Give common the player's skin texture

SaturnProvider.getPlayerSkin returns the signed-in player's skin texture,
or the default skin until it loads, for the title screen's player chip.
1.21.9 moved SkinTextures and renamed the skin provider's lookup, so each
side has its own version.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
This commit is contained in:
2026-09-27 19:01:42 +02:00
co-authored by claude
parent 85a46c0bba
commit 02f6cf7d71
@@ -2,11 +2,17 @@ package org.saturnclient.impl.provider;
import java.awt.image.BufferedImage;
import java.util.UUID;
import java.util.function.Supplier;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.toast.SystemToast;
//? if >=1.21.9 {
import net.minecraft.entity.player.SkinTextures;
//?} else
//import net.minecraft.client.util.SkinTextures;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import org.saturnclient.common.provider.SaturnProvider;
import org.saturnclient.common.ref.asset.IdentifierRef;
@@ -16,6 +22,9 @@ import org.saturnclient.impl.cosmetics.utils.IdentifierUtils;
import org.saturnclient.saturnclient.SaturnClient;
public class SaturnProviderImpl implements SaturnProvider {
/** Looks up the signed-in player's skin; made once, since the skin provider caches it */
private Supplier<Identifier> playerSkin;
@Override
public MinecraftClientRef getClient() {
return (MinecraftClientRef) SaturnClient.client;
@@ -50,6 +59,23 @@ public class SaturnProviderImpl implements SaturnProvider {
/** Shown longer than the vanilla default, since these ask the player to act. */
private static final SystemToast.Type WARNING_TOAST = new SystemToast.Type(15_000L);
@Override
public IdentifierRef getPlayerSkin() {
if (playerSkin == null) {
MinecraftClient client = MinecraftClient.getInstance();
// 1.21.9 moved SkinTextures and renamed the skin provider's lookup.
//? if >=1.21.9 {
Supplier<SkinTextures> textures = client.getSkinProvider().supplySkinTextures(client.getGameProfile(), false);
playerSkin = () -> textures.get().body().texturePath();
//?} else {
/*Supplier<SkinTextures> textures = client.getSkinProvider().getSkinTexturesSupplier(client.getGameProfile());
playerSkin = () -> textures.get().texture();
*///?}
}
return (IdentifierRef) (Object) playerSkin.get();
}
@Override
public String getModVersion() {
return FabricLoader.getInstance().getModContainer(SaturnClient.MOD_ID)