Fixed bad scissor
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@@ -1,32 +0,0 @@
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use std::sync::Arc;
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use osui::prelude::*;
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fn main() -> std::io::Result<()> {
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let screen = Screen::new();
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app(screen.clone()).draw(&screen);
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screen.run()
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}
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pub fn app(_screen: Arc<Screen>) -> Rsx {
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rsx! {
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FlexRow, gap: 1, {
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@Style { foreground: Some(0xffffff), background: Background::Solid(0x00ff00) };
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FlexRow {
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@Transform::new().padding(1, 1).dimensions(40, 1);
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@Style { foreground: Some(0xffffff), background: Background::RoundedOutline(0xff0000) };
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@Focused;
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Input { }
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}
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// @Style { foreground: Some(0xffffff), background: Background::Solid(0x00ff00) };
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// FlexRow {
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// @Transform::new().padding(1, 1).dimensions(40, 1);
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// @Style { foreground: Some(0xffffff), background: Background::RoundedOutline(0xffff00) };
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// Input { }
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// }
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}
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}
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}
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+1
-1
@@ -139,7 +139,7 @@ pub(crate) fn print_liner(
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let y = y + i as u16 - parent_transform.offset_y;
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if y + i as u16 >= parent_transform.height + parent_transform.y + parent_transform.py {
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if y >= parent_transform.height + parent_transform.y + parent_transform.py {
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break;
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}
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print!("\x1b[{};{}H{liner}{line}\x1b[0m", y + 1, x + 1);
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