Working UI engine

This commit is contained in:
2026-07-14 13:29:16 -04:00
parent 7b03e13123
commit 3428beef8e
6 changed files with 461 additions and 93 deletions
+25 -77
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@@ -1,100 +1,48 @@
use std::{any::Any, sync::Arc};
use std::any::Any;
use tokio::sync::{Mutex, MutexGuard, mpsc};
use tokio::sync::mpsc;
pub mod layout;
pub mod render;
pub mod state;
pub mod unit;
pub mod widget;
#[derive(Debug, Clone)]
pub struct Context {
tx: mpsc::Sender<Box<dyn Any>>,
}
pub struct Refresh;
#[allow(async_fn_in_trait)]
pub trait App {
// State
#[allow(async_fn_in_trait)]
async fn init(&mut self, ctx: Context);
#[allow(async_fn_in_trait)]
async fn init(&mut self, ctx: state::Context);
async fn update(&mut self, event: Box<dyn Any>);
// Rendering
fn layout(&self) -> layout::Allocation;
fn render(&mut self, layout: layout::Allocation);
async fn layout(&self) -> layout::LayoutItem;
async fn render(&mut self, allocation: layout::Allocation);
}
pub struct AppHandler<A: App> {
pub app: A,
}
pub async fn run<A: App>(create_app: impl FnOnce(&state::Context) -> A) {
let (tx, mut rx) = mpsc::channel(100);
impl<A: App> AppHandler<A> {
pub async fn run(&mut self) {
let (tx, mut rx) = mpsc::channel(100);
let ctx = state::Context { tx };
self.app.init(Context { tx }).await;
let mut app = create_app(&ctx);
self.app.render(self.app.layout());
app.init(ctx).await;
while let Some(event) = rx.recv().await {
self.app.update(event).await;
self.app.render(self.app.layout());
}
app.render(get_screen().allocate(&app.layout().await)).await;
while let Some(event) = rx.recv().await {
app.update(event).await;
app.render(get_screen().allocate(&app.layout().await)).await;
}
}
impl Context {
pub fn use_state<T>(&self, v: T) -> State<T> {
State {
value: Arc::new(Mutex::new(v)),
tx: self.tx.clone(),
}
}
}
pub struct State<T> {
pub value: Arc<Mutex<T>>,
tx: mpsc::Sender<Box<dyn Any>>,
}
pub struct StateGuard<'a, T> {
is_mutated: bool,
value: MutexGuard<'a, T>,
tx: &'a mpsc::Sender<Box<dyn Any>>,
}
impl<T> State<T> {
pub async fn lock<'a>(&'a self) -> StateGuard<'a, T> {
StateGuard {
value: self.value.lock().await,
is_mutated: false,
tx: &self.tx,
}
}
}
impl<'a, T> std::ops::Deref for StateGuard<'a, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.value
}
}
impl<'a, T> std::ops::DerefMut for StateGuard<'a, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.is_mutated = true;
&mut self.value
}
}
impl<'a, T> Drop for StateGuard<'a, T> {
fn drop(&mut self) {
if self.is_mutated {
self.tx.blocking_send(Box::new(Refresh)).unwrap()
}
pub fn get_screen() -> unit::Rect {
let (width, height) = crossterm::terminal::size().unwrap();
unit::Rect {
x: 0,
y: 0,
width,
height,
}
}
+64
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@@ -0,0 +1,64 @@
use std::{any::Any, sync::Arc};
use tokio::sync::{Mutex, MutexGuard, mpsc::Sender};
pub struct Refresh;
#[derive(Debug, Clone)]
pub struct Context {
pub(crate) tx: Sender<Box<dyn Any>>,
}
pub struct State<T> {
pub value: Arc<Mutex<T>>,
tx: Sender<Box<dyn Any>>,
}
pub struct StateGuard<'a, T> {
is_mutated: bool,
value: MutexGuard<'a, T>,
tx: &'a Sender<Box<dyn Any>>,
}
impl Context {
pub fn use_state<T>(&self, v: T) -> State<T> {
State {
value: Arc::new(Mutex::new(v)),
tx: self.tx.clone(),
}
}
}
impl<T> State<T> {
pub async fn lock<'a>(&'a self) -> StateGuard<'a, T> {
StateGuard {
value: self.value.lock().await,
is_mutated: false,
tx: &self.tx,
}
}
}
impl<'a, T> std::ops::Deref for StateGuard<'a, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.value
}
}
impl<'a, T> std::ops::DerefMut for StateGuard<'a, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.is_mutated = true;
&mut self.value
}
}
impl<'a, T> Drop for StateGuard<'a, T> {
fn drop(&mut self) {
if self.is_mutated {
self.tx.blocking_send(Box::new(Refresh)).unwrap()
}
}
}