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Step 4 of #8, the first version before the 1.21.9 render queue. versions/1.21.8/src is gone; 1.21.8 builds from src/ as :1.21.8. API differences behind version comments (<1.21.9 / >=1.21.9): - Player cosmetics: FeatureRenderer.render takes a VertexConsumerProvider instead of the render queue. The cloak, hat and OBJ renderers name the render target "output" in both, so only the parameter type and the final draw call differ; the OBJ face loop moved into drawGroup. - PlayerEntityRenderer.updateRenderState's entity type, the cape texture accessor, GameProfile getName()/getId() vs name()/id(), fonts in TextMixin, EntityRenderDispatcher vs EntityRenderManager, Screen input events (Click/KeyInput), and KeyBinding categories and isKeyPressed. Features 1.21.9+ lacks stay on 1.21.8, with a TODO for 1.21.9+: - NametagsMixin moves into src/. It hooks renderLabelIfPresent with a VertexConsumerProvider, which 1.21.9 changed, so on 1.21.9+ its body is empty; it stays registered, so features.mixins.json is the same for every version. - The splash screen's loading-bar border, and the real drag deltas in SaturnScreenFabric.mouseDragged. - Status effect icons keep 1.21.8's GUI atlas sprite; 1.21.9+ draws the texture instead (getIconId), as before. Behaviour changes on 1.21.8: the cloak and hat read the Saturn player from the render state (set by PlayerEntityRendererMixin, by UUID) instead of looking it up by name, and the display-name null check applies. Co-Authored-By: Claude Opus 5.5 <[email protected]>