1.21.4-1.21.6 declared loader 0.18.x and the others 0.19.0, but the
bundled emotes-fabric pulls in loader 0.19.5, and its nested mod already
requires loader >=0.19. So the declared version was never what ran: in
dev, Loom's loader libraries came from the declared version while the
loader itself was 0.19.5, and 1.21.4/1.21.6 sometimes started with
sponge-mixin 0.17.0 and crashed (NoClassDefFoundError:
IAdviceProvider). Declaring 0.19.5 makes dev match what runs, and makes
fabric.mod.json's fabricloader requirement (>=0.19.5) honest.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Step 6 of #8. versions/1.21.4/src is gone, so all eight versions (1.21.4 to
1.21.11) build from src/.
1.21.4's differences from 1.21.5 are behind version comments:
- The end gateway render layer has no render pipeline before 1.21.5
(ShaderUtils: the pipeline field only exists from 1.21.5, and the layer
is a four-way chain).
- Hat head rotation, the NativeImageBackedTexture constructor, armor slots
(inventory.armor vs getEquippedStack), MatrixStackMixin's Quaternionf,
and inside the pre-1.21.6 implementations: prevHeadYaw, GUI lighting,
ModelTransformationMode, item depth, setShaderTexture and the blur
uniform call. Those are one-line version comments, since the pre-1.21.6
blocks are already inside /* */ on newer versions.
1.21.5's drawItem wrapped its body in a second isEmpty check after already
returning early for empty stacks; the redundant check is gone, so 1.21.4
and 1.21.5 share the body.
Freelook's zoom-out (FreelookMod.shouldZoomOut in GameRendererMixin) only
existed on 1.21.4. It doesn't depend on the Minecraft version, so it's
back on every version.
With no old copies left, the mc-<v> fallback in settings.gradle.kts and
scripts/port.sh are removed, and README and VERSION_GUIDE describe the
single layout.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Every version depends on org.saturnclient:emotes-fabric
(${emotes_version}+<mc>, bundled). playEmote plays Saturn's emotes
through it, and sneaking stops your own emote and tells the server.
Emotes now work on 1.21.6+ too, where player-animation-lib was
commented out.
- Removed every player-animation-lib and bendy-lib reference: the KoSmX
repository, the dependencies, the player_anim properties, and the old
(partly commented out) code in SaturnProviderImpl and KeyInputHandler.
- Build: Loom 1.15 -> 1.17.21 (the emotes jar is built with 1.17 and
older Loom refuses it), Gradle 9.3 -> 9.8 (needed by Loom 1.17), and
sourceSets moved out of the dependencies block in the root build.gradle,
which Gradle 9.8 rejects.
- common: points at the emote-library branch (saturnclientmc/common#5).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Implement SaturnProvider.getModVersion() (Fabric mod metadata) and
showWarning() (15 s SystemToast) in every version
- Bump mod_version to 0.1.0-beta3, the first version on the new
Mojang session-server authentication
- Point common at its merge commit for the new auth flow and version check
Fixes#7
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Replace JitPack (which can no longer build session-java since its GitHub
repo is gone) with the Gitea package registry in every build file, move
to dev.selimaj:session-java:0.2.0, and bump common for server reconnect
and request timeouts.
Fixes#4, fixes#5.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
TabListMixin @Overwrote PlayerListEntry.getDisplayName() and always
returned the bare profile name, dropping server-set display names (rank
prefixes, colours) and, by never returning null, vanilla's team
decoration, for every player. Inject at RETURN instead: non-Saturn
players keep the original value, and Saturn players get the icon in
front of the original name, or the team-decorated profile name when the
server set none.
Also bump common for the player-lookup and thread-safety fixes.
Fixes#3. Refs #2, #6.
Co-Authored-By: Claude Opus 5.5 <[email protected]>