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Author SHA1 Message Date
selimaj-dev 7b312f54ae Merge pull request 'Bump the version to 0.1.5-beta' (#53) from release-0.1.5-beta into master
Release / build (release) Successful in 4m38s
Reviewed-on: #53
2026-09-30 20:34:50 +00:00
selimaj-devandclaude a1dcd25710 Bump the version to 0.1.5-beta
Check / compile (pull_request) Successful in 2m57s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 22:33:22 +02:00
selimaj-dev 068c15d781 Merge pull request 'Build for Minecraft 26.3' (#52) from mc-26.3 into master
Reviewed-on: #52
2026-09-30 20:31:32 +00:00
selimaj-devandclaude 46c7bacd04 Build for Minecraft 26.3
Check / compile (pull_request) Successful in 16m19s
Adds 26.3 as a Stonecutter version, the last step of #39.

Input: 26.3 replaces GLFW with SDL, which numbers keys (scancodes),
modifiers and mouse buttons differently. Saturn keeps GLFW's numbers,
which common uses and the config's keybinds store, so saved keybinds
stay valid. The new Keys class converts at the boundary: key events,
modifiers and mouse buttons coming into Saturn's screens, and key codes
going to InputConstants. Its table pairs GLFW's codes with 26.3's
InputConstants of the same name. Key names come from the game on 26.3,
and version-specific code uses InputConstants' key constants rather
than GLFW's.

Rendering: Blaze3D's API moved to renderpearl, which Stonecutter
replacements cover. PoseStack's quaternion mulPose became rotate, and
TextureTarget takes a depth format instead of a flag. 26.3 compiles
shaders through SPIR-V and reorders the transforms block, so glass.fsh
takes explicit locations and the new order behind defines that
GlassRenderer sets, and the unlit cosmetics pipeline declares its
color target, which 26.3 requires.

OptionsScreen no longer takes whether a world is open.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 22:12:50 +02:00
selimaj-dev effdbe1c84 Merge pull request 'Build for Minecraft 26.2 and fix the glass blur on 26.x' (#51) from mc-26.2 into master
Reviewed-on: #51
2026-09-30 19:51:07 +00:00
selimaj-devandclaude 4b776663bb Point common at the removal of the old theme color upgrade
Check / compile (pull_request) Successful in 15m55s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 21:49:25 +02:00
selimaj-devandclaude 86f326a8b4 Blur the glass backdrop once the frame's world is drawn on 26.x
From 26.1 the GUI is built before the frame is drawn. The glass copies
the main framebuffer while the GUI is built, so it copied the last
frame, glass included, and each frame blurred the previous blur until
it bloomed.

On 26.1+ captureBackdrop now only prepares the backdrop and queues its
blur. GuiRendererMixin copies and blurs the queued backdrops as the GUI
renderer is about to draw, with the world and panorama drawn and no GUI
yet. Pending backdrops are never released before they're drawn.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 21:46:14 +02:00
selimaj-devandclaude 6b1b79062c Note in the version guide that version blocks can nest
Stonecutter 0.9 writes an inactive block inside another as /^ ... ^/,
so nesting works (GlassRenderer relies on it since 26.1). else if is
still clearer for several ranges of the same code.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 21:31:32 +02:00
selimaj-devandclaude a4ed30111c Build for Minecraft 26.2
Adds 26.2 as a Stonecutter version (#39).

26.2 splits the HUD out of Gui into Hud and moves the open screen, the
overlay and the toasts from Minecraft to Gui. A new Screens helper gets
and sets the screen and clears the overlay on every version, and
MinecraftClientMixin opens screens through it instead of shadowing
Minecraft.setScreen. SetScreenMixin targets Gui.setScreen and the HUD
hook Hud.extractChat on 26.2.

26.2's rendering API declares samplers through bind group layouts and
gives render targets a GpuFormat, so the glass pipeline adds SAMPLER1's
layout and its backdrops are RGBA8_UNORM like vanilla's targets. The
main render target is the game renderer's, the panorama no longer takes
a fade flag, and toasts are added with SystemToast.add.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 21:31:32 +02:00
selimaj-dev bd58bfd0a0 Merge pull request 'Build for Minecraft 26.1' (#50) from mc-26 into master
Reviewed-on: #50
2026-09-30 19:21:30 +00:00
26 changed files with 476 additions and 52 deletions
+1 -1
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@@ -18,7 +18,7 @@
Saturn Client is a free, open-source Minecraft client designed to enhance the gameplay experience while staying lightweight and customizable. Saturn Client is a free, open-source Minecraft client designed to enhance the gameplay experience while staying lightweight and customizable.
Our goal is to build a clean, optimized client that the community can contribute to and improve together. Our goal is to build a clean, optimized client that the community can contribute to and improve together.
Saturn runs on Fabric and supports **Minecraft 1.21.4 to 1.21.11 and 26.1**, with one build per version (the 26.1 build also runs on 26.1.1 and 26.1.2). If something doesn't work on your version, please open an issue. Saturn runs on Fabric and supports **Minecraft 1.21.4 to 1.21.11 and 26.1 to 26.3**, with one build per version (the 26.1 build also runs on 26.1.1 and 26.1.2). If something doesn't work on your version, please open an issue.
## Features ## Features
+7 -3
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@@ -4,7 +4,7 @@ How Saturn Client supports several Minecraft versions, and how to change or add
## Layout ## Layout
Every supported Minecraft version (1.21.4 to 1.21.11, and 26.1) builds from one copy of the version-specific code with [Stonecutter](https://stonecutter.kikugie.dev/): Every supported Minecraft version (1.21.4 to 1.21.11, and 26.1 to 26.3) builds from one copy of the version-specific code with [Stonecutter](https://stonecutter.kikugie.dev/):
- `common/`: all version-independent code (mods, UI, cosmetics, the server client). It has no Minecraft dependency and reaches the game only through the interfaces in `org.saturnclient.common`. - `common/`: all version-independent code (mods, UI, cosmetics, the server client). It has no Minecraft dependency and reaches the game only through the interfaces in `org.saturnclient.common`.
- `src/`: the version-specific code (providers, refs, mixins and the three mixin configs), one copy for every version. Where Minecraft's API differs between versions, the code goes behind version comments (see below). - `src/`: the version-specific code (providers, refs, mixins and the three mixin configs), one copy for every version. Where Minecraft's API differs between versions, the code goes behind version comments (see below).
@@ -18,7 +18,11 @@ Minecraft is obfuscated up to 1.21.11 and ships with Mojang's names from 26.1. T
Every version is built with Mojang's official names (`loom.officialMojangMappings()`), the names Minecraft itself ships from 26.1 on. Yarn isn't used any more: 1.21.11 has the last Yarn release. Every version is built with Mojang's official names (`loom.officialMojangMappings()`), the names Minecraft itself ships from 26.1 on. Yarn isn't used any more: 1.21.11 has the last Yarn release.
Mojang renames things between versions. `src/` uses the active version's (1.21.11's) names, and `stonecutter.gradle.kts` lists replacements that swap in each version's name when Stonecutter processes it: for example `Identifier`, which was `ResourceLocation` before 1.21.11, `AvatarRenderState`, which was `PlayerRenderState` before 1.21.9, and `GuiGraphics`, which is `GuiGraphicsExtractor` from 26.1. Add a replacement there when a rename touches many lines. A class that only moved package needs just a version comment on its import, and a renamed method a version comment where it's called. Mojang renames things between versions. `src/` uses the active version's (1.21.11's) names, and `stonecutter.gradle.kts` lists replacements that swap in each version's name when Stonecutter processes it: for example `Identifier`, which was `ResourceLocation` before 1.21.11, `AvatarRenderState`, which was `PlayerRenderState` before 1.21.9, and `GuiGraphics`, which is `GuiGraphicsExtractor` from 26.1. Add a replacement there when a rename touches many lines, and only for a name that appears nowhere else in `src/`: replacements work both ways, so the new name is also turned back into the old one for older versions (a `mulPose`/`rotate` replacement would rename `MatrixStackRef.rotate` too). From 26.2 the open screen and overlay live on `Gui` rather than `Minecraft`, so code goes through `impl.ui.Screens` for them.
From 26.3 Minecraft uses SDL instead of GLFW, with SDL's numbers for keys (scancodes), modifiers and mouse buttons. Saturn keeps GLFW's numbers, which `common` uses and the config's keybinds store, and `impl.provider.Keys` converts at the boundary: key events and mouse buttons coming in, and key codes going to the game. Use `InputConstants`' key constants rather than GLFW's in version-specific code.
26.3 also compiles every shader through SPIR-V, so shader inputs and outputs need an explicit `layout(location = …)`. Saturn's `glass.fsh` is shared by every version from 1.21.6 and switches its layout with the defines `GlassRenderer` sets, as it already did for `HAS_LINE_WIDTH`. A class that only moved package needs just a version comment on its import, and a renamed method a version comment where it's called.
Released 1.21.x jars run on intermediary names (`method_1234`), not Mojang's, and Loom renames everything that refers to Minecraft when it builds them. So a mixin can't implement one of `common`'s Ref interfaces by relying on a vanilla method that happens to have the same name: the vanilla method is renamed in the jar, and the interface method is left without an implementation (`AbstractMethodError`). Shadow the vanilla method and implement the Ref method explicitly, as `WindowMixin` does. For the same reason, Ref methods mustn't share a name and parameters with a method of the class they're mixed into, or the mixin replaces the vanilla method in development. Released 1.21.x jars run on intermediary names (`method_1234`), not Mojang's, and Loom renames everything that refers to Minecraft when it builds them. So a mixin can't implement one of `common`'s Ref interfaces by relying on a vanilla method that happens to have the same name: the vanilla method is renamed in the jar, and the interface method is left without an implementation (`AbstractMethodError`). Shadow the vanilla method and implement the Ref method explicitly, as `WindowMixin` does. For the same reason, Ref methods mustn't share a name and parameters with a method of the class they're mixed into, or the mixin replaces the vanilla method in development.
@@ -50,7 +54,7 @@ When a newer version leaves something out that an older one implements, keep the
A whole class that only exists for some versions (such as `MatrixStackMixin`, which only makes sense before 1.21.6's GUI rewrite) can keep an empty class body on the other versions. Before splitting a class like that, look for a hook that works on every version: nametags used to hook label rendering, which 1.21.9 changed, and now replace the name while the render state is built (`LivingEntityRendererMixin`), with no version condition at all. An empty mixin changes nothing, and it keeps the mixin configs the same for every version, since JSON can't hold version comments. A whole class that only exists for some versions (such as `MatrixStackMixin`, which only makes sense before 1.21.6's GUI rewrite) can keep an empty class body on the other versions. Before splitting a class like that, look for a hook that works on every version: nametags used to hook label rendering, which 1.21.9 changed, and now replace the name while the render state is built (`LivingEntityRendererMixin`), with no version condition at all. An empty mixin changes nothing, and it keeps the mixin configs the same for every version, since JSON can't hold version comments.
Inactive code sits inside a `/* … */` comment, so it can't contain `/* … */` comments itself: use `//` comments in code that's only active for some versions. For the same reason, don't nest multi-line version blocks; use `//?} else if <condition> {` for more than two version ranges, as in `PlayerEntityRendererMixin` and `SaturnRenderState`. Inactive code sits inside a `/* … */` comment, so it can't contain `/* … */` comments itself: use `//` comments in code that's only active for some versions. Version blocks can nest (Stonecutter writes an inactive block inside another as `/^ … ^/`, as in `GlassRenderer`), but for more than two ranges of the same thing, prefer `//?} else if <condition> {`, as in `PlayerEntityRendererMixin` and `SaturnRenderState`.
- `./gradlew "Set active project to <mc>"` (or the Stonecutter IntelliJ plugin) rewrites `src/` so that version's code is the uncommented one, for editing it in the IDE. - `./gradlew "Set active project to <mc>"` (or the Stonecutter IntelliJ plugin) rewrites `src/` so that version's code is the uncommented one, for editing it in the IDE.
- `./gradlew "Reset active project"` switches back to 1.21.11. **Run it before committing**, so `src/` is always committed with 1.21.11 active. - `./gradlew "Reset active project"` switches back to 1.21.11. **Run it before committing**, so `src/` is always committed with 1.21.11 active.
+1 -1
Submodule common updated: 653738568a...e8f686b2d3
+1 -1
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@@ -6,7 +6,7 @@ org.gradle.caching=true
# IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349 # IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false org.gradle.configuration-cache=false
mod_version=0.1.4-beta mod_version=0.1.5-beta
# Saturn's emote library (git.selimaj.dev/saturnclientmc/emotes) # Saturn's emote library (git.selimaj.dev/saturnclientmc/emotes)
emotes_version=0.1.2 emotes_version=0.1.2
+1 -1
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@@ -24,7 +24,7 @@ include("common")
// versions/<v>/gradle.properties holds its Minecraft, Fabric Loader and Fabric API versions. // versions/<v>/gradle.properties holds its Minecraft, Fabric Loader and Fabric API versions.
val stonecutterVersions = listOf( val stonecutterVersions = listOf(
"1.21.4", "1.21.5", "1.21.6", "1.21.7", "1.21.8", "1.21.9", "1.21.10", "1.21.11", "1.21.4", "1.21.5", "1.21.6", "1.21.7", "1.21.8", "1.21.9", "1.21.10", "1.21.11",
"26.1", "26.1", "26.2", "26.3",
) )
stonecutter { stonecutter {
@@ -435,7 +435,11 @@ public class CloakFeatureRenderer extends RenderLayer<AvatarRenderState, PlayerM
matrices.translate(top[0] / 16.0f, top[1] / 16.0f, top[2] / 16.0f); matrices.translate(top[0] / 16.0f, top[1] / 16.0f, top[2] / 16.0f);
Vec3 axis = bend.axis(); Vec3 axis = bend.axis();
matrices.mulPose(new Quaternionf().rotationAxis(bend.angleAt(0), axis.x(), axis.y(), axis.z())); Quaternionf rotation = new Quaternionf().rotationAxis(bend.angleAt(0), axis.x(), axis.y(), axis.z());
//? if >=26.3 {
/*matrices.rotate(rotation);
*///?} else
matrices.mulPose(rotation);
} }
// Shift array left and insert new value at the start // Shift array left and insert new value at the start
@@ -18,6 +18,7 @@ import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else //?} else
//import net.minecraft.client.renderer.MultiBufferSource; //import net.minecraft.client.renderer.MultiBufferSource;
import com.mojang.blaze3d.vertex.PoseStack; import com.mojang.blaze3d.vertex.PoseStack;
import org.joml.Quaternionf;
import net.minecraft.server.packs.resources.Resource; import net.minecraft.server.packs.resources.Resource;
import net.minecraft.server.packs.resources.ResourceManager; import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.resources.Identifier; import net.minecraft.resources.Identifier;
@@ -89,21 +90,29 @@ public class ObjModel {
int light, int overlay) { int light, int overlay) {
matrices.pushPose(); matrices.pushPose();
matrices.mulPose(com.mojang.math.Axis.XP.rotationDegrees(180.0f)); rotate(matrices, com.mojang.math.Axis.XP.rotationDegrees(180.0f));
matrices.mulPose(com.mojang.math.Axis.YP.rotationDegrees(180.0f)); rotate(matrices, com.mojang.math.Axis.YP.rotationDegrees(180.0f));
if (this.config != null) { if (this.config != null) {
matrices.translate(config.transform.x, config.transform.y, config.transform.z); matrices.translate(config.transform.x, config.transform.y, config.transform.z);
matrices.scale(config.scale.x, config.scale.y, config.scale.z); matrices.scale(config.scale.x, config.scale.y, config.scale.z);
matrices.mulPose(com.mojang.math.Axis.XP.rotationDegrees(config.rotation.x)); rotate(matrices, com.mojang.math.Axis.XP.rotationDegrees(config.rotation.x));
matrices.mulPose(com.mojang.math.Axis.YP.rotationDegrees(config.rotation.y)); rotate(matrices, com.mojang.math.Axis.YP.rotationDegrees(config.rotation.y));
matrices.mulPose(com.mojang.math.Axis.ZP.rotationDegrees(config.rotation.z)); rotate(matrices, com.mojang.math.Axis.ZP.rotationDegrees(config.rotation.z));
} }
ObjRenderer.renderObj(this.obj, mtlMap, matrices, output, light, overlay); ObjRenderer.renderObj(this.obj, mtlMap, matrices, output, light, overlay);
matrices.popPose(); matrices.popPose();
} }
// 26.3 renamed PoseStack's quaternion mulPose to rotate.
private static void rotate(PoseStack matrices, Quaternionf rotation) {
//? if >=26.3 {
/*matrices.rotate(rotation);
*///?} else
matrices.mulPose(rotation);
}
} }
@@ -26,6 +26,8 @@ import net.minecraft.client.renderer.blockentity.AbstractEndPortalRenderer;
import net.minecraft.client.renderer.blockentity.TheEndPortalRenderer; import net.minecraft.client.renderer.blockentity.TheEndPortalRenderer;
*///?} *///?}
import net.minecraft.resources.Identifier; import net.minecraft.resources.Identifier;
//? if >=26.3
//import com.mojang.renderpearl.api.pipeline.ColorTargetState;
//? if >=26.1 { //? if >=26.1 {
/*import java.util.HashMap; /*import java.util.HashMap;
import java.util.Map; import java.util.Map;
@@ -103,6 +105,9 @@ public class ShaderUtils {
.withShaderDefine("NO_CARDINAL_LIGHTING") .withShaderDefine("NO_CARDINAL_LIGHTING")
.withShaderDefine("NO_OVERLAY") .withShaderDefine("NO_OVERLAY")
.withCull(false) .withCull(false)
// From 26.3 the snippet leaves the color target to each pipeline.
//? if >=26.3
//.withColorTargetState(ColorTargetState.DEFAULT)
.build()); .build());
private static final Map<Identifier, RenderType> UNLIT_CUTOUT = new HashMap<>(); private static final Map<Identifier, RenderType> UNLIT_CUTOUT = new HashMap<>();
*///?} *///?}
@@ -8,6 +8,8 @@ import net.minecraft.client.renderer.GameRenderer;
//? if >=1.21.6 //? if >=1.21.6
import org.saturnclient.impl.ui.SaturnScreenFabric; import org.saturnclient.impl.ui.SaturnScreenFabric;
//? if >=1.21.6
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.impl.features.render.ZoomFov; import org.saturnclient.impl.features.render.ZoomFov;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
@@ -53,7 +55,7 @@ public class GameRendererMixin {
@Redirect(method = "render", at = @At(value = "INVOKE", @Redirect(method = "render", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/Options;getMenuBackgroundBlurriness()I")) target = "Lnet/minecraft/client/Options;getMenuBackgroundBlurriness()I"))
private int useSaturnBlur(Options options) { private int useSaturnBlur(Options options) {
if (Minecraft.getInstance().screen instanceof SaturnScreenFabric saturnScreen) { if (Screens.current() instanceof SaturnScreenFabric saturnScreen) {
return saturnScreen.screen.getBackgroundBlur(); return saturnScreen.screen.getBackgroundBlur();
} }
@@ -2,11 +2,15 @@ package org.saturnclient.impl.features.mixins.render;
import net.minecraft.client.gui.Font; import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics; import net.minecraft.client.gui.GuiGraphics;
//? if >=26.2 {
/*import net.minecraft.client.gui.Hud;
*///?} else
import net.minecraft.client.gui.Gui; import net.minecraft.client.gui.Gui;
import net.minecraft.client.DeltaTracker; import net.minecraft.client.DeltaTracker;
import org.saturnclient.impl.ui.RenderScopeImpl; import org.saturnclient.impl.ui.RenderScopeImpl;
import org.saturnclient.impl.ui.SaturnScreenFabric; import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.mod.HudMod; import org.saturnclient.mod.HudMod;
import org.saturnclient.mod.Mod; import org.saturnclient.mod.Mod;
import org.saturnclient.mod.ModLayout; import org.saturnclient.mod.ModLayout;
@@ -37,6 +41,10 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* {@link SaturnScreenFabric} / {@link HudEditor} pair; that is * {@link SaturnScreenFabric} / {@link HudEditor} pair; that is
* unchanged infrastructure. * unchanged infrastructure.
*/ */
// The HUD is drawn by Hud from 26.2 (by Gui before).
//? if >=26.2 {
/*@Mixin(Hud.class)
*///?} else
@Mixin(Gui.class) @Mixin(Gui.class)
public class RenderMixin { public class RenderMixin {
@@ -51,7 +59,7 @@ public class RenderMixin {
// can draw its own preview layout without double-drawing. // can draw its own preview layout without double-drawing.
if (textRenderer == null) if (textRenderer == null)
return; return;
if (SaturnClient.client.screen instanceof SaturnScreenFabric f if (Screens.current() instanceof SaturnScreenFabric f
&& f.screen instanceof HudEditor) && f.screen instanceof HudEditor)
return; return;
@@ -4,11 +4,11 @@ import java.io.File;
import java.io.InputStream; import java.io.InputStream;
import java.util.UUID; import java.util.UUID;
import org.jetbrains.annotations.Nullable;
import org.saturnclient.common.ref.asset.IdentifierRef; import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.common.ref.game.MinecraftClientRef; import org.saturnclient.common.ref.game.MinecraftClientRef;
import org.saturnclient.common.ref.render.WindowRef; import org.saturnclient.common.ref.render.WindowRef;
import org.saturnclient.impl.ui.SaturnScreenFabric; import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.ui.SaturnScreen; import org.saturnclient.ui.SaturnScreen;
import org.saturnclient.ui.screens.TitleMenu; import org.saturnclient.ui.screens.TitleMenu;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
@@ -16,7 +16,6 @@ import org.spongepowered.asm.mixin.Shadow;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents; import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.multiplayer.JoinMultiplayerScreen; import net.minecraft.client.gui.screens.multiplayer.JoinMultiplayerScreen;
import net.minecraft.client.gui.screens.options.OptionsScreen; import net.minecraft.client.gui.screens.options.OptionsScreen;
import net.minecraft.client.gui.screens.worldselection.SelectWorldScreen; import net.minecraft.client.gui.screens.worldselection.SelectWorldScreen;
@@ -43,9 +42,6 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Shadow @Shadow
private User user; private User user;
@Shadow
public abstract void setScreen(@Nullable Screen screen);
@Shadow @Shadow
public abstract void stop(); public abstract void stop();
@@ -75,7 +71,7 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Override @Override
public void setScreen(SaturnScreen screen) { public void setScreen(SaturnScreen screen) {
this.setScreen(new SaturnScreenFabric(screen)); Screens.set(new SaturnScreenFabric(screen));
} }
@Override @Override
@@ -84,18 +80,21 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
switch (screen) { switch (screen) {
case SelectWorld: case SelectWorld:
this.setScreen(new SelectWorldScreen(exitTarget)); Screens.set(new SelectWorldScreen(exitTarget));
break; break;
case Multiplayer: case Multiplayer:
this.setScreen(new JoinMultiplayerScreen(exitTarget)); Screens.set(new JoinMultiplayerScreen(exitTarget));
break; break;
case Options: case Options:
//? if >=26.1 { // Only 26.1 and 26.2 take whether a world is open.
/*this.setScreen(new OptionsScreen(exitTarget, this.options, ((Minecraft) (Object) this).level != null)); //? if >=26.3 {
/*Screens.set(new OptionsScreen(exitTarget, this.options));
*///?} else if >=26.1 {
/*Screens.set(new OptionsScreen(exitTarget, this.options, ((Minecraft) (Object) this).level != null));
*///?} else *///?} else
this.setScreen(new OptionsScreen(exitTarget, this.options)); Screens.set(new OptionsScreen(exitTarget, this.options));
break; break;
} }
} }
@@ -8,6 +8,9 @@ import org.saturnclient.common.ref.game.EffectRef;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow; import org.spongepowered.asm.mixin.Shadow;
//? if >=26.2 {
/*import net.minecraft.client.gui.Hud;
*///?} else
import net.minecraft.client.gui.Gui; import net.minecraft.client.gui.Gui;
import net.minecraft.world.effect.MobEffect; import net.minecraft.world.effect.MobEffect;
import net.minecraft.world.effect.MobEffectInstance; import net.minecraft.world.effect.MobEffectInstance;
@@ -55,6 +58,9 @@ public abstract class StatusEffectMixin implements EffectRef {
//? if >=1.21.6 { //? if >=1.21.6 {
@Override @Override
public IdentifierRef getIconId() { public IdentifierRef getIconId() {
//? if >=26.2 {
/*Identifier id = Hud.getMobEffectSprite(getEffect());
*///?} else
Identifier id = Gui.getMobEffectSprite(getEffect()); Identifier id = Gui.getMobEffectSprite(getEffect());
return IdentifierRef.of(id.getNamespace(), "textures/" + id.getPath() + ".png"); return IdentifierRef.of(id.getNamespace(), "textures/" + id.getPath() + ".png");
@@ -1,22 +1,36 @@
package org.saturnclient.impl.provider; package org.saturnclient.impl.provider;
// 26.3 uses SDL, not GLFW; Keys converts Saturn's GLFW key codes to its own.
//? if >=26.3 {
/*import com.mojang.blaze3d.platform.InputConstants;
*///?} else
import org.lwjgl.glfw.GLFW; import org.lwjgl.glfw.GLFW;
import org.saturnclient.common.provider.GLFWProvider; import org.saturnclient.common.provider.GLFWProvider;
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.saturnclient.SaturnClient; import org.saturnclient.saturnclient.SaturnClient;
public class GLFWProviderImpl implements GLFWProvider { public class GLFWProviderImpl implements GLFWProvider {
@Override @Override
public boolean isKeyPressed(int key) { public boolean isKeyPressed(int key) {
//? if >=26.3 {
/*int gameKey = Keys.toGame(key);
return gameKey >= 0 && InputConstants.isKeyDown(gameKey) && Screens.current() == null;
*///?} else {
//? if >=1.21.9 { //? if >=1.21.9 {
long window = SaturnClient.client.getWindow().handle(); long window = SaturnClient.client.getWindow().handle();
//?} else //?} else
//long window = SaturnClient.client.getWindow().getWindow(); //long window = SaturnClient.client.getWindow().getWindow();
return GLFW.glfwGetKey(window, key) == GLFW.GLFW_PRESS return GLFW.glfwGetKey(window, key) == GLFW.GLFW_PRESS
&& SaturnClient.client.screen == null; && Screens.current() == null;
//?}
} }
@Override @Override
public String getKeyName(int key) { public String getKeyName(int key) {
//? if >=26.3 {
/*int gameKey = Keys.toGame(key);
return gameKey < 0 ? null : InputConstants.Type.KEYBOARD.getOrCreate(gameKey).getDisplayName().getString();
*///?} else
return GLFW.glfwGetKeyName(key, GLFW.glfwGetKeyScancode(key)); return GLFW.glfwGetKeyName(key, GLFW.glfwGetKeyScancode(key));
} }
} }
@@ -0,0 +1,189 @@
package org.saturnclient.impl.provider;
//? if >=26.3 {
/*import com.mojang.blaze3d.platform.InputConstants;
import it.unimi.dsi.fastutil.ints.Int2IntOpenHashMap;
import org.saturnclient.common.provider.GLFWProvider;
*///?}
/**
* Saturn's key codes are GLFW's, which the config's keybinds store. From 26.3 Minecraft uses SDL,
* whose keys (scancodes), modifiers and mouse buttons are numbered differently, so these convert
* between the two there. Before 26.3 Minecraft's numbers are GLFW's and pass through.
*/
public final class Keys {
private Keys() {
}
//? if >=26.3 {
/*private static final Int2IntOpenHashMap TO_GAME = new Int2IntOpenHashMap();
private static final Int2IntOpenHashMap TO_SATURN = new Int2IntOpenHashMap();
private static void key(int glfw, int game) {
TO_GAME.put(glfw, game);
TO_SATURN.put(game, glfw);
}
// GLFW's key codes, and the same keys' constants in 26.3
static {
TO_GAME.defaultReturnValue(-1);
TO_SATURN.defaultReturnValue(-1);
key(32, InputConstants.KEY_SPACE);
key(39, InputConstants.KEY_APOSTROPHE);
key(44, InputConstants.KEY_COMMA);
key(45, InputConstants.KEY_MINUS);
key(46, InputConstants.KEY_PERIOD);
key(47, InputConstants.KEY_SLASH);
key(48, InputConstants.KEY_0);
key(49, InputConstants.KEY_1);
key(50, InputConstants.KEY_2);
key(51, InputConstants.KEY_3);
key(52, InputConstants.KEY_4);
key(53, InputConstants.KEY_5);
key(54, InputConstants.KEY_6);
key(55, InputConstants.KEY_7);
key(56, InputConstants.KEY_8);
key(57, InputConstants.KEY_9);
key(59, InputConstants.KEY_SEMICOLON);
key(61, InputConstants.KEY_EQUALS);
key(65, InputConstants.KEY_A);
key(66, InputConstants.KEY_B);
key(67, InputConstants.KEY_C);
key(68, InputConstants.KEY_D);
key(69, InputConstants.KEY_E);
key(70, InputConstants.KEY_F);
key(71, InputConstants.KEY_G);
key(72, InputConstants.KEY_H);
key(73, InputConstants.KEY_I);
key(74, InputConstants.KEY_J);
key(75, InputConstants.KEY_K);
key(76, InputConstants.KEY_L);
key(77, InputConstants.KEY_M);
key(78, InputConstants.KEY_N);
key(79, InputConstants.KEY_O);
key(80, InputConstants.KEY_P);
key(81, InputConstants.KEY_Q);
key(82, InputConstants.KEY_R);
key(83, InputConstants.KEY_S);
key(84, InputConstants.KEY_T);
key(85, InputConstants.KEY_U);
key(86, InputConstants.KEY_V);
key(87, InputConstants.KEY_W);
key(88, InputConstants.KEY_X);
key(89, InputConstants.KEY_Y);
key(90, InputConstants.KEY_Z);
key(91, InputConstants.KEY_LBRACKET);
key(92, InputConstants.KEY_BACKSLASH);
key(93, InputConstants.KEY_RBRACKET);
key(96, InputConstants.KEY_GRAVE);
key(256, InputConstants.KEY_ESCAPE);
key(257, InputConstants.KEY_RETURN);
key(258, InputConstants.KEY_TAB);
key(259, InputConstants.KEY_BACKSPACE);
key(260, InputConstants.KEY_INSERT);
key(261, InputConstants.KEY_DELETE);
key(262, InputConstants.KEY_RIGHT);
key(263, InputConstants.KEY_LEFT);
key(264, InputConstants.KEY_DOWN);
key(265, InputConstants.KEY_UP);
key(266, InputConstants.KEY_PAGEUP);
key(267, InputConstants.KEY_PAGEDOWN);
key(268, InputConstants.KEY_HOME);
key(269, InputConstants.KEY_END);
key(280, InputConstants.KEY_CAPSLOCK);
key(281, InputConstants.KEY_SCROLLLOCK);
key(282, InputConstants.KEY_NUMLOCK);
key(283, InputConstants.KEY_PRINTSCREEN);
key(284, InputConstants.KEY_PAUSE);
key(290, InputConstants.KEY_F1);
key(291, InputConstants.KEY_F2);
key(292, InputConstants.KEY_F3);
key(293, InputConstants.KEY_F4);
key(294, InputConstants.KEY_F5);
key(295, InputConstants.KEY_F6);
key(296, InputConstants.KEY_F7);
key(297, InputConstants.KEY_F8);
key(298, InputConstants.KEY_F9);
key(299, InputConstants.KEY_F10);
key(300, InputConstants.KEY_F11);
key(301, InputConstants.KEY_F12);
key(302, InputConstants.KEY_F13);
key(303, InputConstants.KEY_F14);
key(304, InputConstants.KEY_F15);
key(305, InputConstants.KEY_F16);
key(306, InputConstants.KEY_F17);
key(307, InputConstants.KEY_F18);
key(308, InputConstants.KEY_F19);
key(309, InputConstants.KEY_F20);
key(310, InputConstants.KEY_F21);
key(311, InputConstants.KEY_F22);
key(312, InputConstants.KEY_F23);
key(313, InputConstants.KEY_F24);
key(320, InputConstants.KEY_NUMPAD0);
key(321, InputConstants.KEY_NUMPAD1);
key(322, InputConstants.KEY_NUMPAD2);
key(323, InputConstants.KEY_NUMPAD3);
key(324, InputConstants.KEY_NUMPAD4);
key(325, InputConstants.KEY_NUMPAD5);
key(326, InputConstants.KEY_NUMPAD6);
key(327, InputConstants.KEY_NUMPAD7);
key(328, InputConstants.KEY_NUMPAD8);
key(329, InputConstants.KEY_NUMPAD9);
key(330, InputConstants.KEY_NUMPADCOMMA);
key(332, InputConstants.KEY_MULTIPLY);
key(334, InputConstants.KEY_ADD);
key(335, InputConstants.KEY_NUMPADENTER);
key(336, InputConstants.KEY_NUMPADEQUALS);
key(340, InputConstants.KEY_LSHIFT);
key(341, InputConstants.KEY_LCONTROL);
key(342, InputConstants.KEY_LALT);
key(343, InputConstants.KEY_LGUI);
key(344, InputConstants.KEY_RSHIFT);
key(345, InputConstants.KEY_RCONTROL);
key(346, InputConstants.KEY_RALT);
key(347, InputConstants.KEY_RGUI);
}
*///?}
/** A Saturn (GLFW) key code as the game's, or -1 */
public static int toGame(int key) {
//? if >=26.3 {
/*return TO_GAME.get(key);
*///?} else
return key;
}
/** A key code from the game as Saturn's (GLFW), or -1 */
public static int toSaturn(int key) {
//? if >=26.3 {
/*return TO_SATURN.get(key);
*///?} else
return key;
}
/** The game's modifier flags as GLFW's */
public static int modifiersToSaturn(int modifiers) {
//? if >=26.3 {
/*int glfw = 0;
if ((modifiers & InputConstants.MOD_SHIFT) != 0) glfw |= GLFWProvider.GLFW_MOD_SHIFT;
if ((modifiers & InputConstants.MOD_CONTROL) != 0) glfw |= GLFWProvider.GLFW_MOD_CONTROL;
if ((modifiers & InputConstants.MOD_ALT) != 0) glfw |= GLFWProvider.GLFW_MOD_ALT;
if ((modifiers & InputConstants.MOD_SUPER) != 0) glfw |= GLFWProvider.GLFW_MOD_SUPER;
if ((modifiers & InputConstants.MOD_CAPS_LOCK) != 0) glfw |= GLFWProvider.GLFW_MOD_CAPS_LOCK;
if ((modifiers & InputConstants.MOD_NUM_LOCK) != 0) glfw |= GLFWProvider.GLFW_MOD_NUM_LOCK;
return glfw;
*///?} else
return modifiers;
}
/** A mouse button from the game as GLFW's (left 0, right 1, middle 2, then the side buttons) */
public static int mouseButtonToSaturn(int button) {
//? if >=26.3 {
/*if (button == InputConstants.MOUSE_BUTTON_LEFT) return 0;
if (button == InputConstants.MOUSE_BUTTON_RIGHT) return 1;
if (button == InputConstants.MOUSE_BUTTON_MIDDLE) return 2;
return button - 1;
*///?} else
return button;
}
}
@@ -86,8 +86,13 @@ public class SaturnProviderImpl implements SaturnProvider {
@Override @Override
public void showWarning(String title, String message) { public void showWarning(String title, String message) {
Minecraft client = Minecraft.getInstance(); Minecraft client = Minecraft.getInstance();
//? if >=26.2 {
/*client.execute(() -> SystemToast.add(client.gui.toastManager(), WARNING_TOAST, Component.literal(title),
Component.literal(message)));
*///?} else {
client.execute(() -> client.getToastManager().addToast( client.execute(() -> client.getToastManager().addToast(
SystemToast.multiline(client, WARNING_TOAST, Component.literal(title), Component.literal(message)))); SystemToast.multiline(client, WARNING_TOAST, Component.literal(title), Component.literal(message))));
//?}
} }
@Override @Override
@@ -17,7 +17,11 @@ package org.saturnclient.impl.ui;
//? if >=1.21.6 { //? if >=1.21.6 {
import java.io.Reader; import java.io.Reader;
import java.util.HashMap; import java.util.HashMap;
//? if >=26.1
//import java.util.LinkedHashSet;
import java.util.Map; import java.util.Map;
//? if >=26.1
//import java.util.Set;
import com.google.gson.JsonElement; import com.google.gson.JsonElement;
import com.google.gson.JsonObject; import com.google.gson.JsonObject;
@@ -37,6 +41,10 @@ import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.RenderPipelines; import net.minecraft.client.renderer.RenderPipelines;
import com.mojang.blaze3d.pipeline.TextureTarget; import com.mojang.blaze3d.pipeline.TextureTarget;
import net.minecraft.client.renderer.LevelTargetBundle; import net.minecraft.client.renderer.LevelTargetBundle;
//? if >=26.2 {
/*import com.mojang.blaze3d.GpuFormat;
import net.minecraft.client.renderer.BindGroupLayouts;
*///?}
//? if >=26.1 { //? if >=26.1 {
/*import net.minecraft.client.renderer.Projection; /*import net.minecraft.client.renderer.Projection;
import net.minecraft.client.renderer.ProjectionMatrixBuffer; import net.minecraft.client.renderer.ProjectionMatrixBuffer;
@@ -51,10 +59,16 @@ public final class GlassRenderer {
public static final RenderPipeline PIPELINE = RenderPipeline.builder(RenderPipelines.GUI_TEXTURED_SNIPPET) public static final RenderPipeline PIPELINE = RenderPipeline.builder(RenderPipelines.GUI_TEXTURED_SNIPPET)
.withLocation(Identifier.fromNamespaceAndPath("saturnclient", "pipeline/glass")) .withLocation(Identifier.fromNamespaceAndPath("saturnclient", "pipeline/glass"))
.withFragmentShader(Identifier.fromNamespaceAndPath("saturnclient", "core/glass")) .withFragmentShader(Identifier.fromNamespaceAndPath("saturnclient", "core/glass"))
//? if >=26.2 {
/*.withBindGroupLayout(BindGroupLayouts.SAMPLER1)
*///?} else
.withSampler("Sampler1") .withSampler("Sampler1")
// The transforms block ends with LineWidth before 1.21.11 (see glass.fsh). // The transforms block ends with LineWidth before 1.21.11 (see glass.fsh).
//? if <1.21.11 //? if <1.21.11
//.withShaderDefine("HAS_LINE_WIDTH") //.withShaderDefine("HAS_LINE_WIDTH")
// 26.3 compiles through SPIR-V and moved TextureMat up the transforms block.
//? if >=26.3
//.withShaderDefine("EXPLICIT_LOCATIONS").withShaderDefine("TEXTURE_MAT_SECOND")
.build(); .build();
private static final Identifier BLUR = Identifier.withDefaultNamespace("post_effect/blur.json"); private static final Identifier BLUR = Identifier.withDefaultNamespace("post_effect/blur.json");
@@ -78,15 +92,35 @@ public final class GlassRenderer {
private GlassRenderer() { private GlassRenderer() {
} }
// From 26.1 the GUI is built before the frame's world is drawn, so the main framebuffer still
// holds the last frame, glass included. The copies wait until the GUI renderer is about to draw
// (GuiRendererMixin), when it holds this frame's world and panorama.
//? if >=26.1 {
/*private static final Set<Integer> PENDING = new LinkedHashSet<>();
*///?}
private static RenderTarget mainTarget() {
//? if >=26.2 {
/*return SaturnClient.client.gameRenderer.mainRenderTarget();
*///?} else
return SaturnClient.client.getMainRenderTarget();
}
// Copies the main framebuffer and blurs the copy by blur. Call once a frame for each blur, while // Copies the main framebuffer and blurs the copy by blur. Call once a frame for each blur, while
// the screen builds its GUI, before drawing glass with it. // the screen builds its GUI, before drawing glass with it.
public static void captureBackdrop(int blur) { public static void captureBackdrop(int blur) {
RenderTarget main = SaturnClient.client.getMainRenderTarget(); RenderTarget main = mainTarget();
int width = main.width; int width = main.width;
int height = main.height; int height = main.height;
TextureTarget backdrop = BACKDROPS.get(blur); TextureTarget backdrop = BACKDROPS.get(blur);
if (backdrop == null) { if (backdrop == null) {
// From 26.3 the depth format picks the depth buffer (none here); 26.2 takes a flag.
//? if >=26.3 {
/*backdrop = new TextureTarget("Saturn glass " + blur, width, height, GpuFormat.RGBA8_UNORM, null);
*///?} else if >=26.2 {
/*backdrop = new TextureTarget("Saturn glass " + blur, width, height, false, GpuFormat.RGBA8_UNORM);
*///?} else
backdrop = new TextureTarget("Saturn glass " + blur, width, height, false); backdrop = new TextureTarget("Saturn glass " + blur, width, height, false);
BACKDROPS.put(blur, backdrop); BACKDROPS.put(blur, backdrop);
} else if (backdrop.width != width || backdrop.height != height) { } else if (backdrop.width != width || backdrop.height != height) {
@@ -95,6 +129,29 @@ public final class GlassRenderer {
//? if <1.21.11 //? if <1.21.11
//backdrop.getColorTexture().setTextureFilter(FilterMode.LINEAR, false); //backdrop.getColorTexture().setTextureFilter(FilterMode.LINEAR, false);
//? if >=26.1 {
/*PENDING.add(blur);
}
// Copies and blurs the backdrops the GUI asked for this frame. GuiRendererMixin calls it once the
// world and the panorama are drawn, before the GUI.
public static void blurPendingBackdrops() {
RenderTarget main = mainTarget();
for (int blur : PENDING) {
TextureTarget backdrop = BACKDROPS.get(blur);
// The GUI already refers to the backdrop's texture, so after a resize it keeps the last
// frame's until the next one.
if (backdrop != null && backdrop.width == main.width && backdrop.height == main.height) {
blurBackdrop(main, backdrop, blur);
}
}
PENDING.clear();
}
private static void blurBackdrop(RenderTarget main, TextureTarget backdrop, int blur) {
int width = main.width;
int height = main.height;
*///?}
RenderSystem.getDevice().createCommandEncoder().copyTextureToTexture( RenderSystem.getDevice().createCommandEncoder().copyTextureToTexture(
main.getColorTexture(), backdrop.getColorTexture(), 0, 0, 0, 0, 0, width, height); main.getColorTexture(), backdrop.getColorTexture(), 0, 0, 0, 0, 0, width, height);
@@ -119,6 +176,9 @@ public final class GlassRenderer {
private static void release(int kept) { private static void release(int kept) {
BACKDROPS.entrySet().removeIf(entry -> { BACKDROPS.entrySet().removeIf(entry -> {
boolean unused = entry.getKey() != kept && !isSet(entry.getKey()); boolean unused = entry.getKey() != kept && !isSet(entry.getKey());
// The GUI already refers to this frame's pending backdrops.
//? if >=26.1
//unused &= !PENDING.contains(entry.getKey());
if (unused) { if (unused) {
entry.getValue().destroyBuffers(); entry.getValue().destroyBuffers();
} }
@@ -126,6 +186,9 @@ public final class GlassRenderer {
}); });
BLURS.entrySet().removeIf(entry -> { BLURS.entrySet().removeIf(entry -> {
boolean unused = entry.getKey() != kept && !isSet(entry.getKey()); boolean unused = entry.getKey() != kept && !isSet(entry.getKey());
// The GUI already refers to this frame's pending backdrops.
//? if >=26.1
//unused &= !PENDING.contains(entry.getKey());
if (unused && entry.getValue() != null) { if (unused && entry.getValue() != null) {
entry.getValue().close(); entry.getValue().close();
} }
@@ -4,6 +4,7 @@ import java.time.Duration;
import java.time.Instant; import java.time.Instant;
import org.saturnclient.config.Config; import org.saturnclient.config.Config;
import org.saturnclient.impl.provider.Keys;
import org.saturnclient.ui.RenderScope; import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.SaturnScreen; import org.saturnclient.ui.SaturnScreen;
import org.saturnclient.ui.SaturnScreen.ScreenProvider; import org.saturnclient.ui.SaturnScreen.ScreenProvider;
@@ -146,7 +147,9 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
// The panorama renderer has no opacity (and takes no delta) from 1.21.6, so it's drawn fully // The panorama renderer has no opacity (and takes no delta) from 1.21.6, so it's drawn fully
// opaque. // opaque.
if (isShowingPanorama()) { if (isShowingPanorama()) {
//? if >=26.1 { //? if >=26.2 {
/*ROTATING_PANORAMA_RENDERER.extractRenderState(context, this.width, this.height);
*///?} else if >=26.1 {
/*ROTATING_PANORAMA_RENDERER.extractRenderState(context, this.width, this.height, true); /*ROTATING_PANORAMA_RENDERER.extractRenderState(context, this.width, this.height, true);
*///?} else *///?} else
ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, true); ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, true);
@@ -174,7 +177,7 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
//? if >=1.21.9 { //? if >=1.21.9 {
@Override @Override
public boolean mouseClicked(MouseButtonEvent click, boolean doubled) { public boolean mouseClicked(MouseButtonEvent click, boolean doubled) {
if (screen.mouseClicked(click.x(), click.y(), click.button())) { if (screen.mouseClicked(click.x(), click.y(), Keys.mouseButtonToSaturn(click.button()))) {
return true; return true;
} }
@@ -184,7 +187,7 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
@Override @Override
public boolean mouseDragged(MouseButtonEvent click, double offsetX, double offsetY) { public boolean mouseDragged(MouseButtonEvent click, double offsetX, double offsetY) {
// offsetX and offsetY are the drag deltas, as mouseDragged's deltaX and deltaY were before 1.21.9. // offsetX and offsetY are the drag deltas, as mouseDragged's deltaX and deltaY were before 1.21.9.
if (screen.mouseDragged(click.x(), click.y(), click.button(), offsetX, offsetY)) { if (screen.mouseDragged(click.x(), click.y(), Keys.mouseButtonToSaturn(click.button()), offsetX, offsetY)) {
return true; return true;
} }
@@ -193,7 +196,7 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
@Override @Override
public boolean mouseReleased(MouseButtonEvent click) { public boolean mouseReleased(MouseButtonEvent click) {
if (screen.mouseReleased(click.x(), click.y(), click.button())) { if (screen.mouseReleased(click.x(), click.y(), Keys.mouseButtonToSaturn(click.button()))) {
return true; return true;
} }
@@ -236,6 +239,10 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
//? if >=1.21.9 { //? if >=1.21.9 {
@Override @Override
public boolean keyPressed(KeyEvent input) { public boolean keyPressed(KeyEvent input) {
// 26.3's key() is SDL's scancode; Saturn's key codes are GLFW's (see Keys).
//? if >=26.3 {
/*if (screen.keyPressed(Keys.toSaturn(input.key()), input.key(), Keys.modifiersToSaturn(input.modifiers()))) {
*///?} else
if (screen.keyPressed(input.input(), input.scancode(), input.modifiers())) { if (screen.keyPressed(input.input(), input.scancode(), input.modifiers())) {
return true; return true;
} }
@@ -0,0 +1,33 @@
package org.saturnclient.impl.ui;
import org.jetbrains.annotations.Nullable;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
/** The open screen and overlay, which Minecraft holds before 26.2 and its Gui from 26.2. */
public final class Screens {
private Screens() {
}
public static @Nullable Screen current() {
//? if >=26.2 {
/*return Minecraft.getInstance().gui.screen();
*///?} else
return Minecraft.getInstance().screen;
}
public static void set(@Nullable Screen screen) {
//? if >=26.2 {
/*Minecraft.getInstance().gui.setScreen(screen);
*///?} else
Minecraft.getInstance().setScreen(screen);
}
public static void clearOverlay() {
//? if >=26.2 {
/*Minecraft.getInstance().gui.setOverlay(null);
*///?} else
Minecraft.getInstance().setOverlay(null);
}
}
@@ -16,10 +16,10 @@ import org.saturnclient.common.provider.Providers;
import org.saturnclient.client.ServiceClient; import org.saturnclient.client.ServiceClient;
import org.saturnclient.emotes.fabric.Emotes; import org.saturnclient.emotes.fabric.Emotes;
import org.saturnclient.impl.ui.SaturnScreenFabric; import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.impl.ui.Screens;
import org.saturnclient.ui.screens.EmoteWheel; import org.saturnclient.ui.screens.EmoteWheel;
import org.saturnclient.ui.screens.ShiftMenu; import org.saturnclient.ui.screens.ShiftMenu;
import org.lwjgl.glfw.GLFW;
/** /**
* Handles keyboard input events for the Saturn Client. * Handles keyboard input events for the Saturn Client.
@@ -31,7 +31,7 @@ public class KeyInputHandler {
//?} else //?} else
//private static final String KEY_CATEGORY = "key.category.saturnclient"; //private static final String KEY_CATEGORY = "key.category.saturnclient";
private static final String MAIN_MENU_KEY_ID = "key.saturnclient.main_menu"; private static final String MAIN_MENU_KEY_ID = "key.saturnclient.main_menu";
private static final int DEFAULT_MENU_KEY = GLFW.GLFW_KEY_RIGHT_SHIFT; private static final int DEFAULT_MENU_KEY = InputConstants.KEY_RSHIFT;
private static KeyMapping mainMenuKeyBinding; private static KeyMapping mainMenuKeyBinding;
public static void register() { public static void register() {
@@ -65,13 +65,15 @@ public class KeyInputHandler {
// from the screen's own key handling would reopen it on the next tick, since the key is // from the screen's own key handling would reopen it on the next tick, since the key is
// still down and no screen is open by then. // still down and no screen is open by then.
if (Config.openEmoteWheel.wasKeyPressed() if (Config.openEmoteWheel.wasKeyPressed()
//? if >=1.21.9 { //? if >=26.3 {
&& !InputConstants.isKeyDown(client.getWindow(), GLFW.GLFW_KEY_F3)) { /*&& !InputConstants.isKeyDown(InputConstants.KEY_F3)) {
*///?} else if >=1.21.9 {
&& !InputConstants.isKeyDown(client.getWindow(), InputConstants.KEY_F3)) {
//?} else //?} else
//&& !InputConstants.isKeyDown(client.getWindow().getWindow(), GLFW.GLFW_KEY_F3)) { //&& !InputConstants.isKeyDown(client.getWindow().getWindow(), InputConstants.KEY_F3)) {
if (client.screen == null) { if (Screens.current() == null) {
Providers.saturn.getClient().setScreen(new EmoteWheel()); Providers.saturn.getClient().setScreen(new EmoteWheel());
} else if (client.screen instanceof SaturnScreenFabric saturnScreen } else if (Screens.current() instanceof SaturnScreenFabric saturnScreen
&& saturnScreen.screen instanceof EmoteWheel) { && saturnScreen.screen instanceof EmoteWheel) {
saturnScreen.onClose(); saturnScreen.onClose();
} }
@@ -3,18 +3,22 @@ package org.saturnclient.saturnclient.mixin;
//? if >=26.1 { //? if >=26.1 {
/*import com.llamalad7.mixinextras.injector.wrapoperation.Operation; /*import com.llamalad7.mixinextras.injector.wrapoperation.Operation;
import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation; import com.llamalad7.mixinextras.injector.wrapoperation.WrapOperation;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.render.GuiRenderer; import net.minecraft.client.gui.render.GuiRenderer;
import net.minecraft.client.renderer.CubeMap; import net.minecraft.client.renderer.CubeMap;
import org.saturnclient.impl.ui.GlassRenderer;
import org.saturnclient.impl.ui.SaturnScreenFabric; import org.saturnclient.impl.ui.SaturnScreenFabric;
import org.saturnclient.impl.ui.Screens;
import org.spongepowered.asm.mixin.injection.At; import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
*///?} else *///?} else
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
import org.spongepowered.asm.mixin.Mixin; import org.spongepowered.asm.mixin.Mixin;
/** /**
* From 26.1 GuiRenderer draws the menu panorama from its own cube map, which is vanilla's. While a * From 26.1 GuiRenderer draws the menu panorama from its own cube map, which is vanilla's. While a
* Saturn screen is open, this draws Saturn's panorama instead. Before 26.1 SaturnScreenFabric draws * Saturn screen is open, this draws Saturn's panorama instead. It also blurs the glass backdrops
* once the panorama is drawn. Before 26.1 SaturnScreenFabric draws
* the panorama itself, so this mixin is empty there, and it targets Minecraft because GuiRenderer * the panorama itself, so this mixin is empty there, and it targets Minecraft because GuiRenderer
* doesn't exist before 1.21.6. It stays registered, keeping saturnclient.mixins.json the same for * doesn't exist before 1.21.6. It stays registered, keeping saturnclient.mixins.json the same for
* every version. * every version.
@@ -24,9 +28,16 @@ import org.spongepowered.asm.mixin.Mixin;
public class GuiRendererMixin { public class GuiRendererMixin {
@WrapOperation(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/CubeMap;render(FF)V")) @WrapOperation(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/CubeMap;render(FF)V"))
private void saturn$drawSaturnPanorama(CubeMap cubeMap, float xRot, float yRot, Operation<Void> original) { private void saturn$drawSaturnPanorama(CubeMap cubeMap, float xRot, float yRot, Operation<Void> original) {
boolean saturnScreen = Minecraft.getInstance().screen instanceof SaturnScreenFabric; boolean saturnScreen = Screens.current() instanceof SaturnScreenFabric;
original.call(saturnScreen ? SaturnScreenFabric.PANORAMA_RENDERER : cubeMap, xRot, yRot); original.call(saturnScreen ? SaturnScreenFabric.PANORAMA_RENDERER : cubeMap, xRot, yRot);
} }
// The glass backdrops are copied here, with the frame's world and panorama drawn and the GUI not
// yet: the GUI is built before the frame is drawn (see GlassRenderer).
@Inject(method = "render", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/gui/render/GuiRenderer;prepare()V"))
private void saturn$blurGlassBackdrops(CallbackInfo ci) {
GlassRenderer.blurPendingBackdrops();
}
} }
*///?} else { *///?} else {
@Mixin(Minecraft.class) @Mixin(Minecraft.class)
@@ -8,9 +8,15 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable; import org.spongepowered.asm.mixin.injection.ModifyVariable;
import net.minecraft.client.Minecraft; import net.minecraft.client.Minecraft;
//? if >=26.2
//import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.screens.Screen; import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.TitleScreen; import net.minecraft.client.gui.screens.TitleScreen;
// Screens are opened through Gui from 26.2 (through Minecraft before).
//? if >=26.2 {
/*@Mixin(Gui.class)
*///?} else
@Mixin(Minecraft.class) @Mixin(Minecraft.class)
public class SetScreenMixin { public class SetScreenMixin {
@ModifyVariable(method = "setScreen", at = @At("HEAD"), argsOnly = true) @ModifyVariable(method = "setScreen", at = @At("HEAD"), argsOnly = true)
@@ -18,7 +24,7 @@ public class SetScreenMixin {
if (Config.saturnTitleScreen.value) { if (Config.saturnTitleScreen.value) {
if (screen instanceof TitleScreen) if (screen instanceof TitleScreen)
return new SaturnScreenFabric(new TitleMenu()); return new SaturnScreenFabric(new TitleMenu());
if (screen == null && ((Minecraft) (Object) this).level == null) if (screen == null && Minecraft.getInstance().level == null)
return new SaturnScreenFabric(new TitleMenu()); return new SaturnScreenFabric(new TitleMenu());
} }
@@ -1,5 +1,7 @@
package org.saturnclient.saturnclient.mixin; package org.saturnclient.saturnclient.mixin;
import org.saturnclient.impl.ui.Screens;
import java.util.Optional; import java.util.Optional;
import java.util.function.Consumer; import java.util.function.Consumer;
@@ -110,7 +112,7 @@ public abstract class SplashOverlayMixin {
// Remove overlay after fade-out completes // Remove overlay after fade-out completes
if (fadeOutProgress >= 2.0F) { if (fadeOutProgress >= 2.0F) {
minecraft.setOverlay(null); Screens.clearOverlay();
} }
// Handle reload completion and exceptions // Handle reload completion and exceptions
@@ -118,11 +120,11 @@ public abstract class SplashOverlayMixin {
} }
private void renderCurrentScreen(GuiGraphics context, int mouseX, int mouseY, float delta) { private void renderCurrentScreen(GuiGraphics context, int mouseX, int mouseY, float delta) {
if (minecraft.screen != null) { if (Screens.current() != null) {
//? if >=26.1 { //? if >=26.1 {
/*minecraft.screen.extractRenderState(context, mouseX, mouseY, delta); /*Screens.current().extractRenderState(context, mouseX, mouseY, delta);
*///?} else *///?} else
minecraft.screen.render(context, mouseX, mouseY, delta); Screens.current().render(context, mouseX, mouseY, delta);
} }
} }
@@ -173,11 +175,11 @@ public abstract class SplashOverlayMixin {
//? if >=1.21.11 //? if >=1.21.11
Window window = minecraft.getWindow(); Window window = minecraft.getWindow();
if (minecraft.screen != null) { if (Screens.current() != null) {
//? if >=1.21.11 { //? if >=1.21.11 {
minecraft.screen.init(window.getGuiScaledWidth(), window.getGuiScaledHeight()); Screens.current().init(window.getGuiScaledWidth(), window.getGuiScaledHeight());
//?} else //?} else
//minecraft.screen.init(minecraft, context.guiWidth(), context.guiHeight()); //Screens.current().init(minecraft, context.guiWidth(), context.guiHeight());
} }
} }
} }
@@ -1,16 +1,26 @@
#version 330 #version 330
// 26.3 compiles shaders through SPIR-V, which needs every input and output's location.
#ifdef EXPLICIT_LOCATIONS
#extension GL_ARB_separate_shader_objects : require
#endif
// Saturn's glass: the blurred game behind the screen, cut to a panel's shape. For 1.21.6 and // Saturn's glass: the blurred game behind the screen, cut to a panel's shape. For 1.21.6 and
// later; glass_pre_1_21_6.fsh (with glass.json, the program 1.21.4 loads) is for older versions. // later; glass_pre_1_21_6.fsh (with glass.json, the program 1.21.4 loads) is for older versions.
// Vanilla's transforms, laid out as the version has them: 1.21.6 to 1.21.10 end with LineWidth, which // Vanilla's transforms, laid out as the version has them: 1.21.6 to 1.21.10 end with LineWidth, which
// 1.21.11 dropped (GlassRenderer defines HAS_LINE_WIDTH there). Not imported: the include only exists // 1.21.11 dropped (GlassRenderer defines HAS_LINE_WIDTH there), and 26.3 moved TextureMat up
// from 1.21.6, and 1.21.4 and 1.21.5 still read every shader's imports while loading resources. // (TEXTURE_MAT_SECOND). Not imported: the include only exists from 1.21.6, and 1.21.4 and 1.21.5 still
// read every shader's imports while loading resources.
layout(std140) uniform DynamicTransforms { layout(std140) uniform DynamicTransforms {
mat4 ModelViewMat; mat4 ModelViewMat;
#ifdef TEXTURE_MAT_SECOND
mat4 TextureMat;
#endif
vec4 ColorModulator; vec4 ColorModulator;
vec3 ModelOffset; vec3 ModelOffset;
#ifndef TEXTURE_MAT_SECOND
mat4 TextureMat; mat4 TextureMat;
#endif
#ifdef HAS_LINE_WIDTH #ifdef HAS_LINE_WIDTH
float LineWidth; float LineWidth;
#endif #endif
@@ -21,10 +31,17 @@ uniform sampler2D Sampler0;
// The game behind the screen, blurred, the size of the framebuffer // The game behind the screen, blurred, the size of the framebuffer
uniform sampler2D Sampler1; uniform sampler2D Sampler1;
#ifdef EXPLICIT_LOCATIONS
layout(location = 0) in vec2 texCoord0;
layout(location = 1) in vec4 vertexColor;
layout(location = 0) out vec4 fragColor;
#else
in vec2 texCoord0; in vec2 texCoord0;
in vec4 vertexColor; in vec4 vertexColor;
out vec4 fragColor; out vec4 fragColor;
#endif
void main() { void main() {
float mask = texture(Sampler0, texCoord0).a * vertexColor.a; float mask = texture(Sampler0, texCoord0).a * vertexColor.a;
+4
View File
@@ -20,6 +20,10 @@ stonecutter parameters {
Triple("26.1", "submitText", "addText"), Triple("26.1", "submitText", "addText"),
Triple("26.1", "submitItem", "addItem"), Triple("26.1", "submitItem", "addItem"),
Triple("26.1", "submitPicturesInPictureState", "addPicturesInPictureState"), Triple("26.1", "submitPicturesInPictureState", "addPicturesInPictureState"),
// 26.3 moves Blaze3D's API to renderpearl
Triple("26.3", "com.mojang.blaze3d.GpuFormat", "com.mojang.renderpearl.api.GpuFormat"),
Triple("26.3", "com.mojang.blaze3d.pipeline.RenderPipeline", "com.mojang.renderpearl.api.pipeline.RenderPipeline"),
Triple("26.3", "com.mojang.blaze3d.textures", "com.mojang.renderpearl.api.textures"),
)) { )) {
replacements.regex(eval(current.version, ">=$since")) { replacements.regex(eval(current.version, ">=$since")) {
replace("\\b${Regex.escape(old)}\\b", new, "\\b${Regex.escape(new)}\\b", old) replace("\\b${Regex.escape(old)}\\b", new, "\\b${Regex.escape(new)}\\b", old)
+17
View File
@@ -0,0 +1,17 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.parallel=true
# IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=26.2
loader_version=0.19.5
fabric_api_version=0.161.0+26.2
# Mod Properties
maven_group=org.saturnclient
archives_base_name=saturn-client
+17
View File
@@ -0,0 +1,17 @@
# Done to increase the memory available to gradle.
org.gradle.jvmargs=-Xmx1G
org.gradle.parallel=true
# IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=26.3
loader_version=0.19.5
fabric_api_version=0.161.0+26.3
# Mod Properties
maven_group=org.saturnclient
archives_base_name=saturn-client