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saturnclient/src/main/java/org
selimaj-devandclaude 1fdbf82abd
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Draw hats and cloaks unlit on 26.1
Before 26.1 they use the dragon's alpha pipeline, whose shader only
samples the texture. entityCutout, which 26.1 used instead, applies
the lightmap and directional shading, so shadows and light from the
world showed on them. 26.1 builds the same unlit cutout from the
entity shader: the emissive snippet without the lightmap, plus
NO_CARDINAL_LIGHTING and NO_OVERLAY.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 19:26:59 +02:00
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