updated structure
This commit is contained in:
+29
-64
@@ -10,80 +10,55 @@ import (
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"github.com/orus-dev/osui/isKey"
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)
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type ButtonParams struct {
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Style ButtonStyle
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Toggle bool
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OnClick func(*ButtonComponent) bool
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Width int
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}
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type ButtonStyle struct {
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Background string `default:"" type:"bg"`
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Foreground string `default:"" type:"fg"`
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Outline string `default:"" type:"fg"`
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ActiveBackground string `default:"" type:"bg"`
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ActiveForeground string `default:"\x1b[34m" type:"fg"`
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ActiveOutline string `default:"" type:"fg"`
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ClickedBackground string `default:"" type:"bg"`
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ClickedForeground string `default:"\x1b[32m" type:"fg"`
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ClickedOutline string `default:"" type:"fg"`
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}
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type ButtonComponent struct {
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Data osui.ComponentData
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Style *ButtonStyle
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Text string
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Toggle bool
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Clicked bool
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on_click func(*ButtonComponent) bool
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Data osui.ComponentData
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Text string
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clicked bool
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}
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func (b *ButtonComponent) Render() string {
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osui.UseStyle(b.Style)
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b.Data.Style.UseStyle()
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if b.Clicked {
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if b.clicked {
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return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
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colors.Reset+b.Style.ClickedOutline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.ClickedOutline,
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colors.Reset+colors.Combine(b.Style.ClickedBackground, b.Style.ClickedForeground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Style.ClickedOutline,
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colors.Reset+b.Data.Style.ClickedOutline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.ClickedOutline,
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colors.Reset+colors.Combine(b.Data.Style.ClickedBackground, b.Data.Style.ClickedForeground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Data.Style.ClickedOutline,
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colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.ClickedOutline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.ClickedOutline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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)
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}
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if b.Data.IsActive {
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return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
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colors.Reset+b.Style.ActiveOutline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.ActiveOutline,
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colors.Reset+colors.Combine(b.Style.ActiveBackground, b.Style.ActiveForeground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Style.ActiveOutline,
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colors.Reset+b.Data.Style.ActiveOutline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.ActiveOutline,
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colors.Reset+colors.Combine(b.Data.Style.ActiveBackground, b.Data.Style.ActiveForeground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Data.Style.ActiveOutline,
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colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.ActiveOutline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.ActiveOutline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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)
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}
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return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
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colors.Reset+b.Style.Outline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.Outline,
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colors.Reset+colors.Combine(b.Style.Background, b.Style.Foreground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Style.Outline,
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colors.Reset+b.Data.Style.Outline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.Outline,
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colors.Reset+colors.Combine(b.Data.Style.Background, b.Data.Style.Foreground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Data.Style.Outline,
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colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.Outline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.Outline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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)
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}
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func (b *ButtonComponent) Update(key string) bool {
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if isKey.Enter(key) {
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if !b.on_click(b) {
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if b.Toggle {
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b.Clicked = !b.Clicked
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return false
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}
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b.Clicked = true
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b.Data.Screen.Render()
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time.Sleep(time.Millisecond * 120)
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b.Clicked = false
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b.Data.OnClick()
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if b.Data.Toggle {
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b.clicked = !b.clicked
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return false
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}
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b.clicked = true
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b.Data.Screen.Render()
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time.Sleep(time.Millisecond * 120)
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b.clicked = false
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}
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return false
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}
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@@ -92,22 +67,12 @@ func (b *ButtonComponent) GetComponentData() *osui.ComponentData {
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return &b.Data
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}
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func (b *ButtonComponent) Params(param ButtonParams) *ButtonComponent {
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b.Style = osui.SetDefaults(¶m.Style).(*ButtonStyle)
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if param.OnClick != nil {
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b.on_click = param.OnClick
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}
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b.Data.Width = osui.LogicValueInt(param.Width == 0, 20, param.Width)
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return b
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}
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func Button(text string) *ButtonComponent {
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return &ButtonComponent{Text: text,
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Style: osui.SetDefaults(&ButtonStyle{}).(*ButtonStyle),
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func Button(param osui.Param, text string) *ButtonComponent {
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return param.UseParam(&ButtonComponent{Text: text,
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Data: osui.ComponentData{
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Width: 20,
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Height: 1,
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},
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on_click: func(bc *ButtonComponent) bool { return false },
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}
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clicked: false,
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}).(*ButtonComponent)
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}
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@@ -32,7 +32,7 @@ func (d *DivComponent) GetComponentData() *osui.ComponentData {
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}
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func (d *DivComponent) Render() string {
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osui.UseStyle(d.Style)
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d.Data.Style.UseStyle()
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frame := osui.NewFrame(d.Data.Width-2, d.Data.Height-2)
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for i, c := range d.Components {
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data := c.GetComponentData()
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@@ -88,21 +88,14 @@ func (d *DivComponent) Update(key string) bool {
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return false
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}
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func (b *DivComponent) Params(param DivParams) *DivComponent {
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b.Style = osui.SetDefaults(¶m.Style).(*DivStyle)
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b.Data.Width = osui.LogicValueInt(param.Width == 0, 20, param.Width)
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return b
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}
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func (d *DivComponent) updateActive(newIndex int) {
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if newIndex >= 0 && newIndex < len(d.Components) && len(d.Components) > 0 {
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d.ActiveComponent = newIndex
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}
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}
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func Div(components ...osui.Component) *DivComponent {
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return &DivComponent{
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func Div(param osui.Param, components ...osui.Component) *DivComponent {
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return param.UseParam(&DivComponent{
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Components: components,
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Style: osui.SetDefaults(&DivStyle{}).(*DivStyle),
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}
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}).(*DivComponent)
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}
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+12
-27
@@ -15,16 +15,8 @@ type InputBoxParams struct {
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Height int
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}
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type InputBoxStyle struct {
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Background string `default:"" type:"bg"`
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Foreground string `default:"" type:"fg"`
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Outline string `default:"" type:"fg"`
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Cursor string `default:"" type:"fg"`
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}
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type InputBoxComponent struct {
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Data osui.ComponentData
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Style *InputBoxStyle
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max_size uint
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cursor uint
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InputData string
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@@ -35,26 +27,26 @@ func (s *InputBoxComponent) GetComponentData() *osui.ComponentData {
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}
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func (s InputBoxComponent) Render() string {
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osui.UseStyle(s.Style)
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s.Data.Style.UseStyle()
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if s.max_size > uint(len(s.InputData)) {
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return fmt.Sprintf(
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" %s\n%s│%s%s│%s\n %s",
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colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
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colors.Reset+s.Style.Outline,
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colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Combine(s.Style.Foreground, s.Style.Background), ""),
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strings.Repeat(" ", int(s.max_size)-len(s.InputData)-osui.LogicValueInt(s.Data.IsActive, 1, 0))+colors.Reset+s.Style.Outline,
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colors.Reset+s.Data.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
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colors.Reset+s.Data.Style.Outline,
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colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Data.Style.Cursor+"█"+colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background), ""),
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strings.Repeat(" ", int(s.max_size)-len(s.InputData)-osui.LogicValueInt(s.Data.IsActive, 1, 0))+colors.Reset+s.Data.Style.Outline,
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colors.Reset+s.Data.DefaultColor,
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s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
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s.Data.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
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)
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}
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return fmt.Sprintf(
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" %s\n%s│%s%s\n %s",
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colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
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colors.Reset+s.Style.Outline,
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colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Reset, s.Style.Outline+"|"+colors.Reset),
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colors.Reset+s.Data.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
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colors.Reset+s.Data.Style.Outline,
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colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Data.Style.Cursor+"█"+colors.Reset, s.Data.Style.Outline+"|"+colors.Reset),
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colors.Reset+s.Data.DefaultColor,
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colors.Reset+s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
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colors.Reset+s.Data.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
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)
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}
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@@ -83,13 +75,6 @@ func (s *InputBoxComponent) Update(key string) bool {
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return false
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}
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func (b *InputBoxComponent) Params(p interface{}) *InputBoxComponent {
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param := p.(InputBoxParams)
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b.Style = osui.SetDefaults(¶m.Style).(*InputBoxStyle)
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b.Data.Width = osui.LogicValueInt(param.Width == 0, 20, param.Width)
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return b
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}
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func InputBox(max_size uint) *InputBoxComponent {
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return &InputBoxComponent{max_size: max_size, Style: osui.SetDefaults(&InputBoxStyle{}).(*InputBoxStyle)}
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func InputBox(param osui.Param, max_size uint) *InputBoxComponent {
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return param.UseParam(&InputBoxComponent{max_size: max_size}).(*InputBoxComponent)
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}
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+18
-38
@@ -8,26 +8,10 @@ import (
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"github.com/orus-dev/osui/isKey"
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)
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type MenuParams struct {
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Style MenuStyle
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OnSelected func(*MenuComponent, bool)
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}
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type MenuStyle struct {
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Fg string `default:"" type:"fg"`
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Bg string `default:"" type:"bg"`
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SelectedFg string `default:"\x1b[34m" type:"fg"`
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SelectedBg string `default:"" type:"bg"`
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Cursor string `default:"> " type:"fg"`
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CursorInactive string `default:" " type:"fg"`
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}
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type MenuComponent struct {
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Data osui.ComponentData
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Style *MenuStyle
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Items []string
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SelectedItem int
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OnSelected func(*MenuComponent, bool)
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}
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func (m *MenuComponent) GetComponentData() *osui.ComponentData {
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@@ -35,21 +19,21 @@ func (m *MenuComponent) GetComponentData() *osui.ComponentData {
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}
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func (m *MenuComponent) Render() string {
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osui.UseStyle(m.Style)
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m.Data.Style.UseStyle()
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res := []string{}
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cursor := m.Style.Cursor
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cursor := m.Data.Style.Cursor
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if !m.Data.IsActive {
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cursor = m.Style.CursorInactive
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cursor = m.Data.Style.InactiveCursor
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}
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d, _ := osui.CompressString(m.Style.Cursor)
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d, _ := osui.CompressString(m.Data.Style.Cursor)
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empty := strings.Repeat(" ", len(d))
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for i, item := range m.Items {
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if i == m.SelectedItem {
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res = append(res, cursor+colors.Combine(m.Style.SelectedFg, m.Style.SelectedBg)+item+colors.Reset+m.Data.DefaultColor)
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res = append(res, cursor+colors.Combine(m.Data.Style.SelectedBackground, m.Data.Style.SelectedBackground)+item+colors.Reset+m.Data.DefaultColor)
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} else {
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res = append(res, empty+colors.Combine(m.Style.Fg, m.Style.Bg)+item+colors.Reset+m.Data.DefaultColor)
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res = append(res, empty+colors.Combine(m.Data.Style.Foreground, m.Data.Style.Background)+item+colors.Reset+m.Data.DefaultColor)
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}
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}
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@@ -57,37 +41,33 @@ func (m *MenuComponent) Render() string {
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}
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func (m *MenuComponent) Update(key string) bool {
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if isKey.Char(key, "s") {
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ctx := osui.Context{Key: key}
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m.Data.OnUpdate(&ctx)
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if ctx.Response != 0 {
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return false
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}
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if isKey.Down(key) {
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if m.SelectedItem+1 < len(m.Items) {
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m.SelectedItem++
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} else {
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m.SelectedItem = 0
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}
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} else if isKey.Char(key, "w") {
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} else if isKey.Up(key) {
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if m.SelectedItem > 0 {
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m.SelectedItem--
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} else {
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m.SelectedItem = len(m.Items) - 1
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}
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} else if isKey.Enter(key) {
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m.OnSelected(m, true)
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return true
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} else if isKey.Char(key, "q") {
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m.OnSelected(m, false)
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m.Data.OnClick()
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return true
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}
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return false
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}
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func (b *MenuComponent) Params(param MenuParams) *MenuComponent {
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b.Style = osui.SetDefaults(¶m.Style).(*MenuStyle)
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b.OnSelected = param.OnSelected
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return b
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}
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func Menu(items ...string) *MenuComponent {
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return &MenuComponent{
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func Menu(param osui.Param, items ...string) *MenuComponent {
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return param.UseParam(&MenuComponent{
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Items: items,
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Style: osui.SetDefaults(&MenuStyle{}).(*MenuStyle),
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}
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}).(*MenuComponent)
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}
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+4
-11
@@ -34,7 +34,7 @@ func (p *PaginatorComponent) GetComponentData() *osui.ComponentData {
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func (p *PaginatorComponent) Render() string {
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width, _ := osui.GetTerminalSize()
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pgs := strings.Repeat(" ", (width-len(p.Components))/2)
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osui.UseStyle(p.Style)
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p.Data.Style.UseStyle()
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frame := osui.NewFrame(p.Data.Width, p.Data.Height)
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for i, c := range p.Components {
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data := c.GetComponentData()
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@@ -98,15 +98,8 @@ func (p *PaginatorComponent) updateActive(newIndex int) {
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}
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}
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func (b *PaginatorComponent) Params(p interface{}) *PaginatorComponent {
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param := p.(PaginatorParams)
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b.Style = osui.SetDefaults(¶m.Style).(*PaginatorStyle)
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return b
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}
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func Paginator(pages ...osui.Component) *PaginatorComponent {
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return &PaginatorComponent{
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func Paginator(param osui.Param, pages ...osui.Component) *PaginatorComponent {
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return param.UseParam(&PaginatorComponent{
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Components: pages,
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Style: osui.SetDefaults(&PaginatorStyle{}).(*PaginatorStyle),
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}
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}).(*PaginatorComponent)
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}
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+2
-2
@@ -21,6 +21,6 @@ func (t TextComponent) Render() string {
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return t.Text
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}
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func Text(text string) *TextComponent {
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return &TextComponent{Text: text}
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func Text(param osui.Param, text string) *TextComponent {
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return param.UseParam(&TextComponent{Text: text}).(*TextComponent)
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}
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Reference in New Issue
Block a user