Fixed svg issues
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@@ -3,8 +3,9 @@ package org.saturnclient.ui2.elements;
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import org.saturnclient.ui2.Element;
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import org.saturnclient.ui2.ElementContext;
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import org.saturnclient.ui2.RenderScope;
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import org.saturnclient.ui2.resources.SvgTexture;
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import net.minecraft.client.render.RenderLayer;
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import net.minecraft.client.MinecraftClient;
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import net.minecraft.util.Identifier;
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public class ImageTexture extends Element {
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@@ -16,7 +17,16 @@ public class ImageTexture extends Element {
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@Override
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public void render(RenderScope renderScope, ElementContext ctx) {
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renderScope.setRenderLayer(RenderLayer::getGuiTextured);
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if (sprite.toString().endsWith(".svg")) {
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MinecraftClient client = MinecraftClient.getInstance();
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// Get the actual window pixel dimensions for the image
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int renderWidth = (int) (width * client.getWindow().getFramebufferWidth() / client.getWindow().getWidth());
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int renderHeight = (int) (height * client.getWindow().getFramebufferHeight() / client.getWindow().getHeight());
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sprite = SvgTexture.getSvg(client, sprite, renderWidth * 2, renderHeight * 2);
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}
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renderScope.drawTexture(sprite, 0, 0, 0, 0, width, height);
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}
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}
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@@ -1,7 +1,7 @@
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package org.saturnclient.ui2.resources;
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import java.awt.Graphics2D;
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import java.awt.Rectangle;
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import java.awt.RenderingHints;
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import java.awt.image.BufferedImage;
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import java.io.InputStream;
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@@ -18,20 +18,31 @@ import net.minecraft.util.Identifier;
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public class SvgTexture {
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private static BufferedImage renderSvg(InputStream svgStream, int width, int height) throws Exception {
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// Create SVGUniverse and load the SVG
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// Load SVG
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SVGUniverse universe = new SVGUniverse();
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java.net.URI uri = universe.loadSVG(svgStream, "tempSvg");
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SVGDiagram diagram = universe.getDiagram(uri);
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// Create a BufferedImage to render the SVG
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BufferedImage image = new BufferedImage((int) width, (int) height, BufferedImage.TYPE_INT_ARGB);
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// Get intrinsic size of SVG
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float svgWidth = (float) diagram.getWidth();
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float svgHeight = (float) diagram.getHeight();
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// Compute scale factors
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float scaleX = width / svgWidth;
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float scaleY = height / svgHeight;
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// Create output image
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BufferedImage image = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB);
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Graphics2D g = image.createGraphics();
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// Set the diagram's viewport to match the desired size
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diagram.setIgnoringClipHeuristic(true);
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diagram.setDeviceViewport(new Rectangle(0, 0, width, height));
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// Enable anti-aliasing for smooth scaling
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g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
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g.setRenderingHint(RenderingHints.KEY_INTERPOLATION, RenderingHints.VALUE_INTERPOLATION_BICUBIC);
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// Render the SVG onto the BufferedImage
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// Apply scaling transform
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g.scale(scaleX, scaleY);
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// Render SVG
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diagram.render(g);
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g.dispose();
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@@ -40,7 +51,7 @@ public class SvgTexture {
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@Nullable
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@SuppressWarnings("resource")
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public static Identifier getSvg(MinecraftClient client, Identifier svgImage, int width, int height, float scale) {
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public static Identifier getSvg(MinecraftClient client, Identifier svgImage, int width, int height) {
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try (InputStream svgStream = client
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.getResourceManager()
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.getResource(svgImage).get()
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@@ -14,12 +14,10 @@ import org.saturnclient.ui2.elements.Button;
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import org.saturnclient.ui2.elements.ImageTexture;
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import org.saturnclient.ui2.elements.TextureButton;
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import org.saturnclient.ui2.resources.Fonts;
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import org.saturnclient.ui2.resources.SvgTexture;
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import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
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import net.minecraft.client.gui.screen.option.OptionsScreen;
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import net.minecraft.client.gui.screen.world.SelectWorldScreen;
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import net.minecraft.util.Identifier;
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public class TitleMenu extends SaturnScreen {
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public TitleMenu() {
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@@ -72,9 +70,5 @@ public class TitleMenu extends SaturnScreen {
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}).dimensions(s, s).position((s + 2) * 2, 0).animation(new SlideFade(1000, s + 8)));
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draw(saturnStagger.dimensions(((s + 2) * 2) + s, s).centerHorizontal(width, height, 0, 8));
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draw(new ImageTexture(
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SvgTexture.getSvg(client, Identifier.of("saturnclient", "textures/gui/test.svg"), 98, 98, 1.0f))
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.dimensions(98, 98));
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}
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}
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