speedometer works in vehicles
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@@ -10,6 +10,7 @@ import org.saturnclient.ui2.RenderScope;
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import org.saturnclient.ui2.resources.Fonts;
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import org.saturnclient.ui2.resources.Fonts;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.util.math.Vec3d;
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import net.minecraft.entity.Entity;
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public class Speedometer extends Module implements HudMod {
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public class Speedometer extends Module implements HudMod {
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private static Property<Boolean> enabled = Property.bool(false);
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private static Property<Boolean> enabled = Property.bool(false);
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@@ -18,6 +19,7 @@ public class Speedometer extends Module implements HudMod {
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private static Property<Boolean> speedText = Property.bool(true);
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private static Property<Boolean> speedText = Property.bool(true);
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private static ModDimensions dimensions = new ModDimensions(40, 18);
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private static ModDimensions dimensions = new ModDimensions(40, 18);
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double speed = 0.;
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double speed = 0.;
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Vec3d velocity;
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public Speedometer() {
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public Speedometer() {
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super(new ModuleDetails("Speedometer", "coords")
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super(new ModuleDetails("Speedometer", "coords")
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@@ -39,7 +41,14 @@ public class Speedometer extends Module implements HudMod {
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@Override
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@Override
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public void renderHud(RenderScope scope) {
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public void renderHud(RenderScope scope) {
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Vec3d velocity = SaturnClient.client.player.getVelocity();
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Entity vehicle = SaturnClient.client.player.getVehicle();
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if (vehicle == null) {
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velocity = SaturnClient.client.player.getVelocity();
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} else {
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velocity = vehicle.getVelocity();
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}
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switch (axis.value) {
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switch (axis.value) {
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case 0: // Absolute
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case 0: // Absolute
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speed = (Math.sqrt(Math.pow(velocity.x, 2) + Math.pow(velocity.y, 2) + Math.pow(velocity.z, 2)));
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speed = (Math.sqrt(Math.pow(velocity.x, 2) + Math.pow(velocity.y, 2) + Math.pow(velocity.z, 2)));
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