Voice testing
This commit is contained in:
+26
-3
@@ -1,10 +1,33 @@
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class MicProcessor extends AudioWorkletProcessor {
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constructor() {
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super();
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this.buffer = new Float32Array(960);
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this.offset = 0;
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}
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process(inputs) {
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const input = inputs[0];
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if (input.length > 0) {
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const channelData = input[0]; // Float32Array
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this.port.postMessage(channelData);
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if (!input || !input[0]) return true;
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const channel = input[0];
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let i = 0;
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while (i < channel.length) {
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const remaining = this.buffer.length - this.offset;
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const toCopy = Math.min(remaining, channel.length - i);
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this.buffer.set(channel.subarray(i, i + toCopy), this.offset);
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this.offset += toCopy;
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i += toCopy;
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if (this.offset === this.buffer.length) {
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// COPY before sending
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this.port.postMessage(this.buffer.slice());
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this.offset = 0;
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}
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}
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return true;
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}
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}
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@@ -3,7 +3,7 @@
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import App from "@/types/app";
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import { ClientMessage, IndicatorContext } from "@/types/protocol";
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import { Message } from "@/types/types";
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import { useEffect } from "react";
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import { useEffect, useState } from "react";
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import { startMic } from "@/lib/audio";
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export default function VoiceBox({
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@@ -18,7 +18,11 @@ export default function VoiceBox({
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sendVoice: (data: Int16Array) => void;
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}) {
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useEffect(() => {
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startMic(sendVoice);
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const stop = startMic(sendVoice);
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return () => {
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stop.then((s) => s());
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};
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}, []);
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return (
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+65
-4
@@ -1,3 +1,5 @@
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"use client";
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async function getMicStream() {
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return await navigator.mediaDevices.getUserMedia({
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audio: {
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@@ -10,20 +12,44 @@ async function getMicStream() {
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export async function startMic(onAudio: (data: Int16Array) => void) {
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const stream = await getMicStream();
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const audioCtx = new AudioContext({ sampleRate: 48000 });
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const sampleRate = 48000;
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const audioCtx = new AudioContext({ sampleRate });
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await audioCtx.audioWorklet.addModule("/audio-worklet.js");
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const source = audioCtx.createMediaStreamSource(stream);
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const worklet = new AudioWorkletNode(audioCtx, "mic-processor");
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source.connect(worklet);
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worklet.connect(audioCtx.destination); // optional
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worklet.connect(audioCtx.destination);
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const buffer: number[] = [];
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const chunkSize = sampleRate;
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worklet.port.onmessage = (e) => {
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const float32 = e.data as Float32Array;
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const pcm16 = float32ToPCM16(float32);
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onAudio(pcm16);
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buffer.push(...pcm16);
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};
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const interval = setInterval(() => {
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if (buffer.length === 0) return;
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let chunk: Int16Array;
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if (buffer.length >= chunkSize) {
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chunk = new Int16Array(buffer.splice(0, chunkSize));
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} else {
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chunk = new Int16Array(chunkSize);
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chunk.set(buffer.splice(0, buffer.length));
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}
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onAudio(chunk);
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}, 1000);
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// Return cleanup function
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return () => {
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clearInterval(interval);
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worklet.disconnect();
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source.disconnect();
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audioCtx.close();
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stream.getTracks().forEach((t) => t.stop());
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};
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}
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@@ -45,3 +71,38 @@ export function sendVoice(ws: WebSocket, voiceId: number, pcm: Int16Array) {
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ws.send(buffer);
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}
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let ctx: AudioContext | null = null;
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function getAudioContext(sampleRate: number) {
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if (!ctx) {
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ctx = new AudioContext({ sampleRate });
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}
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return ctx;
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}
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export function playPCM16(u8: Uint8Array) {
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const audioCtx = getAudioContext(48000);
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// Remove the first two bytes
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const trimmed = u8.slice(2);
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const pcm16 = new Int16Array(
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trimmed.buffer,
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trimmed.byteOffset,
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trimmed.byteLength / 2
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);
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const float32 = new Float32Array(pcm16.length);
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for (let i = 0; i < pcm16.length; i++) {
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float32[i] = pcm16[i] / 0x8000;
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}
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const buffer = audioCtx.createBuffer(1, float32.length, 48000);
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buffer.getChannelData(0).set(float32);
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const src = audioCtx.createBufferSource();
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src.buffer = buffer;
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src.connect(audioCtx.destination);
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src.start();
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}
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+9
-1
@@ -5,6 +5,7 @@ import { MessageStore } from "@/hooks/use-messages";
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import { IndicatorContext, ServerMessage } from "@/types/protocol";
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import { authRelay } from "@/actions/auth";
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import { getServerById } from "@/actions/get-server";
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import { playPCM16 } from "./audio";
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type AuthParams = {
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id: string;
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@@ -43,7 +44,14 @@ export default async function auth({
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console.log("Connected to WebSocket:", ip);
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};
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ws.onmessage = (m) => {
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ws.onmessage = async (m) => {
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if (m.data instanceof Blob) {
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const buffer = await m.data.arrayBuffer();
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const bytes = new Uint8Array(buffer);
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playPCM16(bytes)
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return;
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}
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var data = JSON.parse(m.data);
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console.log("Message received:", data);
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