Files
osui-go/osui.go
T
2024-10-05 15:28:25 +02:00

73 lines
1.2 KiB
Go

package osui
import (
"fmt"
"os"
"strings"
"github.com/orus-dev/osui/colors"
"golang.org/x/term"
)
type ComponentData struct {
X int
Y int
Width int
Height int
DefaultColor string
IsActive bool
Screen *Screen
}
type Component interface {
Render() string
GetComponentData() *ComponentData
Update(string) bool
}
type Screen struct {
Component Component
}
func NewScreen(c Component) *Screen {
HideCursor()
s := &Screen{Component: c}
return s
}
func (s *Screen) Render() {
width, height := GetTerminalSize()
frame := NewFrame(width, height)
data := s.Component.GetComponentData()
if data.Height == 0 {
data.Height = height
}
if data.Width == 0 {
data.Width = width
}
data.Screen = s
data.IsActive = true
data.DefaultColor = colors.Reset
RenderOnFrame(s.Component, &frame)
Clear()
fmt.Print(strings.Join(frame, ""))
}
func (s *Screen) Run() {
oldState, err := term.MakeRaw(int(os.Stdin.Fd()))
if err != nil {
panic(err)
}
defer term.Restore(int(os.Stdin.Fd()), oldState)
data := s.Component.GetComponentData()
data.Screen = s
for {
s.Render()
k, _ := ReadKey()
if s.Component.Update(k) {
ShowCursor()
return
}
}
}