Authenticate through Mojang's session server; add version manifest
Replace `auth` (which received the player's Minecraft access token) with
the vanilla online-mode flow, so the token never reaches this server:
- auth_challenge: validate the username and return a random one-time
server id
- the client calls Mojang's session `join` with its token and that id
- auth_verify: confirm the join with Mojang's `hasJoined` and log the
player in
Add GET /versions returning {"supported": [...], "deprecated": [...]}
from the SUPPORTED_VERSIONS / DEPRECATED_VERSIONS env vars (defaults:
0.1.0-beta3 supported), exposed in compose.yaml.
Refs saturnclientmc/saturnclient#7
Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
Generated
+2
@@ -1463,6 +1463,7 @@ dependencies = [
|
||||
"rustls-platform-verifier",
|
||||
"serde",
|
||||
"serde_json",
|
||||
"serde_urlencoded",
|
||||
"sync_wrapper",
|
||||
"tokio",
|
||||
"tokio-rustls",
|
||||
@@ -1746,6 +1747,7 @@ name = "server"
|
||||
version = "0.1.0"
|
||||
dependencies = [
|
||||
"axum",
|
||||
"rand 0.9.2",
|
||||
"reqwest",
|
||||
"serde",
|
||||
"serde_json",
|
||||
|
||||
Reference in New Issue
Block a user