applyPlayer(Entity entity, AvatarRenderState state) {
if (entity == null) {
return;
}
SaturnPlayer player = SaturnPlayer.get(entity.getUuid());
SaturnPlayer player = SaturnPlayer.get(entity.getUUID());
//? if >=1.21.8
state.setData(SaturnRenderState.saturnDataKey, player);
if (player != null && state.displayName != null) {
MutableText iconText = Text.literal(Roles.getSaturnIndicator())
.styled(style -> style.withColor(Roles.getIconColor(player.uuid)));
if (player != null && state.nameTag != null) {
MutableComponent iconText = Component.literal(Roles.getSaturnIndicator())
.withStyle(style -> style.withColor(Roles.getIconColor(player.uuid)));
state.displayName = Text.empty()
state.nameTag = Component.empty()
.append(iconText.copy())
.append(Text.empty().formatted(Formatting.RESET))
.append(state.displayName.copy());
.append(Component.empty().withStyle(ChatFormatting.RESET))
.append(state.nameTag.copy());
}
}
}
@@ -7,18 +7,24 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.TitleScreen;
import net.minecraft.client.Minecraft;
//? if >=26.2
//import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.TitleScreen;
@Mixin(MinecraftClient.class)
// Screens are opened through Gui from 26.2 (through Minecraft before).
//? if >=26.2 {
/*@Mixin(Gui.class)
*///?} else
@Mixin(Minecraft.class)
public class SetScreenMixin {
@ModifyVariable(method = "setScreen", at = @At("HEAD"), argsOnly = true)
private Screen replaceTitleScreen(Screen screen) {
if (Config.saturnTitleScreen.value) {
if (screen instanceof TitleScreen)
return new SaturnScreenFabric(new TitleMenu());
if (screen == null && ((MinecraftClient) (Object) this).world == null)
if (screen == null && Minecraft.getInstance().level == null)
return new SaturnScreenFabric(new TitleMenu());
}
@@ -1,5 +1,7 @@
package org.saturnclient.saturnclient.mixin;
import org.saturnclient.impl.ui.Screens;
import java.util.Optional;
import java.util.function.Consumer;
@@ -12,67 +14,73 @@ import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Final;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.SplashOverlay;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.LoadingOverlay;
//? if >=1.21.11
import net.minecraft.client.util.Window;
import net.minecraft.resource.ResourceReload;
import com.mojang.blaze3d.platform.Window;
import net.minecraft.server.packs.resources.ReloadInstance;
//? if >=1.21.11 {
import net.minecraft.util.Util;
import net.minecraft.util.math.MathHelper;
//?} else
//import net.minecraft.Util;
import net.minecraft.util.Mth;
@Mixin(SplashOverlay.class)
@Mixin(LoadingOverlay.class)
public abstract class SplashOverlayMixin {
@Shadow
private MinecraftClient client;
private Minecraft minecraft;
@Shadow
private ResourceReload reload;
private ReloadInstance reload;
@Shadow
private long reloadCompleteTime;
private long fadeOutStart;
@Shadow
private long reloadStartTime;
private long fadeInStart;
@Shadow
@Final
private boolean reloading;
private boolean fadeIn;
@Shadow
@Final
private Consumer<Optional<Throwable>> exceptionHandler;
private Consumer<Optional<Throwable>> onFinish;
@Shadow
private float progress;
private float currentProgress;
/**
* @author SaturnClient
* @reason Replace vanilla splash rendering completely but keep exit logic
*/
@Overwrite
public void render(DrawContext context, int mouseX, int mouseY, float delta) {
int screenWidth = context.getScaledWindowWidth();
int screenHeight = context.getScaledWindowHeight();
long currentTime = Util.getMeasuringTimeMs();
//? if >=26.1 {
/*public void extractRenderState(GuiGraphics context, int mouseX, int mouseY, float delta) {
*///?} else
public void render(GuiGraphics context, int mouseX, int mouseY, float delta) {
int screenWidth = context.guiWidth();
int screenHeight = context.guiHeight();
long currentTime = Util.getMillis();
// Initialize reload start time if not set
if (reloadStartTime == -1L) {
reloadStartTime = currentTime;
if (fadeInStart == -1L) {
fadeInStart = currentTime;
}
// Compute fade-out progress after reload completes
float fadeOutProgress = reloadCompleteTime > -1L
? (float) (currentTime - reloadCompleteTime) / 1000f
float fadeOutProgress = fadeOutStart > -1L
? (float) (currentTime - fadeOutStart) / 1000f
: -1f;
int alpha = fadeOutProgress >= 0f
? MathHelper.ceil((1.0f - MathHelper.clamp(fadeOutProgress - 1f, 0f, 1f)) * 255f)
? Mth.ceil((1.0f - Mth.clamp(fadeOutProgress - 1f, 0f, 1f)) * 255f)
: 255;
// Compute fade-in progress while reloading
float reloadProgress = reloadStartTime > -1L
? (float) (currentTime - reloadStartTime) / 500f
float reloadProgress = fadeInStart > -1L
? (float) (currentTime - fadeInStart) / 500f
: -1f;
// Get render scope for better UI
@@ -84,7 +92,7 @@ public abstract class SplashOverlayMixin {
int overlayAlpha = computeOverlayAlpha(fadeOutProgress - 1f);
scope.drawTexture(Textures.SPLASH, 0, 0, 0, 0, screenWidth, screenHeight,
Theme.withAlpha(overlayAlpha, 0xFFFFFFFF));
} else if (reloading) {
} else if (fadeIn) {
if (reloadProgress < 1.0F) {
renderCurrentScreen(context, mouseX, mouseY, delta);
}
@@ -95,8 +103,8 @@ public abstract class SplashOverlayMixin {
Theme.withAlpha(alpha, 0xFFFFFFFF));
}
float u = this.reload.getProgress();
this.progress = MathHelper.clamp(this.progress * 0.95F + u * 0.050000012F, 0.0F, 1.0F);
float u = this.reload.getActualProgress();
this.currentProgress = Mth.clamp(this.currentProgress * 0.95F + u * 0.050000012F, 0.0F, 1.0F);
// Draw central logo
drawLogo(scope, screenWidth, screenHeight, alpha);
@@ -104,16 +112,19 @@ public abstract class SplashOverlayMixin {
// Remove overlay after fade-out completes
if (fadeOutProgress >= 2.0F) {
client.setOverlay(null);
Screens.clearOverlay();
}
// Handle reload completion and exceptions
handleReloadCompletion(context);
}
private void renderCurrentScreen(DrawContext context, int mouseX, int mouseY, float delta) {
if (client.currentScreen != null) {
client.currentScreen.render(context, mouseX, mouseY, delta);
private void renderCurrentScreen(GuiGraphics context, int mouseX, int mouseY, float delta) {
if (Screens.current() != null) {
//? if >=26.1 {
/*Screens.current().extractRenderState(context, mouseX, mouseY, delta);
*///?} else
Screens.current().render(context, mouseX, mouseY, delta);
}
}
@@ -123,15 +134,19 @@ public abstract class SplashOverlayMixin {
Theme.withAlpha(alpha, 0xFFFFFFFF));
}
private void renderProgressBar(RenderScope scope, DrawContext context, int screenWidth, int screenHeight,
private void renderProgressBar(RenderScope scope, GuiGraphics context, int screenWidth, int screenHeight,
int alpha) {
int progressY = ((screenHeight - 5) / 2) + 25;
//? if >=1.21.9 {
context.drawStrokedRectangle((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
//?} else
//context.drawBorder((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
//? if >=26.1 {
/*context.outline((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
*///?} else if >=1.21.11 {
context.renderOutline((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
//?} else if >=1.21.9 {
/*context.submitOutline((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
*///?} else
//context.renderOutline((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
int progressWidth = Math.min((int) (progress * 120), 120);
int progressWidth = Math.min((int) (currentProgress * 120), 120);
int progressX = (screenWidth - 120) / 2;
context.fill(progressX, progressY, progressX + progressWidth, progressY + 5,
@@ -140,31 +155,31 @@ public abstract class SplashOverlayMixin {
/** Compute overlay alpha from fade progress */
private int computeOverlayAlpha(float progress) {
return MathHelper.ceil((1.0F - MathHelper.clamp(progress, 0.0F, 1.0F)) * 255.0F);
return Mth.ceil((1.0F - Mth.clamp(progress, 0.0F, 1.0F)) * 255.0F);
}
/** Handle reload completion logic */
private void handleReloadCompletion(DrawContext context) {
float reloadProgress = reloadStartTime > -1L ? (float) (Util.getMeasuringTimeMs() - reloadStartTime) / 500f
private void handleReloadCompletion(GuiGraphics context) {
float reloadProgress = fadeInStart > -1L ? (float) (Util.getMillis() - fadeInStart) / 500f
: -1f;
if (reloadCompleteTime == -1L && reload.isComplete() && (!reloading || reloadProgress >= 2.0F)) {
if (fadeOutStart == -1L && reload.isDone() && (!fadeIn || reloadProgress >= 2.0F)) {
try {
reload.throwException();
exceptionHandler.accept(Optional.empty());
reload.checkExceptions();
onFinish.accept(Optional.empty());
} catch (Throwable ex) {
exceptionHandler.accept(Optional.of(ex));
onFinish.accept(Optional.of(ex));
}
reloadCompleteTime = Util.getMeasuringTimeMs();
fadeOutStart = Util.getMillis();
//? if >=1.21.11
Window window = client.getWindow();
if (client.currentScreen != null) {
Window window = minecraft.getWindow();
if (Screens.current() != null) {
//? if >=1.21.11 {
client.currentScreen.init(window.getScaledWidth(), window.getScaledHeight());
Screens.current().init(window.getGuiScaledWidth(), window.getGuiScaledHeight());
//?} else
//client.currentScreen.init(client, context.getScaledWindowWidth(), context.getScaledWindowHeight());
//Screens.current().init(minecraft, context.guiWidth(), context.guiHeight());
}
}
}
@@ -1,8 +1,8 @@
package org.saturnclient.saturnclient.mixin;
import net.minecraft.client.network.PlayerListEntry;
import net.minecraft.scoreboard.Team;
import net.minecraft.text.Text;
import net.minecraft.client.multiplayer.PlayerInfo;
import net.minecraft.world.scores.PlayerTeam;
import net.minecraft.network.chat.Component;
import java.util.UUID;
@@ -15,7 +15,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.mojang.authlib.GameProfile;
@Mixin(PlayerListEntry.class)
@Mixin(PlayerInfo.class)
public abstract class TabListMixin {
/**
@@ -23,9 +23,9 @@ public abstract class TabListMixin {
* Saturn Client, keeping any name, rank prefix or team formatting the server
* set.
*/
@Inject(method = "getDisplayName", at = @At("RETURN"), cancellable = true)
private void saturn$addSaturnIcon(CallbackInfoReturnable<Text> cir) {
PlayerListEntry entry = (PlayerListEntry) (Object) this;
@Inject(method = "getTabListDisplayName", at = @At("RETURN"), cancellable = true)
private void saturn$addSaturnIcon(CallbackInfoReturnable<Component> cir) {
PlayerInfo entry = (PlayerInfo) (Object) this;
GameProfile profile = entry.getProfile();
//? if >=1.21.9 {
String name = profile.name();
@@ -39,16 +39,16 @@ public abstract class TabListMixin {
return;
}
Text displayName = cir.getReturnValue();
Component displayName = cir.getReturnValue();
// With no server-set name, vanilla shows the team-decorated profile name.
if (displayName == null) {
displayName = Team.decorateName(entry.getScoreboardTeam(), Text.literal(name));
displayName = PlayerTeam.formatNameForTeam(entry.getTeam(), Component.literal(name));
}
cir.setReturnValue(Text.empty()
.append(Text.literal(Roles.getSaturnIndicator())
.styled(style -> style.withColor(Roles.getIconColor(uuid))))
cir.setReturnValue(Component.empty()
.append(Component.literal(Roles.getSaturnIndicator())
.withStyle(style -> style.withColor(Roles.getIconColor(uuid))))
.append(displayName));
}
}
@@ -12,14 +12,14 @@
package org.saturnclient.saturnclient.mixin;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.world.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@Mixin(LivingEntityRenderer.class)
public class WhoAmI {
@ModifyExpressionValue(method = "hasLabel(Lnet/minecraft/entity/LivingEntity;D)Z", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/MinecraftClient;getCameraEntity()Lnet/minecraft/entity/Entity;"))
@ModifyExpressionValue(method = "shouldShowName(Lnet/minecraft/world/entity/LivingEntity;D)Z", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;getCameraEntity()Lnet/minecraft/world/entity/Entity;"))
public Entity obfuscateCameraEntity(Entity original) {
// hasLabel checks if the rendered entity is equal to the camera entity (aka our
// player),
@@ -1,16 +1,26 @@
#version 330
// 26.3 compiles shaders through SPIR-V, which needs every input and output's location.
#ifdef EXPLICIT_LOCATIONS
#extension GL_ARB_separate_shader_objects : require
#endif
// Saturn's glass: the blurred game behind the screen, cut to a panel's shape. For 1.21.6 and
// later; glass_pre_1_21_6.fsh (with glass.json, the program 1.21.4 loads) is for older versions.
// Vanilla's transforms, laid out as the version has them: 1.21.6 to 1.21.10 end with LineWidth, which
// 1.21.11 dropped (GlassRenderer defines HAS_LINE_WIDTH there). Not imported: the include only exists
// from 1.21.6, and 1.21.4 and 1.21.5 still read every shader's imports while loading resources.
// 1.21.11 dropped (GlassRenderer defines HAS_LINE_WIDTH there), and 26.3 moved TextureMat up
// (TEXTURE_MAT_SECOND). Not imported: the include only exists from 1.21.6, and 1.21.4 and 1.21.5 still
// read every shader's imports while loading resources.
layout(std140) uniform DynamicTransforms {
mat4 ModelViewMat;
#ifdef TEXTURE_MAT_SECOND
mat4 TextureMat;
#endif
vec4 ColorModulator;
vec3 ModelOffset;
#ifndef TEXTURE_MAT_SECOND
mat4 TextureMat;
#endif
#ifdef HAS_LINE_WIDTH
float LineWidth;
#endif
@@ -21,10 +31,17 @@ uniform sampler2D Sampler0;
// The game behind the screen, blurred, the size of the framebuffer
uniform sampler2D Sampler1;
#ifdef EXPLICIT_LOCATIONS
layout(location = 0) in vec2 texCoord0;
layout(location = 1) in vec4 vertexColor;
layout(location = 0) out vec4 fragColor;
#else
in vec2 texCoord0;
in vec4 vertexColor;
out vec4 fragColor;
#endif
void main() {
float mask = texture(Sampler0, texCoord0).a * vertexColor.a;
+1 -1
View File
@@ -22,7 +22,7 @@
],
"depends": {
"fabricloader": ">=${loader_version}",
"fabric": "*",
"fabric-api": "*",
"minecraft": "${minecraft_version}"
}
}
+1 -1
View File
@@ -2,7 +2,7 @@
"required": true,
"minVersion": "0.8",
"package": "org.saturnclient.impl.features.mixins",
"compatibilityLevel": "JAVA_21",
"compatibilityLevel": "${java}",
"client": [
"render.GameRendererMixin",
"render.LightmapTextureManagerMixin",
+1 -1
View File
@@ -2,7 +2,7 @@
"required": true,
"minVersion": "0.8",
"package": "org.saturnclient.impl.mixins",
"compatibilityLevel": "JAVA_21",
"compatibilityLevel": "${java}",
"client": [
"IdentifierMixin",
"ItemStackMixin",
+3 -2
View File
@@ -2,14 +2,15 @@
"required": true,
"minVersion": "0.8",
"package": "org.saturnclient.saturnclient.mixin",
"compatibilityLevel": "JAVA_21",
"compatibilityLevel": "${java}",
"client": [
"TabListMixin",
"PlayerEntityRendererMixin",
"WhoAmI",
"DrawContextAccessor",
"SplashOverlayMixin",
"SetScreenMixin"
"SetScreenMixin",
"GuiRendererMixin"
],
"injectors": {
"defaultRequire": 1
+35 -5
View File
@@ -6,6 +6,31 @@ plugins {
// "Reset active project" before committing.
stonecutter active "1.21.11"
// src/ uses 1.21.11's Mojang names (the active version). These names changed in the versions given,
// so Stonecutter swaps in each version's name when it processes it.
stonecutter parameters {
for ((since, old, new) in listOf(
Triple("1.21.11", "ResourceLocation", "Identifier"),
Triple("1.21.9", "PlayerRenderer", "AvatarRenderer"),
Triple("1.21.9", "PlayerRenderState", "AvatarRenderState"),
Triple("26.1", "GuiGraphics", "GuiGraphicsExtractor"),
Triple("26.1", "net.minecraft.client.gui.render.state", "net.minecraft.client.renderer.state.gui"),
// GuiRenderState's methods
Triple("26.1", "submitGuiElement", "addGuiElement"),
Triple("26.1", "submitText", "addText"),
Triple("26.1", "submitItem", "addItem"),
Triple("26.1", "submitPicturesInPictureState", "addPicturesInPictureState"),
// 26.3 moves Blaze3D's API to renderpearl
Triple("26.3", "com.mojang.blaze3d.GpuFormat", "com.mojang.renderpearl.api.GpuFormat"),
Triple("26.3", "com.mojang.blaze3d.pipeline.RenderPipeline", "com.mojang.renderpearl.api.pipeline.RenderPipeline"),
Triple("26.3", "com.mojang.blaze3d.textures", "com.mojang.renderpearl.api.textures"),
)) {
replacements.regex(eval(current.version, ">=$since")) {
replace("\\b${Regex.escape(old)}\\b", new, "\\b${Regex.escape(new)}\\b", old)
}
}
}
subprojects {
apply(plugin = "java")
@@ -55,17 +80,22 @@ subprojects {
tasks.register("buildAll") {
group = "build"
description = "Builds every Minecraft version's remapped jar and collects them in build/allJars"
description = "Builds every Minecraft version's mod jar and collects them in build/allJars"
val remapJars = subprojects.flatMap { it.tasks.matching { task -> task.name == "remapJar" } }
dependsOn(remapJars)
// The mod jar is remapJar's output for 1.21.x, and jar's for 26.1+, which isn't obfuscated.
val modJars = subprojects.filter { it.name != "common" }.flatMap { project ->
val unobfuscated = project.name.substringBefore('.').toInt() >= 26
val task = if (unobfuscated) "jar" else "remapJar"
project.tasks.matching { it.name == task }
}
dependsOn(modJars)
doLast {
val outputDir = layout.buildDirectory.dir("allJars").get().asFile
outputDir.mkdirs()
remapJars.map { (it as AbstractArchiveTask).archiveFile.get().asFile }
modJars.map { (it as AbstractArchiveTask).archiveFile.get().asFile }
.filter { it.exists() && !it.name.contains("sources") }
.forEach { it.copyTo(outputDir.resolve(it.name), overwrite = true) }
println("All remapped jars collected in: $outputDir")
println("All mod jars collected in: $outputDir")
}
}
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.10
yarn_mappings=1.21.10+build.3
loader_version=0.19.5
fabric_api_version=0.138.4+1.21.10
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.11
yarn_mappings=1.21.11+build.4
loader_version=0.19.5
fabric_api_version=0.141.3+1.21.11
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.4
yarn_mappings=1.21.4+build.8
loader_version=0.19.5
# Mod Properties
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.5
yarn_mappings=1.21.5+build.1
loader_version=0.19.5
fabric_api_version=0.128.2+1.21.5
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.6
yarn_mappings=1.21.6+build.1
loader_version=0.19.5
fabric_api_version=0.128.2+1.21.6
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.7
yarn_mappings=1.21.7+build.8
loader_version=0.19.5
fabric_api_version=0.129.0+1.21.7
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.8
yarn_mappings=1.21.8+build.1
loader_version=0.19.5
fabric_api_version=0.136.1+1.21.8
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.9
yarn_mappings=1.21.9+build.1
loader_version=0.19.5
fabric_api_version=0.134.1+1.21.9
+19
View File
@@ -0,0 +1,19 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.parallel=true
# IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=26.1
# Built against 26.1 and allowed on its hotfixes (26.1.1, 26.1.2).
minecraft_compat=~26.1
loader_version=0.19.5
fabric_api_version=0.145.1+26.1
# Mod Properties
maven_group=org.saturnclient
archives_base_name=saturn-client
+17
View File
@@ -0,0 +1,17 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.parallel=true
# IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=26.2
loader_version=0.19.5
fabric_api_version=0.161.0+26.2
# Mod Properties
maven_group=org.saturnclient
archives_base_name=saturn-client
+17
View File
@@ -0,0 +1,17 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.parallel=true
# IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=26.3
loader_version=0.19.5
fabric_api_version=0.161.0+26.3
# Mod Properties
maven_group=org.saturnclient
archives_base_name=saturn-client