The Saturn logo in the title screen's dock now opens Saturn's settings instead of the shift menu, and it comes first: Saturn, mods, cosmetics, then Minecraft's options last. The shift menu is still on its key in game. Co-Authored-By: Claude Opus 5.5 <[email protected]>
154 lines
6.9 KiB
Java
154 lines
6.9 KiB
Java
package org.saturnclient.ui.screens;
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import java.util.List;
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import org.saturnclient.common.provider.Providers;
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import org.saturnclient.common.ref.game.MinecraftClientRef.MinecraftScreen;
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import org.saturnclient.config.AnimationConfig;
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import org.saturnclient.config.Config;
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import org.saturnclient.config.property.FloatProperty;
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import org.saturnclient.config.Theme;
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import org.saturnclient.ui.Element;
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import org.saturnclient.ui.SaturnScreen;
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import org.saturnclient.ui.anim.Animation;
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import org.saturnclient.ui.anim.Fade;
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import org.saturnclient.ui.anim.SlideFade;
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import org.saturnclient.ui.anim.SlideY;
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import org.saturnclient.ui.components.AccountChip;
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import org.saturnclient.ui.components.Dock;
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import org.saturnclient.ui.elements.AnimationStagger;
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import org.saturnclient.ui.elements.Button;
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import org.saturnclient.ui.elements.IconButton;
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import org.saturnclient.ui.elements.ImageTexture;
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import org.saturnclient.ui.elements.Label;
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import org.saturnclient.ui.resources.Fonts;
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import org.saturnclient.ui.resources.Textures;
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/**
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* Saturn's title screen: the logo over the game's menus in the middle, the
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* player and a quit button in the top corners, and along the bottom a dock
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* (Saturn's settings, its mods and cosmetics, then Minecraft's options) and the version.
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*/
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public class TitleMenu extends SaturnScreen {
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// The logo and wordmark as the shift menu has them: the wordmark over the logo's foot
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private static final int LOGO = 98;
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private static final int WORDMARK_WIDTH = 98;
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private static final int WORDMARK_HEIGHT = 10;
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private static final int WORDMARK_Y = 88;
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/** From the logo's foot to the menus, close so they read as one block */
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private static final int MENUS_GAP = 14;
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private static final int COLUMN_WIDTH = 280;
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private static final int BUTTON_HEIGHT = 36;
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private static final int GAP = 8;
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/** Space around the account chip, quit button, dock and version, from the screen's edges */
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private static final int EDGE = 14;
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/** The top corners sit a little tighter */
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private static final int TOP_EDGE = 10;
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/** As tall as the account chip beside it */
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private static final int QUIT_SIZE = AccountChip.HEIGHT;
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// The intro comes in in reading order, left to right and top to bottom, one step apart
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private static final int STEP_ACCOUNT = 0;
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private static final int STEP_QUIT = 1;
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private static final int STEP_LOGO = 2;
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private static final int STEP_MENUS = 3;
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/** After the two menus */
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private static final int STEP_VERSION = 5;
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private static final int STEP_DOCK = 6;
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private static final float VERSION_SCALE = 0.5f;
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private static final float VERSION_ALPHA = 0.6f;
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public TitleMenu() {
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super("Title Menu");
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}
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@Override
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protected FloatProperty getScaleSetting() {
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return Config.titleScale;
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}
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@Override
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public void ui() {
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blurBackground = false;
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// Logo and menus, centered together a little above the middle
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int menusHeight = BUTTON_HEIGHT * 2 + GAP;
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int blockHeight = LOGO + MENUS_GAP + menusHeight;
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int top = (height - blockHeight) / 2 - 20;
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draw(new ImageTexture(Config.getLogo())
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.dimensions(LOGO, LOGO)
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.position((width - LOGO) / 2, top)
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.animation(step(new SlideY(AnimationConfig.logo, -20), STEP_LOGO)));
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draw(new ImageTexture(Textures.LOGO_TEXT)
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.dimensions(WORDMARK_WIDTH, WORDMARK_HEIGHT)
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.position((width - WORDMARK_WIDTH) / 2, top + WORDMARK_Y)
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.animation(step(new Fade(AnimationConfig.logo.duration.value), STEP_LOGO)));
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AnimationStagger menus = new AnimationStagger(AnimationConfig.mainMenu)
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.after(stepDelay(STEP_MENUS));
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addMenuButton(menus, new Button("Singleplayer",
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() -> Providers.saturn.getClient().setScreen(MinecraftScreen.SelectWorld))
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.dimensions(COLUMN_WIDTH, BUTTON_HEIGHT).position(0, 0));
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addMenuButton(menus, new Button("Multiplayer",
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() -> Providers.saturn.getClient().setScreen(MinecraftScreen.Multiplayer))
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.dimensions(COLUMN_WIDTH, BUTTON_HEIGHT).position(0, BUTTON_HEIGHT + GAP));
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draw(menus.position((width - COLUMN_WIDTH) / 2, top + LOGO + MENUS_GAP));
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// Top corners: the player, and quitting the game
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draw(new AccountChip()
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.position(TOP_EDGE, TOP_EDGE)
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.animation(step(new SlideFade(AnimationConfig.mainMenu, 8), STEP_ACCOUNT)));
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draw(new IconButton(Textures.ICON_CLOSE, () -> Providers.saturn.getClient().scheduleStop())
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.dimensions(QUIT_SIZE, QUIT_SIZE)
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.position(width - TOP_EDGE - QUIT_SIZE, TOP_EDGE)
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.animation(step(new SlideFade(AnimationConfig.mainMenu, 8), STEP_QUIT)));
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// Along the bottom: the dock, Saturn first (its settings) and Minecraft's options last, and the version
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Dock dock = new Dock(List.of(
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new Dock.Item(Textures.LOGO, () -> Providers.saturn.getClient().setScreen(new ClientSettings())),
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new Dock.Item(Textures.ICON_MODS, () -> Providers.saturn.getClient().setScreen(new ModMenu())),
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new Dock.Item(Textures.ICON_COSMETICS,
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() -> Providers.saturn.getClient().setScreen(new CosmeticsMenu())),
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new Dock.Item(Textures.ICON_SETTINGS,
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() -> Providers.saturn.getClient().setScreen(MinecraftScreen.Options))));
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draw(dock.position((width - dock.width) / 2, height - EDGE - Dock.HEIGHT)
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.animation(step(new SlideFade(AnimationConfig.mainMenu, -12), STEP_DOCK)));
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String version = getVersionText();
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int versionHeight = (int) (Fonts.getHeight() * VERSION_SCALE);
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draw(new Label(() -> version, VERSION_SCALE, Theme::getBodyFont,
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() -> Theme.withAlpha(VERSION_ALPHA, Theme.getMutedFg()))
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.position(EDGE, height - EDGE - versionHeight)
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.animation(step(new Fade(AnimationConfig.mainMenu), STEP_VERSION)));
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}
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/**
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* When the intro's {@code step} starts, in ms: the Main Menu stagger apart,
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* or all at once when staggering is off.
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*/
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private static int stepDelay(int step) {
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return Config.stagger.value ? step * AnimationConfig.mainMenu.stagger.value : 0;
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}
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private static Animation step(Animation animation, int step) {
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animation.delay = stepDelay(step);
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return animation;
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}
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/**
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* "Saturn 0.1.0 · 1.21.11", from the mod version "0.1.0+1.21.11".
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*/
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private static String getVersionText() {
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String[] version = Providers.saturn.getModVersion().split("\\+", 2);
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String text = "Saturn " + version[0];
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return version.length > 1 ? text + " · " + version[1] : text;
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}
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private static void addMenuButton(AnimationStagger stagger, Element button) {
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stagger.draw(button.animation(new SlideFade(AnimationConfig.mainMenu, -10)));
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}
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}
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