Fix disappearing items in rows

This commit is contained in:
2026-07-15 01:27:51 +02:00
parent 96656140d1
commit 5b43f08905
2 changed files with 5 additions and 4 deletions
+4 -3
View File
@@ -4,7 +4,7 @@ pub struct SpacedRows(pub Vec<(LayoutItem, Box<dyn Widget>)>);
impl Widget for SpacedRows { impl Widget for SpacedRows {
fn render(&self, scope: &mut crate::render::RenderScope) { fn render(&self, scope: &mut crate::render::RenderScope) {
let mut alloc = scope.rect.allocate(&crate::layout::LayoutItem::Rows { let alloc = scope.rect.allocate(&crate::layout::LayoutItem::Rows {
unit: Percent(100), unit: Percent(100),
items: self.0.iter().map(|v| v.0.clone()).collect(), items: self.0.iter().map(|v| v.0.clone()).collect(),
}); });
@@ -13,8 +13,9 @@ impl Widget for SpacedRows {
let item = &self.0[i]; let item = &self.0[i];
if i > 0 { if i > 0 {
let rect = &mut alloc.widgets[i]; let rect = &alloc.widgets[i];
scope.draw_text((0, rect.y - 1), "─".repeat(rect.width as usize));
scope.draw_text((0, rect.y - 2), "─".repeat(rect.width as usize));
} }
alloc.draw(i, &*item.1); alloc.draw(i, &*item.1);
+1 -1
View File
@@ -31,7 +31,7 @@ impl App for PulseTradeApp {
} }
async fn render(&mut self, layout: pulse_ui::layout::Allocation) { async fn render(&mut self, layout: pulse_ui::layout::Allocation) {
// layout.draw_frame(0, Outline); layout.draw_frame(0, Outline);
layout.draw( layout.draw(
0, 0,