0.0.5 beta 1 and a few changes to the cloak

This commit is contained in:
2025-09-04 20:04:38 +02:00
parent 45f8c65549
commit 71f6597624
2 changed files with 5 additions and 6 deletions
+1 -1
View File
@@ -6,7 +6,7 @@ yarn_mappings=1.21.4+build.7
loader_version=0.16.10
fabric_version=0.114.0+1.21.4
mod_version = 0.0.4-beta2
mod_version = 0.0.5-beta1
maven_group = org.saturnclient
archives_base_name = saturnclient
@@ -301,11 +301,6 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
VertexConsumer vertexConsumer = vertexConsumerProvider
.getBuffer(RenderLayer.getEntityAlpha(customCape));
if (this.hasCustomModelForLayer(playerEntityRenderState.equippedChestStack,
LayerType.HUMANOID)) {
matrixStack.translate(0.0F, -0.053125F, 0.06875F);
}
if (SaturnClientConfig.bendyCloaks.value) {
float targetVelocity = ((6.0F
+ playerEntityRenderState.field_53537 / 2.0F
@@ -331,6 +326,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
OverlayTexture.DEFAULT_UV,
Math.min(rotation, 60.0f), Math.min(curve, 0.5f));
} else {
if (this.hasCustomModelForLayer(playerEntityRenderState.equippedChestStack,
LayerType.HUMANOID)) {
matrixStack.translate(0.0F, -0.053125F, 0.06875F);
}
((PlayerEntityModel) this.getContextModel()).copyTransforms(this.model);
this.model.setAngles(playerEntityRenderState);
this.model.render(matrixStack, vertexConsumer, light, OverlayTexture.DEFAULT_UV);