Temporarily fixed mixins

This commit is contained in:
2026-03-09 11:17:56 +01:00
parent 2317d981b1
commit 4dca80b6b1
6 changed files with 67 additions and 123 deletions
@@ -1,59 +0,0 @@
package org.saturnclient.impl.modules.mixins;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import org.saturnclient.common.module.EntityModule;
import org.saturnclient.impl.modules.HealthRenderState;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Unique;
/**
* Implements {@link HealthRenderState} on
* {@link LivingEntityRenderState}, injecting health and entity-type
* storage into every living entity's render-state snapshot.
*
* Previously imported {@code NametagsInterface.EntityType}; the enum
* now lives in {@link EntityModule.EntityType} which is the single
* canonical definition shared by the mixin layer and the feature layer.
*
* The stored values are written by
* {@link LivingEntityRendererMixin#saturn$captureHealth} each time a
* render state is extracted from a live entity, and read by
* {@link NametagsMixin} at render time.
*/
@Mixin(LivingEntityRenderState.class)
public class LivingEntityRenderStateMixin implements HealthRenderState {
@Unique
private float saturn$health = 0f;
@Unique
private float saturn$maxHealth = 1f;
@Unique
private EntityModule.EntityType saturn$entityType = EntityModule.EntityType.OTHER;
@Override
public float saturn$getHealth() {
return saturn$health;
}
@Override
public float saturn$getMaxHealth() {
return saturn$maxHealth;
}
@Override
public void saturn$setHealth(float health, float maxHealth) {
this.saturn$health = health;
this.saturn$maxHealth = maxHealth;
}
@Override
public EntityModule.EntityType saturn$getEntityType() {
return saturn$entityType;
}
@Override
public void saturn$setEntityType(EntityModule.EntityType type) {
saturn$entityType = type;
}
}
@@ -1,7 +1,7 @@
package org.saturnclient.impl.modules.mixins;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
// import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.mob.HostileEntity;
import net.minecraft.entity.passive.PassiveEntity;
@@ -26,26 +26,30 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* The injection target and strategy are unchanged from the original.
*/
@Mixin(LivingEntityRenderer.class)
public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extends LivingEntityRenderState> {
@Inject(method = "updateRenderState", at = @At("TAIL"))
private void saturn$captureHealth(T entity, S state, float tickDelta, CallbackInfo ci) {
if (!(state instanceof HealthRenderState hrs))
return;
hrs.saturn$setHealth(entity.getHealth(), entity.getMaxHealth());
// Classify entity type for the nametag feature's filtering logic
EntityModule.EntityType type;
if (entity instanceof PlayerEntity)
type = EntityModule.EntityType.PLAYER;
else if (entity instanceof HostileEntity)
type = EntityModule.EntityType.HOSTILE;
else if (entity instanceof PassiveEntity)
type = EntityModule.EntityType.PASSIVE;
else
type = EntityModule.EntityType.OTHER;
hrs.saturn$setEntityType(type);
}
public abstract class LivingEntityRendererMixin {
}
// public abstract class LivingEntityRendererMixin<T extends LivingEntity, S
// extends LivingEntityRenderState> {
// @Inject(method = "updateRenderState", at = @At("TAIL"))
// private void saturn$captureHealth(T entity, S state, float tickDelta,
// CallbackInfo ci) {
// if (!(state instanceof HealthRenderState hrs))
// return;
// hrs.saturn$setHealth(entity.getHealth(), entity.getMaxHealth());
// // Classify entity type for the nametag feature's filtering logic
// EntityModule.EntityType type;
// if (entity instanceof PlayerEntity)
// type = EntityModule.EntityType.PLAYER;
// else if (entity instanceof HostileEntity)
// type = EntityModule.EntityType.HOSTILE;
// else if (entity instanceof PassiveEntity)
// type = EntityModule.EntityType.PASSIVE;
// else
// type = EntityModule.EntityType.OTHER;
// hrs.saturn$setEntityType(type);
// }
// }
@@ -2,8 +2,8 @@ package org.saturnclient.impl.modules.mixins;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.state.EntityRenderState;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
// import net.minecraft.client.render.entity.state.EntityRenderState;
// import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.text.Text;
@@ -48,47 +48,47 @@ public abstract class NametagsMixin {
@Unique
private static final ThreadLocal<Boolean> saturn$rendering = ThreadLocal.withInitial(() -> false);
@Shadow
protected abstract <S extends EntityRenderState> void renderLabelIfPresent(
S state, Text text,
MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light);
// @Shadow
// protected abstract <S extends EntityRenderState> void renderLabelIfPresent(
// S state, Text text,
// MatrixStack matrices, VertexConsumerProvider vertexConsumers, int light);
@Inject(method = "renderLabelIfPresent", at = @At("HEAD"), cancellable = true)
private <S extends EntityRenderState> void saturn$replaceNametag(
S state, Text text,
MatrixStack matrices, VertexConsumerProvider vertexConsumers,
int light, CallbackInfo ci) {
// @Inject(method = "renderLabelIfPresent", at = @At("HEAD"), cancellable = true)
// private <S extends EntityRenderState> void saturn$replaceNametag(
// S state, Text text,
// MatrixStack matrices, VertexConsumerProvider vertexConsumers,
// int light, CallbackInfo ci) {
// Skip our own recursive call
if (saturn$rendering.get())
return;
// // Skip our own recursive call
// if (saturn$rendering.get())
// return;
if (!NametagsFeature.shouldReplaceName())
return;
// if (!NametagsFeature.shouldReplaceName())
// return;
// Only living entities carry health data
if (!(state instanceof LivingEntityRenderState living))
return;
if (!(living instanceof HealthRenderState hrs))
return;
// // Only living entities carry health data
// if (!(state instanceof LivingEntityRenderState living))
// return;
// if (!(living instanceof HealthRenderState hrs))
// return;
// Build the platform-neutral EntityState from the render-state snapshot
// (health/type were written by LivingEntityRendererMixin at extract time).
String customName = text != null ? text.getString() : null;
EntityModuleFabric.RenderStateEntityState entityState = new EntityModuleFabric.RenderStateEntityState(
customName, hrs);
// // Build the platform-neutral EntityState from the render-state snapshot
// // (health/type were written by LivingEntityRendererMixin at extract time).
// String customName = text != null ? text.getString() : null;
// EntityModuleFabric.RenderStateEntityState entityState = new EntityModuleFabric.RenderStateEntityState(
// customName, hrs);
// Ask the feature for the replacement string
String replacement = NametagsFeature.getNametagString(entityState);
if (replacement == null)
return; // feature decided not to replace this entity
// // Ask the feature for the replacement string
// String replacement = NametagsFeature.getNametagString(entityState);
// if (replacement == null)
// return; // feature decided not to replace this entity
ci.cancel();
saturn$rendering.set(true);
try {
renderLabelIfPresent(state, Text.literal(replacement), matrices, vertexConsumers, light);
} finally {
saturn$rendering.set(false);
}
}
// ci.cancel();
// saturn$rendering.set(true);
// try {
// renderLabelIfPresent(state, Text.literal(replacement), matrices, vertexConsumers, light);
// } finally {
// saturn$rendering.set(false);
// }
// }
}
@@ -25,6 +25,6 @@ public class TpsMixin {
@Inject(method = "onWorldTimeUpdate", at = @At("HEAD"))
private void onWorldTimeUpdate(WorldTimeUpdateS2CPacket packet, CallbackInfo ci) {
TpsFeature.onTimePacket(packet.time());
TpsFeature.onTimePacket(packet.getTime());
}
}
@@ -35,7 +35,7 @@ public class SaturnProviderImpl implements SaturnProvider {
AnimationStack animationStack = PlayerAnimationAccess.getPlayerAnimLayer(player);
if (emoteIdOrNull != null && !emoteIdOrNull.isEmpty()) {
if (animationStack.isActive() && animationStack.getPriority() == 1000) {
if (animationStack.isActive()) {
animationStack.removeLayer(1000);
}
animationStack.addAnimLayer(1000,
@@ -7,7 +7,6 @@
"GameRendererMixin",
"LightmapTextureManagerMixin",
"LivingEntityRendererMixin",
"LivingEntityRenderStateMixin",
"NametagsMixin",
"RenderMixin",
"TpsMixin"