Require authentication for RPCs and rate-limit fan-out methods
- Every method except auth_challenge/auth_verify now requires a verified session (auth::require) and answers "Not authenticated" otherwise. Before, an unauthenticated connection could send emote_event notifications to any connected player and probe who is online with get_player. - Rate-limit per connection the methods that fan out to other players: emote (burst 5, +1/s) and send_player (burst 10, +1/s). - Cap emote/send_player targets at 256 and de-duplicate them. - Default SUPPORTED_VERSIONS to 0.1.1-beta. Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
+1
-1
@@ -8,7 +8,7 @@ services:
|
|||||||
- "${HOST_PORT:-8080}:8080"
|
- "${HOST_PORT:-8080}:8080"
|
||||||
environment:
|
environment:
|
||||||
# Comma-separated client versions served at GET /versions.
|
# Comma-separated client versions served at GET /versions.
|
||||||
SUPPORTED_VERSIONS: ${SUPPORTED_VERSIONS:-0.1.0-beta3}
|
SUPPORTED_VERSIONS: ${SUPPORTED_VERSIONS:-0.1.1-beta}
|
||||||
DEPRECATED_VERSIONS: ${DEPRECATED_VERSIONS:-}
|
DEPRECATED_VERSIONS: ${DEPRECATED_VERSIONS:-}
|
||||||
volumes:
|
volumes:
|
||||||
- server-data:/data
|
- server-data:/data
|
||||||
|
|||||||
+2
-4
@@ -44,8 +44,7 @@ pub async fn buy(
|
|||||||
item_id: String,
|
item_id: String,
|
||||||
pool: Arc<SqlitePool>,
|
pool: Arc<SqlitePool>,
|
||||||
) -> Result<String, String> {
|
) -> Result<String, String> {
|
||||||
// Lock once
|
let uuid = crate::methods::auth::require(&uuid).await?;
|
||||||
let uuid = uuid.lock().await.clone();
|
|
||||||
|
|
||||||
let mut user = user::get(&uuid, &pool).await?;
|
let mut user = user::get(&uuid, &pool).await?;
|
||||||
|
|
||||||
@@ -88,8 +87,7 @@ pub async fn equip(
|
|||||||
item_id: String,
|
item_id: String,
|
||||||
pool: Arc<SqlitePool>,
|
pool: Arc<SqlitePool>,
|
||||||
) -> Result<String, String> {
|
) -> Result<String, String> {
|
||||||
// Lock once
|
let uuid = crate::methods::auth::require(&uuid).await?;
|
||||||
let uuid = uuid.lock().await.clone();
|
|
||||||
|
|
||||||
let mut user = user::get(&uuid, &pool).await?;
|
let mut user = user::get(&uuid, &pool).await?;
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,79 @@
|
|||||||
|
use std::{
|
||||||
|
collections::HashSet,
|
||||||
|
time::{Duration, Instant},
|
||||||
|
};
|
||||||
|
|
||||||
|
use tokio::sync::Mutex;
|
||||||
|
|
||||||
|
/// Most players a single `emote` or `send_player` request may target.
|
||||||
|
pub const MAX_TARGETS: usize = 256;
|
||||||
|
|
||||||
|
/// Validates and de-duplicates a request's target UUIDs.
|
||||||
|
pub fn targets(targets: Vec<String>) -> Result<HashSet<String>, String> {
|
||||||
|
if targets.len() > MAX_TARGETS {
|
||||||
|
return Err(format!("Too many targets (max {MAX_TARGETS})"));
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(targets.into_iter().collect())
|
||||||
|
}
|
||||||
|
|
||||||
|
/// Token bucket: allows bursts of up to `burst` requests, refilled at one
|
||||||
|
/// token per `refill`.
|
||||||
|
pub struct RateLimiter {
|
||||||
|
state: Mutex<(f64, Instant)>,
|
||||||
|
burst: f64,
|
||||||
|
per_sec: f64,
|
||||||
|
}
|
||||||
|
|
||||||
|
impl RateLimiter {
|
||||||
|
pub fn new(burst: u32, refill: Duration) -> Self {
|
||||||
|
Self {
|
||||||
|
state: Mutex::new((burst as f64, Instant::now())),
|
||||||
|
burst: burst as f64,
|
||||||
|
per_sec: 1.0 / refill.as_secs_f64(),
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
pub async fn check(&self) -> Result<(), String> {
|
||||||
|
let mut state = self.state.lock().await;
|
||||||
|
let (tokens, last) = &mut *state;
|
||||||
|
|
||||||
|
let now = Instant::now();
|
||||||
|
*tokens = (*tokens + now.duration_since(*last).as_secs_f64() * self.per_sec).min(self.burst);
|
||||||
|
*last = now;
|
||||||
|
|
||||||
|
if *tokens < 1.0 {
|
||||||
|
return Err("Rate limited, try again shortly".to_string());
|
||||||
|
}
|
||||||
|
|
||||||
|
*tokens -= 1.0;
|
||||||
|
Ok(())
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
#[cfg(test)]
|
||||||
|
mod tests {
|
||||||
|
use super::*;
|
||||||
|
|
||||||
|
#[tokio::test]
|
||||||
|
async fn allows_a_burst_then_refills() {
|
||||||
|
let limiter = RateLimiter::new(2, Duration::from_millis(50));
|
||||||
|
|
||||||
|
assert!(limiter.check().await.is_ok());
|
||||||
|
assert!(limiter.check().await.is_ok());
|
||||||
|
assert!(limiter.check().await.is_err());
|
||||||
|
|
||||||
|
tokio::time::sleep(Duration::from_millis(60)).await;
|
||||||
|
assert!(limiter.check().await.is_ok());
|
||||||
|
assert!(limiter.check().await.is_err());
|
||||||
|
}
|
||||||
|
|
||||||
|
#[test]
|
||||||
|
fn caps_and_dedupes_targets() {
|
||||||
|
let many = (0..=MAX_TARGETS).map(|i| i.to_string()).collect();
|
||||||
|
assert!(targets(many).is_err());
|
||||||
|
|
||||||
|
let dupes = vec!["a".to_string(), "a".to_string(), "b".to_string()];
|
||||||
|
assert_eq!(targets(dupes).unwrap().len(), 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
+18
-3
@@ -1,4 +1,5 @@
|
|||||||
mod cosmetics;
|
mod cosmetics;
|
||||||
|
mod limits;
|
||||||
mod methods;
|
mod methods;
|
||||||
mod types;
|
mod types;
|
||||||
mod user;
|
mod user;
|
||||||
@@ -51,7 +52,7 @@ impl VersionManifest {
|
|||||||
};
|
};
|
||||||
|
|
||||||
Self {
|
Self {
|
||||||
supported: list("SUPPORTED_VERSIONS", "0.1.0-beta3"),
|
supported: list("SUPPORTED_VERSIONS", "0.1.1-beta"),
|
||||||
deprecated: list("DEPRECATED_VERSIONS", ""),
|
deprecated: list("DEPRECATED_VERSIONS", ""),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -121,6 +122,10 @@ async fn register_handlers(session: &Session, state: AppState) {
|
|||||||
let name = Arc::new(Mutex::new(String::new()));
|
let name = Arc::new(Mutex::new(String::new()));
|
||||||
let pending: methods::auth::PendingChallenge = Arc::new(Mutex::new(None));
|
let pending: methods::auth::PendingChallenge = Arc::new(Mutex::new(None));
|
||||||
|
|
||||||
|
// Per-connection limits on the methods that fan out to other players.
|
||||||
|
let emote_limit = Arc::new(limits::RateLimiter::new(5, Duration::from_secs(1)));
|
||||||
|
let send_player_limit = Arc::new(limits::RateLimiter::new(10, Duration::from_secs(1)));
|
||||||
|
|
||||||
session
|
session
|
||||||
.on_close({
|
.on_close({
|
||||||
let session = session.clone();
|
let session = session.clone();
|
||||||
@@ -245,7 +250,14 @@ async fn register_handlers(session: &Session, state: AppState) {
|
|||||||
let sessions = Arc::clone(&sessions);
|
let sessions = Arc::clone(&sessions);
|
||||||
let uuid = Arc::clone(&uuid);
|
let uuid = Arc::clone(&uuid);
|
||||||
|
|
||||||
move |_, emote| methods::emote::send_emote(Arc::clone(&sessions), Arc::clone(&uuid), emote)
|
move |_, emote| {
|
||||||
|
methods::emote::send_emote(
|
||||||
|
Arc::clone(&sessions),
|
||||||
|
Arc::clone(&uuid),
|
||||||
|
Arc::clone(&emote_limit),
|
||||||
|
emote,
|
||||||
|
)
|
||||||
|
}
|
||||||
})
|
})
|
||||||
.await;
|
.await;
|
||||||
|
|
||||||
@@ -254,7 +266,9 @@ async fn register_handlers(session: &Session, state: AppState) {
|
|||||||
let sessions = Arc::clone(&sessions);
|
let sessions = Arc::clone(&sessions);
|
||||||
let pool = Arc::clone(&pool);
|
let pool = Arc::clone(&pool);
|
||||||
|
|
||||||
move |_, uuid| methods::user::get_user(sessions.clone(), uuid, pool.clone())
|
let uuid = Arc::clone(&uuid);
|
||||||
|
|
||||||
|
move |_, target| methods::user::get_user(sessions.clone(), uuid.clone(), target, pool.clone())
|
||||||
})
|
})
|
||||||
.await;
|
.await;
|
||||||
|
|
||||||
@@ -270,6 +284,7 @@ async fn register_handlers(session: &Session, state: AppState) {
|
|||||||
sessions.clone(),
|
sessions.clone(),
|
||||||
name.clone(),
|
name.clone(),
|
||||||
uuid.clone(),
|
uuid.clone(),
|
||||||
|
Arc::clone(&send_player_limit),
|
||||||
targets.targets,
|
targets.targets,
|
||||||
pool.clone(),
|
pool.clone(),
|
||||||
)
|
)
|
||||||
|
|||||||
@@ -20,6 +20,17 @@ pub struct Challenge {
|
|||||||
|
|
||||||
pub type PendingChallenge = Arc<Mutex<Option<Challenge>>>;
|
pub type PendingChallenge = Arc<Mutex<Option<Challenge>>>;
|
||||||
|
|
||||||
|
/// Returns the connection's authenticated UUID, or an error before `auth_verify`.
|
||||||
|
pub async fn require(uuid: &UUID) -> Result<String, String> {
|
||||||
|
let uuid = uuid.lock().await;
|
||||||
|
|
||||||
|
if uuid.is_empty() {
|
||||||
|
return Err("Not authenticated".to_string());
|
||||||
|
}
|
||||||
|
|
||||||
|
Ok(uuid.clone())
|
||||||
|
}
|
||||||
|
|
||||||
/// Minecraft usernames: 1–16 characters of letters, digits and underscores.
|
/// Minecraft usernames: 1–16 characters of letters, digits and underscores.
|
||||||
fn is_valid_username(name: &str) -> bool {
|
fn is_valid_username(name: &str) -> bool {
|
||||||
(1..=16).contains(&name.len()) && name.bytes().all(|b| b.is_ascii_alphanumeric() || b == b'_')
|
(1..=16).contains(&name.len()) && name.bytes().all(|b| b.is_ascii_alphanumeric() || b == b'_')
|
||||||
|
|||||||
+13
-3
@@ -1,16 +1,26 @@
|
|||||||
use crate::types::{SessionMap, UUID};
|
use std::sync::Arc;
|
||||||
|
|
||||||
|
use crate::{
|
||||||
|
limits::{self, RateLimiter},
|
||||||
|
types::{SessionMap, UUID},
|
||||||
|
};
|
||||||
|
|
||||||
pub async fn send_emote(
|
pub async fn send_emote(
|
||||||
sessions: SessionMap,
|
sessions: SessionMap,
|
||||||
uuid: UUID,
|
uuid: UUID,
|
||||||
|
limit: Arc<RateLimiter>,
|
||||||
emote: crate::types::EmoteRequest,
|
emote: crate::types::EmoteRequest,
|
||||||
) -> Result<(), String> {
|
) -> Result<(), String> {
|
||||||
|
let from = crate::methods::auth::require(&uuid).await?;
|
||||||
|
let targets = limits::targets(emote.targets)?;
|
||||||
|
limit.check().await?;
|
||||||
|
|
||||||
let emote_event = crate::types::EventEmote {
|
let emote_event = crate::types::EventEmote {
|
||||||
from: uuid.lock().await.clone(),
|
from,
|
||||||
emote: emote.emote,
|
emote: emote.emote,
|
||||||
};
|
};
|
||||||
|
|
||||||
for target in emote.targets {
|
for target in targets {
|
||||||
if let Some(sessions) = sessions.lock().await.get_mut(&target) {
|
if let Some(sessions) = sessions.lock().await.get_mut(&target) {
|
||||||
let emote_event = emote_event.clone();
|
let emote_event = emote_event.clone();
|
||||||
let mut bad_sessions = Vec::new();
|
let mut bad_sessions = Vec::new();
|
||||||
|
|||||||
+9
-1
@@ -3,6 +3,7 @@ use std::sync::Arc;
|
|||||||
use sqlx::SqlitePool;
|
use sqlx::SqlitePool;
|
||||||
|
|
||||||
use crate::{
|
use crate::{
|
||||||
|
limits::{self, RateLimiter},
|
||||||
methods,
|
methods,
|
||||||
types::{PlayerStream, SessionMap, UUID},
|
types::{PlayerStream, SessionMap, UUID},
|
||||||
user::User,
|
user::User,
|
||||||
@@ -10,9 +11,12 @@ use crate::{
|
|||||||
|
|
||||||
pub async fn get_user(
|
pub async fn get_user(
|
||||||
sessions: SessionMap,
|
sessions: SessionMap,
|
||||||
|
caller: UUID,
|
||||||
uuid: String,
|
uuid: String,
|
||||||
pool: Arc<SqlitePool>,
|
pool: Arc<SqlitePool>,
|
||||||
) -> Result<Option<User>, String> {
|
) -> Result<Option<User>, String> {
|
||||||
|
crate::methods::auth::require(&caller).await?;
|
||||||
|
|
||||||
if !sessions.lock().await.contains_key(&uuid) {
|
if !sessions.lock().await.contains_key(&uuid) {
|
||||||
return Ok(None);
|
return Ok(None);
|
||||||
}
|
}
|
||||||
@@ -24,11 +28,15 @@ pub async fn send_user(
|
|||||||
sessions: SessionMap,
|
sessions: SessionMap,
|
||||||
name: UUID,
|
name: UUID,
|
||||||
uuid: UUID,
|
uuid: UUID,
|
||||||
|
limit: Arc<RateLimiter>,
|
||||||
targets: Vec<String>,
|
targets: Vec<String>,
|
||||||
pool: Arc<SqlitePool>,
|
pool: Arc<SqlitePool>,
|
||||||
) -> Result<(), String> {
|
) -> Result<(), String> {
|
||||||
|
let uuid = crate::methods::auth::require(&uuid).await?;
|
||||||
|
let targets = limits::targets(targets)?;
|
||||||
|
limit.check().await?;
|
||||||
|
|
||||||
println!("send player {targets:?}");
|
println!("send player {targets:?}");
|
||||||
let uuid = uuid.lock().await.to_string();
|
|
||||||
|
|
||||||
let user = PlayerStream {
|
let user = PlayerStream {
|
||||||
player: crate::user::get(&uuid, pool.as_ref()).await?,
|
player: crate::user::get(&uuid, pool.as_ref()).await?,
|
||||||
|
|||||||
Reference in New Issue
Block a user