Small property refactor
This commit is contained in:
@@ -6,19 +6,19 @@ import org.saturnclient.saturnclient.config.NamedProperty;
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import org.saturnclient.saturnclient.config.Property;
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public class ModDimensions {
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public Property<Integer> x = new Property<>(0);
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public Property<Integer> y = new Property<>(0);
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public Property<Float> scale = new Property<>(1.0f);
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public Property<Integer> bgColor = new Property<>(0x00000000, Property.PropertyType.HEX);
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public Property<Integer> fgColor = new Property<>(0xFFffffff, Property.PropertyType.HEX);
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public Property<Integer> radius = new Property<>(0);
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public Property<Integer> x = Property.integer(0);
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public Property<Integer> y = Property.integer(0);
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public Property<Float> scale = Property.floatProp(1.0f);
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public Property<Integer> bgColor = Property.color(0x00000000);
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public Property<Integer> fgColor = Property.color(0xFFffffff);
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public Property<Integer> radius = Property.integer(0);
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public Property<Integer> font = Property.font(0);
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public int width = 0;
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public int height = 0;
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public NamedProperty<Map<String, Property<?>>> prop() {
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return new Property<Map<String, Property<?>>>(Map.of(
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return Property.namespace(Map.of(
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"X", x,
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"Y", y,
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"Scale", scale,
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@@ -13,7 +13,7 @@ import net.minecraft.item.ItemStack;
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import net.minecraft.item.Items;
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public class ArmorDisplay extends Module implements HudMod {
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private static Property<Boolean> enabled = new Property<>(true);
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private static Property<Boolean> enabled = Property.bool(true);
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private static ModDimensions dimensions = new ModDimensions(40, 60);
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public ArmorDisplay() {
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@@ -8,7 +8,7 @@ import org.saturnclient.saturnclient.SaturnClient;
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import org.saturnclient.saturnclient.config.Property;
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public class AutoSprint extends Module {
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private static Property<Boolean> enabled = new Property<>(true);
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private static Property<Boolean> enabled = Property.bool(false);
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public AutoSprint() {
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super(
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@@ -10,7 +10,7 @@ import org.saturnclient.ui2.resources.Textures;
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import net.minecraft.client.render.RenderLayer;
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public class Crosshair extends Module {
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public static Property<Boolean> enabled = new Property<>(false);
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public static Property<Boolean> enabled = Property.bool(false);
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public Crosshair() {
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super(
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@@ -10,8 +10,7 @@ import org.saturnclient.ui2.RenderScope;
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import org.saturnclient.ui2.resources.Fonts;
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public class Fps extends Module implements HudMod {
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private static Property<Boolean> enabled = new Property<>(false);
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private static Property<Integer> fgColor = new Property<>(-1, Property.PropertyType.HEX);
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private static Property<Boolean> enabled = Property.bool(false);
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private static ModDimensions dimensions = new ModDimensions(60, Fonts.getHeight());
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public Fps() {
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@@ -26,14 +25,14 @@ public class Fps extends Module implements HudMod {
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@Override
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public void renderHud(RenderScope scope) {
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String text = String.valueOf(SaturnClient.client.getCurrentFps()) + " FPS";
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scope.drawText(text, 0, 0, dimensions.font.value, fgColor.value);
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scope.drawText(text, 0, 0, dimensions.font.value, dimensions.fgColor.value);
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dimensions.width = Fonts.getWidth(text, dimensions.font.value);
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}
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@Override
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public void renderDummy(RenderScope scope) {
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String text = "369 FPS";
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scope.drawText(text, 0, 0, dimensions.font.value, fgColor.value);
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scope.drawText(text, 0, 0, dimensions.font.value, dimensions.fgColor.value);
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dimensions.width = Fonts.getWidth(text, dimensions.font.value);
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}
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@@ -21,8 +21,9 @@ import net.minecraft.util.Identifier;
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import net.minecraft.util.math.MathHelper;
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public class PotionDisplay extends Module implements HudMod {
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public static Property<Boolean> enabled = new Property<>(false);
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public static Property<Boolean> enabled = Property.bool(false);
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private static ModDimensions dimensions = new ModDimensions(60, 0);
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private final StatusEffectInstance[] dummyEffects = {
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new StatusEffectInstance(Registries.STATUS_EFFECT.getEntry(Identifier.ofVanilla("speed")).get(), 12000, 2),
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new StatusEffectInstance(Registries.STATUS_EFFECT.getEntry(Identifier.ofVanilla("strength")).get(), 12000, 2),
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@@ -10,11 +10,9 @@ import net.minecraft.util.Identifier;
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public class SaturnClientConfig {
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public static ConfigManager config;
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public static Property<Boolean> realisticLogo =
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new Property<>(false);
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public static Property<Boolean> realisticLogo = Property.bool(false);
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public static Property<Boolean> saturnTitleScreen =
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new Property<>(true);
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public static Property<Boolean> saturnTitleScreen = Property.bool(true);
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public static Identifier getLogo() {
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return realisticLogo.value ? Textures.REALISTIC_LOGO : Textures.LOGO;
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@@ -32,8 +32,7 @@ public class ConfigManager {
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public ConfigManager(ConfigManager config, String namespace) {
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currentMap = new LinkedHashMap<>();
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Property<Map<String, Property<?>>> namespaceProperty = new Property<>(currentMap,
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Property.PropertyType.NAMESPACE);
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Property<Map<String, Property<?>>> namespaceProperty = Property.namespace(currentMap);
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config.property(namespace, namespaceProperty);
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// Update the parent's state
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config.currentMap.put(namespace, namespaceProperty);
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@@ -41,8 +40,7 @@ public class ConfigManager {
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}
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public void sub(String namespace) {
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Property<Map<String, Property<?>>> namespaceProperty = new Property<>(currentMap,
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Property.PropertyType.NAMESPACE);
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Property<Map<String, Property<?>>> namespaceProperty = Property.namespace(currentMap);
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property(namespace, namespaceProperty);
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}
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@@ -23,43 +23,60 @@ public class Property<T> {
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private String[] availableValues;
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private PropertyType type;
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public Property(T value) {
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this.value = value;
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this.defaultValue = value;
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if (value instanceof Boolean) {
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type = PropertyType.BOOLEAN;
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} else if (value instanceof Integer) {
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type = PropertyType.INTEGER;
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} else if (value instanceof Float) {
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type = PropertyType.FLOAT;
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} else if (value instanceof String) {
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type = PropertyType.STRING;
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} else if (valueIsNamespace(value)) {
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type = PropertyType.NAMESPACE;
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}
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}
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public Property(T value, PropertyType type) {
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private Property(T value, PropertyType type) {
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this.value = value;
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this.defaultValue = value;
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this.type = type;
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}
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public static <T> Property<T> from(T value) {
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if (value instanceof Boolean) {
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return new Property<>(value, PropertyType.BOOLEAN);
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} else if (value instanceof Integer) {
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return new Property<>(value, PropertyType.INTEGER);
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} else if (value instanceof Float) {
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return new Property<>(value, PropertyType.FLOAT);
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} else if (value instanceof String) {
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return new Property<>(value, PropertyType.STRING);
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} else if (valueIsNamespace(value)) {
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return new Property<>(value, PropertyType.NAMESPACE);
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} else {
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return null;
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}
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}
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public static Property<Integer> font(int value) {
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return select(value, "Default", "Inter", "Inter bold");
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}
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public static Property<Integer> select(Integer value, String... availableValues) {
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Property<Integer> property = new Property<>(value, PropertyType.SELECT);
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property.availableValues = availableValues;
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return property;
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}
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public static Property<Integer> font(int value) {
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return select(value, "Default", "Inter", "Inter bold");
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public static Property<Map<String, Property<?>>> namespace(Map<String, Property<?>> value) {
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return new Property<>(value, PropertyType.NAMESPACE);
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}
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@SuppressWarnings("unchecked")
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public static <T> Property<T> namespace(Map<String, Property<?>> value) {
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Property<T> property = new Property<>((T) value, PropertyType.NAMESPACE);
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property.type = PropertyType.NAMESPACE;
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return property;
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public static Property<Boolean> bool(boolean value) {
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return new Property<>(value, PropertyType.BOOLEAN);
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}
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public static Property<Integer> integer(int value) {
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return new Property<>(value, PropertyType.INTEGER);
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}
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public static Property<Float> floatProp(float value) {
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return new Property<>(value, PropertyType.FLOAT);
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}
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public static Property<String> string(String value) {
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return new Property<>(value, PropertyType.STRING);
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}
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public static Property<Integer> color(int value) {
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return new Property<>(value, PropertyType.HEX);
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}
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public void next() {
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@@ -74,13 +74,13 @@ public class ThemeManager {
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// Generic method to store any type of property
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public <T> Property<T> property(String name, Property<T> prop) {
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for (String state : states) {
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Property<?> property = new Property<T>(prop.value);
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Property<?> property = Property.from(prop.value);
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properties.get(namespace+"@"+state).put(name, property);
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loadProp(state, name, property);
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}
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loadProp(null, name, prop);
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properties.get(namespace).put(name, new Property<T>(prop.value));
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properties.get(namespace).put(name, Property.from(prop.value));
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currentStyling.put(name, prop);
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return prop;
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@@ -11,10 +11,10 @@ import net.minecraft.util.Identifier;
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public class CosmeticPreview extends Element {
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private static ThemeManager theme = new ThemeManager("CosmeticPreview", "selected", "hovering");
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private static Property<Integer> bgColor = theme.property("bg-color", new Property<Integer>(0xAA000000));
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private static Property<Integer> fgColor = theme.property("fg-color", new Property<Integer>(0xFFFFFFFF));
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private static Property<Integer> padding = theme.property("padding", new Property<Integer>(14));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", new Property<Integer>(10));
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private static Property<Integer> bgColor = theme.property("bg-color", Property.color(0xAA000000));
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private static Property<Integer> fgColor = theme.property("fg-color", Property.color(0xFFFFFFFF));
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private static Property<Integer> padding = theme.property("padding", Property.integer(14));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", Property.integer(10));
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static {}
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@@ -16,14 +16,14 @@ import net.minecraft.client.render.RenderLayer;
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public class SaturnModule extends Element {
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private static ThemeManager theme = new ThemeManager("Module", "enabled", "hovering");
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private static Property<Integer> bgColor = theme.property("bg", new Property<>(0xFF1d202d));
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private static Property<Integer> fgColor = theme.property("fg", new Property<>(0xFFA1A2B8));
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private static Property<Integer> iconFg = theme.property("icon-fg", new Property<>(0xFFA1A2B8));
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private static Property<Integer> iconBg = theme.property("icon-bg", new Property<>(0xFF2e3248));
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private static Property<Integer> tagBg = theme.property("tag-bg", new Property<>(0xFF2e3248));
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private static Property<Integer> iconRadius = theme.property("icon-radius", new Property<>(10));
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private static Property<Integer> bgColor = theme.property("bg", Property.color(0xFF1d202d));
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private static Property<Integer> fgColor = theme.property("fg", Property.color(0xFFA1A2B8));
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private static Property<Integer> iconFg = theme.property("icon-fg", Property.color(0xFFA1A2B8));
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private static Property<Integer> iconBg = theme.property("icon-bg", Property.color(0xFF2e3248));
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private static Property<Integer> tagBg = theme.property("tag-bg", Property.color(0xFF2e3248));
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private static Property<Integer> iconRadius = theme.property("icon-radius", Property.color(10));
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private static Property<Integer> font = theme.property("font", Property.font(1));
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private static Property<Integer> radius = theme.property("radius", new Property<>(10));
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private static Property<Integer> radius = theme.property("radius", Property.color(10));
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static {
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theme.propertyStateDefault("enabled", "bg", 0xFF1d202d);
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@@ -18,13 +18,13 @@ import net.minecraft.util.Identifier;
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public class Sidebar extends Element {
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private static ThemeManager theme = new ThemeManager("SideBar", "hovering");
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private static Property<Integer> bgColor = theme.property("bg-color", new Property<Integer>(0x90000000));
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private static Property<Integer> iconFg = theme.property("icon-fg", new Property<Integer>(-1));
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private static Property<Integer> iconBg = theme.property("icon-bg", new Property<Integer>(0x00000000));
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private static Property<Integer> bgColor = theme.property("bg-color", Property.color(0x90000000));
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private static Property<Integer> iconFg = theme.property("icon-fg", Property.color(0xFFFFFFFF));
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private static Property<Integer> iconBg = theme.property("icon-bg", Property.color(0x00000000));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", new Property<Integer>(10));
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private static Property<Integer> iconRadius = theme.property("icon-radius", new Property<Integer>(10));
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private static Property<Integer> padding = theme.property("padding", new Property<Integer>(10));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", Property.integer(10));
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private static Property<Integer> iconRadius = theme.property("icon-radius", Property.integer(10));
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private static Property<Integer> padding = theme.property("padding", Property.integer(10));
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static {
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theme.propertyStateDefault("hovering", "icon-bg", -7643914);
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@@ -11,8 +11,8 @@ import net.minecraft.client.render.RenderLayer;
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public class Select extends Element {
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private static ThemeManager theme = new ThemeManager("Toggle");
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private static Property<Integer> fgColor = theme.property("fg-color", new Property<Integer>(0xAAAAAA));
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private static Property<Integer> arrowColor = theme.property("arrow-color", new Property<Integer>(0xff8B5CF6));
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private static Property<Integer> fgColor = theme.property("fg-color", Property.color(0xAAAAAA));
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private static Property<Integer> arrowColor = theme.property("arrow-color", Property.color(0xff8B5CF6));
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private static Property<Integer> font = theme.property("font", Property.font(1));
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private Property<Integer> prop;
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@@ -8,9 +8,9 @@ import org.saturnclient.ui2.RenderScope;
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public class Toggle extends Element {
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private static ThemeManager theme = new ThemeManager("Toggle", "hovering", "enabled");
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private static Property<Integer> bgColor = theme.property("bg-color", new Property<Integer>(0xFF808080));
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private static Property<Integer> fgColor = theme.property("fg-color", new Property<Integer>(0xFF909090));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", new Property<Integer>(30));
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private static Property<Integer> bgColor = theme.property("bg-color", Property.color(0xFF808080));
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private static Property<Integer> fgColor = theme.property("fg-color", Property.color(0xFF909090));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", Property.integer(30));
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static {
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theme.propertyStateDefault("enabled", "bg-color", 0xaf8B5CF6);
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@@ -9,9 +9,9 @@ import org.saturnclient.ui2.resources.Fonts;
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public class Button extends Element {
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private static ThemeManager theme = new ThemeManager("Button", "hovering");
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private static Property<Integer> bgColor = theme.property("bg-color", new Property<Integer>(0xFF000000));
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private static Property<Integer> fgColor = theme.property("fg-color", new Property<Integer>(0xFFFFFFFF));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", new Property<Integer>(10));
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private static Property<Integer> bgColor = theme.property("bg-color", Property.color(0xFF000000));
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private static Property<Integer> fgColor = theme.property("fg-color", Property.color(0xFFFFFFFF));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", Property.integer(10));
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private static Property<Integer> font = theme.property("font", Property.font(1));
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static {
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@@ -11,7 +11,7 @@ import net.minecraft.util.Identifier;
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public class ClickableTexture extends Element {
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private static ThemeManager theme = new ThemeManager("ClickableTexture", "hovering");
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private static Property<Integer> fgColor = theme.property("fg-color", new Property<Integer>(0xFFFFFFFF));
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private static Property<Integer> fgColor = theme.property("fg-color", Property.color(0xFFFFFFFF));
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Identifier sprite;
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private Runnable onClick;
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@@ -12,13 +12,13 @@ import org.saturnclient.ui2.components.ElementRenderer;
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public class Scroll extends Element {
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private static ThemeManager theme = new ThemeManager("Scroll");
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private static Property<Integer> bgColor = theme.property("bg-color", new Property<Integer>(0x90000000));
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private static Property<Integer> scrollBarColor = theme.property("scrollbar-color", new Property<Integer>(-7643914));
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private static Property<Integer> bgColor = theme.property("bg-color", Property.color(0x90000000));
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private static Property<Integer> scrollBarColor = theme.property("scrollbar-color", Property.color(-7643914));
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private static Property<Integer> scrollBarRadius = theme.property("scrollbar-radius", new Property<Integer>(10));
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private static Property<Integer> scrollBarWidth = theme.property("scrollbar-width", new Property<Integer>(5));
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private static Property<Integer> scrollBarPadding = theme.property("scrollbar-padding", new Property<Integer>(5));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", new Property<Integer>(10));
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private static Property<Integer> scrollBarRadius = theme.property("scrollbar-radius", Property.integer(10));
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private static Property<Integer> scrollBarWidth = theme.property("scrollbar-width", Property.integer(5));
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private static Property<Integer> scrollBarPadding = theme.property("scrollbar-padding", Property.integer(5));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", Property.integer(10));
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int padding = 0;
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@@ -8,7 +8,7 @@ import org.saturnclient.ui2.RenderScope;
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public class Text extends Element {
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private static ThemeManager theme = new ThemeManager("Text");
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private static Property<Integer> fgColor = theme.property("fg-color", new Property<Integer>(0xFFFFFFFF));
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private static Property<Integer> fgColor = theme.property("fg-color", Property.color(0xFFFFFFFF));
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public static Property<Integer> font = theme.property("font", Property.font(1));
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private String text;
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@@ -11,10 +11,10 @@ import net.minecraft.util.Identifier;
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public class TextureButton extends Element {
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private static ThemeManager theme = new ThemeManager("TextureButton", "hovering");
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private static Property<Integer> bgColor = theme.property("bg-color", new Property<Integer>(0xFF000000));
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private static Property<Integer> fgColor = theme.property("fg-color", new Property<Integer>(0xFFFFFFFF));
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private static Property<Integer> padding = theme.property("padding", new Property<Integer>(14));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", new Property<Integer>(10));
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private static Property<Integer> bgColor = theme.property("bg-color", Property.color(0xFF000000));
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private static Property<Integer> fgColor = theme.property("fg-color", Property.color(0xFFFFFFFF));
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private static Property<Integer> padding = theme.property("padding", Property.integer(14));
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private static Property<Integer> cornerRadius = theme.property("corner-radius", Property.integer(10));
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static {
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Reference in New Issue
Block a user