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@@ -71,8 +71,8 @@ public class RenderScope {
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}
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public void drawRoundedCorner(int width, int height, int radius, int color) {
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int w = width * 10;
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int h = height * 10;
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int w = width * 20;
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int h = height * 20;
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for (int y = 0; y < h; y++) {
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int startX;
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@@ -89,26 +89,17 @@ public class RenderScope {
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}
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}
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public void drawRoundedRectangle(int x, int y, int width, int height, int radius, int color) {
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int cornerWidth = width / 2;
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int cornerHeight = height / 2;
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private void drawRoundedSide(int cornerWidth, int cornerHeight, int radius, int color) {
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// Top
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this.matrices.push();
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this.matrices.translate(x, y, 0);
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this.matrices.scale(0.05f, 0.05f, 1.0f);
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// Top left
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this.matrices.push();
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this.matrices.scale(0.1f, 0.1f, 1.0f);
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this.drawRoundedCorner(cornerWidth, cornerHeight, radius, color);
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this.drawRoundedCorner(cornerWidth, cornerHeight, radius * 3, color);
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this.matrices.pop();
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// Bottom left
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// Bottom
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this.matrices.push();
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this.matrices.translate(cornerWidth, cornerHeight * 2, 0);
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@@ -119,41 +110,28 @@ public class RenderScope {
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this.matrices.scale(0.1f, 0.1f, 1.0f);
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this.drawRoundedCorner(cornerHeight, cornerWidth, radius, color);
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this.drawRoundedCorner(cornerHeight, cornerWidth, radius * 3, color);
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this.matrices.pop();
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}
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// Bottom right
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public void drawRoundedRectangle(int x, int y, int width, int height, int radius, int color) {
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int cornerWidth = width / 2;
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int cornerHeight = height / 2;
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this.matrices.push();
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this.matrices.translate(cornerWidth * 2, cornerWidth > cornerHeight ? 0 : cornerHeight, 0);
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this.matrices.translate(x, y, 0);
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this.drawRoundedSide(cornerWidth, cornerHeight, radius, color);
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this.matrices.translate(cornerWidth * 2, cornerHeight * 2, 0);
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this.matrices.multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(180));
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this.matrices.translate(0, -cornerWidth, 0);
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this.matrices.translate(0, 0, 0);
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this.matrices.scale(0.1f, 0.1f, 1.0f);
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this.drawRoundedCorner(cornerWidth, cornerHeight, radius, color);
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this.matrices.pop();
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// top right
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this.matrices.push();
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this.matrices.translate(cornerWidth, 0, 0);
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this.matrices.multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(270));
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this.matrices.translate(0, -cornerWidth, 0);
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this.matrices.scale(0.1f, 0.1f, 1.0f);
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this.drawRoundedCorner(cornerHeight, cornerWidth, radius, 0xFFFFFFFF);
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this.matrices.pop();
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this.drawRoundedSide(cornerWidth, cornerHeight, radius, color);
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this.matrices.pop();
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}
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@@ -19,12 +19,11 @@ public class Button extends Element {
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@Override
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public void render(RenderScope renderScope) {
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int w = 100;
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int h = 200;
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int w = 300;
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int h = 100;
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renderScope.drawRect(0, h, w, h, color);
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renderScope.drawRect(w, 0, w, h, color);
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renderScope.drawRoundedRectangle(0, 0, w, h, 80, 0xFF000000);
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// renderScope.drawRect(0, h, w, h, color);
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// renderScope.drawRect(w, 0, w, h, color);
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// renderScope.drawText(this.text, this.x, this.y, false, this.color);
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}
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}
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