218 Commits
Author SHA1 Message Date
selimaj-dev 506ccae049 State syncing 2026-01-26 17:27:47 +01:00
selimaj-dev 86e3f4e684 Sync state (param passing) 2026-01-26 16:58:44 +01:00
selimaj-dev 89b460697f Any event 2026-01-26 09:38:36 +01:00
selimaj-dev bd53e6450c use effect instead of event 2026-01-26 09:34:23 +01:00
selimaj-dev 083812458b Children clear for loop 2026-01-25 21:12:34 +01:00
selimaj-dev 4364177538 Text @position 2026-01-25 21:11:42 +01:00
selimaj-dev 98598bec15 Initial dynamic render 2026-01-25 20:46:26 +01:00
selimaj-dev eb702dce45 RSX dependency 2026-01-25 20:40:24 +01:00
selimaj-dev 229353f5f0 RSX dependency 2026-01-25 20:39:17 +01:00
selimaj-dev 04a69b138a RSX For loop 2026-01-25 20:12:47 +01:00
selimaj-dev 993a790da7 If statement rsx 2026-01-25 20:00:21 +01:00
selimaj-dev ecc1172737 Rsx scope child 2026-01-25 19:22:36 +01:00
selimaj-dev a9ecc8da8b working Rsx 2026-01-25 18:58:24 +01:00
selimaj-dev f6a4bbd8ac Frontend structure 2026-01-25 18:38:07 +01:00
selimaj-dev 4afe1c24c2 Added use_mount 2026-01-25 17:22:40 +01:00
Klesti Selimaj b50ca3263b Merge pull request #38 from osui-rs/render-scoping
Render scoping
2026-01-25 17:15:04 +01:00
selimaj-dev 6b3e9239c9 Scope view 2026-01-25 02:27:36 +01:00
selimaj-dev 470512a542 Dynamic scoping with for loop 2026-01-25 02:22:16 +01:00
selimaj-dev 6e481862ec Dynamic scoping with if statement 2026-01-25 02:17:08 +01:00
selimaj-dev 05a390b10f Dynamic scoping 2026-01-25 00:30:53 +01:00
selimaj-dev 926405a863 Dynamic scoping 2026-01-24 21:38:45 +01:00
selimaj-dev 9953e4a0bc Render position 2026-01-24 17:46:33 +01:00
selimaj-dev 8f0712d4f8 Event passing 2026-01-24 17:31:58 +01:00
selimaj-dev 9d55dacde2 Context children 2026-01-24 17:22:59 +01:00
selimaj-dev abe37686d8 Refresh on children 2026-01-24 16:40:03 +01:00
selimaj-dev 02f3aea4e3 Fixed refresh 2026-01-24 16:01:22 +01:00
selimaj-dev 33370287b2 Renderer 2026-01-24 14:49:47 +01:00
selimaj-dev 0f12a371e5 Renderer 2026-01-24 14:47:53 +01:00
selimaj-dev 1f9bf48bb4 View render 2026-01-24 14:37:19 +01:00
selimaj-dev 49bb99fedb Simple test 2026-01-24 14:26:04 +01:00
selimaj-dev 979af999e4 Simple renderer 2026-01-24 14:17:05 +01:00
selimaj-dev 0515087f0d Renderer 2026-01-24 10:44:30 +01:00
selimaj-dev 2a62e53ed5 Engine 2026-01-24 01:00:21 +01:00
selimaj-dev c2b9bb3aa1 DrawContext size 2026-01-24 00:42:54 +01:00
selimaj-dev 0a026c4ee7 View 2026-01-24 00:28:43 +01:00
selimaj-dev 15ff801cb0 Emit event threaded 2025-11-23 18:01:21 +01:00
selimaj-dev 538cc8731f Improved state mangement 2025-11-23 11:23:28 +01:00
selimaj-dev b326fc48ed Improved state management 2025-11-23 11:10:07 +01:00
selimaj-dev 8740bbee89 Working event handling 2025-11-23 10:37:20 +01:00
selimaj-dev 22d02e7d1a Multithreaded 2025-11-23 09:58:01 +01:00
selimaj-dev 0cefbaa223 Testing 2025-11-20 23:23:01 +01:00
selimaj-dev b57fffe9b7 Testing 2025-11-20 23:15:31 +01:00
selimaj-dev 4d2f0d7b9d State management 2025-11-20 17:17:18 +01:00
selimaj-dev ff351caee0 Testing new structure 2025-11-20 17:10:12 +01:00
selimaj-dev e4110976cd Testing new structure 2025-11-20 16:57:14 +01:00
selimaj-dev 1fbff7a0bc Testing new structure 2025-11-19 09:14:03 +01:00
selimaj-dev 6e8ca5535e Testing new structure 2025-11-18 20:17:02 +01:00
selimaj-dev e031f9bcef Testing new structure 2025-11-18 20:04:14 +01:00
Klesti Selimaj c6d11315d6 Merge pull request #36 from osui-rs/refactor
Refactor
2025-11-02 12:31:59 +01:00
selimaj-dev 68d00be96c Simple velocity example 2025-11-02 10:49:25 +01:00
selimaj-dev f5d1b42db4 Velocity element 2025-11-02 10:26:15 +01:00
selimaj-dev 63ed7b8da4 Y offset fix on print 2025-11-02 09:16:03 +01:00
selimaj-dev 98b2a4e667 Outline position fix 2025-11-02 09:10:34 +01:00
selimaj-dev e4b905d085 Refactored render scope 2025-11-02 09:00:33 +01:00
Klesti Selimaj 1d6ce1506e Merge pull request #34 from osui-rs/scroll
Scroll
2025-11-01 23:34:04 +01:00
selimaj-dev 0e3c1ccafe Fixed bad scissor 2025-11-01 23:19:22 +01:00
selimaj-dev dbd16956dd Seperated row and column flex 2025-11-01 22:50:19 +01:00
selimaj-dev c91a473263 Added auth example 2025-11-01 22:47:27 +01:00
selimaj-dev 6424ad3390 Small change in iter 2025-11-01 16:58:10 +01:00
selimaj-dev 23edb6c917 Mouse input 2025-11-01 15:30:03 +01:00
selimaj-dev 72e8df007e Scroll 2025-11-01 15:14:54 +01:00
selimaj-dev a2350f10f5 Dynamic flex size 2025-11-01 13:30:41 +01:00
selimaj-dev 2d41f3b50b Fixed padding 2025-11-01 13:02:10 +01:00
selimaj-dev 5cb6d341af Even width and height comparisons 2025-11-01 13:01:44 +01:00
selimaj-dev f41a4936f9 Fixed paginator render 2025-11-01 12:45:46 +01:00
selimaj-dev dbb8a0e01a Fixed area rendering and merging issues 2025-11-01 12:40:30 +01:00
selimaj-dev fd8e466830 Parent transform 2025-11-01 11:56:55 +01:00
selimaj-dev 29432a939b Paginator 2025-11-01 09:48:04 +01:00
selimaj-dev 9d4b247b2a Working area stop 2025-11-01 09:25:05 +01:00
selimaj-dev 916818f915 1k commits 🥳 (Fixed delete key not working in input) 2025-09-05 20:26:37 +02:00
Leo Codes 5cf59f751d Merge pull request #32 from osui-rs/use-effect
Added a `run!` macro for useEffect behavior
2025-08-14 09:43:30 -04:00
selimaj-dev c460e073a7 Updated the run macro #31 #30 2025-08-14 15:42:21 +02:00
selimaj-dev f51182b2b1 Updated the run macro #30 #31 2025-08-14 15:40:39 +02:00
selimaj-dev 6100023a2a Added a run macro with useEffect like properties #30 2025-08-14 05:01:03 +02:00
Leo Codes 3d9aa35964 Merge pull request #29 from osui-rs/iteration-patch
Added iteration and improved examples
2025-08-12 23:43:39 -04:00
selimaj-dev 9a03f241d8 Added rsx iteration 2025-08-12 23:40:56 -04:00
selimaj-dev fde8ad17d6 added Iterator 2025-08-12 23:18:35 -04:00
selimaj-dev e0cf149790 Updated examples with a few small changes to resolve warnings 2025-08-12 21:12:54 -04:00
Leo Codes 1e590597f3 Merge pull request #28 from osui-rs/render-refactor
Render refactor
2025-08-10 14:46:47 -04:00
selimaj-dev 935f18178e changed demo exit key from q to escape 2025-08-10 13:45:45 -05:00
selimaj-dev 20a9d2b216 Improved ghost with paginator 2025-08-09 02:44:17 +02:00
selimaj-dev 3520369e35 Added ghost elements to avoid focusing on them 2025-08-09 02:27:16 +02:00
selimaj-dev c8ebe36d78 Added focus cursor in input 2025-08-08 23:51:15 +02:00
selimaj-dev d3861909e7 added RenderContext 2025-08-08 23:47:21 +02:00
selimaj-dev 1bdbc447ab Merge branch 'render-refactor' of github.com:osui-rs/osui into render-refactor 2025-08-08 23:38:21 +02:00
selimaj-dev e0059585ce Implemented the ElementRenderer for widgets 2025-08-04 12:35:56 -05:00
selimaj-dev b363c81a24 Added a ElementRenderer trait for element renderers 2025-08-04 12:16:23 -05:00
Leo Codes 2fae5c71f8 Merge pull request #27 from osui-rs/elem-nav
Elem nav
2025-08-04 08:25:54 -05:00
selimaj-dev 9868f02c33 Version update to 0.1.1 (for later) 2025-08-04 08:24:35 -05:00
selimaj-dev 896dfb0a36 Added a AlwaysFocused component #26 2025-08-04 08:23:51 -05:00
selimaj-dev 3a5286a54f Added focus #26 2025-08-04 08:16:34 -05:00
selimaj-dev ca4ee54e9d Added after render and render on extension with child handlers #26 2025-08-04 05:58:11 -05:00
selimaj-dev 62e0c1eac1 Added event on Extension #26 2025-08-04 04:50:52 -05:00
selimaj-dev 48397c06fa Added ExtensionContext #26 2025-08-04 04:45:55 -05:00
selimaj-dev 14602f95c8 First widget focus #26 2025-08-04 04:24:41 -05:00
selimaj-dev fbd84f98d3 Added focus on widget #26 2025-08-04 04:17:40 -05:00
selimaj-dev db1de03fbb Refactored widget #26 2025-08-04 04:05:38 -05:00
Leo Codes 6569a9eb20 Merge pull request #25 from osui-rs/more-elements
More elements
2025-08-03 13:25:54 -05:00
selimaj-dev 2c7d3cc80f added .sparkignore 2025-08-03 13:24:21 -05:00
Leo Codes 2383a7b42a Merge pull request #24 from osui-rs/more-elements
More elements
2025-08-03 09:33:06 -05:00
selimaj-dev d59c3d7911 Added a NoRenderRoot component for root only and NoRender doesn't render on child handlers 2025-08-03 09:20:25 -05:00
selimaj-dev 1aa78bc1a4 Fixed input still typing with modifiers like ctrl 2025-08-03 09:11:50 -05:00
selimaj-dev f8f924ce25 Fixed input still typing with modifiers like ctrl 2025-08-03 09:11:04 -05:00
selimaj-dev ea9afb0e64 Added a paginator #19 2025-08-03 09:04:48 -05:00
selimaj-dev 71299046d3 Mutable draw_child so no more mutex needed 2025-08-03 09:04:24 -05:00
selimaj-dev acce51c372 added a input element #19 2025-08-02 17:15:55 -05:00
selimaj-dev ba04a82980 Updated RenderScope with positions 2025-08-02 17:07:09 -05:00
selimaj-dev ec3576e6db Element events #19 2025-08-02 16:26:38 -05:00
Leo Codes e0ae338e15 Merge pull request #23 from osui-rs/foreground-style
Functional foreground #22
2025-08-02 13:15:42 -05:00
selimaj-dev d2757ad7b0 Functional foreground #22 2025-08-02 13:14:51 -05:00
Leo Codes de039fac96 Merge pull request #21 from osui-rs/rsx-patch-args
Rsx patch args
2025-08-02 12:59:23 -05:00
selimaj-dev 2d8755b13c added heading #19 2025-08-02 12:58:45 -05:00
selimaj-dev d9d107bd80 Added rsx element fields #20 2025-08-02 12:19:04 -05:00
selimaj-dev 35dcc4d22c v0.1.0 2025-08-02 11:21:40 -05:00
selimaj-dev 34b5799644 Added a close function #18 2025-08-02 06:58:13 -05:00
selimaj-dev 911968a1cb input handling #17 2025-08-02 06:47:03 -05:00
Leo Codes d00fbb6565 Merge pull request #16 from osui-rs/demos-module
Demos module
2025-08-02 06:17:27 -05:00
selimaj-dev 2892176a76 Square outline demo fix #15 2025-08-02 06:16:09 -05:00
selimaj-dev 36e06732d9 Padding fix for flex 2025-08-02 06:15:24 -05:00
selimaj-dev 3a4c3505ac Padding fix for flex 2025-08-02 06:14:13 -05:00
selimaj-dev 0ccf03de3b Simple demos #15 2025-08-02 06:02:54 -05:00
selimaj-dev 48849c7cc2 use_area instead of draw_rect for div 2025-08-02 05:55:35 -05:00
selimaj-dev 2b0d85549f Simple demo #15 2025-08-02 05:48:57 -05:00
Leo Codes 598ab5b54d Merge pull request #14 from osui-rs/code-cleanup
Code cleanup
2025-08-01 20:36:26 -05:00
selimaj-dev 095aa14b82 document widget.rs (some unfinished) #13 2025-08-01 20:34:32 -05:00
selimaj-dev d1008a69c9 document style.rs #13 2025-08-01 20:29:41 -05:00
selimaj-dev a30afdeb28 document state.rs #13 2025-08-01 20:26:21 -05:00
selimaj-dev 1debb6a576 document render_scope.rs #13 2025-08-01 20:24:43 -05:00
selimaj-dev fc0406e412 document macros.rs #13 2025-08-01 20:23:03 -05:00
selimaj-dev 27580e773a document frontend.rs #13 2025-08-01 20:20:20 -05:00
selimaj-dev a1499064ac document lib #13 2025-08-01 20:16:18 -05:00
selimaj-dev c2563358b6 document lib #13 2025-08-01 20:02:55 -05:00
selimaj-dev b45ef950a1 changed % state dependency to be after the components 2025-08-01 19:47:41 -05:00
selimaj-dev 063c90d986 #13 cleanup frontend and widgets 2025-08-01 19:44:55 -05:00
selimaj-dev da1ecb1f21 #13 cleanup extensions 2025-08-01 19:25:14 -05:00
selimaj-dev 75827260cc cleanup elements #13 2025-08-01 19:24:39 -05:00
Leo Codes 9a91fb3af0 Merge pull request #12 from osui-rs/better-state-management
Better state management
2025-08-01 16:34:26 -05:00
selimaj-dev bbff192788 Updated readme for the new syntax with rsx 2025-08-01 16:33:35 -05:00
selimaj-dev 73e2c214ee Refactored the frontend to work with static widgets #11 2025-08-01 16:32:56 -05:00
selimaj-dev 45db1fb774 Refactored the widget system #11 2025-08-01 16:10:56 -05:00
selimaj-dev af5428a2f3 area draw 2025-08-01 14:46:59 -05:00
selimaj-dev b227f19a9c padding 2025-07-30 01:14:38 +02:00
selimaj-dev ae16c9a69e background 2025-07-30 00:15:40 +02:00
selimaj-dev 5d1361621d version .9alpha2 2025-07-29 20:55:06 +02:00
selimaj-dev 5ca7221afa outlines 2025-07-29 20:54:12 +02:00
selimaj-dev 71660418a1 prelude and transform macro 2025-07-29 19:42:56 +02:00
selimaj-dev 26eb1679f6 size full and content 2025-07-29 18:16:37 +02:00
selimaj-dev db66803347 state management as a child 2025-07-29 17:51:03 +02:00
selimaj-dev de9039dbaf refactored flex 2025-07-29 17:44:10 +02:00
selimaj-dev e2d7c1ef91 refactored div 2025-07-29 17:08:25 +02:00
selimaj-dev 3a7d69cb04 removed styling 2025-07-29 16:25:52 +02:00
selimaj-dev a75c02fa90 fixed nested issue 2025-07-29 01:51:07 +02:00
selimaj-dev 250dde8f9e rename grid to flex 2025-07-28 19:44:16 +02:00
selimaj-dev e3bbda6b59 expandable rsx 2025-07-28 19:43:58 +02:00
selimaj-dev b0b1835cc1 div example 2025-07-28 19:27:15 +02:00
selimaj-dev a59a8eeb73 Widget injection 2025-07-28 19:24:50 +02:00
selimaj-dev a8e832892b rsx child 2025-07-28 18:47:59 +02:00
selimaj-dev 26c112bdb2 rsx component 2025-07-28 15:32:11 +02:00
selimaj-dev a79617e219 changed main code 2025-07-28 15:28:44 +02:00
selimaj-dev 10fae90ecc small fix with rsx 2025-07-28 15:23:12 +02:00
selimaj-dev 5c2c5ba46b Improved frontend 2025-07-28 15:22:17 +02:00
selimaj-dev 211b5aa95c Moved state 2025-07-28 15:02:35 +02:00
selimaj-dev 02bdca151b Dynamic Widget system 2025-07-28 15:02:22 +02:00
selimaj-dev 00f7493741 Rsx 2025-07-28 00:03:51 +02:00
selimaj-dev d9c23f1f09 Rsx 2025-07-28 00:01:12 +02:00
selimaj-dev cba301db74 State management 2025-07-27 19:53:45 +02:00
selimaj-dev 327f14d9ed semi working state management 2025-07-27 02:35:36 +02:00
selimaj-dev 0878cad01c Simple state management 2025-07-26 00:26:30 +02:00
selimaj-dev 3d995671cd resource management 2025-07-07 10:05:23 -05:00
selimaj-dev 5fabd1a8ab resources (not fully working yet) 2025-07-06 02:12:10 -05:00
selimaj-dev 4dfbee5984 position fix 2025-07-05 10:06:48 -05:00
selimaj-dev 2f328f6762 working grid dimensions 2025-07-05 09:13:05 -05:00
selimaj-dev 8ae6fb49db fully working h and v grid 2025-07-05 05:21:16 -05:00
selimaj-dev 6255b9c4f4 vgrid 2025-07-05 04:59:40 -05:00
selimaj-dev ec963707a1 working divs 2025-07-05 04:40:05 -05:00
selimaj-dev cec25c02d5 better handlers 2025-07-05 06:48:21 +02:00
selimaj-dev 661756eccd handlers and ids 2025-07-05 06:28:50 +02:00
selimaj-dev 921bfa27c1 improved velocity algorithm 2025-06-30 08:31:28 -05:00
selimaj-dev bbaa9d09e1 multithreading 2025-06-29 22:56:53 +02:00
selimaj-dev 85bfa0f45f working extension system 2025-06-29 11:49:11 -05:00
selimaj-dev af719d83db redesign 2025-06-29 11:20:36 -05:00
selimaj-dev cff2e315ca alpha 1 2025-06-29 01:51:57 +02:00
selimaj-dev eb64a77aac state fix 2025-06-28 16:00:16 -05:00
selimaj-dev bb0ef3adc4 improved state management 2025-06-28 11:30:09 -05:00
selimaj-dev fd73514a7b recoursive event lock fix 2025-06-28 08:13:12 -05:00
selimaj-dev f43be496c1 better structure 2025-06-28 15:02:45 +02:00
selimaj-dev f401d4a995 better structure 2025-06-28 03:51:13 +02:00
selimaj-dev 551a062021 better state management 2025-06-28 01:57:36 +02:00
selimaj-dev 627ab80338 state management 2025-06-27 15:51:22 -05:00
selimaj-dev 3adfff41fb testing state management 2025-06-27 15:32:55 -05:00
selimaj-dev 6c8ff5f3da margin 2025-06-27 15:06:45 -05:00
selimaj-dev 9715630d9f few changes 2025-06-27 15:02:13 -05:00
selimaj-dev 3cacd42421 event handler on events 2025-06-27 12:22:59 -05:00
selimaj-dev 15b61d57c8 slightly improved structure and added a few more elements 2025-06-27 12:10:25 -05:00
selimaj-dev dfb17ab48e working center 2025-06-26 02:42:27 -05:00
selimaj-dev 82b847314e transform and components 2025-06-26 09:24:35 +02:00
selimaj-dev f363bbdae1 slight re-structure 2025-06-26 07:13:41 +02:00
selimaj-dev 8274afff04 finally working event system 2025-06-25 14:25:26 -05:00
selimaj-dev 7693711aa9 test 2025-06-25 17:18:23 +02:00
selimaj-dev 08f1d3364b testing for event handling 2025-06-24 15:25:25 -05:00
selimaj-dev 6c0dde8e85 test 2025-06-24 17:21:12 +02:00
selimaj-dev f72959bcee test 2025-06-24 03:16:24 +02:00
selimaj-dev 52f4dcfb2f mouse events 2025-01-21 21:06:10 +01:00
selimaj-dev 09d1ee21bf done 2025-01-21 12:14:02 +01:00
selimaj-dev aa55cc059a documented the code 2025-01-20 00:51:03 +01:00
selimaj-dev fda5387ccc few changes 2025-01-19 23:24:55 +01:00
selimaj-dev 5a21f9f740 some small changes 2025-01-19 13:14:30 +01:00
selimaj-dev 49ce197f78 if tree 2025-01-18 23:55:46 +01:00
selimaj-dev fb82c611df small changes 2025-01-18 23:39:21 +01:00
selimaj-dev ab5554abce expanded components 2025-01-18 18:13:45 +01:00
selimaj-dev 9ecf8de501 added positioning in rsx 2025-01-18 15:04:09 +01:00
selimaj-dev bde4438663 few changes 2025-01-17 22:13:42 +01:00
selimaj-dev a2ec2f9d41 few changes 2025-01-17 13:18:39 +01:00
selimaj-dev e2e1a466f4 state management 2025-01-17 02:28:54 +01:00
selimaj-dev 85dd5a6f66 few changes 2025-01-17 01:01:27 +01:00
selimaj-dev a6472f8e2e few changes 2025-01-17 01:01:14 +01:00
selimaj-dev eeefd1f002 rewrite 2025-01-16 23:47:34 +01:00
selimaj-dev 6878777140 rewrite 2025-01-15 09:25:58 -06:00
19 changed files with 902 additions and 1827 deletions
+5
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@@ -0,0 +1,5 @@
debug
target
github
Cargo.lock
.DS_Store
+6 -4
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@@ -1,12 +1,15 @@
[package] [package]
name = "osui" name = "osui"
version = "0.0.8-alpha.2" version = "0.1.1"
edition = "2021" edition = "2021"
license = "Apache-2.0" license = "Apache-2.0"
description = "A TUI library for advanced uis" description = "A TUI library for advanced uis"
repository = "https://github.com/osui-rs/osui" repository = "https://github.com/osui-rs/osui"
homepage = "https://osui.netlify.app" homepage = "https://osui.netlify.app"
documentation = "https://osui.netlify.app/docs/" documentation = "https://osui.netlify.app/docs/"
[features]
rsx = []
[lib] [lib]
name = "osui" name = "osui"
@@ -21,8 +24,7 @@ cc = "1.0"
[dependencies] [dependencies]
crossterm = "0.28.1" crossterm = "0.28.1"
dyn-clone = "1.0.17" figlet-rs = "0.1.5"
osui-element = "0.1.23"
[profile.dev] [profile.dev]
opt-level = 1 opt-level = 1
+15
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@@ -20,6 +20,21 @@
<b>OSUI is a customizable terminal user interface (TUI) library written in Rust. It provides a set of components and rsx to build interactive command-line interfaces with ease.</b> <b>OSUI is a customizable terminal user interface (TUI) library written in Rust. It provides a set of components and rsx to build interactive command-line interfaces with ease.</b>
</p> </p>
```rust
use osui::prelude::*;
fn main() -> std::io::Result<()> {
let screen = Screen::new();
rsx! {
"Hello, World"
}
.draw(&screen);
screen.run()
}
```
## [Documentation](https://osui.netlify.app/docs) ## [Documentation](https://osui.netlify.app/docs)
## Features ## Features
+68
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use std::sync::Arc;
use osui::{prelude::*, rsx};
pub struct Count(pub State<u16>);
fn main() {
let console = Console::new();
console.run(app);
}
fn app(cx: &Arc<Context>) -> View {
let count = use_state(0);
let mount = use_mount_manual();
// Sync state with children
use_sync_effect(cx, &count, |v| Count(v.clone()), &[&mount, &count]);
use_effect(
{
let count = count.clone();
move || loop {
std::thread::sleep(std::time::Duration::from_millis(500));
let mut count = count.get();
if *count > 5 {
*count = 0;
continue;
}
*count += 1;
}
},
&[&mount],
);
rsx! {
// Static scope
my_component (ctx, view) {
let area = ctx.allocate(5, 0, 10, 10);
ctx.draw_view(area, view);
}
// Dynamic scope
if %count (*count.get() > 5) {
my_component (ctx, view) {
let area = ctx.allocate(18, 0, 10, 10);
ctx.draw_view(area, view);
}
}
// Dynamic scope
for %count (i in 0..count.get_dl()) {
"{i}" @Point { x: 0, y: i };
}
!mount mount
}
.view(cx.clone())
}
fn my_component(cx: &Arc<Context>) -> View {
// Sync state with parent
let count = use_sync_state(cx, 0, |Count(v)| v.get_dl());
rsx! {
"Count: {count}"
}
.view(cx.clone())
}
+199
View File
@@ -0,0 +1,199 @@
use std::{
any::{Any, TypeId},
collections::HashMap,
sync::{Arc, Mutex},
};
use crate::{
render::DrawContext,
state::{use_effect, HookDependency},
View, ViewWrapper,
};
pub type Component = Arc<dyn Fn(&Arc<Context>) -> View + Send + Sync>;
pub type EventHandler = Arc<Mutex<dyn FnMut(&Arc<Context>, &dyn Any) + Send + Sync>>;
pub struct Scope {
pub children: Mutex<Vec<(Arc<Context>, Option<ViewWrapper>)>>,
}
pub struct Context {
component: Mutex<Component>,
event_handlers: Mutex<HashMap<TypeId, Vec<EventHandler>>>,
view: Mutex<View>,
pub(crate) scopes: Mutex<Vec<Arc<Scope>>>,
}
impl Context {
pub fn new<F: Fn(&Arc<Self>) -> View + Send + Sync + 'static>(component: F) -> Arc<Self> {
Arc::new(Self {
component: Mutex::new(Arc::new(component)),
event_handlers: Mutex::new(HashMap::new()),
view: Mutex::new(Arc::new(|_| {})),
scopes: Mutex::new(Vec::new()),
})
}
pub fn refresh(self: &Arc<Self>) {
let s = self.clone();
std::thread::spawn({
move || {
s.event_handlers.lock().unwrap().clear();
let c = s.component.lock().unwrap().clone();
*s.view.lock().unwrap() = (c)(&s);
}
});
}
pub fn refresh_atomic(self: &Arc<Self>) -> Arc<Mutex<bool>> {
let s = self.clone();
let done = Arc::new(Mutex::new(false));
std::thread::spawn({
let done = done.clone();
move || {
s.event_handlers.lock().unwrap().clear();
let c = s.component.lock().unwrap().clone();
*s.view.lock().unwrap() = (c)(&s);
*done.lock().unwrap() = true;
}
});
done
}
pub fn get_view(self: &Arc<Self>) -> View {
self.view.lock().unwrap().clone()
}
pub fn on_event<T: Any + 'static, F: Fn(&Arc<Self>, &T) + Send + Sync + 'static>(
self: &Arc<Self>,
handler: F,
) {
self.event_handlers
.lock()
.unwrap()
.entry(TypeId::of::<T>())
.or_insert_with(|| Vec::new())
.push(Arc::new(Mutex::new(
move |ctx: &Arc<Self>, event: &dyn Any| {
if let Some(e) = event.downcast_ref::<T>() {
(handler)(ctx, e);
}
},
)));
}
pub fn emit_event<E: Any + 'static>(self: &Arc<Self>, event: &E) {
if let Some(v) = self.event_handlers.lock().unwrap().get(&TypeId::of::<E>()) {
for i in v {
(i.lock().unwrap())(self, event);
}
}
for scope in self.scopes.lock().unwrap().iter() {
for (child, _) in scope.children.lock().unwrap().iter() {
child.emit_event(event);
}
}
}
pub fn emit_event_threaded<E: Any + Send + Sync + Clone + 'static>(
self: &Arc<Self>,
event: &E,
) {
if let Some(v) = self.event_handlers.lock().unwrap().get(&TypeId::of::<E>()) {
for i in v {
let i = i.clone();
let event = event.clone();
let s = self.clone();
std::thread::spawn(move || {
(i.lock().unwrap())(&s, &event);
});
}
}
for scope in self.scopes.lock().unwrap().iter() {
for (child, _) in scope.children.lock().unwrap().iter() {
child.emit_event_threaded(event);
}
}
}
pub fn scope(self: &Arc<Self>) -> Arc<Scope> {
let scope = Arc::new(Scope {
children: Mutex::new(Vec::new()),
});
self.scopes.lock().unwrap().push(scope.clone());
scope
}
pub fn dyn_scope<F: Fn(&Arc<Scope>) + Send + Sync + 'static>(
self: &Arc<Self>,
drawer: F,
dependencies: &[&dyn HookDependency],
) -> Arc<Scope> {
let scope = Arc::new(Scope {
children: Mutex::new(Vec::new()),
});
self.scopes.lock().unwrap().push(scope.clone());
drawer(&scope);
use_effect(
{
let scope = scope.clone();
move || {
drawer(&scope);
}
},
dependencies,
);
scope
}
pub fn draw_children(self: &Arc<Self>, ctx: &mut DrawContext) {
for scope in self.scopes.lock().unwrap().iter() {
for (child, view_wrapper) in scope.children.lock().unwrap().iter() {
let view = child.get_view();
if let Some(view_wrapper) = view_wrapper {
view_wrapper(ctx, view)
} else {
ctx.draw_view(ctx.area.clone(), view);
}
}
}
}
}
impl Scope {
pub fn new() -> Arc<Self> {
Arc::new(Self {
children: Mutex::new(Vec::new()),
})
}
pub fn child<F: Fn(&Arc<Context>) -> View + Send + Sync + 'static>(
self: &Arc<Self>,
child: F,
view_wrapper: Option<ViewWrapper>,
) {
let ctx = Context::new(child);
ctx.refresh();
self.children.lock().unwrap().push((ctx, view_wrapper));
}
pub fn view(self: &Arc<Self>, view: View) {
let ctx = Context::new(move |_| view.clone());
ctx.refresh();
self.children.lock().unwrap().push((ctx, None));
}
}
-206
View File
@@ -1,206 +0,0 @@
#[macro_export]
macro_rules! __css {
($_style:expr,)=>{};
// percentage (n%)
(
$_style:expr, $name:ident: $value:literal% $(, $($rest:tt)*)?
) => {{
$_style.$name = (true, Number::Pe($value));
$crate::__css!($_style, $($($rest)*)?);
}};
// Number
(
$_style:expr, $name:ident: $value:literal px $(, $($rest:tt)*)?
) => {{
$_style.$name = (true, Number::Px($value));
$crate::__css!($_style, $($($rest)*)?);
}};
// Vector
(
$_style:expr, $name:ident: [$($inner:tt),*] $(, $($rest:tt)*)?
) => {{
$_style.$name = (true, vec![$($inner),*]);
$crate::__css!($_style, $($($rest)*)?);
}};
// Normal
(
$_style:expr, $name:ident: $value:expr $(, $($rest:tt)*)?
) => {{
$_style.$name = (true, $value);
$crate::__css!($_style, $($($rest)*)?);
}};
}
#[macro_export]
macro_rules! _css {
($_style:expr,) => {};
(
$hm:expr, $($($name:ident)-+),* { $($inner:tt)* } $($rest:tt)*
) => {{
let mut _style = $crate::ui::StyleElement::default();
$crate::__css!(_style, $($inner)*);
$(
$hm.insert(
$crate::ui::StyleName::Class(String::from(stringify!($($name)-+).replace(' ', ""))),
_style.clone(),
);
)*
$crate::_css!($hm, $($rest)*);
}};
(
$hm:expr, $($($name:ident)-+),*: $state:literal { $($inner:tt)* } $($rest:tt)*
) => {{
let mut _style = $crate::ui::StyleElement::default();
$crate::__css!(_style, $($inner)*);
$(
$hm.insert(
$crate::ui::StyleName::ClassState(String::from(stringify!($($name)-+).replace(' ', "")), String::from($state)),
_style.clone(),
);
)*
$crate::_css!($hm, $($rest)*);
}};
(
$hm:expr, $($name:literal),+ { $($inner:tt)* } $($rest:tt)*
) => {{
let mut _style = $crate::ui::StyleElement::default();
$crate::__css!(_style, $($inner)*);
$(
$hm.insert(
$crate::ui::StyleName::Class(String::from($name)),
_style,
);
)+
$crate::_css!($hm, $($rest)*);
}};
(
$hm:expr, $($name:literal),+: $state:literal { $($inner:tt)* } $($rest:tt)*
) => {{
let mut _style = $crate::ui::StyleElement::default();
$crate::__css!(_style, $($inner)*);
$(
$hm.insert(
$crate::ui::StyleName::ClassState(String::from($name), String::from($state)),
_style,
);
)+
$crate::_css!($hm, $($rest)*);
}};
}
/// Creates a styling map `Css`
///
/// # Example
/// ```
/// css! {
/// "btn" {
/// color: Red,
/// }
/// "btn": "clicked" {
/// color: Blue,
/// }
/// }
/// ```
///
/// # Returns
/// `Css`
#[macro_export]
macro_rules! css {
(
$($inner:tt)*
) => {{
#[allow(unused_mut)]
let mut hm: $crate::ui::Css = std::collections::HashMap::new();
$crate::_css!(hm, $($inner)*);
hm
}};
}
#[macro_export]
macro_rules! style {
(
$key:ident: $value:literal% $(, $($rest:tt)*)?
) => {{
let mut _style = $crate::ui::Style::default();
$crate::__css!(_style.0, $key: $crate::ui::Number::Pe($value));
$crate::style!{ _style; $($($rest)*)? }
}};
(
$key:ident: $value:literal px $(, $($rest:tt)*)?
) => {{
let mut _style = $crate::ui::Style::default();
$crate::__css!(_style.0, $key: $crate::ui::Number::Px($value));
$crate::style!{ _style; $($($rest)*)? }
}};
(
$style:expr; $key:ident: $value:literal% $(, $($rest:tt)*)?
) => {{
$crate::__css!($style.0, $key: $crate::ui::Number::Pe($value));
$crate::style!{ $style; $($($rest)*)? }
}};
(
$style:expr; $key:ident: $value:literal px $(, $($rest:tt)*)?
) => {{
$crate::__css!($style.0, $key: $crate::ui::Number::Px($value));
$crate::style!{ $style; $($($rest)*)? }
}};
(
$key:ident: $value:expr $(, $($rest:tt)*)?
) => {{
let mut _style = $crate::ui::Style::default();
$crate::__css!(_style.0, $key: $value);
$crate::style!{ _style; $($($rest)*)? }
}};
(
$style:expr; $key:ident: $value:expr $(, $($rest:tt)*)?
) => {{
let mut style_elem = $crate::ui::StyleElement::default();
$crate::__css!($style.0, $key: $value);
$crate::style!{ $style; $($($rest)*)? }
}};
(
($key:ident): $value:expr $(, $($rest:tt)*)?
) => {{
let mut _style = $crate::ui::Style::default();
$crate::__css!(_style.0, ($key): $value);
$crate::style!{ _style; $($($rest)*)? }
}};
(
$style:expr; $key:literal: $value:expr $(, $($rest:tt)*)?
) => {{
let mut style_elem = $crate::ui::StyleElement::default();
$crate::__css!($style.0, $key: $value);
$crate::style!{ $style; $($($rest)*)? }
}};
(
$kind:ident {$($inner:tt)*} $(, $($rest:tt)*)?
) => {{
let mut _style = $crate::ui::Style::default();
let mut style_elem = $crate::ui::StyleElement::default();
$crate::__css!(style_elem, $($inner)*);
_style.1.insert(stringify!($kind).to_string(), style_elem);
$crate::style!{ _style; $($($rest)*)? }
}};
(
$style:expr; $kind:ident {$($inner:tt)*} $(, $($rest:tt)*)?
) => {{
let mut style_elem = $crate::ui::StyleElement::default();
$crate::__css!(style_elem, $($inner)*);
$style.1.insert(stringify!($kind).to_string(), style_elem);
$crate::style!{ $style; $($($rest)*)? }
}};
(
$style:expr;
) => {{
$style
}};
() => {{
$crate::ui::Style::default()
}};
}
+87
View File
@@ -0,0 +1,87 @@
use std::{
io::{stdout, Write},
sync::{Arc, Mutex},
};
use crossterm::{cursor::MoveTo, execute, terminal::Clear};
use crate::{prelude::Context, render::Area, DrawContext, View};
pub trait Engine {
fn render_view(&self, area: &Area, view: &View) -> DrawContext;
fn draw_context(&self, ctx: &DrawContext);
}
pub struct Console {
threads: Mutex<Vec<Arc<dyn Fn(Arc<Context>) + Send + Sync>>>,
}
impl Console {
pub fn new() -> Self {
Self {
threads: Mutex::new(Vec::new()),
}
}
pub fn thread<F: Fn(Arc<Context>) + Send + Sync + 'static>(&self, run: F) {
self.threads.lock().unwrap().push(Arc::new(run));
}
pub fn run<F: Fn(&Arc<Context>) -> View + Send + Sync + 'static>(&self, component: F) {
let cx = Context::new(component);
cx.refresh();
for thread in self.threads.lock().unwrap().iter() {
let thread = thread.clone();
std::thread::spawn({
let cx = cx.clone();
move || thread(cx)
});
}
loop {
let (width, height) = crossterm::terminal::size().unwrap();
execute!(stdout(), Clear(crossterm::terminal::ClearType::Purge)).unwrap();
execute!(stdout(), Clear(crossterm::terminal::ClearType::All)).unwrap();
self.draw_context(&self.render_view(
&Area {
x: 0,
y: 0,
width,
height,
},
&cx.get_view(),
));
std::thread::sleep(std::time::Duration::from_millis(16));
}
}
}
impl Engine for Console {
fn render_view(&self, area: &Area, view: &View) -> DrawContext {
let mut context = DrawContext::new(area.clone());
view(&mut context);
context
}
fn draw_context(&self, ctx: &DrawContext) {
for inst in &ctx.drawing {
match inst {
crate::render::DrawInstruction::Text(point, text) => {
let (x, y) = (ctx.area.x + point.x, ctx.area.y + point.y);
execute!(stdout(), MoveTo(x, y),).unwrap();
print!("{text}");
stdout().flush().unwrap();
}
crate::render::DrawInstruction::Child(_point, child) => self.draw_context(child),
crate::render::DrawInstruction::View(area, view) => {
self.draw_context(&self.render_view(area, view))
}
}
}
}
}
-132
View File
@@ -1,132 +0,0 @@
pub mod counter_example {
use crate::prelude::*;
#[component]
pub fn App() -> Element {
let count = use_state(0);
rsx! {
@SetStyle(styling())
button {
class: "btn",
on_click: fn(_, _, _) @count {
count += 1;
},
"The current count is: {count}"
}
}
}
pub fn styling() -> Css {
css! {
btn {
outline: true,
outline_color: Red
}
}
}
}
pub mod todo_example {
use crate::prelude::*;
#[component]
pub fn App() -> Element {
let todo = vec!["Todo", "Hovering", "Completed", "Foo", "Bar"];
rsx! {
@SetStyle(styling())
@SetChild(2)
text { class: "title", static "Todo list app made with OSUI" }
text { class: "title", "{}", "-".repeat(crossterm::terminal::size().unwrap().0 as usize) }
for (t in todo) {
ersx!(button { class: "todo", on_click: fn(btn: &mut Button, _, _) {
btn.class = if btn.class == "todo" {
"complete"
} else {
"todo"
};
}, "{t}" } )
}
}
}
pub fn styling() -> Css {
css! {
todo {
x: 0 px,
y: Auto,
color: Red,
}
todo: "hover" {
color: Blue,
}
complete {
x: 0 px,
y: Auto,
color: Green,
}
complete: "hover" {
color: Cyan
}
title {
x: 0 px,
y: Auto,
}
title: "hover" {
color: Blue
}
}
}
}
pub mod login_example {
use crate::prelude::*;
#[component]
pub fn App() -> Element {
rsx! {
@SetStyle(styling())
input { class: "input", id: "usr", on_click: fn(_, _, document) {
let root = document.get_root::<Div>();
root.children.set_index(1);
}, "username: " }
input { class: "input", id: "psw", on_click: fn(_, _, document) {
let root = document.get_root::<Div>();
root.children.set_index(2);
}, "password: " }
button { class: "input", on_click: fn(_, _, document) {
if let Some(usr) = document.get_element_by_id::<Input>("usr") {
if let Some(psw) = document.get_element_by_id::<Input>("psw") {
document.draw(rsx! {
text { static "Username: {}\nPassword: {}", usr.text, psw.text }
});
}
}
}, "Submit" }
}
}
pub fn styling() -> Css {
css! {
input {
width: 50 px,
outline: true,
y: Auto,
x: 0 px,
caret: String::new(),
}
input: "hover" {
outline_color: Red,
caret: String::from("█"),
}
}
}
}
+58
View File
@@ -0,0 +1,58 @@
use std::sync::Arc;
use crate::{
component::{Context, Scope},
state::HookDependency,
View,
};
pub enum RsxScope {
Static(Arc<Scope>),
Dynamic(
Arc<dyn Fn(&Arc<Scope>) + Send + Sync>,
Vec<Box<dyn HookDependency>>,
),
}
pub struct Rsx(Vec<RsxScope>);
impl Rsx {
pub fn new() -> Self {
Self(Vec::new())
}
pub fn static_scope(&mut self, scope: Arc<Scope>) {
self.0.push(RsxScope::Static(scope));
}
pub fn dynamic_scope<F: Fn(&Arc<Scope>) + Send + Sync + 'static>(
&mut self,
drawer: F,
dependencies: Vec<Box<dyn HookDependency>>,
) {
self.0
.push(RsxScope::Dynamic(Arc::new(drawer), dependencies));
}
pub fn view(&self, context: Arc<Context>) -> View {
for scope in &self.0 {
match scope {
RsxScope::Static(scope) => context.scopes.lock().unwrap().push(scope.clone()),
RsxScope::Dynamic(drawer, dependencies) => {
let drawer = drawer.clone();
context.dyn_scope(
move |c| drawer(c),
&dependencies.iter().map(|d| d.as_ref()).collect::<Vec<_>>(),
);
}
}
}
let context = context.clone();
Arc::new({
move |ctx| {
context.draw_children(ctx);
}
})
}
}
+14 -536
View File
@@ -1,543 +1,21 @@
//! # OSUI use std::sync::Arc;
//!
//! A terminal user interface (TUI) library providing customizable components
//! to build command-line interfaces in Rust. OSUI enables users to create
//! interactive CLI applications with various UI elements and handle keyboard
//! input for real-time events.
//!
//! ## Example Usage
//!
//! ```rust
//! use osui::prelude::*;
//!
//! #[component]
//! pub fn App() -> Element {
//! let count = State::new(0);
//!
//! rsx! {
//! button {
//! class: "btn",
//!
//! on_click: fn(_, _, _) @count {
//! count += 1;
//! },
//!
//! "The current count is: {count}"
//! }
//! }
//! }
//! fn main() {
//! launch!(App);
//! }
//! ```
//!
//! ## Modules
//! - `ui` - Contains all user interface components, enabling rich CLI experiences.
//! - `utils` - Utility functions for common TUI tasks such as clearing the screen.
use std::{ use crate::render::DrawContext;
collections::HashMap,
fmt::Debug,
ops::{AddAssign, SubAssign},
sync::{Arc, Mutex},
};
use crossterm::event::Event; pub mod component;
use ui::{Style, StyleCore}; pub mod engine;
use utils::VisibleLength; pub mod frontend;
pub mod css;
pub mod examples;
pub mod macros; pub mod macros;
pub mod rsx; pub mod render;
pub mod ui; pub mod state;
pub mod utils;
pub mod prelude { pub mod prelude {
pub use crate::ui::Color::*; pub use crate::component::*;
pub use crate::ui::Font::*; pub use crate::engine::*;
pub use crate::ui::Number::{Auto, Center}; pub use crate::render::*;
pub use crate::Instruction::*; pub use crate::state::*;
pub use crate::{self as osui, css, ersx, launch, rsx, ui::*, Handler}; pub use crate::View;
pub use crate::{style, Component, Document};
pub use crate::{Children, Element, ElementCore, ElementWidget};
pub use crossterm::event::{Event, KeyCode, KeyEvent, KeyEventKind};
pub use osui_element::component;
pub fn sleep(ms: u64) {
std::thread::sleep(std::time::Duration::from_millis(ms));
}
pub fn use_state<'a, T>(v: T) -> crate::State<T> {
crate::State::new(v)
}
} }
////////////////////////////////////////////////////////////////////////////////////////////////// pub type View = Arc<dyn Fn(&mut DrawContext) + Send + Sync>;
// Type aliases pub type ViewWrapper = Arc<dyn Fn(&mut DrawContext, View) + Send + Sync>;
//////////////////////////////////////////////////////////////////////////////////////////////////
pub type Element = Box<dyn ElementWidget>;
//////////////////////////////////////////////////////////////////////////////////////////////////
/// Traits
//////////////////////////////////////////////////////////////////////////////////////////////////
pub trait ElementCore {
fn get_element_by_id(&mut self, id: &str) -> Option<&mut Element>;
fn get_id(&self) -> String;
fn get_class(&self) -> String;
fn get_style(&self) -> &Style;
}
pub trait ElementWidget: ElementCore + std::fmt::Debug {
fn render(&self, writer: &mut Writer);
fn event(&mut self, event: crossterm::event::Event, document: &mut Document) {
_ = (event, document)
}
fn initialize(&mut self, document: &mut Document) {
_ = document
}
}
pub trait Component: std::fmt::Debug {
type Element;
fn create_element(self) -> Self::Element;
}
//////////////////////////////////////////////////////////////////////////////////////////////////
/// Structs
//////////////////////////////////////////////////////////////////////////////////////////////////
pub struct Handler<T>(pub Arc<Mutex<dyn FnMut(&mut T, crossterm::event::Event, &mut Document)>>);
pub struct Document {
element: *mut Element,
running: Option<bool>,
pub css: ui::Css,
}
#[derive(Debug)]
pub struct Writer {
css: *const ui::Css,
style: ui::StyleElement,
focused: bool,
size: (u16, u16),
pos: (u16, u16),
written: (u16, u16),
parent: Option<*mut Writer>,
}
pub struct State<T>(Arc<Mutex<T>>);
//////////////////////////////////////////////////////////////////////////////////////////////////
/// Enums
//////////////////////////////////////////////////////////////////////////////////////////////////
pub enum Children {
None,
Text(Arc<dyn Fn() -> String>),
StaticText(String),
Children(Vec<Element>, usize),
}
//////////////////////////////////////////////////////////////////////////////////////////////////
/// Implementations
//////////////////////////////////////////////////////////////////////////////////////////////////
impl Document {
pub fn with_elem(element: &mut Element) -> Document {
Document {
element,
running: None,
css: HashMap::new(),
}
}
pub fn exit(&mut self) {
self.running = Some(false);
}
pub fn restart(&mut self) {
self.running = Some(true);
}
pub fn get_root<T>(&self) -> &mut Box<T> {
unsafe { &mut *(self.element as *mut Element as *mut Box<T>) }
}
pub fn get_element_by_id<T>(&self, id: &str) -> Option<&mut Box<T>> {
if let Some(e) = self.get_element_by_id_raw(id) {
Some(unsafe { &mut *(e as *mut Element as *mut Box<T>) })
} else {
None
}
}
pub fn get_element_by_id_raw(&self, id: &str) -> Option<&mut Element> {
if !self.element.is_null() {
unsafe {
if (*self.element).get_id() == id {
Some(&mut *self.element)
} else {
(*self.element).get_element_by_id(id)
}
}
} else {
None
}
}
pub fn render(&self) {
if !self.element.is_null() {
let (width, height) = crossterm::terminal::size().unwrap();
let mut writer = Writer {
css: &self.css,
focused: true,
style: ui::StyleElement {
// outline: (true, true),
..Default::default()
},
size: (width, height),
pos: (1, 1),
written: (0, 0),
parent: None,
};
let mut frame = writer.new_frame();
utils::clear();
frame.render(true, unsafe { &*self.element });
writer.after_render(width, height);
utils::flush();
}
}
pub fn set_css(&mut self, css: ui::Css) {
self.css = css;
}
pub fn clear_css(&mut self) {
self.css.clear();
}
pub fn draw(&mut self, element: Element) {
unsafe {
*self.element = element;
(*self.element).initialize(self);
}
}
pub fn run(&mut self) -> bool {
// Set up the screen
utils::hide_cursor();
crossterm::terminal::enable_raw_mode().unwrap();
utils::clear();
self.running = None;
let element = unsafe { &mut *self.element };
self.render();
element.initialize(self);
// Send initial event
element.event(crossterm::event::Event::FocusGained, self);
while self.running == None {
self.render();
element.event(crossterm::event::read().unwrap(), self);
}
utils::show_cursor();
crossterm::terminal::disable_raw_mode().unwrap();
utils::clear();
self.running.unwrap()
}
}
impl Default for Children {
fn default() -> Self {
Self::None
}
}
impl std::fmt::Debug for Children {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(&match self {
Self::None => String::new(),
Self::Children(a, b) => format!("({b}, {a:?})"),
Self::Text(a) => format!("{:?}", a()),
Self::StaticText(a) => format!("static({a:?})"),
})
}
}
impl Children {
pub fn is_none(&self) -> bool {
match self {
Children::None => true,
_ => false,
}
}
pub fn get_text(&self) -> String {
match self {
Children::Text(text) => text(),
Children::StaticText(text) => text.clone(),
_ => String::new(),
}
}
pub fn set_text(&mut self, text: Arc<dyn Fn() -> String>) {
match self {
Children::Text(t) => {
*t = text;
}
_ => {}
}
}
pub fn set_static(&mut self, text: String) {
*self = Children::StaticText(text);
}
pub fn add_child(&mut self, element: Element) {
if let Children::Children(children, _) = self {
children.push(element);
}
}
pub fn get_child(&mut self) -> (Option<&mut Element>, usize) {
if let Children::Children(children, child) = self {
let l = children.len();
(children.get_mut(*child), l)
} else {
(None, 0)
}
}
pub fn get_child_idx(&mut self) -> (Option<(&mut Element, &mut usize)>, usize) {
if let Children::Children(children, child) = self {
let l = children.len();
if let Some(d) = children.get_mut(*child) {
(Some((d, child)), l)
} else {
(None, 0)
}
} else {
(None, 0)
}
}
pub fn set_index(&mut self, index: usize) {
if let Children::Children(_, child) = self {
*child = index;
}
}
pub fn len(&self) -> usize {
if let Children::Children(children, _) = self {
children.len()
} else {
0
}
}
pub fn index(&self) -> usize {
if let Children::Children(_, c) = self {
*c
} else {
0
}
}
pub fn index_mut(&mut self) -> Option<&mut usize> {
if let Children::Children(_, c) = self {
Some(c)
} else {
None
}
}
pub fn insert(&mut self, index: usize, element: Element) {
if let Children::Children(children, _) = self {
children.insert(index, element);
}
}
}
impl<T> Handler<T> {
pub fn new<F>(handler_fn: F) -> Handler<T>
where
F: FnMut(&mut T, crossterm::event::Event, &mut Document) + 'static,
{
Handler(Arc::new(Mutex::new(handler_fn)))
}
pub fn call(&self, s: &mut T, event: Event, document: &mut Document) {
let mut o = self.0.lock().unwrap();
o(s, event, document);
}
pub fn clone(&self) -> Handler<T> {
Handler(Arc::clone(&self.0))
}
}
impl Writer {
pub fn after_render(&self, width: u16, height: u16) {
if self.style.outline.1 {
let ol = self.style.write_outline("│");
let hl = "─".repeat(width as usize);
self.write_abs_outline(&self.style.write_outline(&format!("╭{}╮", hl)), (0, 0));
for i in 1..height+1 {
self.write_abs_outline(&ol, (0, i));
self.write_abs_outline(&ol, (width + 1, i));
}
self.write_abs_outline(&self.style.write_outline(&format!("╰{}╯", hl)), (0, height + 1));
}
}
pub fn write(&mut self, s: &str) {
self.write_abs(&self.style.write(&s), (0, 0));
}
pub fn write_abs_outline(&self, s: &str, pos: (u16, u16)) {
if let Some(parent) = self.parent {
let parent = unsafe { &mut *parent };
parent.write_abs_outline(s, (self.pos.0 + pos.0, self.pos.1 + pos.1));
} else {
print!(
"\x1b[{};{}H{}",
self.pos.1 + pos.1 - 1,
self.pos.0 + pos.0 - 1,
self.style.write_outline(s)
);
}
}
pub fn write_abs(&mut self, s: &str, pos: (u16, u16)) {
let width = self.get_size().0 as usize;
let mut max_written = self.written.0;
let mut lines_written = 0;
let truncated_lines: Vec<_> = s
.lines()
.map(|l| {
let truncated = if l.len() > width {
l.chars().take(width).collect::<String>()
} else {
l.to_string()
};
max_written = max_written.max(truncated.visible_len() as u16);
lines_written += 1;
truncated
})
.collect();
self.written.0 = max_written;
self.written.1 += lines_written;
if let Some(parent) = self.parent {
let parent = unsafe { &mut *parent };
let combined_pos = (self.pos.0 + pos.0, self.pos.1 + pos.1);
let s_combined = truncated_lines.join("\n");
parent.write_abs(&s_combined, combined_pos);
} else {
for (i, line) in truncated_lines.iter().enumerate() {
print!(
"\x1b[{};{}H{}",
self.pos.1 + pos.1 + i as u16,
self.pos.0 + pos.0,
line
);
}
}
}
pub fn get_focused(&self) -> bool {
self.focused
}
pub fn get_size(&self) -> (u16, u16) {
(
self.style
.width
.1
.as_size(self.size.0, self.size.0, self.style.outline.1),
self.style
.height
.1
.as_size(self.size.1, self.size.1, self.style.outline.1),
)
}
pub fn get_size_root(&self) -> (u16, u16) {
(
self.style
.width
.1
.as_size(self.written.0, self.size.0, self.style.outline.1),
self.style
.height
.1
.as_size(self.written.1, self.size.1, self.style.outline.1),
)
}
pub fn new_frame(&mut self) -> crate::utils::Frame {
crate::utils::Frame::new(self)
}
pub fn caret(&self) -> String {
format!(
"{}{}\x1b[0m",
self.style.cursor.1.ansi(),
self.style.caret.1
)
}
}
impl<T> Default for Handler<T> {
fn default() -> Self {
Handler(Arc::new(Mutex::new(
|_: &mut T, _: crossterm::event::Event, _: &mut Document| {},
)))
}
}
impl<T> std::fmt::Debug for Handler<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str("Handler()")
}
}
impl<T> State<T> {
pub fn new<'a>(v: T) -> State<T> {
State(Arc::new(Mutex::new(v)))
}
pub fn use_state<'a>(&'a self) -> std::sync::MutexGuard<'a, T> {
self.0.lock().unwrap()
}
pub fn clone<'a>(&'a self) -> State<T> {
State(Arc::clone(&self.0))
}
}
impl<T: std::fmt::Display> std::fmt::Display for State<T> {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
// Acquire the lock, handle potential poisoning
match self.0.lock() {
Ok(guard) => write!(f, "{}", *guard),
Err(poisoned) => write!(f, "<Poisoned: {}>", *poisoned.into_inner()),
}
}
}
impl<T: AddAssign> AddAssign<T> for State<T> {
fn add_assign(&mut self, rhs: T) {
*self.0.lock().unwrap() += rhs;
}
}
impl<T: SubAssign> SubAssign<T> for State<T> {
fn sub_assign(&mut self, rhs: T) {
*self.0.lock().unwrap() -= rhs;
}
}
impl<T: PartialEq> PartialEq<T> for State<T> {
fn eq(&self, other: &T) -> bool {
self.use_state().eq(other)
}
fn ne(&self, other: &T) -> bool {
self.use_state().ne(other)
}
}
#[derive(Debug)]
pub enum Instruction<'a> {
SetStyle(ui::Css),
SetChild(usize),
Ghost(usize),
Load(Handler<ui::Div<'a>>),
}
+160 -13
View File
@@ -1,18 +1,165 @@
#[macro_export] #[macro_export]
macro_rules! launch { macro_rules! rsx {
($elem:path) => { () => {
let mut element = <$elem>::default().create_element(); $crate::frontend::Rsx::new()
let mut document = $crate::Document::with_elem(&mut element);
while document.run() {
element = <$elem>::default().create_element();
}
}; };
($elem:path, $css:expr) => {
let mut element = <$elem>::default().create_element(); ($($rsx:tt)+) => {{
let mut document = $crate::Document::with_elem(&mut element); let mut r = $crate::frontend::Rsx::new();
document.set_css($css); {
while document.run() { $crate::rsx_scope!(r, $($rsx)+);
element = <$elem>::default().create_element();
} }
r
}};
}
#[macro_export]
macro_rules! rsx_scope {
($rsx:expr, for $(%$($dep:ident $(as $dp:pat,)?),+)? ($p:pat in $v:expr) {$($inner:tt)*} $($rest:tt)*) => {
{
$($($crate::rsx_dep!($dep);)+)?
$rsx.dynamic_scope({
$($($crate::rsx_dep!($dep $(as $dp)?);)+)?
move |scope| {
scope.children.lock().unwrap().clear();
for $p in $v {
$crate::rsx_child!(scope, $($inner)*);
}
}
}, vec![$($(Box::new($dep)),+)?]);
}
$crate::rsx_scope!($rsx, $($rest)*);
};
($rsx:expr, if $(%$($dep:ident $(as $dp:pat,)?),+)? ($st:expr) {$($inner:tt)*} $($rest:tt)*) => {
{
$($($crate::rsx_dep!($dep);)+)?
$rsx.dynamic_scope({
$($($crate::rsx_dep!($dep $(as $dp)?);)+)?
move |scope| {
if $st {
if scope.children.lock().unwrap().len() == 0 {
$crate::rsx_child!(scope, $($inner)*);
}
} else {
scope.children.lock().unwrap().clear();
}
}
}, vec![$($(Box::new($dep)),+)?]);
}
$crate::rsx_scope!($rsx, $($rest)*);
};
($rsx:expr, $(%$($dep:ident $(as $dp:pat,)?),+)? $text:literal @$d:expr; $($rest:tt)*) => {
{
let scope = $crate::component::Scope::new();
$($($crate::rsx_dep!($dep $(as $dp)?);)+)?
$crate::rsx_child!(scope, $text @$d;);
$rsx.static_scope(scope);
}
$crate::rsx_scope!($rsx, $($rest)*);
};
($rsx:expr, $(%$($dep:ident $(as $dp:pat,)?),+)? $text:literal $($rest:tt)*) => {
{
let scope = $crate::component::Scope::new();
$($($crate::rsx_dep!($dep $(as $dp)?);)+)?
$crate::rsx_child!(scope, $text);
$rsx.static_scope(scope);
}
$crate::rsx_scope!($rsx, $($rest)*);
};
($rsx:expr, $component:ident ($ctx:ident, $view:ident) $body:block $($rest:tt)*) => {
{
let scope = $crate::component::Scope::new();
$crate::rsx_child!(scope, $component ($ctx, $view) $body);
$rsx.static_scope(scope);
}
$crate::rsx_scope!($rsx, $($rest)*);
};
($rsx:expr, $component:ident $($rest:tt)*) => {
{
let scope = $crate::component::Scope::new();
$crate::rsx_child!(scope, $component);
$rsx.static_scope(scope);
}
$crate::rsx_scope!($rsx, $($rest)*);
};
($rsx:expr, !mount $mount:ident $($rest:tt)*) => {
{
$mount.mount();
}
$crate::rsx_scope!($rsx, $($rest)*);
};
($rsx:expr,) => {};
}
#[macro_export]
macro_rules! rsx_child {
($scope:expr, $text:literal @$d:expr; $($rest:tt)*) => {
{
$scope.view(Arc::new(move |ctx| ctx.draw_text($d, &format!($text))));
}
$crate::rsx_child!($scope, $($rest)*);
};
($scope:expr, $text:literal $($rest:tt)*) => {
{
$scope.view(Arc::new(move |ctx| ctx.draw_text(Point { x: 0, y: 0 }, &format!($text))));
}
$crate::rsx_child!($scope, $($rest)*);
};
($scope:expr, $component:ident ($ctx:ident, $view:ident) $body:block $($rest:tt)*) => {
{
$scope.child($component, Some(Arc::new(|$ctx, $view| $body)));
}
$crate::rsx_child!($scope, $($rest)*);
};
($scope:expr, $component:ident $($rest:tt)*) => {
{
$scope.child($component, None);
}
$crate::rsx_child!($scope, $($rest)*);
};
($rsx:expr,) => {};
}
#[macro_export]
macro_rules! rsx_dep {
($dep:ident as $dp:pat) => {
let $dp = $dep.clone();
};
($dep:ident) => {
let $dep = $dep.clone();
}; };
} }
-27
View File
@@ -1,27 +0,0 @@
use osui::{examples, prelude::*};
fn main() {
launch!(App);
}
#[component]
fn App() {
rsx! {
@SetStyle(css! {
example: "hover" {
color: Blue,
}
})
%text { "Choose an example to run" }
button { class: "example", on_click: |_, _, doc| {
doc.draw(examples::counter_example::App::default().create_element());
}, "Counter" }
button { class: "example", on_click: |_, _, doc| {
doc.draw(examples::login_example::App::default().create_element());
}, "Login" }
button { class: "example", on_click: |_, _, doc| {
doc.draw(examples::todo_example::App::default().create_element());
}, "Todo" }
}
}
+77
View File
@@ -0,0 +1,77 @@
use crate::View;
#[derive(Clone)]
pub enum DrawInstruction {
Text(Point, String),
View(Area, View),
Child(Point, DrawContext),
}
#[derive(Clone)]
pub struct Size {
pub width: u16,
pub height: u16,
}
#[derive(Clone)]
pub struct Point {
pub x: u16,
pub y: u16,
}
#[derive(Clone)]
pub struct Area {
pub x: u16,
pub y: u16,
pub width: u16,
pub height: u16,
}
#[derive(Clone)]
pub struct DrawContext {
pub area: Area,
pub allocated: Area,
pub drawing: Vec<DrawInstruction>,
}
impl DrawContext {
pub fn new(area: Area) -> Self {
Self {
area,
allocated: Area {
x: u16::MAX,
y: u16::MAX,
width: 0,
height: 0,
},
drawing: Vec::new(),
}
}
pub fn allocate(&mut self, x: u16, y: u16, width: u16, height: u16) -> Area {
self.allocated.x = self.allocated.x.min(x);
self.allocated.y = self.allocated.y.min(y);
self.allocated.width = self.allocated.width.max(width);
self.allocated.height = self.allocated.height.max(height);
Area {
x,
y,
width,
height,
}
}
pub fn draw(&mut self, inst: DrawInstruction) {
self.drawing.push(inst);
}
pub fn draw_text(&mut self, point: Point, text: &str) {
self.drawing
.push(DrawInstruction::Text(point, text.to_string()));
}
pub fn draw_view(&mut self, area: Area, view: View) {
self.drawing.push(DrawInstruction::View(area, view));
}
}
-153
View File
@@ -1,153 +0,0 @@
#[macro_export]
macro_rules! check_expr {
(|| $code:block) => {
$crate::Handler::new(move |_, _, _| $code)
};
(|$($inner:tt)*| $code:block) => {
$crate::Handler::new(move |$($inner)*| $code)
};
($expr:expr) => {
$expr
};
}
#[macro_export]
macro_rules! parse_rsx_param {
//// FUNCTIONS
($elem:expr, $($k:ident).+: fn($($params:tt)*) $(@$($v:ident),+)? $body:expr $(, $($rest:tt)*)?) => {
$elem.$($k).+ = $crate::Handler::new({
$($(
#[allow(unused_mut)]
let mut $v = $v.clone();
)+)?
move |$($params)*| {
$body
}
});
osui::parse_rsx_param!($elem, $($($rest)*)?);
};
($elem:expr, $($k:ident).+: |$($args:tt $(: $aty:ty)?),*| $(@$($v:ident),+)? $body:expr $(, $($rest:tt)*)?) => {
$elem.$($k).+ = $crate::Handler::new({
$($(
#[allow(unused_mut)]
let mut $v = $v.clone();
)+)?
move |$($args $(: $aty)?),*| $body
});
osui::parse_rsx_param!($elem, $($($rest)*)?);
};
//// FUNCTIONS END
($elem:expr, async $code:block $($rest:tt)*) => {
let elem_len = $elem.children.len();
$elem.instructions.push($crate::Instruction::Load(Handler::new(
move |d: &mut Div, _, _| {
d.children.insert(elem_len, $code);
}
)));
osui::parse_rsx_param!($elem, $($rest)*);
};
($elem:expr, %$elem_path:path { $($inner:tt)* } $($rest:tt)*) => {
$elem.ghosts.push($elem.ghosts.len());
if let $crate::Children::Children(children, _) = &mut $elem.children {
children.push($crate::ersx!($elem_path { $($inner)* }));
} else {
$elem.children = $crate::Children::Children(vec![$crate::ersx!($elem_path { $($inner)* })], 0)
}
osui::parse_rsx_param!($elem, $($rest)*)
};
($elem:expr, @ $($i:ident)::+($($inner:tt)*) $($rest:tt)*) => {
$elem.instructions.push($($i)::+($($inner)*));
osui::parse_rsx_param!($elem, $($rest)*);
};
($elem:expr, @ $($i:ident)::+ $($rest:tt)*) => {
$elem.instructions.push($($i)::+);
osui::parse_rsx_param!($elem, $($rest)*);
};
($elem:expr, static $text:literal $($other:tt)*) => {
$elem.children = $crate::Children::StaticText(format!($text $($other)*));
};
($elem:expr, for ($($for:tt)*) $code:block $($rest:tt)*) => {
if $elem.children.is_none() {$elem.children = $crate::Children::Children(Vec::new(), 0)}
if let $crate::Children::Children(children, _) = &mut $elem.children {
for $($for)* {
children.push($code)
}
}
osui::parse_rsx_param!($elem, $($rest)*);
};
($elem:expr, $($k:ident).+: $v:expr $(, $($rest:tt)*)?) => {
$elem.$($k).+ = $crate::check_expr!($v);
osui::parse_rsx_param!($elem, $($($rest)*)?);
};
($elem:expr, $p:path) => {
$p;
};
($elem:expr, $($k:ident).+, $($rest:tt)*) => {
$elem.$($k).+ = !$elem.$($k).+;
osui::parse_rsx_param!($elem, $($rest)*);
};
($elem:expr, $code:block $($rest:tt)*) => {
if $elem.children.is_none() {$elem.children = $crate::Children::Children(Vec::new(), 0)}
if let $crate::Children::Children(children, _) = &mut $elem.children {
children.push($code);
}
osui::parse_rsx_param!($elem, $($rest)*);
};
($elem:expr, $elem_path:path { $($inner:tt)* } $($rest:tt)*) => {
if let $crate::Children::Children(children, _) = &mut $elem.children {
children.push($crate::ersx!($elem_path { $($inner)* }));
} else {
$elem.children = $crate::Children::Children(vec![$crate::ersx!($elem_path { $($inner)* })], 0)
}
osui::parse_rsx_param!($elem, $($rest)*)
};
($elem:expr, $text:literal $($other:tt)*) => {
$elem.children = $crate::Children::Text(
std::sync::Arc::new(move || format!($text $($other)*))
);
};
($elem:expr,) => {};
}
#[macro_export]
macro_rules! ersx {
($elem:path { $($inner:tt)* }) => {{
let mut elem = <$elem>::default();
$crate::parse_rsx_param!(elem, $($inner)*);
elem.create_element()
}};
}
/// Makes a div and puts elements into it
///
/// # Example
/// ```
/// rsx! {
/// button { class: "btn", "Click me!" }
/// }
/// ```
///
/// # Returns
/// A `osui::Element` - Which is a `Box<dyn osui::ElementWidget>`
#[macro_export]
macro_rules! rsx {
($($inner:tt)*) => {
$crate::ersx!{ $crate::ui::div { $($inner)* } }
};
}
+213
View File
@@ -0,0 +1,213 @@
use std::{
any::Any,
fmt::{Debug, Display, Formatter, Result as FmtResult},
ops::{Deref, DerefMut},
sync::{Arc, Mutex, MutexGuard},
};
use crate::prelude::Context;
#[derive(Clone)]
pub struct HookEffect(Arc<Mutex<dyn FnMut() + Send + Sync>>);
#[derive(Debug)]
pub struct State<T> {
value: Arc<Mutex<T>>,
dependents: Arc<Mutex<Vec<HookEffect>>>,
}
pub struct Inner<'a, T> {
value: MutexGuard<'a, T>,
dependents: Arc<Mutex<Vec<HookEffect>>>,
updated: bool,
}
#[derive(Debug, Clone)]
pub struct Mount(Arc<Mutex<bool>>, Arc<Mutex<Vec<HookEffect>>>);
pub fn use_state<T>(v: T) -> State<T> {
State {
value: Arc::new(Mutex::new(v)),
dependents: Arc::new(Mutex::new(Vec::new())),
}
}
impl<T: Clone> State<T> {
/// Gets the cloned value, recommended for preventing deadlocks
pub fn get_dl(&self) -> T {
self.value.lock().unwrap().clone()
}
}
impl<T> State<T> {
/// Gets a lock on the state for read/write access.
pub fn get(&self) -> Inner<'_, T> {
Inner {
value: self.value.lock().unwrap(),
dependents: self.dependents.clone(),
updated: false,
}
}
/// Sets the value and marks it as changed.
pub fn set(&self, v: T) {
*self.value.lock().unwrap() = v;
self.update();
}
pub fn update(&self) {
for d in self.dependents.lock().unwrap().iter() {
d.call();
}
}
pub fn clone(&self) -> Self {
Self {
dependents: self.dependents.clone(),
value: self.value.clone(),
}
}
}
impl<T: Display> Display for State<T> {
fn fmt(&self, f: &mut Formatter<'_>) -> FmtResult {
write!(f, "{}", self.value.lock().unwrap())
}
}
impl Debug for HookEffect {
fn fmt(&self, f: &mut Formatter<'_>) -> FmtResult {
write!(f, "HookEffect")
}
}
impl HookEffect {
pub fn new<F: Fn() + Send + Sync + 'static>(f: F) -> Self {
Self(Arc::new(Mutex::new(f)))
}
pub fn call(&self) {
(self.0.lock().unwrap())()
}
}
impl<T> Drop for Inner<'_, T> {
fn drop(&mut self) {
if self.updated {
for d in self.dependents.lock().unwrap().iter() {
d.call();
}
}
}
}
impl<T> Deref for Inner<'_, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.value
}
}
impl<T> DerefMut for Inner<'_, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
self.updated = true;
&mut self.value
}
}
pub trait HookDependency {
fn on_update(&self, hook: HookEffect);
}
impl<T> HookDependency for State<T> {
fn on_update(&self, hook: HookEffect) {
self.dependents.lock().unwrap().push(hook);
}
}
impl HookDependency for Mount {
fn on_update(&self, hook: HookEffect) {
if *self.0.lock().unwrap() {
hook.call();
} else {
self.1.lock().unwrap().push(hook);
}
}
}
impl Mount {
pub fn mount(&self) {
*self.0.lock().unwrap() = true;
for hook_effect in self.1.lock().unwrap().iter() {
hook_effect.call();
}
self.1.lock().unwrap().clear();
}
}
pub fn use_effect<F: FnMut() + Send + Sync + 'static>(f: F, dependencies: &[&dyn HookDependency]) {
let f = Arc::new(Mutex::new(f));
let hook = HookEffect(Arc::new(Mutex::new({
let f = f.clone();
move || {
let f = f.clone();
std::thread::spawn(move || (f.lock().unwrap())());
}
})));
for d in dependencies {
d.on_update(hook.clone());
}
}
pub fn use_mount() -> Mount {
Mount(Arc::new(Mutex::new(true)), Arc::new(Mutex::new(Vec::new())))
}
pub fn use_mount_manual() -> Mount {
Mount(
Arc::new(Mutex::new(false)),
Arc::new(Mutex::new(Vec::new())),
)
}
pub fn use_sync_state<
T: Send + Sync + 'static,
E: Any + 'static,
D: Fn(&E) -> T + Send + Sync + 'static,
>(
cx: &Arc<Context>,
v: T,
decoder: D,
) -> State<T> {
let state = use_state(v);
cx.on_event({
let state = state.clone();
move |_, v: &E| state.set(decoder(v))
});
state
}
pub fn use_sync_effect<
T: Send + Sync + 'static,
Ev: 'static,
E: Fn(&State<T>) -> Ev + Send + Sync + 'static,
>(
cx: &Arc<Context>,
state: &State<T>,
encoder: E,
deps: &[&dyn HookDependency],
) {
use_effect(
{
let state = state.clone();
let cx = cx.clone();
move || {
cx.emit_event(&encoder(&state));
}
},
deps,
);
}
-267
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@@ -1,267 +0,0 @@
/// The `ui` module defines the basic building blocks for creating a terminal-based UI framework.
///
/// # Modules
/// - `styles`: A module for defining UI styles.
pub mod styles;
pub use styles::*;
use crate::prelude::*;
use osui_element::element;
#[element]
#[derive(Default, Debug)]
pub struct Text {}
impl ElementWidget for Text<'_> {
fn render(&self, writer: &mut crate::Writer) {
writer.write(&self.children.get_text());
}
}
#[component]
pub fn text<'a>(class: &'a str, id: &'a str, children: Children, style: Style) -> Box<Text<'a>> {
Box::new(Text {
class: self.class,
id: self.id,
children: self.children,
style: self.style,
})
}
#[element]
#[derive(Default, Debug)]
pub struct Div {
pub instructions: Vec<crate::Instruction<'a>>,
pub ghosts: Vec<usize>,
}
impl ElementWidget for Div<'_> {
fn render(&self, writer: &mut crate::Writer) {
let focused = writer.get_focused();
let mut frame = writer.new_frame();
if let Children::Children(children, child) = &self.children {
for (i, elem) in children.iter().enumerate() {
frame.render(focused && i == *child, elem);
}
}
}
fn event(&mut self, event: Event, document: &mut Document) {
if let (Some((child, i)), l) = self.children.get_child_idx() {
match event {
Event::Key(k) => match k.code {
KeyCode::Tab => {
child.event(Event::FocusLost, document);
if *i < l - 1 {
*i += 1;
} else {
*i = 0;
}
while self.ghosts.get(*i).is_some() {
if *i < l - 1 {
*i += 1;
} else {
*i = 0;
}
}
child.event(Event::FocusGained, document);
}
KeyCode::BackTab => {
child.event(Event::FocusLost, document);
if *i > 0 {
*i -= 1;
} else {
*i = l - 1;
}
while self.ghosts.get(*i).is_some() {
if *i > 0 {
*i -= 1;
} else {
*i = l - 1;
}
}
child.event(Event::FocusGained, document);
}
_ => child.event(event, document),
},
_ => child.event(event, document),
}
}
}
fn initialize(&mut self, document: &mut Document) {
let l = self.children.len();
if let Some(i) = self.children.index_mut() {
while self.ghosts.get(*i).is_some() {
if *i < l - 1 {
*i += 1;
} else {
*i = 0;
break;
}
}
}
let mut load_funcs = Vec::new();
for inst in &self.instructions {
match inst {
crate::Instruction::SetStyle(s) => {
document.css.extend(s.clone().into_iter());
}
crate::Instruction::SetChild(c) => {
self.children.set_index(*c);
}
crate::Instruction::Ghost(idx) => {
self.ghosts.push(*idx);
}
crate::Instruction::Load(f) => {
load_funcs.push(f.clone());
}
}
}
self.instructions.clear();
for i in load_funcs {
i.call(self, Event::FocusGained, document)
}
}
}
#[component]
pub fn div<'a>(
class: &'a str,
id: &'a str,
children: Children,
style: Style,
instructions: Vec<crate::Instruction<'a>>,
ghosts: Vec<usize>,
) -> Box<Div<'a>> {
Box::new(Div {
children: self.children,
class: self.class,
id: self.id,
style: self.style,
instructions: self.instructions,
ghosts: self.ghosts,
})
}
#[element]
#[derive(Default, Debug)]
pub struct Button {
pub on_click: Handler<Button<'a>>,
pub on_hover: Handler<Button<'a>>,
}
impl ElementWidget for Button<'_> {
fn render(&self, writer: &mut crate::Writer) {
writer.write(&self.children.get_text());
}
fn event(&mut self, event: Event, document: &mut Document) {
match event {
Event::Key(key) => {
if key.code == KeyCode::Enter {
document.render();
self.style.set_state("clicked");
self.on_click.clone().call(self, event, document);
document.render();
sleep(65);
self.style.set_state("");
}
}
Event::FocusGained => {
self.on_hover.clone().call(self, event, document);
}
_ => {}
}
}
}
#[component]
pub fn button<'a>(
class: &'a str,
id: &'a str,
children: Children,
style: Style,
on_click: Handler<Button<'a>>,
on_hover: Handler<Button<'a>>,
) -> Box<Button<'a>> {
Box::new(Button {
class: self.class,
id: self.id,
children: self.children,
on_click: self.on_click.clone(),
on_hover: self.on_hover.clone(),
style: self.style,
})
}
#[element]
#[derive(Default, Debug)]
pub struct Input {
pub on_click: Handler<Input<'a>>,
pub text: String,
pub placeholder: &'a str,
}
impl ElementWidget for Input<'_> {
fn render(&self, writer: &mut crate::Writer) {
if self.text.is_empty() {
writer.write(&format!(
"{}{}{}",
self.children.get_text(),
self.placeholder,
writer.caret()
));
} else {
writer.write(&format!(
"{}{}{}",
self.children.get_text(),
self.text,
writer.caret()
));
}
}
fn event(&mut self, event: crossterm::event::Event, document: &mut Document) {
match event {
Event::Key(k) => match k.code {
KeyCode::Backspace => {
if self.text.len() > 0 {
self.text.pop();
}
}
KeyCode::Enter => {
self.on_click.clone().call(self, event, document);
}
KeyCode::Char(c) => {
self.text.push(c);
}
_ => {}
},
_ => {}
}
}
}
#[component]
pub fn input<'a>(
class: &'a str,
id: &'a str,
placeholder: &'a str,
text: String,
children: Children,
style: Style,
on_click: Handler<Input<'a>>,
) -> Box<Input<'a>> {
Box::new(Input {
class: self.class,
id: self.id,
children: self.children,
style: self.style,
on_click: self.on_click,
placeholder: self.placeholder,
text: self.text,
})
}
-347
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@@ -1,347 +0,0 @@
//! The `styles` module defines various styling options for UI elements. This includes colors,
//! fonts, padding, margins, and other visual properties that can be applied to UI components
//! to change their appearance.
use std::{collections::HashMap, fmt::Debug};
use dyn_clone::{clone_trait_object, DynClone};
//////////////////////////////////////////////////////////////////////////////////////////////////
// Type aliases
//////////////////////////////////////////////////////////////////////////////////////////////////
pub type Css = HashMap<StyleName, StyleElement>;
//////////////////////////////////////////////////////////////////////////////////////////////////
// Traits
//////////////////////////////////////////////////////////////////////////////////////////////////
pub trait StyleCore: Debug + Send + Sync + DynClone {
fn ansi(&self) -> String;
fn ansi_bg(&self) -> String;
}
clone_trait_object!(StyleCore);
//////////////////////////////////////////////////////////////////////////////////////////////////
// Enums
//////////////////////////////////////////////////////////////////////////////////////////////////
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum Font {
Bold,
Underline,
Italic,
Reverse,
Strike,
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum Color {
NoColor,
Rgb(u8, u8, u8),
Hex(String),
Black,
Red,
Green,
Yellow,
Blue,
Magenta,
Cyan,
White,
}
#[derive(Debug, Clone, PartialEq, Eq, Hash)]
pub enum Number {
Px(u16),
Pe(u16),
Center,
Auto,
}
#[derive(PartialEq, Eq, Hash, Debug, Clone)]
pub enum StyleName {
Class(String),
ClassState(String, String),
}
//////////////////////////////////////////////////////////////////////////////////////////////////
// Structs
//////////////////////////////////////////////////////////////////////////////////////////////////
#[derive(Debug, Clone)]
pub struct StyleElement {
pub color: (bool, Color),
pub background: (bool, Color),
pub outline_color: (bool, Color),
pub font: (bool, Vec<Font>),
pub x: (bool, Number),
pub y: (bool, Number),
pub width: (bool, Number),
pub height: (bool, Number),
pub visible: (bool, bool),
pub outline: (bool, bool),
pub cursor: (bool, Color),
pub caret: (bool, String),
}
#[derive(Debug, Clone)]
pub struct Style(
pub StyleElement,
pub HashMap<String, StyleElement>,
pub String,
);
//////////////////////////////////////////////////////////////////////////////////////////////////
// Implementations
//////////////////////////////////////////////////////////////////////////////////////////////////
impl Default for Style {
fn default() -> Self {
Style(StyleElement::default(), HashMap::new(), String::new())
}
}
impl Style {
pub fn get(mut self, hover: bool) -> StyleElement {
if let Some(style_element) = self.1.get(&self.2) {
self.0.merge(style_element);
self.0
} else if hover {
if let Some(style_element) = self.1.get("hover") {
self.0.merge(style_element);
self.0
} else {
self.0
}
} else {
self.0
}
}
pub fn set_state(&mut self, state: &str) {
self.2 = state.to_string();
}
}
impl StyleElement {
pub fn write(&self, s: &str) -> String {
s.split('\n')
.into_iter()
.map(|p| {
format!(
"{}{}{}{p}\x1b[0m",
self.color.1.ansi(),
self.background.1.ansi_bg(),
self.font.1.ansi()
)
})
.collect::<Vec<String>>()
.join("\n")
}
pub fn write_outline(&self, outline: &str) -> String {
format!("{}{outline}\x1b[0m", self.outline_color.1.ansi(),)
}
}
impl Default for StyleElement {
fn default() -> Self {
StyleElement {
color: (false, Color::NoColor),
background: (false, Color::NoColor),
cursor: (false, Color::NoColor),
font: (false, Vec::new()),
outline_color: (false, Color::NoColor),
x: (false, Number::Px(0)),
y: (false, Number::Auto),
width: (false, Number::Auto),
height: (false, Number::Auto),
visible: (false, true),
outline: (false, false),
caret: (false, String::from("█")),
}
}
}
impl StyleElement {
pub fn merge(&mut self, upper: &Self) {
if upper.color.0 {
self.color = upper.color.clone();
}
if upper.background.0 {
self.background = upper.background.clone();
}
if upper.font.0 {
self.font = upper.font.clone();
}
if upper.outline_color.0 {
self.outline_color = upper.outline_color.clone();
}
if upper.x.0 {
self.x = upper.x.clone();
}
if upper.y.0 {
self.y = upper.y.clone();
}
if upper.width.0 {
self.width = upper.width.clone();
}
if upper.height.0 {
self.height = upper.height.clone();
}
if upper.visible.0 {
self.visible = upper.visible.clone();
}
if upper.outline.0 {
self.outline = upper.outline.clone();
}
if upper.cursor.0 {
self.cursor = upper.cursor.clone();
}
if upper.caret.0 {
self.caret = upper.caret.clone();
}
}
}
impl StyleCore for Color {
fn ansi(&self) -> String {
String::from(match self {
Color::NoColor => "",
Color::Rgb(r, g, b) => {
return format!("\x1b[38;2;{r};{g};{b}m");
}
Color::Hex(hex) => {
let (r, g, b) = hex_to_rgb(hex);
return format!("\x1b[38;2;{r};{g};{b}m");
}
Color::Black => "\x1b[30m",
Color::Red => "\x1b[31m",
Color::Green => "\x1b[32m",
Color::Yellow => "\x1b[33m",
Color::Blue => "\x1b[34m",
Color::Magenta => "\x1b[35m",
Color::Cyan => "\x1b[36m",
Color::White => "\x1b[37m",
})
}
fn ansi_bg(&self) -> String {
String::from(match self {
Color::NoColor => "",
Color::Rgb(r, g, b) => {
return format!("\x1b[48;2;{r};{g};{b}m");
}
Color::Hex(hex) => {
let (r, g, b) = hex_to_rgb(hex);
return format!("\x1b[48;2;{r};{g};{b}m");
}
Color::Black => "\x1b[40m",
Color::Red => "\x1b[41m",
Color::Green => "\x1b[42m",
Color::Yellow => "\x1b[43m",
Color::Blue => "\x1b[44m",
Color::Magenta => "\x1b[45m",
Color::Cyan => "\x1b[46m",
Color::White => "\x1b[47m",
})
}
}
impl Default for Color {
fn default() -> Self {
Color::NoColor
}
}
fn hex_to_rgb(hex: &str) -> (u8, u8, u8) {
let hex = hex.trim_start_matches('#');
let hex = if hex.len() == 3 {
format!(
"{}{}{}{}{}{}",
&hex[0..1],
&hex[0..1],
&hex[1..2],
&hex[1..2],
&hex[2..3],
&hex[2..3]
)
} else if hex.len() == 6 {
hex.to_string()
} else {
return (255, 255, 255);
};
let r = u8::from_str_radix(&hex[0..2], 16).unwrap_or(255);
let g = u8::from_str_radix(&hex[2..4], 16).unwrap_or(255);
let b = u8::from_str_radix(&hex[4..6], 16).unwrap_or(255);
(r, g, b)
}
impl StyleCore for Font {
fn ansi(&self) -> String {
String::from(match self {
Font::Bold => "\x1b[1m",
Font::Underline => "\x1b[4m",
Font::Italic => "\x1b[3m",
Font::Reverse => "\x1b[7m",
Font::Strike => "\x1b[9m",
})
}
fn ansi_bg(&self) -> String {
self.ansi()
}
}
impl StyleCore for Vec<Font> {
fn ansi(&self) -> String {
let mut a = String::new();
for i in self {
a += i.ansi().as_str();
}
a
}
fn ansi_bg(&self) -> String {
let mut a = String::new();
for i in self {
a += i.ansi_bg().as_str();
}
a
}
}
impl Number {
pub fn as_size_raw(&self, frame_size: u16) -> u16 {
match self {
Number::Px(s) => *s,
Number::Pe(pe) => (frame_size * pe) / 100,
_ => frame_size,
}
}
pub fn as_size(&self, written: u16, frame_size: u16, outline: bool) -> u16 {
if *self == Number::Auto {
written
} else if outline {
self.as_size_raw(frame_size) - 2
} else {
self.as_size_raw(frame_size)
}
}
pub fn as_position_raw(&self, used: &u16, frame_size: u16) -> u16 {
match self {
crate::ui::Number::Px(px) => *px,
crate::ui::Number::Pe(pe) => (frame_size * pe) / 100,
crate::ui::Number::Center => (frame_size) / 2,
crate::ui::Number::Auto => *used,
}
}
pub fn as_position(&self, outline: bool, used: &u16, frame_size: u16) -> u16 {
if outline {
self.as_position_raw(used, frame_size) + 1
} else {
self.as_position_raw(used, frame_size)
}
}
}
-133
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@@ -1,133 +0,0 @@
use std::io::{stdout, Write};
pub struct Frame<'a> {
used: Vec<u16>,
writer: &'a mut crate::Writer,
}
impl<'a> Frame<'a> {
pub fn new(writer: &'a mut crate::Writer) -> Self {
Frame {
used: vec![0; writer.size.1 as usize],
writer,
}
}
pub fn render(&mut self, focused: bool, element: &crate::Element) {
let style = element.get_style();
let mut style_element = style.clone().get(focused);
let css = unsafe { &*self.writer.css };
for class in element.get_class().split(" ") {
if let Some(upper) = css.get(&crate::ui::StyleName::Class(class.to_string())) {
style_element.merge(upper);
}
if let Some(upper) = css.get(&crate::ui::StyleName::ClassState(
class.to_string(),
if style.2 == "" && focused {
"hover".to_string()
} else {
style.2.clone()
},
)) {
style_element.merge(upper);
}
}
if !style_element.visible.1 {
return;
}
let y = style_element.y.1.as_position(
style_element.outline.1,
&{
let mut y = 0;
while y < self.used.len() && self.used[y] != 0 {
y += 1;
}
y as u16
},
self.writer.size.1,
);
if let Some(y_) = self.used.get(y as usize) {
let x = style_element
.x
.1
.as_position(style_element.outline.1, y_, self.writer.size.0);
let mut writer = crate::Writer {
focused,
style: style_element.clone(),
pos: (x, y),
size: self.writer.size,
css,
parent: Some(self.writer),
written: (0, 0),
};
element.render(&mut writer);
let (width, height) = writer.get_size_root();
{
let (x, y, width, height) = if style_element.outline.1 {
(x - 1, y - 1, width + 2, height + 2)
} else {
(x, y, width, height)
};
for i in y..y + height {
if let Some(o) = self.used.get_mut(i as usize) {
if style_element.x.1 != crate::ui::Number::Auto {
*o += x;
}
*o += width;
}
}
}
writer.after_render(width, height);
}
}
}
pub fn clear() {
print!("\x1B[2J\x1B[H");
stdout().flush().unwrap();
}
pub fn hide_cursor() {
print!("\x1b[?25l");
stdout().flush().unwrap();
}
pub fn show_cursor() {
print!("\x1B[?25h");
stdout().flush().unwrap();
}
pub fn flush() {
stdout().flush().unwrap();
}
pub trait VisibleLength {
fn visible_len(&self) -> usize;
}
impl VisibleLength for String {
fn visible_len(&self) -> usize {
let mut length = 0;
let mut in_escape = false;
for c in self.chars() {
if c == '\x1b' {
in_escape = true;
} else if in_escape {
if c.is_ascii_alphabetic() {
in_escape = false;
}
} else {
length += 1;
}
}
length
}
}
-9
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@@ -1,9 +0,0 @@
`color`, `background`: `$color{}\x1b[0m`;
`font`: `$font{}\x1b[0m`;
`width`, `height`: `n`, `n%`, `auto`;
`x`, `y`: `n`, `n%`, `center`, `auto`;
<!-- `display`: `row`, `column`, `overlap`; -->