updated structure
This commit is contained in:
+4
-53
@@ -2,61 +2,12 @@ package main
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import (
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"github.com/orus-dev/osui"
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"github.com/orus-dev/osui/colors"
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"github.com/orus-dev/osui/ui"
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)
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func main() {
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screen := osui.NewScreen(App())
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screen.Run()
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}
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func App() *ui.PaginatorComponent {
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w, h := osui.GetTerminalSize()
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var keybindings ui.Class[*ui.TextComponent]
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keybindings.SetProperties(func(tc *ui.TextComponent) *ui.TextComponent {
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tc.Text = colors.Blue + tc.Text
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tc.Data.Y = h - 3
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return tc
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})
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return ui.Paginator(
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// Page 1
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ui.Div(
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ui.Text("Welcome to the example! The blue text on the bottom show the keybindings"),
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keybindings.Class(ui.Text("Next Page: Tab. Previous Page: shift + tab")),
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),
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// Page 2
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ui.Div(
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ui.WithPosition(0, 0, ui.Text("This blue square is a div. A div stores multiple components into one")),
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ui.WithPosition((w-30)/2, (h-4)/2,
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ui.WithSize(32, 7,
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ui.Div(ui.WithPosition(2, 2, ui.Text("This text is inside a div!"))).Params(ui.DivParams{Style: ui.DivStyle{Outline: colors.Blue, Foreground: colors.Red}}),
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)),
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keybindings.Class(ui.Text("Navigate: Ctrl+(W/A/S/D)")),
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),
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// Page 3
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ui.Div(
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ui.WithPosition(0, 0, ui.Text("This is a InputBox. It takes user input just like a GUI. "+colors.Red+colors.Bold+"NOTE: This InputBox is inside a div")),
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ui.WithPosition((w-32)/2, (h-3)/2, ui.InputBox(30)),
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keybindings.Class(ui.Text("Navigate: Ctrl+(W/A/S/D). Finish: Enter.")),
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),
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// Page 4
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ui.Div(
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ui.WithPosition(0, 0, ui.Text("This is a Button. To click it press Enter. "+colors.Red+colors.Bold+"NOTE: This Button is inside a div")),
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ui.WithPosition((w-20)/2, (h-3)/2, ui.Button("This is a button")),
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keybindings.Class(ui.Text("Navigate: Ctrl+(W/A/S/D). Click Button: Enter")),
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),
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// Page 5
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ui.Div(
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ui.WithPosition(0, 0, ui.Text("This is a Menu. It prompts you to select an item. "+colors.Red+colors.Bold+"NOTE: This Menu is inside a div")),
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ui.WithPosition(0, 2, ui.Menu("Item 1", "Item 2", "Item 3", "Item 4", "Item 5").Params(ui.MenuParams{OnSelected: func(mc *ui.MenuComponent, b bool) {}})),
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keybindings.Class(ui.Text("Navigate: Ctrl+(W/A/S/D). Navigate Menu: W/S. Select: Enter. Exit Menu: Q. ")),
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),
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)
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screen := osui.NewScreen()
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my_btn := ui.Menu(osui.Param{Style: osui.Style{Cursor: "> "}, OnClick: func() {
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}}, "item 1", "item 2", "item 3", "item 4")
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screen.Run(my_btn)
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}
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@@ -9,6 +9,93 @@ import (
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"golang.org/x/term"
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)
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type Style struct {
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Background string `json:"background"`
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Foreground string `json:"foreground"`
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Outline string `json:"outline"`
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ActiveBackground string `json:"activeBackground"`
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ActiveForeground string `json:"activeForeground"`
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ActiveOutline string `json:"activeOutline"`
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ClickedBackground string `json:"clickedBackground"`
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ClickedForeground string `json:"clickedForeground"`
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ClickedOutline string `json:"clickedOutline"`
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SelectedBackground string `json:"selectedBackground"`
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SelectedForeground string `json:"selectedForeground"`
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SelectedOutline string `json:"selectedOutline"`
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Cursor string `json:"cursor"`
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InactiveCursor string `json:"inactiveCursor"`
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}
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func (s *Style) SetDefaults() {
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if s.Cursor != "" {
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s.Cursor = "> "
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}
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}
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func (s *Style) UseStyle() {
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s.Background = colors.AsBg(s.Background)
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s.Foreground = colors.AsBg(s.Foreground)
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s.Outline = colors.AsBg(s.Outline)
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s.ActiveBackground = colors.AsBg(s.ActiveBackground)
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s.ActiveForeground = colors.AsBg(s.ActiveForeground)
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s.ActiveOutline = colors.AsBg(s.ActiveOutline)
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s.ClickedBackground = colors.AsBg(s.ClickedBackground)
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s.ClickedForeground = colors.AsFg(s.ClickedForeground)
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s.ClickedOutline = colors.AsFg(s.ClickedOutline)
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}
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type Param struct {
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Style Style `json:"style"`
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X int `json:"y"`
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Y int `json:"x"`
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Width int `json:"width"`
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Height int `json:"height"`
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OnClick func()
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OnUpdate func(ctx *Context)
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Toggle bool `json:"useToggle"`
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}
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func (p *Param) UseParam(c Component) Component {
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data := c.GetComponentData()
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p.Style.SetDefaults()
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data.Style = p.Style
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data.X = p.X
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data.Y = p.Y
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if p.Height != 0 {
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data.Height = p.Height
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}
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if p.Width != 0 {
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data.Width = p.Width
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}
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if p.OnClick != nil {
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data.OnClick = p.OnClick
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} else {
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data.OnClick = func() {}
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}
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if p.OnUpdate != nil {
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data.OnUpdate = p.OnUpdate
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} else {
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data.OnUpdate = func(ctx *Context) { ctx.Response = 0 }
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}
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data.Toggle = p.Toggle
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return c
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}
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type Context struct {
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Key string
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Response int
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}
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type ComponentData struct {
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X int
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Y int
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@@ -16,6 +103,10 @@ type ComponentData struct {
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Height int
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DefaultColor string
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IsActive bool
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Style Style
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OnClick func()
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OnUpdate func(ctx *Context)
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Toggle bool
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Screen *Screen
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}
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@@ -26,19 +117,50 @@ type Component interface {
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}
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type Screen struct {
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component Component
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Component Component
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}
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func NewScreen(c Component) *Screen {
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HideCursor()
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s := &Screen{component: c}
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return s
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func NewScreen() *Screen {
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return &Screen{}
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}
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func (s *Screen) Render() {
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width, height := GetTerminalSize()
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data := s.Component.GetComponentData()
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if data.Height == 0 {
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data.Height = height
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}
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if data.Width == 0 {
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data.Width = width
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}
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frame := NewFrame(width, height)
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data := s.component.GetComponentData()
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RenderOnFrame(s.Component, &frame)
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Clear()
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fmt.Print(strings.Join(frame, ""))
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}
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func (s *Screen) Run(c Component) {
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s.SetComponent(c)
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HideCursor()
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oldState, err := term.MakeRaw(int(os.Stdin.Fd()))
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if err != nil {
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panic(err)
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}
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defer term.Restore(int(os.Stdin.Fd()), oldState)
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for {
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s.Render()
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k, _ := ReadKey()
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if s.Component.Update(k) {
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ShowCursor()
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return
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}
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}
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}
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func (s *Screen) SetComponent(c Component) {
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s.Component = c
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width, height := GetTerminalSize()
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data := s.Component.GetComponentData()
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if data.Height == 0 {
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data.Height = height
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}
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@@ -48,25 +170,4 @@ func (s *Screen) Render() {
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data.Screen = s
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data.IsActive = true
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data.DefaultColor = colors.Reset
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RenderOnFrame(s.component, &frame)
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Clear()
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fmt.Print(strings.Join(frame, ""))
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}
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func (s *Screen) Run() {
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oldState, err := term.MakeRaw(int(os.Stdin.Fd()))
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if err != nil {
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panic(err)
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}
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defer term.Restore(int(os.Stdin.Fd()), oldState)
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data := s.component.GetComponentData()
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data.Screen = s
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for {
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s.Render()
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k, _ := ReadKey()
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if s.component.Update(k) {
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ShowCursor()
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return
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}
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}
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}
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+24
-59
@@ -10,80 +10,55 @@ import (
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"github.com/orus-dev/osui/isKey"
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)
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type ButtonParams struct {
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Style ButtonStyle
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Toggle bool
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OnClick func(*ButtonComponent) bool
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Width int
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}
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type ButtonStyle struct {
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Background string `default:"" type:"bg"`
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Foreground string `default:"" type:"fg"`
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Outline string `default:"" type:"fg"`
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ActiveBackground string `default:"" type:"bg"`
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ActiveForeground string `default:"\x1b[34m" type:"fg"`
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ActiveOutline string `default:"" type:"fg"`
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ClickedBackground string `default:"" type:"bg"`
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ClickedForeground string `default:"\x1b[32m" type:"fg"`
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ClickedOutline string `default:"" type:"fg"`
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}
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type ButtonComponent struct {
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Data osui.ComponentData
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Style *ButtonStyle
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Text string
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Toggle bool
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Clicked bool
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on_click func(*ButtonComponent) bool
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clicked bool
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}
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func (b *ButtonComponent) Render() string {
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osui.UseStyle(b.Style)
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b.Data.Style.UseStyle()
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if b.Clicked {
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if b.clicked {
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return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
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colors.Reset+b.Style.ClickedOutline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.ClickedOutline,
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colors.Reset+colors.Combine(b.Style.ClickedBackground, b.Style.ClickedForeground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Style.ClickedOutline,
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colors.Reset+b.Data.Style.ClickedOutline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.ClickedOutline,
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colors.Reset+colors.Combine(b.Data.Style.ClickedBackground, b.Data.Style.ClickedForeground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Data.Style.ClickedOutline,
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colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.ClickedOutline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.ClickedOutline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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)
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}
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if b.Data.IsActive {
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return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
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colors.Reset+b.Style.ActiveOutline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.ActiveOutline,
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colors.Reset+colors.Combine(b.Style.ActiveBackground, b.Style.ActiveForeground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Style.ActiveOutline,
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colors.Reset+b.Data.Style.ActiveOutline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.ActiveOutline,
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colors.Reset+colors.Combine(b.Data.Style.ActiveBackground, b.Data.Style.ActiveForeground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Data.Style.ActiveOutline,
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colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.ActiveOutline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.ActiveOutline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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)
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}
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return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
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colors.Reset+b.Style.Outline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.Outline,
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colors.Reset+colors.Combine(b.Style.Background, b.Style.Foreground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Style.Outline,
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colors.Reset+b.Data.Style.Outline+strings.Repeat("_", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.Outline,
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colors.Reset+colors.Combine(b.Data.Style.Background, b.Data.Style.Foreground)+centerText(b.Text, b.Data.Width-2)+colors.Reset+b.Data.Style.Outline,
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colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Style.Outline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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colors.Reset+b.Data.Style.Outline+strings.Repeat("‾", b.Data.Width-2)+colors.Reset+b.Data.DefaultColor,
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)
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}
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func (b *ButtonComponent) Update(key string) bool {
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if isKey.Enter(key) {
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if !b.on_click(b) {
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if b.Toggle {
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b.Clicked = !b.Clicked
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b.Data.OnClick()
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if b.Data.Toggle {
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b.clicked = !b.clicked
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return false
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}
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b.Clicked = true
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b.clicked = true
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b.Data.Screen.Render()
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time.Sleep(time.Millisecond * 120)
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b.Clicked = false
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}
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b.clicked = false
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}
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return false
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}
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@@ -92,22 +67,12 @@ func (b *ButtonComponent) GetComponentData() *osui.ComponentData {
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return &b.Data
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}
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func (b *ButtonComponent) Params(param ButtonParams) *ButtonComponent {
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b.Style = osui.SetDefaults(¶m.Style).(*ButtonStyle)
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if param.OnClick != nil {
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b.on_click = param.OnClick
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}
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b.Data.Width = osui.LogicValueInt(param.Width == 0, 20, param.Width)
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return b
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}
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func Button(text string) *ButtonComponent {
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return &ButtonComponent{Text: text,
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Style: osui.SetDefaults(&ButtonStyle{}).(*ButtonStyle),
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func Button(param osui.Param, text string) *ButtonComponent {
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return param.UseParam(&ButtonComponent{Text: text,
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Data: osui.ComponentData{
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Width: 20,
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Height: 1,
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},
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on_click: func(bc *ButtonComponent) bool { return false },
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}
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clicked: false,
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}).(*ButtonComponent)
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}
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@@ -32,7 +32,7 @@ func (d *DivComponent) GetComponentData() *osui.ComponentData {
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}
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func (d *DivComponent) Render() string {
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osui.UseStyle(d.Style)
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d.Data.Style.UseStyle()
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frame := osui.NewFrame(d.Data.Width-2, d.Data.Height-2)
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for i, c := range d.Components {
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data := c.GetComponentData()
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@@ -88,21 +88,14 @@ func (d *DivComponent) Update(key string) bool {
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return false
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}
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func (b *DivComponent) Params(param DivParams) *DivComponent {
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b.Style = osui.SetDefaults(¶m.Style).(*DivStyle)
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b.Data.Width = osui.LogicValueInt(param.Width == 0, 20, param.Width)
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return b
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}
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func (d *DivComponent) updateActive(newIndex int) {
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if newIndex >= 0 && newIndex < len(d.Components) && len(d.Components) > 0 {
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d.ActiveComponent = newIndex
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}
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}
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func Div(components ...osui.Component) *DivComponent {
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return &DivComponent{
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func Div(param osui.Param, components ...osui.Component) *DivComponent {
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return param.UseParam(&DivComponent{
|
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Components: components,
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Style: osui.SetDefaults(&DivStyle{}).(*DivStyle),
|
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}
|
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}).(*DivComponent)
|
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}
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+12
-27
@@ -15,16 +15,8 @@ type InputBoxParams struct {
|
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Height int
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}
|
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|
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type InputBoxStyle struct {
|
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Background string `default:"" type:"bg"`
|
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Foreground string `default:"" type:"fg"`
|
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Outline string `default:"" type:"fg"`
|
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Cursor string `default:"" type:"fg"`
|
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}
|
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|
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type InputBoxComponent struct {
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Data osui.ComponentData
|
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Style *InputBoxStyle
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max_size uint
|
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cursor uint
|
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InputData string
|
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@@ -35,26 +27,26 @@ func (s *InputBoxComponent) GetComponentData() *osui.ComponentData {
|
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}
|
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|
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func (s InputBoxComponent) Render() string {
|
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osui.UseStyle(s.Style)
|
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s.Data.Style.UseStyle()
|
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if s.max_size > uint(len(s.InputData)) {
|
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return fmt.Sprintf(
|
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" %s\n%s│%s%s│%s\n %s",
|
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colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
|
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colors.Reset+s.Style.Outline,
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colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Combine(s.Style.Foreground, s.Style.Background), ""),
|
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strings.Repeat(" ", int(s.max_size)-len(s.InputData)-osui.LogicValueInt(s.Data.IsActive, 1, 0))+colors.Reset+s.Style.Outline,
|
||||
colors.Reset+s.Data.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
|
||||
colors.Reset+s.Data.Style.Outline,
|
||||
colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Data.Style.Cursor+"█"+colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background), ""),
|
||||
strings.Repeat(" ", int(s.max_size)-len(s.InputData)-osui.LogicValueInt(s.Data.IsActive, 1, 0))+colors.Reset+s.Data.Style.Outline,
|
||||
colors.Reset+s.Data.DefaultColor,
|
||||
s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
|
||||
s.Data.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
|
||||
)
|
||||
}
|
||||
|
||||
return fmt.Sprintf(
|
||||
" %s\n%s│%s%s\n %s",
|
||||
colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
|
||||
colors.Reset+s.Style.Outline,
|
||||
colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Reset, s.Style.Outline+"|"+colors.Reset),
|
||||
colors.Reset+s.Data.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
|
||||
colors.Reset+s.Data.Style.Outline,
|
||||
colors.Combine(s.Data.Style.Foreground, s.Data.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Data.Style.Cursor+"█"+colors.Reset, s.Data.Style.Outline+"|"+colors.Reset),
|
||||
colors.Reset+s.Data.DefaultColor,
|
||||
colors.Reset+s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
|
||||
colors.Reset+s.Data.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
|
||||
)
|
||||
}
|
||||
|
||||
@@ -83,13 +75,6 @@ func (s *InputBoxComponent) Update(key string) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (b *InputBoxComponent) Params(p interface{}) *InputBoxComponent {
|
||||
param := p.(InputBoxParams)
|
||||
b.Style = osui.SetDefaults(¶m.Style).(*InputBoxStyle)
|
||||
b.Data.Width = osui.LogicValueInt(param.Width == 0, 20, param.Width)
|
||||
return b
|
||||
}
|
||||
|
||||
func InputBox(max_size uint) *InputBoxComponent {
|
||||
return &InputBoxComponent{max_size: max_size, Style: osui.SetDefaults(&InputBoxStyle{}).(*InputBoxStyle)}
|
||||
func InputBox(param osui.Param, max_size uint) *InputBoxComponent {
|
||||
return param.UseParam(&InputBoxComponent{max_size: max_size}).(*InputBoxComponent)
|
||||
}
|
||||
|
||||
+18
-38
@@ -8,26 +8,10 @@ import (
|
||||
"github.com/orus-dev/osui/isKey"
|
||||
)
|
||||
|
||||
type MenuParams struct {
|
||||
Style MenuStyle
|
||||
OnSelected func(*MenuComponent, bool)
|
||||
}
|
||||
|
||||
type MenuStyle struct {
|
||||
Fg string `default:"" type:"fg"`
|
||||
Bg string `default:"" type:"bg"`
|
||||
SelectedFg string `default:"\x1b[34m" type:"fg"`
|
||||
SelectedBg string `default:"" type:"bg"`
|
||||
Cursor string `default:"> " type:"fg"`
|
||||
CursorInactive string `default:" " type:"fg"`
|
||||
}
|
||||
|
||||
type MenuComponent struct {
|
||||
Data osui.ComponentData
|
||||
Style *MenuStyle
|
||||
Items []string
|
||||
SelectedItem int
|
||||
OnSelected func(*MenuComponent, bool)
|
||||
}
|
||||
|
||||
func (m *MenuComponent) GetComponentData() *osui.ComponentData {
|
||||
@@ -35,21 +19,21 @@ func (m *MenuComponent) GetComponentData() *osui.ComponentData {
|
||||
}
|
||||
|
||||
func (m *MenuComponent) Render() string {
|
||||
osui.UseStyle(m.Style)
|
||||
m.Data.Style.UseStyle()
|
||||
res := []string{}
|
||||
|
||||
cursor := m.Style.Cursor
|
||||
cursor := m.Data.Style.Cursor
|
||||
if !m.Data.IsActive {
|
||||
cursor = m.Style.CursorInactive
|
||||
cursor = m.Data.Style.InactiveCursor
|
||||
}
|
||||
d, _ := osui.CompressString(m.Style.Cursor)
|
||||
d, _ := osui.CompressString(m.Data.Style.Cursor)
|
||||
empty := strings.Repeat(" ", len(d))
|
||||
|
||||
for i, item := range m.Items {
|
||||
if i == m.SelectedItem {
|
||||
res = append(res, cursor+colors.Combine(m.Style.SelectedFg, m.Style.SelectedBg)+item+colors.Reset+m.Data.DefaultColor)
|
||||
res = append(res, cursor+colors.Combine(m.Data.Style.SelectedBackground, m.Data.Style.SelectedBackground)+item+colors.Reset+m.Data.DefaultColor)
|
||||
} else {
|
||||
res = append(res, empty+colors.Combine(m.Style.Fg, m.Style.Bg)+item+colors.Reset+m.Data.DefaultColor)
|
||||
res = append(res, empty+colors.Combine(m.Data.Style.Foreground, m.Data.Style.Background)+item+colors.Reset+m.Data.DefaultColor)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -57,37 +41,33 @@ func (m *MenuComponent) Render() string {
|
||||
}
|
||||
|
||||
func (m *MenuComponent) Update(key string) bool {
|
||||
if isKey.Char(key, "s") {
|
||||
ctx := osui.Context{Key: key}
|
||||
m.Data.OnUpdate(&ctx)
|
||||
if ctx.Response != 0 {
|
||||
return false
|
||||
}
|
||||
|
||||
if isKey.Down(key) {
|
||||
if m.SelectedItem+1 < len(m.Items) {
|
||||
m.SelectedItem++
|
||||
} else {
|
||||
m.SelectedItem = 0
|
||||
}
|
||||
} else if isKey.Char(key, "w") {
|
||||
} else if isKey.Up(key) {
|
||||
if m.SelectedItem > 0 {
|
||||
m.SelectedItem--
|
||||
} else {
|
||||
m.SelectedItem = len(m.Items) - 1
|
||||
}
|
||||
} else if isKey.Enter(key) {
|
||||
m.OnSelected(m, true)
|
||||
return true
|
||||
} else if isKey.Char(key, "q") {
|
||||
m.OnSelected(m, false)
|
||||
m.Data.OnClick()
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (b *MenuComponent) Params(param MenuParams) *MenuComponent {
|
||||
b.Style = osui.SetDefaults(¶m.Style).(*MenuStyle)
|
||||
b.OnSelected = param.OnSelected
|
||||
return b
|
||||
}
|
||||
|
||||
func Menu(items ...string) *MenuComponent {
|
||||
return &MenuComponent{
|
||||
func Menu(param osui.Param, items ...string) *MenuComponent {
|
||||
return param.UseParam(&MenuComponent{
|
||||
Items: items,
|
||||
Style: osui.SetDefaults(&MenuStyle{}).(*MenuStyle),
|
||||
}
|
||||
}).(*MenuComponent)
|
||||
}
|
||||
|
||||
+4
-11
@@ -34,7 +34,7 @@ func (p *PaginatorComponent) GetComponentData() *osui.ComponentData {
|
||||
func (p *PaginatorComponent) Render() string {
|
||||
width, _ := osui.GetTerminalSize()
|
||||
pgs := strings.Repeat(" ", (width-len(p.Components))/2)
|
||||
osui.UseStyle(p.Style)
|
||||
p.Data.Style.UseStyle()
|
||||
frame := osui.NewFrame(p.Data.Width, p.Data.Height)
|
||||
for i, c := range p.Components {
|
||||
data := c.GetComponentData()
|
||||
@@ -98,15 +98,8 @@ func (p *PaginatorComponent) updateActive(newIndex int) {
|
||||
}
|
||||
}
|
||||
|
||||
func (b *PaginatorComponent) Params(p interface{}) *PaginatorComponent {
|
||||
param := p.(PaginatorParams)
|
||||
b.Style = osui.SetDefaults(¶m.Style).(*PaginatorStyle)
|
||||
return b
|
||||
}
|
||||
|
||||
func Paginator(pages ...osui.Component) *PaginatorComponent {
|
||||
return &PaginatorComponent{
|
||||
func Paginator(param osui.Param, pages ...osui.Component) *PaginatorComponent {
|
||||
return param.UseParam(&PaginatorComponent{
|
||||
Components: pages,
|
||||
Style: osui.SetDefaults(&PaginatorStyle{}).(*PaginatorStyle),
|
||||
}
|
||||
}).(*PaginatorComponent)
|
||||
}
|
||||
|
||||
+2
-2
@@ -21,6 +21,6 @@ func (t TextComponent) Render() string {
|
||||
return t.Text
|
||||
}
|
||||
|
||||
func Text(text string) *TextComponent {
|
||||
return &TextComponent{Text: text}
|
||||
func Text(param osui.Param, text string) *TextComponent {
|
||||
return param.UseParam(&TextComponent{Text: text}).(*TextComponent)
|
||||
}
|
||||
|
||||
@@ -4,13 +4,11 @@ import (
|
||||
"fmt"
|
||||
"os"
|
||||
"os/exec"
|
||||
"reflect"
|
||||
"regexp"
|
||||
"runtime"
|
||||
"strings"
|
||||
|
||||
"github.com/nathan-fiscaletti/consolesize-go"
|
||||
"github.com/orus-dev/osui/colors"
|
||||
)
|
||||
|
||||
var re = regexp.MustCompile(`(\x1b\[([0-9;]*)[a-zA-Z])+`)
|
||||
@@ -99,55 +97,6 @@ func Clear() {
|
||||
}
|
||||
}
|
||||
|
||||
func SetDefaults(p interface{}) interface{} {
|
||||
v := reflect.ValueOf(p)
|
||||
if v.Kind() != reflect.Ptr {
|
||||
panic("SetDefaults: expected a pointer to a struct")
|
||||
}
|
||||
val := v.Elem()
|
||||
if val.Kind() != reflect.Struct {
|
||||
panic("SetDefaults: expected a pointer to a struct")
|
||||
}
|
||||
typ := val.Type()
|
||||
for i := 0; i < val.NumField(); i++ {
|
||||
field := val.Field(i)
|
||||
structField := typ.Field(i)
|
||||
if defaultValue, ok := structField.Tag.Lookup("default"); ok {
|
||||
if field.Kind() == reflect.String && field.String() == "" {
|
||||
field.SetString(defaultValue)
|
||||
}
|
||||
}
|
||||
}
|
||||
return p
|
||||
}
|
||||
|
||||
func UseStyle(p interface{}) {
|
||||
SetDefaults(p)
|
||||
v := reflect.ValueOf(p)
|
||||
if v.Kind() != reflect.Ptr {
|
||||
panic("SetStyle: expected a pointer to a struct")
|
||||
}
|
||||
val := v.Elem()
|
||||
if val.Kind() != reflect.Struct {
|
||||
panic("SetStyle: expected a pointer to a struct")
|
||||
}
|
||||
typ := val.Type()
|
||||
for i := 0; i < val.NumField(); i++ {
|
||||
field := val.Field(i)
|
||||
structField := typ.Field(i)
|
||||
if styleType, ok := structField.Tag.Lookup("type"); ok {
|
||||
if field.Kind() == reflect.String {
|
||||
if styleType == "bg" || styleType == "background" {
|
||||
field.SetString(colors.AsBg(field.String()))
|
||||
} else {
|
||||
field.SetString(colors.AsFg(field.String()))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func ShowCursor() {
|
||||
fmt.Print("\033[?25h")
|
||||
}
|
||||
@@ -170,7 +119,6 @@ func LogicValueInt(b bool, _if, _else int) int {
|
||||
return _else
|
||||
}
|
||||
|
||||
// Get the terminal size
|
||||
func GetTerminalSize() (int, int) {
|
||||
return consolesize.GetConsoleSize()
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user