Merge pull request 'Bring in the UI redesign' (#35) from ui-redesign into master
Reviewed-on: #35
This commit was merged in pull request #35.
This commit is contained in:
+1
-1
Submodule common updated: 15fa973553...caf472da96
@@ -1,12 +1,20 @@
|
||||
package org.saturnclient.impl.features.mixins.render;
|
||||
|
||||
//? if >=1.21.6
|
||||
import net.minecraft.client.MinecraftClient;
|
||||
//? if >=1.21.6
|
||||
import net.minecraft.client.option.GameOptions;
|
||||
import net.minecraft.client.render.GameRenderer;
|
||||
|
||||
//? if >=1.21.6
|
||||
import org.saturnclient.impl.ui.SaturnScreenFabric;
|
||||
import org.saturnclient.mod.mods.FreelookMod;
|
||||
import org.saturnclient.mod.mods.ZoomMod;
|
||||
import org.spongepowered.asm.mixin.Mixin;
|
||||
import org.spongepowered.asm.mixin.injection.At;
|
||||
import org.spongepowered.asm.mixin.injection.Inject;
|
||||
//? if >=1.21.6
|
||||
import org.spongepowered.asm.mixin.injection.Redirect;
|
||||
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
|
||||
|
||||
/**
|
||||
@@ -38,4 +46,18 @@ public class GameRendererMixin {
|
||||
cir.setReturnValue(zoomedFov);
|
||||
}
|
||||
}
|
||||
|
||||
//? if >=1.21.6 {
|
||||
// From 1.21.6 the menu blur's strength is the vanilla setting, read here every frame. While a
|
||||
// Saturn screen is open, it's Saturn's background blur instead, faded in with the screen.
|
||||
@Redirect(method = "render", at = @At(value = "INVOKE",
|
||||
target = "Lnet/minecraft/client/option/GameOptions;getMenuBackgroundBlurrinessValue()I"))
|
||||
private int useSaturnBlur(GameOptions options) {
|
||||
if (MinecraftClient.getInstance().currentScreen instanceof SaturnScreenFabric saturnScreen) {
|
||||
return saturnScreen.screen.getBackgroundBlur();
|
||||
}
|
||||
|
||||
return options.getMenuBackgroundBlurrinessValue();
|
||||
}
|
||||
//?}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@ import org.jetbrains.annotations.Nullable;
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
import org.saturnclient.saturnclient.SaturnClient;
|
||||
import org.saturnclient.ui.ElementContext;
|
||||
import org.saturnclient.ui.RenderScope;
|
||||
import org.saturnclient.ui.components.SkinPreview.EntityDrawer;
|
||||
|
||||
@@ -21,33 +20,32 @@ import net.minecraft.entity.LivingEntity;
|
||||
|
||||
public class EntityDrawerImpl implements EntityDrawer {
|
||||
@Override
|
||||
public void render(RenderScope renderScope, boolean negativeAngle, float angle, float scale, ElementContext ctx) {
|
||||
public boolean render(RenderScope renderScope, int width, int height, float yaw) {
|
||||
LivingEntity entity = SaturnClient.client.player;
|
||||
|
||||
if (entity != null) {
|
||||
drawEntity(renderScope, 0, 0, 75, 78, 30, 0.0625F, ctx.mouseX / scale, ctx.mouseY / scale,
|
||||
SaturnClient.client.player);
|
||||
if (entity == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// The player is about 1.8 blocks tall; leave some room above and below.
|
||||
drawEntity(renderScope, 0, 0, width, height, (int) (height / 2.2F), 0.0625F, yaw, entity);
|
||||
return true;
|
||||
}
|
||||
|
||||
// Draws the entity in the box, turned by yaw degrees (0 faces the viewer) with its head straight.
|
||||
public static void drawEntity(RenderScope renderScope, int x1, int y1, int x2, int y2, int size, float scale,
|
||||
float mouseX, float mouseY, LivingEntity entity) {
|
||||
float f = (float) (x1 + x2) / 2.0F;
|
||||
float g = (float) (y1 + y2) / 2.0F;
|
||||
float yaw, LivingEntity entity) {
|
||||
renderScope.enableScissor(x1, y1, x2, y2);
|
||||
float h = (float) Math.atan((double) ((f - mouseX) / 40.0F));
|
||||
float i = (float) Math.atan((double) ((g - mouseY) / 40.0F));
|
||||
Quaternionf quaternionf = (new Quaternionf()).rotateZ((float) Math.PI);
|
||||
Quaternionf quaternionf2 = (new Quaternionf()).rotateX(i * 20.0F * ((float) Math.PI / 180F));
|
||||
quaternionf.mul(quaternionf2);
|
||||
Quaternionf quaternionf2 = new Quaternionf();
|
||||
float j = entity.bodyYaw;
|
||||
float k = entity.getYaw();
|
||||
float l = entity.getPitch();
|
||||
float m = entity.lastHeadYaw;
|
||||
float n = entity.headYaw;
|
||||
entity.bodyYaw = 180.0F + h * 20.0F;
|
||||
entity.setYaw(180.0F + h * 40.0F);
|
||||
entity.setPitch(-i * 20.0F);
|
||||
entity.bodyYaw = 180.0F + yaw;
|
||||
entity.setYaw(180.0F + yaw);
|
||||
entity.setPitch(0.0F);
|
||||
entity.headYaw = entity.getYaw();
|
||||
entity.lastHeadYaw = entity.getYaw();
|
||||
float o = entity.getScale();
|
||||
@@ -83,7 +81,6 @@ public class EntityDrawerImpl implements EntityDrawer {
|
||||
import org.joml.Quaternionf;
|
||||
import org.joml.Vector3f;
|
||||
import org.saturnclient.saturnclient.SaturnClient;
|
||||
import org.saturnclient.ui.ElementContext;
|
||||
import org.saturnclient.ui.RenderScope;
|
||||
import org.saturnclient.ui.components.SkinPreview.EntityDrawer;
|
||||
|
||||
@@ -92,14 +89,12 @@ import net.minecraft.client.render.entity.EntityRenderDispatcher;
|
||||
import net.minecraft.entity.LivingEntity;
|
||||
|
||||
public class EntityDrawerImpl implements EntityDrawer {
|
||||
// Draws the entity in the box, turned by yaw degrees (0 faces the viewer) with its head straight.
|
||||
public static void drawEntity(RenderScope renderScope, int x1, int y1, int x2, int y2, int size, float f,
|
||||
float mouseX,
|
||||
float mouseY, LivingEntity entity, float angle, boolean negativeAngle) {
|
||||
float yaw, LivingEntity entity) {
|
||||
float g = (float) (x1 + x2) / 2.0F;
|
||||
float h = (float) (y1 + y2) / 2.0F;
|
||||
renderScope.enableScissor(0, 6, x2, y2);
|
||||
float i = (float) Math.atan((double) ((g - mouseX) / 40.0F));
|
||||
float j = (float) Math.atan((double) ((h - mouseY) / 40.0F));
|
||||
renderScope.enableScissor(x1, y1, x2, y2);
|
||||
Quaternionf quaternionf = (new Quaternionf()).rotateZ(3.1415927F);
|
||||
float k = entity.bodyYaw;
|
||||
float l = entity.getYaw();
|
||||
@@ -109,10 +104,10 @@ public class EntityDrawerImpl implements EntityDrawer {
|
||||
//? if <1.21.5
|
||||
//float n = entity.prevHeadYaw;
|
||||
float o = entity.headYaw;
|
||||
entity.setYaw(angle);
|
||||
entity.bodyYaw = angle;
|
||||
entity.setPitch(-(j * 20.0F));
|
||||
entity.headYaw = negativeAngle ? (i * 40.0F) + 180f : -(i * 40.0F);
|
||||
entity.setYaw(180.0F + yaw);
|
||||
entity.bodyYaw = 180.0F + yaw;
|
||||
entity.setPitch(0.0F);
|
||||
entity.headYaw = entity.getYaw();
|
||||
//? if >=1.21.5
|
||||
entity.lastHeadYaw = entity.getHeadYaw();
|
||||
//? if <1.21.5
|
||||
@@ -166,12 +161,15 @@ public class EntityDrawerImpl implements EntityDrawer {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render(RenderScope renderScope, boolean negativeAngle, float angle, float scale, ElementContext ctx) {
|
||||
public boolean render(RenderScope renderScope, int width, int height, float yaw) {
|
||||
LivingEntity entity = SaturnClient.client.player;
|
||||
if (entity != null) {
|
||||
drawEntity(renderScope, 0, 0, 75, 78, 30, 0.0625F, ctx.mouseX / scale, ctx.mouseY / scale, entity, angle,
|
||||
negativeAngle);
|
||||
if (entity == null) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// The player is about 1.8 blocks tall; leave some room above and below.
|
||||
drawEntity(renderScope, 0, 0, width, height, (int) (height / 2.2F), 0.0625F, yaw, entity);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
*///?}
|
||||
|
||||
@@ -89,25 +89,18 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
|
||||
mouseX *= 2;
|
||||
mouseY *= 2;
|
||||
|
||||
// From 1.21.6 the panorama renderer has no opacity (and takes no delta), so it's drawn fully
|
||||
// opaque there.
|
||||
if (panoramaReady && client.world == null && client.getCurrentServerEntry() == null) {
|
||||
//? if >=1.21.6 {
|
||||
ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, true);
|
||||
//?} else
|
||||
//ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, screen.backgroundOpacity, delta);
|
||||
// From 1.21.6 the background, blur included, is drawn in renderBackground.
|
||||
//? if <1.21.6 {
|
||||
/*if (isShowingPanorama()) {
|
||||
ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, screen.backgroundOpacity, delta);
|
||||
}
|
||||
|
||||
// TODO: the background blur (screen.backgroundBlur) is only drawn before 1.21.6 so far. See
|
||||
// also issue #23.
|
||||
|
||||
//? if <1.21.6 {
|
||||
/*PostEffectProcessor postEffectProcessor = this.client.getShaderLoader().loadPostEffect(
|
||||
PostEffectProcessor postEffectProcessor = this.client.getShaderLoader().loadPostEffect(
|
||||
Identifier.ofVanilla("blur"),
|
||||
DefaultFramebufferSet.MAIN_ONLY);
|
||||
|
||||
if (postEffectProcessor != null) {
|
||||
float radius = screen.backgroundBlur * Math.min((float) elapsed / 700, 1.0f);
|
||||
float radius = screen.getBackgroundBlur();
|
||||
//? if >=1.21.5
|
||||
postEffectProcessor.render(this.client.getFramebuffer(), this.pool, pass -> pass.setUniform("Radius", radius));
|
||||
//? if <1.21.5
|
||||
@@ -122,6 +115,32 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
|
||||
screen.render(renderScope, mouseX, mouseY, delta, elapsed);
|
||||
}
|
||||
|
||||
//? if >=1.21.6 {
|
||||
// Vanilla's background would cover Saturn's panorama, and blurs by the vanilla setting. The
|
||||
// strength of this blur comes from GameRendererMixin, which gives Saturn's setting instead.
|
||||
@Override
|
||||
public void renderBackground(DrawContext context, int mouseX, int mouseY, float delta) {
|
||||
// The panorama renderer has no opacity (and takes no delta) from 1.21.6, so it's drawn fully
|
||||
// opaque.
|
||||
if (isShowingPanorama()) {
|
||||
ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, true);
|
||||
}
|
||||
|
||||
if (screen.getBackgroundBlur() >= 1) {
|
||||
context.applyBlur();
|
||||
}
|
||||
|
||||
if (client.world != null) {
|
||||
renderDarkening(context);
|
||||
}
|
||||
}
|
||||
//?}
|
||||
|
||||
/** Whether Saturn's panorama is behind the screen: outside a world, once it's loaded. */
|
||||
private boolean isShowingPanorama() {
|
||||
return panoramaReady && client.world == null && client.getCurrentServerEntry() == null;
|
||||
}
|
||||
|
||||
// 1.21.9 moved mouse and key events to Click and KeyInput.
|
||||
//? if >=1.21.9 {
|
||||
@Override
|
||||
|
||||
Reference in New Issue
Block a user