Flat cloak
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@@ -12,7 +12,7 @@ public class Config {
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public static Property<Boolean> realisticLogo = Property.bool(false);
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public static Property<Boolean> saturnTitleScreen = Property.bool(true);
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public static Property<Boolean> bendyCloaks = Property.bool(true);
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public static Property<Boolean> cloakPhysics = Property.bool(true);
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public static Property<Integer> openEmoteWheel = Property.keybinding(GLFW.GLFW_KEY_B);
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public static Property<Boolean> stagger = Property.bool(true);
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@@ -25,7 +25,7 @@ public class Config {
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config.property("Realistic logo", realisticLogo);
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config.property("Saturn client title screen", saturnTitleScreen);
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config.property("Open Emote Wheel", openEmoteWheel);
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config.property("Bendy Cloaks", bendyCloaks);
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config.property("Cloak Physics", cloakPhysics);
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config.property("Stagger Animations", stagger);
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// Initialize a sub namespace for theme
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@@ -3,6 +3,7 @@ package org.saturnclient.saturnclient.cosmetics;
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import java.util.Arrays;
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import org.saturnclient.saturnclient.client.player.SaturnPlayer;
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import org.saturnclient.saturnclient.config.Config;
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import org.saturnclient.saturnclient.cosmetics.cloaks.Cloaks;
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import net.minecraft.client.render.OverlayTexture;
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@@ -282,8 +283,8 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
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}
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Identifier customCape = Cloaks.getCurrentCloakTexture(player.uuid);
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if (customCape == null || this.hasCustomModelForLayer(playerEntityRenderState.equippedChestStack,
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LayerType.WINGS)) {
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if (customCape == null
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|| this.hasCustomModelForLayer(playerEntityRenderState.equippedChestStack, LayerType.WINGS)) {
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return;
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}
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@@ -308,7 +309,20 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
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long now = System.currentTimeMillis();
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if (now - lastUpdate >= 20) {
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float value = playerEntityRenderState.field_53537 / 108.0f;
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updateSegmentValues(value);
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if (Config.cloakPhysics.value) {
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updateSegmentValues(value);
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} else {
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float last = segmentValues[0];
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float maxStep = 0.02f;
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float next = value;
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if (next > last)
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next = Math.min(next, last + maxStep);
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else if (next < last)
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next = Math.max(next, last - maxStep);
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Arrays.fill(segmentValues, next);
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}
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lastUpdate = now;
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}
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