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32 Commits
Author SHA1 Message Date
selimaj-dev a7b2e3be8e Merge pull request 'Build every version with Mojang mappings instead of Yarn' (#49) from mojang-mappings into master
Reviewed-on: #49
2026-09-30 16:17:05 +00:00
selimaj-devandclaude 55067e9761 Point common at its master merge commit
Check / compile (pull_request) Successful in 11m53s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 18:04:12 +02:00
selimaj-devandclaude 09bc223b8b Implement the Ref interfaces explicitly in their mixins
Several mixins implemented a Ref method only through a vanilla method
of the same name. Released jars rename vanilla methods to intermediary
names, so those Ref methods had no implementation there and threw
AbstractMethodError: the armour display's durability, the status
effects' icon and infinite checks, the SVG texture size and the
pre-1.21.6 matrix stack's push and pop. With Mojang's names the same
happens in development (1.21.4 crashed on the title screen).

Each mixin now shadows the vanilla method and implements the Ref
method by calling it. Points common at the Ref renames this needs.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 17:42:48 +02:00
selimaj-devandclaude af27907356 Build every version with Mojang mappings instead of Yarn
Minecraft ships unobfuscated from 26.1, and 1.21.11 has the last Yarn
release, so the shared src/ has to use Mojang's names before newer
versions can be added (#39).

Each version's sources were migrated with Loom's migrateMappings and
merged back into src/, so code that is only active on other versions
is migrated too. Where Mojang's names differ between 1.21.x versions,
src/ uses the newest ones: Stonecutter replacements swap in the older
Identifier/ResourceLocation and Avatar/Player renderer names, and
version comments cover the few package moves and renamed methods.

The fog mixin now targets setupFog on every version. Yarn's applyFog
named two methods from 1.21.6 on, so it also applied to updateBuffer.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 17:39:14 +02:00
selimaj-dev 37db94649f Merge pull request 'Bump the version to 0.1.4-beta' (#46) from release-0.1.4-beta into master
Release / build (release) Successful in 4m36s
Reviewed-on: #46
2026-09-29 16:37:19 +00:00
selimaj-devandclaude 896f4cccc0 Bump the version to 0.1.4-beta
Check / compile (pull_request) Successful in 2m29s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-29 18:37:03 +02:00
selimaj-dev de3c554e63 Merge pull request 'Hide the cloak on torso-curving emotes and point common at #12' (#45) from release-fixes into master
Reviewed-on: #45
2026-09-29 16:35:28 +00:00
selimaj-devandclaude 8417427059 Point common at the None cloak fix and the sidebar and dock order
Check / compile (pull_request) Successful in 2m29s
Picks up common#12.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-29 18:35:14 +02:00
selimaj-devandclaude ba5a32fb34 Hide the cloak during emotes that curve the torso
A flat cloak can't follow an arched back, so on the twerk it cut through the player. When the
emote being played bends the torso more than 10 degrees at any point, the cloak is hidden for the
whole emote; hiding it only while the back is curved would make it flicker. Each emote is checked
once and cached. Emotes that bend the torso less still hang the cloak from the leaning chest.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-29 18:34:34 +02:00
selimaj-dev 8b1c94151a Merge pull request 'Use emotes 0.1.1 and point common at the new emotes' (#44) from new-emotes into master
Reviewed-on: #44
2026-09-29 16:03:15 +00:00
selimaj-devandclaude 3623024cce Use emotes 0.1.1 and point common at the new emotes
Check / compile (pull_request) Successful in 2m30s
Emotes 0.1.1 bends the torso the right way round. common now has seven more emotes and a twerk
re-exported for that fix (common#11), so the two move together.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-29 18:02:50 +02:00
selimaj-dev 2dcbe0302e Merge pull request 'Point common at the twerk emote' (#43) from twerk-emote into master
Reviewed-on: #43
2026-09-29 15:04:46 +00:00
selimaj-devandclaude 502bddd720 Point common at the twerk emote
Check / compile (pull_request) Successful in 2m39s
Picks up the twerk emote and the removal of the front flip (common#10).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-29 17:01:52 +02:00
selimaj-devandclaude 0c22fee8c0 Point common at the opaque theme upgrade
Release / build (release) Successful in 5m26s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 23:12:35 +02:00
selimaj-dev f69f6eb883 Merge pull request 'Bump the version to 0.1.3-beta' (#42) from release-0.1.3-beta into master
Reviewed-on: #42
2026-09-28 21:02:25 +00:00
selimaj-devandclaude cebd9aec96 Bump the version to 0.1.3-beta
Check / compile (pull_request) Successful in 3m0s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 23:02:09 +02:00
selimaj-dev 2554a84950 Merge pull request 'Keep hats and cloaks on the posed model, and fix resources on 1.21.4 and 1.21.5' (#41) from cosmetics-follow-emotes into master
Reviewed-on: #41
2026-09-28 21:01:06 +00:00
selimaj-devandclaude 49bbdff418 Keep hats and cloaks on the posed head and body
Check / compile (pull_request) Successful in 2m57s
The hat only took the head's rotation from 1.21.5, and the cloak sat at
a fixed spot with a hard-coded crouch, so crouching and emotes left them
where the head and body had been. Both now follow the whole player (the
root, which emotes like the backflip turn) and then the head or body, as
vanilla places head items, and the cloak leans with the chest when an
emote bends the torso.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 23:00:40 +02:00
selimaj-devandclaude 8995de9067 Stop the glass shader importing what older versions lack
1.21.4 and 1.21.5 read every shader's imports while loading resources,
and dynamictransforms.glsl only exists from 1.21.6, so resources failed
to load there. The glass shader declares the transforms block itself
again, with LineWidth behind a define the pipeline sets before 1.21.11.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 23:00:40 +02:00
selimaj-dev 18b74212ca Merge pull request 'Add GUI scale and glass on every version' (#40) from glass-blur into master
Reviewed-on: #40
2026-09-28 20:02:49 +00:00
selimaj-devandclaude 06190d0ef9 Point common at its master merge commit
Check / compile (pull_request) Successful in 3m53s
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 22:01:43 +02:00
selimaj-devandclaude 254a37d757 Skip glass and blur work that draws nothing
Before 1.21.6 the game is only saved for glass when glass can be drawn,
and a background blur of 0 no longer runs the blur. Every version frees
the copies (and from 1.21.6 the blurs) of glass strengths no longer set,
instead of keeping one per strength ever used.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 21:57:10 +02:00
selimaj-devandclaude 2b5bcf4098 Draw glass on every version
1.21.6 to 1.21.10 draw glass as 1.21.11 does, without samplers, and the
glass shader imports vanilla's transforms block, whose layout differs
between them. 1.21.4 and 1.21.5 draw straight into the framebuffer,
so the game is saved before the screen blurs it, and glass is a render
layer: with a pipeline on 1.21.5 and a shader program on 1.21.4.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 21:55:52 +02:00
selimaj-devandclaude 4e00934353 Blur each glass strength separately on 1.21.11
Every blur strength in use gets its own copy of the game, blurred with
vanilla's blur at that radius instead of the animated menu blur.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 21:35:23 +02:00
selimaj-devandclaude c524451704 Draw glass behind translucent panels on 1.21.11
A copy of the game behind the screen is blurred once a frame and drawn
through each panel's rounded rectangle texture by a glass pipeline.
Older versions keep blurring the whole background.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 20:43:44 +02:00
selimaj-devandclaude e26ce6d076 Point common at the theme alpha fix
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 19:56:24 +02:00
selimaj-devandclaude da3dfaee66 Point common at the faster color picker
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 19:45:04 +02:00
selimaj-devandclaude 463335856f Point common at the title screen polish
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 19:39:39 +02:00
selimaj-devandclaude 3315926f7c Point common at the title screen corners
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 19:20:33 +02:00
selimaj-devandclaude 68d3fb6062 Point common at the title screen layout
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 19:09:10 +02:00
selimaj-devandclaude b108cc1f4a Scale Saturn's screens by their GUI scale setting
Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-28 18:59:47 +02:00
selimaj-dev 167010380e updated screenshot 2026-09-27 19:48:09 +02:00
63 changed files with 1538 additions and 845 deletions
+15 -7
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@@ -8,29 +8,37 @@ Every supported Minecraft version (1.21.4 to 1.21.11) builds from one copy of th
- `common/`: all version-independent code (mods, UI, cosmetics, the server client). It has no Minecraft dependency and reaches the game only through the interfaces in `org.saturnclient.common`.
- `src/`: the version-specific code (providers, refs, mixins and the three mixin configs), one copy for every version. Where Minecraft's API differs between versions, the code goes behind version comments (see below).
- `versions/<mc>/`: each version's `gradle.properties` (Minecraft, Yarn, Fabric Loader and Fabric API versions), plus its `build/` and `run/` folders. Each version is the Gradle project `:<mc>`.
- `versions/<mc>/`: each version's `gradle.properties` (Minecraft, Fabric Loader and Fabric API versions), plus its `build/` and `run/` folders. Each version is the Gradle project `:<mc>`.
`settings.gradle.kts` lists the versions in `stonecutterVersions`. The root `build.gradle.kts` builds each version, and `stonecutter.gradle.kts` configures the root project (shared repositories, the `common` wiring and `buildAll`). Loom's version is `loom_version` in the root `gradle.properties`.
## Mappings
Every version is built with Mojang's official names (`loom.officialMojangMappings()`), the names Minecraft itself ships from 26.1 on. Yarn isn't used any more: 1.21.11 has the last Yarn release.
Mojang renamed a few classes within 1.21.x. `src/` uses the newest names, and `stonecutter.gradle.kts` lists replacements that swap in the older name when Stonecutter processes an older version (for example `Identifier`, which was `ResourceLocation` before 1.21.11, and `AvatarRenderState`, which was `PlayerRenderState` before 1.21.9). Add a replacement there when a rename touches many lines. A class that only moved package needs just a version comment on its import, and a renamed method a version comment where it's called.
Released jars run on intermediary names (`method_1234`), not Mojang's, and Loom renames everything that refers to Minecraft when it builds them. So a mixin can't implement one of `common`'s Ref interfaces by relying on a vanilla method that happens to have the same name: the vanilla method is renamed in the jar, and the interface method is left without an implementation (`AbstractMethodError`). Shadow the vanilla method and implement the Ref method explicitly, as `WindowMixin` does. For the same reason, Ref methods mustn't share a name and parameters with a method of the class they're mixed into, or the mixin replaces the vanilla method in development.
## Version-specific code with Stonecutter
The code in `src/` is always plain Java for the **active** version (1.21.11, set in `stonecutter.gradle.kts`). Code for other versions sits in comments that Stonecutter swaps before building each version:
```java
//? if >=1.21.9 {
public void render(MatrixStack matrices, OrderedRenderCommandQueue queue, int light, PlayerEntityRenderState state, float limbAngle, float limbDistance) {
public void submit(PoseStack matrices, SubmitNodeCollector output, int light, AvatarRenderState state, float limbAngle, float limbDistance) {
//?} else
//public void render(MatrixStack matrices, VertexConsumerProvider consumers, int light, PlayerEntityRenderState state, float limbAngle, float limbDistance) {
//public void render(PoseStack matrices, MultiBufferSource output, int light, AvatarRenderState state, float limbAngle, float limbDistance) {
```
A condition without braces covers the next line only. For several lines, use braces and wrap the inactive block in `/* … */`:
```java
//? if >=1.21.11 {
import net.minecraft.client.render.RenderLayers;
import net.minecraft.client.render.RenderSetup;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.renderer.rendertype.RenderSetup;
//?} else {
/*import net.minecraft.client.render.RenderPhase.Textures;
/*import net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard;
*///?}
```
@@ -62,7 +70,7 @@ For bigger changes, `./gradlew buildAll` builds every version's jar into `build/
## Adding a Minecraft version
1. Create `versions/<new>/gradle.properties` with `minecraft_version`, `yarn_mappings`, `loader_version` and `fabric_api_version` (copy 1.21.11's and change the values; they're listed at <https://fabricmc.net/develop>). Loom's version is shared, in the root `gradle.properties`.
1. Create `versions/<new>/gradle.properties` with `minecraft_version`, `loader_version` and `fabric_api_version` (copy 1.21.11's and change the values; they're listed at <https://fabricmc.net/develop>). Loom's version is shared, in the root `gradle.properties`.
2. Add `<new>` to `stonecutterVersions` in `settings.gradle.kts`.
3. Build it with `./gradlew :<new>:compileJava` and put what Minecraft changed behind version comments. Check the mixin configs in `src/main/resources/*.mixins.json` as well: a mixin whose target changed fails at startup, not at compile time, so launch it with `./gradlew :<new>:runClient`.
4. The release workflow builds everything through `buildAll`, and "Publish to Modrinth" takes the game version from each jar's name, so neither needs changing.
+1 -1
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@@ -17,7 +17,7 @@ base {
dependencies {
minecraft("com.mojang:minecraft:$minecraftVersion")
mappings("net.fabricmc:yarn:${property("yarn_mappings")}:v2")
mappings(loom.officialMojangMappings())
modImplementation("net.fabricmc:fabric-loader:$loaderVersion")
modImplementation("net.fabricmc.fabric-api:fabric-api:${property("fabric_api_version")}")
+1 -1
Submodule common updated: ef0ead6bf8...653738568a
+2 -2
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@@ -6,10 +6,10 @@ org.gradle.caching=true
# IntelliJ IDEA is not yet fully compatible with configuration cache, see: https://github.com/FabricMC/fabric-loom/issues/1349
org.gradle.configuration-cache=false
mod_version=0.1.2-beta
mod_version=0.1.4-beta
# Saturn's emote library (git.selimaj.dev/saturnclientmc/emotes)
emotes_version=0.1.0
emotes_version=0.1.1
# Loom, for every Minecraft version (read in settings.gradle.kts).
loom_version=1.17.21
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@@ -22,7 +22,7 @@ rootProject.name = "saturn-client"
include("common")
// Versions built by Stonecutter from the shared src/ (see stonecutter.gradle.kts). Each one's
// versions/<v>/gradle.properties holds its Minecraft, Yarn and Fabric API versions.
// versions/<v>/gradle.properties holds its Minecraft, Fabric Loader and Fabric API versions.
val stonecutterVersions = listOf("1.21.4", "1.21.5", "1.21.6", "1.21.7", "1.21.8", "1.21.9", "1.21.10", "1.21.11")
stonecutter {
@@ -1,40 +1,51 @@
package org.saturnclient.impl.cosmetics;
import java.util.Arrays;
import java.util.Collections;
import java.util.Map;
import java.util.WeakHashMap;
import org.joml.Matrix3f;
import org.joml.Matrix4f;
import org.joml.Quaternionf;
import org.joml.Vector3f;
import org.joml.Vector4f;
import org.saturnclient.client.player.SaturnPlayer;
import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.config.Config;
import org.saturnclient.cosmetics.Cloaks;
import org.saturnclient.emotes.core.Animation;
import org.saturnclient.emotes.core.Bone;
import org.saturnclient.emotes.core.bend.LimbBend;
import org.saturnclient.emotes.core.bend.Vec3;
import org.saturnclient.emotes.fabric.access.BendablePart;
import org.saturnclient.impl.cosmetics.utils.ShaderUtils;
import org.saturnclient.saturnclient.SaturnRenderState;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.model.geom.ModelPart;
import net.minecraft.client.renderer.texture.OverlayTexture;
import com.mojang.blaze3d.vertex.VertexConsumer;
//? if >=1.21.9 {
import net.minecraft.client.render.command.OrderedRenderCommandQueue;
import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.equipment.EquipmentModel;
import net.minecraft.client.render.entity.equipment.EquipmentModelLoader;
import net.minecraft.client.render.entity.equipment.EquipmentModel.LayerType;
import net.minecraft.client.render.entity.feature.FeatureRenderer;
import net.minecraft.client.render.entity.feature.FeatureRendererContext;
import net.minecraft.client.render.entity.model.PlayerEntityModel;
import net.minecraft.client.render.entity.state.PlayerEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.component.DataComponentTypes;
import net.minecraft.component.type.EquippableComponent;
import net.minecraft.item.ItemStack;
import net.minecraft.item.equipment.EquipmentAsset;
import net.minecraft.registry.RegistryKey;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RotationAxis;
import net.minecraft.util.math.Vec3d;
//import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.resources.model.EquipmentClientInfo;
import net.minecraft.client.resources.model.EquipmentAssetManager;
import net.minecraft.client.resources.model.EquipmentClientInfo.LayerType;
import net.minecraft.client.renderer.entity.layers.RenderLayer;
import net.minecraft.client.renderer.entity.RenderLayerParent;
//? if >=1.21.11 {
import net.minecraft.client.model.player.PlayerModel;
//?} else
//import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.renderer.entity.state.AvatarRenderState;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.core.component.DataComponents;
import net.minecraft.world.item.equipment.Equippable;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.equipment.EquipmentAsset;
import net.minecraft.resources.ResourceKey;
import net.minecraft.util.Mth;
/**
* The cloak renderer
@@ -43,8 +54,8 @@ import net.minecraft.util.math.Vec3d;
* - **Curving**: Curves when player velocity increases.
* - **Wavey**: Makes the cloak feel like wind, when jump sprinting.
*/
public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderState, PlayerEntityModel> {
private final EquipmentModelLoader equipmentModelLoader;
public class CloakFeatureRenderer extends RenderLayer<AvatarRenderState, PlayerModel> {
private final EquipmentAssetManager equipmentModelLoader;
private static final int PARTS = 24;
private final float[] segmentValues = new float[PARTS];
private static final int H_PARTS = 6;
@@ -87,19 +98,19 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
private static final PxRect TOP_RECT = new PxRect(8, 0, 80, 8);
private static final PxRect BOTTOM_RECT = new PxRect(88, 0, 80, 8);
public CloakFeatureRenderer(FeatureRendererContext<PlayerEntityRenderState, PlayerEntityModel> context,
EquipmentModelLoader equipmentModelLoader) {
public CloakFeatureRenderer(RenderLayerParent<AvatarRenderState, PlayerModel> context,
EquipmentAssetManager equipmentModelLoader) {
super(context);
this.equipmentModelLoader = equipmentModelLoader;
Arrays.fill(segmentValues, 0.0f);
}
private boolean hasCustomModelForLayer(ItemStack stack, EquipmentModel.LayerType layerType) {
EquippableComponent equippableComponent = (EquippableComponent) stack
.get(DataComponentTypes.EQUIPPABLE);
private boolean hasCustomModelForLayer(ItemStack stack, EquipmentClientInfo.LayerType layerType) {
Equippable equippableComponent = (Equippable) stack
.get(DataComponents.EQUIPPABLE);
if (equippableComponent != null && !equippableComponent.assetId().isEmpty()) {
EquipmentModel equipmentModel = this.equipmentModelLoader
.get((RegistryKey<EquipmentAsset>) equippableComponent.assetId().get());
EquipmentClientInfo equipmentModel = this.equipmentModelLoader
.get((ResourceKey<EquipmentAsset>) equippableComponent.assetId().get());
return !equipmentModel.getLayers(layerType).isEmpty();
} else {
return false;
@@ -107,7 +118,7 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
}
private void vertex(VertexConsumer vc, Matrix4f posMat, Matrix3f normalMat,
Vec3d pos, int color,
net.minecraft.world.phys.Vec3 pos, int color,
float u, float v, int overlay, int light,
float nx, float ny, float nz) {
@@ -117,7 +128,7 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
Vector3f n = new Vector3f(nx, ny, nz);
n.mul(normalMat);
vc.vertex(
vc.addVertex(
p.x(), p.y(), p.z(),
color,
u, v,
@@ -125,13 +136,13 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
n.x(), n.y(), n.z());
}
private void renderCapeQuad(VertexConsumer vertexConsumer, MatrixStack.Entry entry,
Vec3d bottomLeft, Vec3d bottomRight, Vec3d topRight, Vec3d topLeft,
private void renderCapeQuad(VertexConsumer vertexConsumer, PoseStack.Pose entry,
net.minecraft.world.phys.Vec3 bottomLeft, net.minecraft.world.phys.Vec3 bottomRight, net.minecraft.world.phys.Vec3 topRight, net.minecraft.world.phys.Vec3 topLeft,
float u1, float v1, float u2, float v2, int light, int overlay,
float normalX, float normalY, float normalZ, boolean flipWinding) {
// Extract matrix (you must transform positions manually now)
Matrix4f pos = entry.getPositionMatrix();
Matrix3f normalMat = entry.getNormalMatrix();
Matrix4f pos = entry.pose();
Matrix3f normalMat = entry.normal();
int color = 0xFFFFFFFF; // white RGBA
@@ -154,8 +165,8 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
}
}
private void renderCape(MatrixStack.Entry entry, VertexConsumer vertexConsumer,
PlayerEntityRenderState playerState, int light, int overlay) {
private void renderCape(PoseStack.Pose entry, VertexConsumer vertexConsumer,
AvatarRenderState playerState, int light, int overlay) {
float capeWidth = 10.0f / 16.0f;
float capeHeight = 16.0f / 16.0f;
@@ -217,8 +228,8 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
// 2. Grid
// =============================
Vec3d[][] inner = new Vec3d[H_PARTS + 1][PARTS + 1];
Vec3d[][] outer = new Vec3d[H_PARTS + 1][PARTS + 1];
net.minecraft.world.phys.Vec3[][] inner = new net.minecraft.world.phys.Vec3[H_PARTS + 1][PARTS + 1];
net.minecraft.world.phys.Vec3[][] outer = new net.minecraft.world.phys.Vec3[H_PARTS + 1][PARTS + 1];
for (int x = 0; x <= H_PARTS; x++) {
@@ -250,8 +261,8 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
float thickY = sinA * capeDepth;
float thickZ = cosA * capeDepth;
inner[x][i] = new Vec3d(xPos, y - curveY, z - curveZ);
outer[x][i] = new Vec3d(xPos, (y - curveY) - thickY, (z - curveZ) - thickZ);
inner[x][i] = new net.minecraft.world.phys.Vec3(xPos, y - curveY, z - curveZ);
outer[x][i] = new net.minecraft.world.phys.Vec3(xPos, (y - curveY) - thickY, (z - curveZ) - thickZ);
}
}
@@ -276,15 +287,15 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
float bvStart = backV1 + backPartV * i;
float bvEnd = backV1 + backPartV * (i + 1);
Vec3d innerTL = inner[x + 1][i];
Vec3d innerTR = inner[x][i];
Vec3d innerBL = inner[x + 1][i + 1];
Vec3d innerBR = inner[x][i + 1];
net.minecraft.world.phys.Vec3 innerTL = inner[x + 1][i];
net.minecraft.world.phys.Vec3 innerTR = inner[x][i];
net.minecraft.world.phys.Vec3 innerBL = inner[x + 1][i + 1];
net.minecraft.world.phys.Vec3 innerBR = inner[x][i + 1];
Vec3d outerTL = outer[x + 1][i];
Vec3d outerTR = outer[x][i];
Vec3d outerBL = outer[x + 1][i + 1];
Vec3d outerBR = outer[x][i + 1];
net.minecraft.world.phys.Vec3 outerTL = outer[x + 1][i];
net.minecraft.world.phys.Vec3 outerTR = outer[x][i];
net.minecraft.world.phys.Vec3 outerBL = outer[x + 1][i + 1];
net.minecraft.world.phys.Vec3 outerBR = outer[x][i + 1];
// FRONT
renderCapeQuad(vertexConsumer, entry,
@@ -306,10 +317,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
for (int i = 0; i < PARTS; i++) {
Vec3d innerTop = inner[H_PARTS][i];
Vec3d innerBot = inner[H_PARTS][i + 1];
Vec3d outerTop = outer[H_PARTS][i];
Vec3d outerBot = outer[H_PARTS][i + 1];
net.minecraft.world.phys.Vec3 innerTop = inner[H_PARTS][i];
net.minecraft.world.phys.Vec3 innerBot = inner[H_PARTS][i + 1];
net.minecraft.world.phys.Vec3 outerTop = outer[H_PARTS][i];
net.minecraft.world.phys.Vec3 outerBot = outer[H_PARTS][i + 1];
float vStart = leftV1 + leftPartV * i;
float vEnd = leftV1 + leftPartV * (i + 1);
@@ -327,10 +338,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
for (int i = 0; i < PARTS; i++) {
Vec3d innerTop = inner[0][i];
Vec3d innerBot = inner[0][i + 1];
Vec3d outerTop = outer[0][i];
Vec3d outerBot = outer[0][i + 1];
net.minecraft.world.phys.Vec3 innerTop = inner[0][i];
net.minecraft.world.phys.Vec3 innerBot = inner[0][i + 1];
net.minecraft.world.phys.Vec3 outerTop = outer[0][i];
net.minecraft.world.phys.Vec3 outerBot = outer[0][i + 1];
float vStart = rightV1 + rightPartV * i;
float vEnd = rightV1 + rightPartV * (i + 1);
@@ -348,10 +359,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
for (int x = 0; x < H_PARTS; x++) {
Vec3d outerL = outer[x][0];
Vec3d outerR = outer[x + 1][0];
Vec3d innerR = inner[x + 1][0];
Vec3d innerL = inner[x][0];
net.minecraft.world.phys.Vec3 outerL = outer[x][0];
net.minecraft.world.phys.Vec3 outerR = outer[x + 1][0];
net.minecraft.world.phys.Vec3 innerR = inner[x + 1][0];
net.minecraft.world.phys.Vec3 innerL = inner[x][0];
float uStart = topU1 + (topU2 - topU1) * ((float) x / H_PARTS);
float uEnd = topU1 + (topU2 - topU1) * ((float) (x + 1) / H_PARTS);
@@ -368,10 +379,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
for (int x = 0; x < H_PARTS; x++) {
Vec3d innerL = inner[x][PARTS];
Vec3d innerR = inner[x + 1][PARTS];
Vec3d outerR = outer[x + 1][PARTS];
Vec3d outerL = outer[x][PARTS];
net.minecraft.world.phys.Vec3 innerL = inner[x][PARTS];
net.minecraft.world.phys.Vec3 innerR = inner[x + 1][PARTS];
net.minecraft.world.phys.Vec3 outerR = outer[x + 1][PARTS];
net.minecraft.world.phys.Vec3 outerL = outer[x][PARTS];
float uStart = bottomU1 + (bottomU2 - bottomU1) * ((float) x / H_PARTS);
float uEnd = bottomU1 + (bottomU2 - bottomU1) * ((float) (x + 1) / H_PARTS);
@@ -383,6 +394,50 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
}
}
/** A torso bend past this curves the back more than a flat cloak can follow. */
private static final float MAX_CLOAK_BEND = (float) Math.toRadians(10);
/** Whether each animation bends the torso past that at any point. */
private static final Map<Animation, Boolean> BENDS_TORSO = Collections.synchronizedMap(new WeakHashMap<>());
/**
* Whether the player is playing an emote that curves the torso (a twerk, the griddy). The cloak
* would cut through the arched back, so it's hidden for the whole emote rather than only while
* the back is curved, which would flicker.
*/
private static boolean playingTorsoBend(SaturnPlayer player) {
return org.saturnclient.emotes.fabric.Emotes.playing(player.uuid)
.map(playing -> BENDS_TORSO.computeIfAbsent(playing.animation(), CloakFeatureRenderer::bendsTorso))
.orElse(false);
}
private static boolean bendsTorso(Animation animation) {
for (float tick = 0; tick <= animation.length(); tick += 0.5f) {
if (animation.sample(tick).get(Bone.BODY).filter(body -> Math.abs(body.bend()) > MAX_CLOAK_BEND).isPresent()) {
return true;
}
}
return false;
}
/**
* An emote that bends the torso a little leans the chest from the hips, so the cloak hangs from
* where the top of the back ends up, turned as much as the torso is there.
*/
private static void followBend(PoseStack matrices, ModelPart body) {
LimbBend bend = ((BendablePart) (Object) body).saturnEmotes$getBend();
if (bend == null || bend.isStraight()) {
return;
}
// The top of the torso, in the body's own pixels
float[] top = new float[3];
bend.bendPoint(0, 0, 0, top);
matrices.translate(top[0] / 16.0f, top[1] / 16.0f, top[2] / 16.0f);
Vec3 axis = bend.axis();
matrices.mulPose(new Quaternionf().rotationAxis(bend.angleAt(0), axis.x(), axis.y(), axis.z()));
}
// Shift array left and insert new value at the start
private void updateSegmentValues(float value) {
// Shift all elements one position to the right (from end to start)
@@ -397,17 +452,20 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
private long lastUpdate = 0;
@Override
public void render(MatrixStack matrices,
//? if >=1.21.9 {
OrderedRenderCommandQueue output,
public void submit(PoseStack matrices,
//?} else
//VertexConsumerProvider output,
int light, PlayerEntityRenderState state, float limbAngle, float limbDistance) {
if (state.invisible || !state.capeVisible
//public void render(PoseStack matrices,
//? if >=1.21.9 {
|| state.skinTextures.cape() != null) {
SubmitNodeCollector output,
//?} else
//|| state.skinTextures.capeTexture() != null) {
//MultiBufferSource output,
int light, AvatarRenderState state, float limbAngle, float limbDistance) {
if (state.isInvisible || !state.showCape
//? if >=1.21.9 {
|| state.skin.cape() != null) {
//?} else
//|| state.skin.capeTexture() != null) {
return;
}
@@ -416,13 +474,13 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
//?} else
//SaturnPlayer player = SaturnPlayer.get(state.name);
if (player == null) {
if (player == null || playingTorsoBend(player)) {
return;
}
IdentifierRef customCape = Cloaks.getCurrentCloakTexture(player.cloak);
if (customCape == null
|| this.hasCustomModelForLayer(state.equippedChestStack, LayerType.WINGS)) {
|| this.hasCustomModelForLayer(state.chestEquipment, LayerType.WINGS)) {
return;
}
@@ -434,26 +492,33 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
skyLight = Math.max(skyLight, minBrightness);
light = (skyLight << 20) | (blockLight << 4);
matrices.push();
matrices.pushPose();
// On the back: the whole player (which emotes like the backflip turn), then the body's position
// and turn (which crouching and emotes move), then the chest's lean when an emote bends the torso
PlayerModel model = this.getParentModel();
//? if >=1.21.5 {
model.root().translateAndRotate(matrices);
model.body.translateAndRotate(matrices);
//?} else {
/*model.root().translateAndRotate(matrices);
model.body.translateAndRotate(matrices);
*///?}
followBend(matrices, model.body);
matrices.translate(0.0f, 0.0f, 0.12f);
if (this.hasCustomModelForLayer(state.equippedChestStack, LayerType.HUMANOID)) {
if (this.hasCustomModelForLayer(state.chestEquipment, LayerType.HUMANOID)) {
matrices.translate(0.0F, -0.053125F, 0.06875F);
}
if (state.isInSneakingPose) {
matrices.translate(0, 0.16f, 0.0f);
matrices.multiply(RotationAxis.POSITIVE_X.rotationDegrees(29.0f));
}
long now = System.currentTimeMillis();
if (now - lastUpdate >= 20) {
float velX = Math.min(0.8f, state.field_53537 / 108.0f);
float rawVelY = state.field_53536;
float velX = Math.min(0.8f, state.capeLean / 108.0f);
float rawVelY = state.capeFlap;
float velY = (rawVelY > 3.4f ? rawVelY : rawVelY < -3.4f ? rawVelY : 0.0f) / 16;
float value = Math.max(0.0f, Math.min(2.0f, state.isSwimming ? 0.0f : velX + velY));
float value = Math.max(0.0f, Math.min(2.0f, state.isVisuallySwimming ? 0.0f : velX + velY));
if (Config.cloakPhysics.value) {
updateSegmentValues(segmentValues[0] + (value - segmentValues[0]) * 0.3f);
@@ -465,15 +530,15 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
final int l = light;
horizontalCurve = MathHelper.clamp(state.field_53537 / 150.0f, -1.0f, 1.0f);
horizontalCurve = Mth.clamp(state.capeLean / 150.0f, -1.0f, 1.0f);
//? if >=1.21.9 {
output.submitCustom(matrices, ShaderUtils.getRenderLayer(customCape), (entry, vertexConsumer) -> {
renderCape(entry, vertexConsumer, state, l, OverlayTexture.DEFAULT_UV);
output.submitCustomGeometry(matrices, ShaderUtils.getRenderLayer(customCape), (entry, vertexConsumer) -> {
renderCape(entry, vertexConsumer, state, l, OverlayTexture.NO_OVERLAY);
});
//?} else
//renderCape(matrices.peek(), output.getBuffer(ShaderUtils.getRenderLayer(customCape)), state, l, OverlayTexture.DEFAULT_UV);
//renderCape(matrices.last(), output.getBuffer(ShaderUtils.getRenderLayer(customCape)), state, l, OverlayTexture.NO_OVERLAY);
matrices.pop();
matrices.popPose();
}
}
@@ -1,56 +1,65 @@
package org.saturnclient.impl.cosmetics;
import org.joml.Quaternionf;
import org.saturnclient.client.player.SaturnPlayer;
import org.saturnclient.impl.cosmetics.obj.MtlLoader;
import org.saturnclient.impl.cosmetics.obj.ObjModel;
import org.saturnclient.saturnclient.SaturnRenderState;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.renderer.texture.OverlayTexture;
//? if >=1.21.9 {
import net.minecraft.client.render.command.OrderedRenderCommandQueue;
import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.entity.feature.FeatureRenderer;
import net.minecraft.client.render.entity.feature.FeatureRendererContext;
import net.minecraft.client.render.entity.model.PlayerEntityModel;
import net.minecraft.client.render.entity.state.PlayerEntityRenderState;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.client.model.ModelPart;
//import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.entity.layers.RenderLayer;
import net.minecraft.client.renderer.entity.RenderLayerParent;
//? if >=1.21.11 {
import net.minecraft.client.model.player.PlayerModel;
//?} else
//import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.renderer.entity.state.AvatarRenderState;
import com.mojang.blaze3d.vertex.PoseStack;
public class HatFeatureRenderer extends FeatureRenderer<PlayerEntityRenderState, PlayerEntityModel> {
public HatFeatureRenderer(FeatureRendererContext<PlayerEntityRenderState, PlayerEntityModel> context) {
public class HatFeatureRenderer extends RenderLayer<AvatarRenderState, PlayerModel> {
public HatFeatureRenderer(RenderLayerParent<AvatarRenderState, PlayerModel> context) {
super(context);
}
@Override
public void render(MatrixStack matrices,
//? if >=1.21.9 {
OrderedRenderCommandQueue output,
public void submit(PoseStack matrices,
//?} else
//VertexConsumerProvider output,
int light, PlayerEntityRenderState state, float limbAngle, float limbDistance) {
//public void render(PoseStack matrices,
//? if >=1.21.9 {
SubmitNodeCollector output,
//?} else
//MultiBufferSource output,
int light, AvatarRenderState state, float limbAngle, float limbDistance) {
//? if >=1.21.8 {
SaturnPlayer player = state.getData(SaturnRenderState.saturnDataKey);
//?} else
//SaturnPlayer player = SaturnPlayer.get(state.name);
if (state.invisible || player == null || player.hat.isEmpty()) {
if (state.isInvisible || player == null || player.hat.isEmpty()) {
return;
}
matrices.push();
matrices.pushPose();
// On the head, as vanilla places head items: the whole player (which emotes like the backflip
// turn), then the head's position, turn and scale (which crouching and emotes move)
PlayerModel model = this.getParentModel();
//? if >=1.21.5 {
ModelPart head = this.getContextModel().head;
matrices.multiply(new Quaternionf().rotationZYX(head.roll, head.yaw, head.pitch));
//?} else
//this.getContextModel().head.rotate(matrices);
model.root().translateAndRotate(matrices);
model.head.translateAndRotate(matrices);
//?} else {
/*model.root().translateAndRotate(matrices);
model.head.translateAndRotate(matrices);
*///?}
ObjModel.cosmetic("hat", player.hat).render(MtlLoader.cosmetic(player.hat),
matrices, output, light,
OverlayTexture.DEFAULT_UV);
OverlayTexture.NO_OVERLAY);
matrices.pop();
matrices.popPose();
}
}
@@ -8,15 +8,15 @@ import java.util.Map;
import de.javagl.obj.*;
import net.minecraft.client.MinecraftClient;
import net.minecraft.util.Identifier;
import net.minecraft.client.Minecraft;
import net.minecraft.resources.Identifier;
public class MtlLoader {
static Map<Identifier, Map<String, Mtl>> loadedMtls = new HashMap<>();
static Map<String, Mtl> loadMtl(Identifier mtlId) throws IOException {
try (InputStream is = MinecraftClient.getInstance().getResourceManager()
.getResource(mtlId).get().getInputStream()) {
try (InputStream is = Minecraft.getInstance().getResourceManager()
.getResource(mtlId).get().open()) {
List<Mtl> mtlList = MtlReader.read(is);
Map<String, Mtl> mtlMap = new java.util.LinkedHashMap<>();
for (Mtl mtl : mtlList) {
@@ -51,6 +51,6 @@ public class MtlLoader {
if (mtlId.isEmpty())
mtlId = "white";
return of(Identifier.of("saturnclient", "models/cosmetic/materials/" + mtlId + ".mtl"));
return of(Identifier.fromNamespaceAndPath("saturnclient", "models/cosmetic/materials/" + mtlId + ".mtl"));
}
}
@@ -12,15 +12,15 @@ import com.fasterxml.jackson.databind.ObjectMapper;
import de.javagl.obj.Mtl;
import de.javagl.obj.Obj;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
//? if >=1.21.9 {
import net.minecraft.client.render.command.OrderedRenderCommandQueue;
import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.resource.Resource;
import net.minecraft.resource.ResourceManager;
import net.minecraft.util.Identifier;
//import net.minecraft.client.renderer.MultiBufferSource;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.server.packs.resources.Resource;
import net.minecraft.server.packs.resources.ResourceManager;
import net.minecraft.resources.Identifier;
public class ObjModel {
private static final ObjectMapper MAPPER = new ObjectMapper();
@@ -46,7 +46,7 @@ public class ObjModel {
Config config;
public static ObjModel cosmetic(String cosmeticKind, String id) {
return of(Identifier.of("saturnclient", "models/cosmetic/" + cosmeticKind + "/" + id.split("_")[0] + "/model"));
return of(Identifier.fromNamespaceAndPath("saturnclient", "models/cosmetic/" + cosmeticKind + "/" + id.split("_")[0] + "/model"));
}
public static ObjModel of(Identifier obj) {
@@ -59,8 +59,8 @@ public class ObjModel {
}
ObjModel(Identifier identifier) {
Identifier objId = Identifier.of(identifier.getNamespace(), identifier.getPath() + ".obj");
Identifier jsonId = Identifier.of(identifier.getNamespace(), identifier.getPath() + ".json");
Identifier objId = Identifier.fromNamespaceAndPath(identifier.getNamespace(), identifier.getPath() + ".obj");
Identifier jsonId = Identifier.fromNamespaceAndPath(identifier.getNamespace(), identifier.getPath() + ".json");
try {
this.obj = ObjRenderer.loadObj(objId);
@@ -69,11 +69,11 @@ public class ObjModel {
}
// Try loading JSON config if it exists
ResourceManager resourceManager = MinecraftClient.getInstance().getResourceManager();
ResourceManager resourceManager = Minecraft.getInstance().getResourceManager();
Optional<Resource> resource = resourceManager.getResource(jsonId);
if (resource.isPresent()) {
try (InputStream stream = resource.get().getInputStream()) {
try (InputStream stream = resource.get().open()) {
this.config = MAPPER.readValue(stream, Config.class);
} catch (Exception e) {
e.printStackTrace();
@@ -81,29 +81,29 @@ public class ObjModel {
}
}
public void render(Map<String, Mtl> mtlMap, MatrixStack matrices,
public void render(Map<String, Mtl> mtlMap, PoseStack matrices,
//? if >=1.21.9 {
OrderedRenderCommandQueue output,
SubmitNodeCollector output,
//?} else
//VertexConsumerProvider output,
//MultiBufferSource output,
int light, int overlay) {
matrices.push();
matrices.pushPose();
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_X.rotationDegrees(180.0f));
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Y.rotationDegrees(180.0f));
matrices.mulPose(com.mojang.math.Axis.XP.rotationDegrees(180.0f));
matrices.mulPose(com.mojang.math.Axis.YP.rotationDegrees(180.0f));
if (this.config != null) {
matrices.translate(config.transform.x, config.transform.y, config.transform.z);
matrices.scale(config.scale.x, config.scale.y, config.scale.z);
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_X.rotationDegrees(config.rotation.x));
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Y.rotationDegrees(config.rotation.y));
matrices.multiply(net.minecraft.util.math.RotationAxis.POSITIVE_Z.rotationDegrees(config.rotation.z));
matrices.mulPose(com.mojang.math.Axis.XP.rotationDegrees(config.rotation.x));
matrices.mulPose(com.mojang.math.Axis.YP.rotationDegrees(config.rotation.y));
matrices.mulPose(com.mojang.math.Axis.ZP.rotationDegrees(config.rotation.z));
}
ObjRenderer.renderObj(this.obj, mtlMap, matrices, output, light, overlay);
matrices.pop();
matrices.popPose();
}
}
@@ -9,32 +9,35 @@ import org.saturnclient.impl.cosmetics.utils.ShaderUtils;
import de.javagl.obj.*;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
//? if >=1.21.9 {
import net.minecraft.client.render.command.OrderedRenderCommandQueue;
import net.minecraft.client.Minecraft;
//? if >=1.21.11 {
import net.minecraft.client.renderer.rendertype.RenderType;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Identifier;
//import net.minecraft.client.renderer.RenderType;
import com.mojang.blaze3d.vertex.VertexConsumer;
//? if >=1.21.9 {
import net.minecraft.client.renderer.SubmitNodeCollector;
//?} else
//import net.minecraft.client.renderer.MultiBufferSource;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.resources.Identifier;
public class ObjRenderer {
public static Obj loadObj(Identifier objId) throws IOException {
try (InputStream is = MinecraftClient.getInstance().getResourceManager()
.getResource(objId).get().getInputStream()) {
try (InputStream is = Minecraft.getInstance().getResourceManager()
.getResource(objId).get().open()) {
return ObjReader.read(is);
}
}
public static void renderObj(Obj obj,
Map<String, Mtl> mtlMap,
MatrixStack matrices,
PoseStack matrices,
//? if >=1.21.9 {
OrderedRenderCommandQueue output,
SubmitNodeCollector output,
//?} else
//VertexConsumerProvider output,
//MultiBufferSource output,
int light,
int overlay) {
@@ -65,20 +68,20 @@ public class ObjRenderer {
}
}
RenderLayer layer = ShaderUtils.getRenderLayer(texture);
RenderType layer = ShaderUtils.getRenderLayer(texture);
final float fr = r, fg = g, fb = b;
final Obj finalObj = groupObj;
//? if >=1.21.9 {
output.submitCustom(matrices, layer,
output.submitCustomGeometry(matrices, layer,
(entry, consumer) -> drawGroup(finalObj, consumer, entry, light, overlay, fr, fg, fb));
//?} else
//drawGroup(finalObj, output.getBuffer(layer), matrices.peek(), light, overlay, fr, fg, fb);
//drawGroup(finalObj, output.getBuffer(layer), matrices.last(), light, overlay, fr, fg, fb);
}
}
private static void drawGroup(Obj obj, VertexConsumer consumer, MatrixStack.Entry entry, int light, int overlay,
private static void drawGroup(Obj obj, VertexConsumer consumer, PoseStack.Pose entry, int light, int overlay,
float r, float g, float b) {
int faces = obj.getNumFaces();
@@ -93,7 +96,7 @@ public class ObjRenderer {
}
private static void writeVertex(Obj obj, ObjFace face, int index, VertexConsumer consumer,
MatrixStack.Entry matrix, int light, int overlay,
PoseStack.Pose matrix, int light, int overlay,
float r, float g, float b) {
FloatTuple pos = obj.getVertex(face.getVertexIndex(index));
@@ -118,11 +121,11 @@ public class ObjRenderer {
v = 1f - tc.getY(); // Flip V: OBJ bottom-left origin -> Minecraft top-left
}
consumer.vertex(matrix, x, y, z)
.color(r, g, b, 1f)
.texture(u, v)
.overlay(overlay)
.light(light)
.normal(matrix, nx, ny, nz);
consumer.addVertex(matrix, x, y, z)
.setColor(r, g, b, 1f)
.setUv(u, v)
.setOverlay(overlay)
.setLight(light)
.setNormal(matrix, nx, ny, nz);
}
}
@@ -3,9 +3,9 @@ package org.saturnclient.impl.cosmetics.utils;
import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.saturnclient.SaturnClient;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.client.texture.NativeImageBackedTexture;
import net.minecraft.util.Identifier;
import com.mojang.blaze3d.platform.NativeImage;
import net.minecraft.client.renderer.texture.DynamicTexture;
import net.minecraft.resources.Identifier;
import java.awt.image.BufferedImage;
import java.awt.image.DataBufferInt;
@@ -28,7 +28,7 @@ public class IdentifierUtils {
int index = 0;
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
nativeImage.setColorArgb(x, y, pixels[index++]);
nativeImage.setPixel(x, y, pixels[index++]);
}
}
@@ -36,7 +36,7 @@ public class IdentifierUtils {
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
nativeImage.setColorArgb(x, y, bufferedImage.getRGB(x, y));
nativeImage.setPixel(x, y, bufferedImage.getRGB(x, y));
}
}
@@ -44,13 +44,13 @@ public class IdentifierUtils {
SaturnClient.client.execute(() -> {
//? if >=1.21.5 {
NativeImageBackedTexture texture = new NativeImageBackedTexture(
DynamicTexture texture = new DynamicTexture(
() -> identifier.toString(),
nativeImage);
//?} else
//NativeImageBackedTexture texture = new NativeImageBackedTexture(nativeImage);
//DynamicTexture texture = new DynamicTexture(nativeImage);
SaturnClient.client.getTextureManager().registerTexture(identifier, texture);
SaturnClient.client.getTextureManager().register(identifier, texture);
});
} catch (Exception e) {
@@ -7,29 +7,32 @@ import org.saturnclient.cosmetics.utils.GifUtils;
import com.mojang.blaze3d.pipeline.RenderPipeline;
//? if >=1.21.5
import net.minecraft.client.gl.RenderPipelines;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.renderer.RenderPipelines;
//? if >=1.21.11 {
import net.minecraft.client.renderer.rendertype.RenderType;
//?} else
//import net.minecraft.client.renderer.RenderType;
//? if <1.21.5 {
/*import net.minecraft.client.render.RenderPhase;
import net.minecraft.client.render.VertexFormat.DrawMode;
import net.minecraft.client.render.VertexFormats;
/*import net.minecraft.client.renderer.RenderStateShard;
import com.mojang.blaze3d.vertex.VertexFormat.Mode;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
*///?}
//? if >=1.21.11 {
import net.minecraft.client.render.RenderLayers;
import net.minecraft.client.render.RenderSetup;
import net.minecraft.client.render.block.entity.AbstractEndPortalBlockEntityRenderer;
import net.minecraft.client.renderer.rendertype.RenderTypes;
import net.minecraft.client.renderer.rendertype.RenderSetup;
import net.minecraft.client.renderer.blockentity.AbstractEndPortalRenderer;
//?} else {
/*import net.minecraft.client.render.RenderPhase.Textures;
import net.minecraft.client.render.block.entity.EndPortalBlockEntityRenderer;
/*import net.minecraft.client.renderer.RenderStateShard.MultiTextureStateShard;
import net.minecraft.client.renderer.blockentity.TheEndPortalRenderer;
*///?}
import net.minecraft.util.Identifier;
import net.minecraft.resources.Identifier;
public class ShaderUtils {
// Render pipelines exist from 1.21.5; before that the layer names a shader program directly.
//? if >=1.21.5 {
public static final RenderPipeline END_GATEWAY_PIPELINE = RenderPipelines.register(
RenderPipeline.builder(new RenderPipeline.Snippet[] {
RenderPipelines.RENDERTYPE_END_PORTAL_SNIPPET })
RenderPipelines.END_PORTAL_SNIPPET })
.withLocation("pipeline/end_gateway")
.withShaderDefine("PORTAL_LAYERS", 16)
.withCull(false)
@@ -37,43 +40,43 @@ public class ShaderUtils {
//?}
//? if >=1.21.11 {
public static final RenderLayer END_GATEWAY = RenderLayer.of("end_gateway",
public static final RenderType END_GATEWAY = RenderType.create("end_gateway",
RenderSetup.builder(END_GATEWAY_PIPELINE)
.texture("Sampler0", AbstractEndPortalBlockEntityRenderer.SKY_TEXTURE)
.texture("Sampler1", AbstractEndPortalBlockEntityRenderer.PORTAL_TEXTURE).build());
.withTexture("Sampler0", AbstractEndPortalRenderer.END_SKY_LOCATION)
.withTexture("Sampler1", AbstractEndPortalRenderer.END_PORTAL_LOCATION).createRenderSetup());
//?} else if >=1.21.6 {
/*public static final RenderLayer END_GATEWAY = RenderLayer.of("end_gateway", 1536, false, false,
/*public static final RenderType END_GATEWAY = RenderType.create("end_gateway", 1536, false, false,
END_GATEWAY_PIPELINE,
RenderLayer.MultiPhaseParameters.builder()
.texture(Textures.create().add(EndPortalBlockEntityRenderer.SKY_TEXTURE, false)
.add(EndPortalBlockEntityRenderer.PORTAL_TEXTURE, false).build())
.build(false));
RenderType.CompositeState.builder()
.setTextureState(MultiTextureStateShard.builder().add(TheEndPortalRenderer.END_SKY_LOCATION, false)
.add(TheEndPortalRenderer.END_PORTAL_LOCATION, false).build())
.createCompositeState(false));
*///?} else if >=1.21.5 {
/*public static final RenderLayer END_GATEWAY = RenderLayer.of("end_gateway", 1536, false, false,
/*public static final RenderType END_GATEWAY = RenderType.create("end_gateway", 1536, false, false,
END_GATEWAY_PIPELINE,
RenderLayer.MultiPhaseParameters.builder()
.texture(Textures.create().add(EndPortalBlockEntityRenderer.SKY_TEXTURE, false, false)
.add(EndPortalBlockEntityRenderer.PORTAL_TEXTURE, false, false).build())
.build(false));
RenderType.CompositeState.builder()
.setTextureState(MultiTextureStateShard.builder().add(TheEndPortalRenderer.END_SKY_LOCATION, false, false)
.add(TheEndPortalRenderer.END_PORTAL_LOCATION, false, false).build())
.createCompositeState(false));
*///?} else {
/*public static final RenderLayer END_GATEWAY = RenderLayer.of(
/*public static final RenderType END_GATEWAY = RenderType.create(
"end_gateway",
VertexFormats.POSITION,
DrawMode.QUADS,
DefaultVertexFormat.POSITION,
Mode.QUADS,
1536,
false,
false,
RenderLayer.MultiPhaseParameters.builder()
.program(RenderLayer.END_GATEWAY_PROGRAM)
.texture(Textures.create()
.add(EndPortalBlockEntityRenderer.SKY_TEXTURE, false, false)
.add(EndPortalBlockEntityRenderer.PORTAL_TEXTURE, false, false)
RenderType.CompositeState.builder()
.setShaderState(RenderType.RENDERTYPE_END_GATEWAY_SHADER)
.setTextureState(MultiTextureStateShard.builder()
.add(TheEndPortalRenderer.END_SKY_LOCATION, false, false)
.add(TheEndPortalRenderer.END_PORTAL_LOCATION, false, false)
.build())
.cull(RenderPhase.DISABLE_CULLING)
.build(false));
.setCullState(RenderStateShard.NO_CULL)
.createCompositeState(false));
*///?}
public static RenderLayer getRenderLayer(IdentifierRef texture) {
public static RenderType getRenderLayer(IdentifierRef texture) {
String path = texture.toString();
if (path.endsWith(".gif")) {
return entityAlpha((Identifier) (Object) GifUtils.get(texture));
@@ -84,10 +87,10 @@ public class ShaderUtils {
}
}
private static RenderLayer entityAlpha(Identifier texture) {
private static RenderType entityAlpha(Identifier texture) {
//? if >=1.21.11 {
return RenderLayers.entityAlpha(texture);
return RenderTypes.dragonExplosionAlpha(texture);
//?} else
//return RenderLayer.getEntityAlpha(texture);
//return RenderType.dragonExplosionAlpha(texture);
}
}
@@ -2,11 +2,11 @@ package org.saturnclient.impl.features.entity;
import org.saturnclient.common.feature.EntityFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.entity.Entity;
import net.minecraft.util.hit.EntityHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.entity.LivingEntity;
import net.minecraft.client.Minecraft;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.phys.EntityHitResult;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.entity.LivingEntity;
/**
* Fabric implementation of {@link EntityFeature}.
@@ -18,15 +18,15 @@ import net.minecraft.entity.LivingEntity;
*/
public class EntityFeatureImpl implements EntityFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public EntityFeatureImpl(MinecraftClient mc) {
public EntityFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@Override
public boolean isTargetingLivingEntity() {
HitResult target = mc.crosshairTarget;
HitResult target = mc.hitResult;
if (target == null || target.getType() != HitResult.Type.ENTITY)
return false;
Entity hit = ((EntityHitResult) target).getEntity();
@@ -10,13 +10,13 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.client.render.Camera;
import net.minecraft.entity.Entity;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.client.Camera;
import net.minecraft.world.entity.Entity;
//? if >=1.21.11 {
import net.minecraft.world.World;
import net.minecraft.world.level.Level;
//?} else
//import net.minecraft.world.BlockView;
//import net.minecraft.world.level.BlockGetter;
@Mixin(Camera.class)
public abstract class CameraMixin {
@@ -26,30 +26,30 @@ public abstract class CameraMixin {
@Shadow
protected abstract void setRotation(float yaw, float pitch);
@Inject(method = "update", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/Camera;setRotation(FF)V", ordinal = 1, shift = At.Shift.AFTER))
@Inject(method = "setup", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Camera;setRotation(FF)V", ordinal = 1, shift = At.Shift.AFTER))
public void lockRotation(
//? if >=1.21.11 {
World focusedBlock,
Level focusedBlock,
//?} else
//BlockView focusedBlock,
//BlockGetter focusedBlock,
Entity cameraEntity,
boolean isThirdPerson,
boolean isFrontFacing,
float tickDelta,
CallbackInfo ci) {
if (FreelookMod.isFreeLooking() && cameraEntity instanceof ClientPlayerEntity) {
if (FreelookMod.isFreeLooking() && cameraEntity instanceof LocalPlayer) {
CameraOverriddenEntity cameraOverriddenEntity = (CameraOverriddenEntity) cameraEntity;
if (firstTime && SaturnClient.client.player != null) {
cameraOverriddenEntity.freelook$setCameraPitch(SaturnClient.client.player.getPitch());
cameraOverriddenEntity.freelook$setCameraYaw(SaturnClient.client.player.getYaw());
cameraOverriddenEntity.freelook$setCameraPitch(SaturnClient.client.player.getXRot());
cameraOverriddenEntity.freelook$setCameraYaw(SaturnClient.client.player.getYRot());
firstTime = false;
}
this.setRotation(cameraOverriddenEntity.freelook$getCameraYaw(),
cameraOverriddenEntity.freelook$getCameraPitch());
}
if (!FreelookMod.isFreeLooking() && cameraEntity instanceof ClientPlayerEntity) {
if (!FreelookMod.isFreeLooking() && cameraEntity instanceof LocalPlayer) {
firstTime = true;
}
}
@@ -8,9 +8,9 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.Entity;
import net.minecraft.util.math.MathHelper;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.Entity;
import net.minecraft.util.Mth;
@Mixin(Entity.class)
public class EntityMixin implements CameraOverriddenEntity {
@@ -20,15 +20,15 @@ public class EntityMixin implements CameraOverriddenEntity {
@Unique
private float cameraYaw;
@Inject(method = "changeLookDirection", at = @At("HEAD"), cancellable = true)
@Inject(method = "turn", at = @At("HEAD"), cancellable = true)
public void changeCameraLookDirection(double xDelta, double yDelta, CallbackInfo ci) {
// noinspection ConstantValue// IntelliJ is incorrect here, this code block is
// reachable
if (FreelookMod.isFreeLooking() && (Object) this instanceof ClientPlayerEntity) {
if (FreelookMod.isFreeLooking() && (Object) this instanceof LocalPlayer) {
double pitchDelta = (yDelta * 0.15);
double yawDelta = (xDelta * 0.15);
this.cameraPitch = MathHelper.clamp(this.cameraPitch + (float) pitchDelta, -90.0f, 90.0f);
this.cameraPitch = Mth.clamp(this.cameraPitch + (float) pitchDelta, -90.0f, 90.0f);
this.cameraYaw += (float) yawDelta;
ci.cancel();
@@ -1,22 +1,19 @@
package org.saturnclient.impl.features.mixins.render;
//? if >=1.21.6 {
import net.minecraft.client.render.fog.FogRenderer;
import net.minecraft.client.renderer.fog.FogRenderer;
//?} else
//import net.minecraft.client.render.BackgroundRenderer;
//import net.minecraft.client.renderer.FogRenderer;
import org.saturnclient.mod.mods.NoFogMod;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
//? if >=1.21.6 {
@Mixin(FogRenderer.class)
//?} else
//@Mixin(BackgroundRenderer.class)
public class BackgroundRendererMixin {
// fog
@ModifyVariable(method = "applyFog", at = @At("HEAD"), ordinal = 0, argsOnly = true)
@ModifyVariable(method = "setupFog", at = @At("HEAD"), ordinal = 0, argsOnly = true)
private static float modifyFogStart(float viewDistance) {
if (NoFogMod.isActive()) {
return viewDistance * 2.0f;
@@ -1,10 +1,10 @@
package org.saturnclient.impl.features.mixins.render;
//? if >=1.21.6
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
//? if >=1.21.6
import net.minecraft.client.option.GameOptions;
import net.minecraft.client.render.GameRenderer;
import net.minecraft.client.Options;
import net.minecraft.client.renderer.GameRenderer;
//? if >=1.21.6
import org.saturnclient.impl.ui.SaturnScreenFabric;
@@ -51,13 +51,13 @@ public class GameRendererMixin {
// From 1.21.6 the menu blur's strength is the vanilla setting, read here every frame. While a
// Saturn screen is open, it's Saturn's background blur instead, faded in with the screen.
@Redirect(method = "render", at = @At(value = "INVOKE",
target = "Lnet/minecraft/client/option/GameOptions;getMenuBackgroundBlurrinessValue()I"))
private int useSaturnBlur(GameOptions options) {
if (MinecraftClient.getInstance().currentScreen instanceof SaturnScreenFabric saturnScreen) {
target = "Lnet/minecraft/client/Options;getMenuBackgroundBlurriness()I"))
private int useSaturnBlur(Options options) {
if (Minecraft.getInstance().screen instanceof SaturnScreenFabric saturnScreen) {
return saturnScreen.screen.getBackgroundBlur();
}
return options.getMenuBackgroundBlurrinessValue();
return options.getMenuBackgroundBlurriness();
}
//?}
}
@@ -3,7 +3,7 @@ package org.saturnclient.impl.features.mixins.render;
// Code approach adapted from Gamma Utils: https://github.com/Sjouwer/gamma-utils
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import net.minecraft.client.render.LightmapTextureManager;
import net.minecraft.client.renderer.LightTexture;
import org.saturnclient.mod.mods.FullbrightMod;
import org.spongepowered.asm.mixin.Mixin;
@@ -18,14 +18,14 @@ import org.spongepowered.asm.mixin.injection.At;
* it is now {@link FullbrightMod}. The injection target and
* strategy are unchanged.
*/
@Mixin(LightmapTextureManager.class)
@Mixin(LightTexture.class)
public class LightmapTextureManagerMixin {
/**
* If fullbright is active, substitute the feature's brightness
* value for whatever vanilla calculated.
*/
@ModifyExpressionValue(method = "update", at = @At(value = "INVOKE", target = "Ljava/lang/Math;max(FF)F", ordinal = 0))
@ModifyExpressionValue(method = "updateLightTexture", at = @At(value = "INVOKE", target = "Ljava/lang/Math;max(FF)F", ordinal = 0))
private float modifyGamma(float original) {
if (FullbrightMod.shouldOverrideBrightness()) {
return FullbrightMod.getBrightnessValue();
@@ -1,6 +1,6 @@
package org.saturnclient.impl.features.mixins.render;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
import org.saturnclient.common.feature.EntityFeature;
import org.saturnclient.impl.features.entity.HealthRenderState;
@@ -1,12 +1,12 @@
package org.saturnclient.impl.features.mixins.render;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.state.LivingEntityRenderState;
import net.minecraft.entity.LivingEntity;
import net.minecraft.entity.mob.HostileEntity;
import net.minecraft.entity.passive.PassiveEntity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.text.Text;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.state.LivingEntityRenderState;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.entity.monster.Monster;
import net.minecraft.world.entity.AgeableMob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.chat.Component;
import org.saturnclient.common.feature.EntityFeature;
import org.saturnclient.impl.features.entity.EntityFeatureImpl;
@@ -29,7 +29,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(LivingEntityRenderer.class)
public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extends LivingEntityRenderState> {
@Inject(method = "updateRenderState", at = @At("TAIL"))
@Inject(method = "extractRenderState", at = @At("TAIL"))
private void saturn$captureHealth(T entity, S state, float tickDelta, CallbackInfo ci) {
if (!(state instanceof HealthRenderState hrs))
return;
@@ -38,11 +38,11 @@ public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extend
// Classify entity type for the nametag feature's filtering logic
EntityFeature.EntityType type;
if (entity instanceof PlayerEntity)
if (entity instanceof Player)
type = EntityFeature.EntityType.PLAYER;
else if (entity instanceof HostileEntity)
else if (entity instanceof Monster)
type = EntityFeature.EntityType.HOSTILE;
else if (entity instanceof PassiveEntity)
else if (entity instanceof AgeableMob)
type = EntityFeature.EntityType.PASSIVE;
else
type = EntityFeature.EntityType.OTHER;
@@ -51,11 +51,11 @@ public abstract class LivingEntityRendererMixin<T extends LivingEntity, S extend
// Only entities that already show a label get a replacement one, as when this hooked label
// rendering.
if (NametagsMod.shouldReplaceName() && state.displayName != null) {
if (NametagsMod.shouldReplaceName() && state.nameTag != null) {
String replacement = NametagsMod.getNametagString(
new EntityFeatureImpl.RenderStateEntityState(state.displayName.getString(), hrs));
new EntityFeatureImpl.RenderStateEntityState(state.nameTag.getString(), hrs));
if (replacement != null) {
state.displayName = Text.literal(replacement);
state.nameTag = Component.literal(replacement);
}
}
}
@@ -1,9 +1,9 @@
package org.saturnclient.impl.features.mixins.render;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.client.render.RenderTickCounter;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.DeltaTracker;
import org.saturnclient.impl.ui.RenderScopeImpl;
import org.saturnclient.impl.ui.SaturnScreenFabric;
@@ -37,18 +37,18 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* {@link SaturnScreenFabric} / {@link HudEditor} pair; that is
* unchanged infrastructure.
*/
@Mixin(InGameHud.class)
@Mixin(Gui.class)
public class RenderMixin {
@Inject(method = "renderChat", at = @At("TAIL"))
public void renderMods(DrawContext context, RenderTickCounter tickCounter, CallbackInfo ci) {
TextRenderer textRenderer = SaturnClient.client.textRenderer;
public void renderMods(GuiGraphics context, DeltaTracker tickCounter, CallbackInfo ci) {
Font textRenderer = SaturnClient.client.font;
// Skip rendering while the HUD editor is open so the editor
// can draw its own preview layout without double-drawing.
if (textRenderer == null)
return;
if (SaturnClient.client.currentScreen instanceof SaturnScreenFabric f
if (SaturnClient.client.screen instanceof SaturnScreenFabric f
&& f.screen instanceof HudEditor)
return;
@@ -1,7 +1,7 @@
package org.saturnclient.impl.features.mixins.world;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket;
import net.minecraft.client.multiplayer.ClientPacketListener;
import net.minecraft.network.protocol.game.ClientboundSetTimePacket;
import org.saturnclient.mod.mods.TpsMod;
import org.spongepowered.asm.mixin.Mixin;
@@ -20,11 +20,11 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
* The only change from the original is renaming the import from
* {@code feature.features.Tps} to {@link TpsMod}.
*/
@Mixin(ClientPlayNetworkHandler.class)
@Mixin(ClientPacketListener.class)
public class TpsMixin {
@Inject(method = "onWorldTimeUpdate", at = @At("HEAD"))
private void onWorldTimeUpdate(WorldTimeUpdateS2CPacket packet, CallbackInfo ci) {
TpsMod.onTimePacket(packet.time());
@Inject(method = "handleSetTime", at = @At("HEAD"))
private void onWorldTimeUpdate(ClientboundSetTimePacket packet, CallbackInfo ci) {
TpsMod.onTimePacket(packet.gameTime());
}
}
@@ -2,8 +2,8 @@ package org.saturnclient.impl.features.network;
import org.saturnclient.common.feature.NetworkFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.PlayerListEntry;
import net.minecraft.client.Minecraft;
import net.minecraft.client.multiplayer.PlayerInfo;
/**
* Fabric implementation of {@link NetworkFeature}.
@@ -14,23 +14,23 @@ import net.minecraft.client.network.PlayerListEntry;
*/
public class NetworkFeatureImpl implements NetworkFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public NetworkFeatureImpl(MinecraftClient mc) {
public NetworkFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@Override
public boolean hasNetwork() {
return mc.getNetworkHandler() != null;
return mc.getConnection() != null;
}
@Override
public int getPing() {
if (mc.player == null || mc.getNetworkHandler() == null)
if (mc.player == null || mc.getConnection() == null)
return -1;
PlayerListEntry entry = mc.getNetworkHandler().getPlayerListEntry(mc.player.getUuid());
PlayerInfo entry = mc.getConnection().getPlayerInfo(mc.player.getUUID());
return entry != null ? entry.getLatency() : -1;
}
@@ -1,13 +1,13 @@
package org.saturnclient.impl.features.player;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.EquipmentSlot;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.item.ItemStack;
import net.minecraft.item.Items;
import net.minecraft.registry.Registries;
import net.minecraft.util.Identifier;
import net.minecraft.client.Minecraft;
import net.minecraft.client.player.LocalPlayer;
import net.minecraft.world.entity.EquipmentSlot;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.world.item.ItemStack;
import net.minecraft.world.item.Items;
import net.minecraft.core.registries.BuiltInRegistries;
import net.minecraft.resources.Identifier;
import org.saturnclient.common.feature.PlayerFeature;
import org.saturnclient.common.ref.game.EffectRef;
@@ -29,9 +29,9 @@ import java.util.List;
*/
public class PlayerFeatureImpl implements PlayerFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public PlayerFeatureImpl(MinecraftClient mc) {
public PlayerFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@@ -40,7 +40,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
// ---------------------------------------------------------------
/** Returns the local player, or {@code null} if one is not loaded. */
private ClientPlayerEntity player() {
private LocalPlayer player() {
return mc.player;
}
@@ -78,42 +78,42 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public boolean isForwardPressed() {
return mc.options.forwardKey.isPressed();
return mc.options.keyUp.isDown();
}
@Override
public boolean isBackPressed() {
return mc.options.backKey.isPressed();
return mc.options.keyDown.isDown();
}
@Override
public boolean isLeftPressed() {
return mc.options.leftKey.isPressed();
return mc.options.keyLeft.isDown();
}
@Override
public boolean isRightPressed() {
return mc.options.rightKey.isPressed();
return mc.options.keyRight.isDown();
}
@Override
public boolean isJumpPressed() {
return mc.options.jumpKey.isPressed();
return mc.options.keyJump.isDown();
}
@Override
public boolean isAttackPressed() {
return mc.options.attackKey.isPressed();
return mc.options.keyAttack.isDown();
}
@Override
public boolean isUsePressed() {
return mc.options.useKey.isPressed();
return mc.options.keyUse.isDown();
}
@Override
public boolean isSneaking() {
return hasPlayer() && player().isSneaking();
return hasPlayer() && player().isShiftKeyDown();
}
@Override
@@ -128,7 +128,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public boolean isOnGround() {
return hasPlayer() && player().isOnGround();
return hasPlayer() && player().onGround();
}
@Override
@@ -145,7 +145,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
public Velocity getVelocity() {
if (!hasPlayer())
return Velocity.ZERO;
var v = player().getVelocity();
var v = player().getDeltaMovement();
return new Velocity(v.x, v.y, v.z);
}
@@ -164,13 +164,13 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public ItemStackRef getMainHand() {
return wrap(hasPlayer() ? player().getMainHandStack() : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getMainHandItem() : ItemStack.EMPTY);
}
@Override
public ItemStackRef getHelmet() {
//? if >=1.21.5 {
return wrap(hasPlayer() ? player().getEquippedStack(EquipmentSlot.HEAD) : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getItemBySlot(EquipmentSlot.HEAD) : ItemStack.EMPTY);
//?} else
//return wrap(hasPlayer() ? player().getInventory().armor.get(3) : ItemStack.EMPTY);
}
@@ -178,7 +178,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public ItemStackRef getChestplate() {
//? if >=1.21.5 {
return wrap(hasPlayer() ? player().getEquippedStack(EquipmentSlot.CHEST) : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getItemBySlot(EquipmentSlot.CHEST) : ItemStack.EMPTY);
//?} else
//return wrap(hasPlayer() ? player().getInventory().armor.get(2) : ItemStack.EMPTY);
}
@@ -186,7 +186,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public ItemStackRef getLeggings() {
//? if >=1.21.5 {
return wrap(hasPlayer() ? player().getEquippedStack(EquipmentSlot.LEGS) : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getItemBySlot(EquipmentSlot.LEGS) : ItemStack.EMPTY);
//?} else
//return wrap(hasPlayer() ? player().getInventory().armor.get(1) : ItemStack.EMPTY);
}
@@ -194,7 +194,7 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public ItemStackRef getBoots() {
//? if >=1.21.5 {
return wrap(hasPlayer() ? player().getEquippedStack(EquipmentSlot.FEET) : ItemStack.EMPTY);
return wrap(hasPlayer() ? player().getItemBySlot(EquipmentSlot.FEET) : ItemStack.EMPTY);
//?} else
//return wrap(hasPlayer() ? player().getInventory().armor.get(0) : ItemStack.EMPTY);
}
@@ -237,9 +237,9 @@ public class PlayerFeatureImpl implements PlayerFeature {
if (!hasPlayer())
return Collections.emptyList();
var effects = player().getActiveStatusEffects().values();
var effects = player().getActiveEffectsMap().values();
List<EffectRef> result = new ArrayList<>(effects.size());
for (StatusEffectInstance instance : effects) {
for (MobEffectInstance instance : effects) {
result.add((EffectRef) instance);
}
return result;
@@ -248,12 +248,12 @@ public class PlayerFeatureImpl implements PlayerFeature {
@Override
public List<? extends EffectRef> getDummyEffects() {
return List.of(
(EffectRef) new StatusEffectInstance(
Registries.STATUS_EFFECT.getEntry(Identifier.ofVanilla("speed")).get(), 12000, 2),
(EffectRef) new StatusEffectInstance(
Registries.STATUS_EFFECT.getEntry(Identifier.ofVanilla("strength")).get(), 12000, 2),
(EffectRef) new StatusEffectInstance(
Registries.STATUS_EFFECT.getEntry(Identifier.ofVanilla("fire_resistance")).get(), 12000, 2));
(EffectRef) new MobEffectInstance(
BuiltInRegistries.MOB_EFFECT.get(Identifier.withDefaultNamespace("speed")).get(), 12000, 2),
(EffectRef) new MobEffectInstance(
BuiltInRegistries.MOB_EFFECT.get(Identifier.withDefaultNamespace("strength")).get(), 12000, 2),
(EffectRef) new MobEffectInstance(
BuiltInRegistries.MOB_EFFECT.get(Identifier.withDefaultNamespace("fire_resistance")).get(), 12000, 2));
}
// ---------------------------------------------------------------
@@ -2,8 +2,8 @@ package org.saturnclient.impl.features.render;
import org.saturnclient.common.feature.RenderFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.option.Perspective;
import net.minecraft.client.Minecraft;
import net.minecraft.client.CameraType;
/**
* Fabric implementation of {@link RenderFeature}.
@@ -14,9 +14,9 @@ import net.minecraft.client.option.Perspective;
*/
public class RenderFeatureImpl implements RenderFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public RenderFeatureImpl(MinecraftClient mc) {
public RenderFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@@ -26,12 +26,12 @@ public class RenderFeatureImpl implements RenderFeature {
@Override
public int getScaledWindowWidth() {
return mc.getWindow().getScaledWidth();
return mc.getWindow().getGuiScaledWidth();
}
@Override
public int getScaledWindowHeight() {
return mc.getWindow().getScaledHeight();
return mc.getWindow().getGuiScaledHeight();
}
// ---------------------------------------------------------------
@@ -40,7 +40,7 @@ public class RenderFeatureImpl implements RenderFeature {
@Override
public int getFps() {
return mc.getCurrentFps();
return mc.getFps();
}
// ---------------------------------------------------------------
@@ -49,16 +49,16 @@ public class RenderFeatureImpl implements RenderFeature {
@Override
public boolean isFirstPerson() {
return mc.options.getPerspective() == Perspective.FIRST_PERSON;
return mc.options.getCameraType() == CameraType.FIRST_PERSON;
}
@Override
public void setFirstPerson() {
mc.options.setPerspective(Perspective.FIRST_PERSON);
mc.options.setCameraType(CameraType.FIRST_PERSON);
}
@Override
public void setThirdPersonBack() {
mc.options.setPerspective(Perspective.THIRD_PERSON_BACK);
mc.options.setCameraType(CameraType.THIRD_PERSON_BACK);
}
}
@@ -2,7 +2,7 @@ package org.saturnclient.impl.features.world;
import org.saturnclient.common.feature.WorldFeature;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
/**
* Fabric implementation of {@link WorldFeature}.
@@ -12,15 +12,15 @@ import net.minecraft.client.MinecraftClient;
*/
public class WorldFeatureImpl implements WorldFeature {
private final MinecraftClient mc;
private final Minecraft mc;
public WorldFeatureImpl(MinecraftClient mc) {
public WorldFeatureImpl(Minecraft mc) {
this.mc = mc;
}
@Override
public boolean hasWorld() {
return mc.world != null;
return mc.level != null;
}
/**
@@ -32,6 +32,6 @@ public class WorldFeatureImpl implements WorldFeature {
@Override
public long getWorldAge() {
// World.getTime() was a shortcut for this, and 1.21.11 removed it.
return hasWorld() ? mc.world.getLevelProperties().getTime() : 0L;
return hasWorld() ? mc.level.getLevelData().getGameTime() : 0L;
}
}
@@ -4,7 +4,7 @@ import org.saturnclient.common.ref.asset.IdentifierRef;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.util.Identifier;
import net.minecraft.resources.Identifier;
@Mixin(Identifier.class)
public abstract class IdentifierMixin implements IdentifierRef {
@@ -4,7 +4,7 @@ import org.saturnclient.common.ref.game.ItemStackRef;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.item.ItemStack;
import net.minecraft.world.item.ItemStack;
@Mixin(ItemStack.class)
public abstract class ItemStackMixin implements ItemStackRef {
@@ -15,5 +15,21 @@ public abstract class ItemStackMixin implements ItemStackRef {
public abstract int getMaxDamage();
@Shadow
public abstract int getDamage();
public abstract int getDamageValue();
// ItemStackRef's methods delegate to ItemStack's, whose names production renames.
@Override
public boolean isEmptyStack() {
return isEmpty();
}
@Override
public int getMaxItemDamage() {
return getMaxDamage();
}
@Override
public int getItemDamage() {
return getDamageValue();
}
}
@@ -1,6 +1,6 @@
package org.saturnclient.impl.mixins;
import net.minecraft.client.util.math.MatrixStack;
import com.mojang.blaze3d.vertex.PoseStack;
import org.spongepowered.asm.mixin.Mixin;
//? if <1.21.6 {
/*import org.saturnclient.common.ref.render.MatrixStackRef;
@@ -9,7 +9,7 @@ import org.joml.Quaternionfc;
//? if <1.21.5
//import org.joml.Quaternionf;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.util.math.RotationAxis;
import com.mojang.math.Axis;
*///?}
/**
@@ -17,14 +17,14 @@ import net.minecraft.util.math.RotationAxis;
* Matrix3x2fStack (Matrix3x2fStackRef) instead, so this mixin is empty but stays registered, keeping
* impl.mixins.json the same for every version.
*/
@Mixin(MatrixStack.class)
@Mixin(PoseStack.class)
//? if <1.21.6 {
/*public abstract class MatrixStackMixin implements MatrixStackRef {
@Shadow
public abstract void push();
public abstract void pushPose();
@Shadow
public abstract void pop();
public abstract void popPose();
@Shadow
public abstract void translate(float x, float y, float z);
@@ -34,15 +34,26 @@ import net.minecraft.util.math.RotationAxis;
@Shadow
//? if >=1.21.5
public abstract void multiply(Quaternionfc quaternion);
public abstract void mulPose(Quaternionfc quaternion);
//? if <1.21.5
//public abstract void multiply(Quaternionf quaternion);
//public abstract void mulPose(Quaternionf quaternion);
@Shadow
//? if >=1.21.5
public abstract void multiply(Quaternionfc quaternion, float originX, float originY, float originZ);
public abstract void rotateAround(Quaternionfc quaternion, float originX, float originY, float originZ);
//? if <1.21.5
//public abstract void multiply(Quaternionf quaternion, float originX, float originY, float originZ);
//public abstract void rotateAround(Quaternionf quaternion, float originX, float originY, float originZ);
// MatrixStackRef's methods delegate to PoseStack's, whose names production renames.
@Override
public void push() {
pushPose();
}
@Override
public void pop() {
popPose();
}
@Override
public void translate(float x, float y) {
@@ -56,12 +67,12 @@ import net.minecraft.util.math.RotationAxis;
@Override
public void rotate(float angle, float originX, float originY, float originZ) {
multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(angle), originX, originY, originZ);
rotateAround(Axis.ZN.rotationDegrees(angle), originX, originY, originZ);
}
@Override
public void rotate(float angle) {
multiply(RotationAxis.NEGATIVE_Z.rotationDegrees(angle));
mulPose(Axis.ZN.rotationDegrees(angle));
}
}
*///?} else
@@ -15,50 +15,54 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.multiplayer.MultiplayerScreen;
import net.minecraft.client.gui.screen.option.OptionsScreen;
import net.minecraft.client.gui.screen.world.SelectWorldScreen;
import net.minecraft.client.option.GameOptions;
import net.minecraft.client.session.Session;
import net.minecraft.client.util.Window;
import net.minecraft.resource.ReloadableResourceManagerImpl;
import net.minecraft.util.Identifier;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.multiplayer.JoinMultiplayerScreen;
import net.minecraft.client.gui.screens.options.OptionsScreen;
import net.minecraft.client.gui.screens.worldselection.SelectWorldScreen;
import net.minecraft.client.Options;
import net.minecraft.client.User;
import com.mojang.blaze3d.platform.Window;
import net.minecraft.server.packs.resources.ReloadableResourceManager;
import net.minecraft.resources.Identifier;
@Mixin(MinecraftClient.class)
@Mixin(Minecraft.class)
public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Shadow
public File runDirectory;
public File gameDirectory;
@Shadow
private Window window;
@Shadow
private ReloadableResourceManagerImpl resourceManager;
private ReloadableResourceManager resourceManager;
@Shadow
public GameOptions options;
public Options options;
@Shadow
private Session session;
private User user;
@Shadow
public abstract void setScreen(@Nullable Screen screen);
@Shadow
public abstract void stop();
@Override
public abstract void scheduleStop();
public void scheduleStop() {
stop();
}
@Override
public File getRunDirectory() {
return runDirectory;
return gameDirectory;
}
@Override
public InputStream getResource(IdentifierRef identifier) {
try {
return resourceManager.getResource((Identifier) (Object) identifier).get().getInputStream();
return resourceManager.getResource((Identifier) (Object) identifier).get().open();
} catch (Exception e) {
return null;
}
@@ -84,7 +88,7 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
break;
case Multiplayer:
this.setScreen(new MultiplayerScreen(exitTarget));
this.setScreen(new JoinMultiplayerScreen(exitTarget));
break;
case Options:
@@ -95,27 +99,27 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Override
public String getAccessToken() {
if (session == null) {
if (user == null) {
return null;
}
return this.session.getAccessToken();
return this.user.getAccessToken();
}
@Override
public UUID getUuid() {
if (session == null) {
if (user == null) {
return null;
}
return this.session.getUuidOrNull();
return this.user.getProfileId();
}
@Override
public String getUsername() {
if (session == null) {
if (user == null) {
return null;
}
return this.session.getUsername();
return this.user.getName();
}
@Override
@@ -131,13 +135,13 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Override
@SuppressWarnings("resource")
public String getPlayerListEntry(UUID uuid) {
var client = (MinecraftClient) (Object) this;
var handler = client.getNetworkHandler();
var client = (Minecraft) (Object) this;
var handler = client.getConnection();
if (handler == null)
return null;
var entry = handler.getPlayerListEntry(uuid);
var entry = handler.getPlayerInfo(uuid);
if (entry == null)
return null;
@@ -150,13 +154,13 @@ public abstract class MinecraftClientMixin implements MinecraftClientRef {
@Override
@SuppressWarnings("resource")
public UUID getPlayerListEntryUUID(String name) {
var client = (MinecraftClient) (Object) this;
var handler = client.getNetworkHandler();
var client = (Minecraft) (Object) this;
var handler = client.getConnection();
if (handler == null)
return null;
var entry = handler.getPlayerListEntry(name);
var entry = handler.getPlayerInfo(name);
if (entry == null)
return null;
@@ -1,9 +1,9 @@
package org.saturnclient.impl.mixins;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import org.saturnclient.common.ref.asset.SpriteRef;
import org.spongepowered.asm.mixin.Mixin;
@Mixin(Sprite.class)
@Mixin(TextureAtlasSprite.class)
public abstract class SpriteMixin implements SpriteRef {
}
@@ -8,26 +8,37 @@ import org.saturnclient.common.ref.game.EffectRef;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.entity.effect.StatusEffect;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.registry.entry.RegistryEntry;
import net.minecraft.util.Identifier;
import net.minecraft.client.gui.Gui;
import net.minecraft.world.effect.MobEffect;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.core.Holder;
import net.minecraft.resources.Identifier;
@Mixin(StatusEffectInstance.class)
@Mixin(MobEffectInstance.class)
public abstract class StatusEffectMixin implements EffectRef {
@Shadow
public abstract boolean shouldShowIcon();
public abstract boolean showIcon();
@Shadow
public abstract boolean isInfinite();
public abstract boolean isInfiniteDuration();
@Shadow
public abstract int getDuration();
@Shadow
public abstract RegistryEntry<StatusEffect> getEffectType();
public abstract Holder<MobEffect> getEffect();
// EffectRef's methods delegate to MobEffectInstance's, whose names production renames.
@Override
public boolean shouldShowIcon() {
return showIcon();
}
@Override
public boolean isInfinite() {
return isInfiniteDuration();
}
@Override
public SpriteRef getIcon() {
@@ -35,16 +46,16 @@ public abstract class StatusEffectMixin implements EffectRef {
//? if >=1.21.9 {
return null;
//?} else if >=1.21.6 {
//return (SpriteRef) SaturnClient.client.getGuiAtlasManager().getSprite((InGameHud.getEffectTexture(getEffectType())));
//return (SpriteRef) SaturnClient.client.getGuiSprites().getSprite((Gui.getMobEffectSprite(getEffect())));
//?} else
//return (SpriteRef) SaturnClient.client.getStatusEffectSpriteManager().getSprite(getEffectType());
//return (SpriteRef) SaturnClient.client.getMobEffectTextures().get(getEffect());
}
// Before 1.21.6 there's no InGameHud.getEffectTexture; getIcon's sprite is used there instead.
//? if >=1.21.6 {
@Override
public IdentifierRef getIconId() {
Identifier id = InGameHud.getEffectTexture(getEffectType());
Identifier id = Gui.getMobEffectSprite(getEffect());
return IdentifierRef.of(id.getNamespace(), "textures/" + id.getPath() + ".png");
}
@@ -5,25 +5,25 @@ import org.saturnclient.common.ref.render.TextRef;
import org.saturnclient.saturnclient.SaturnClient;
import org.spongepowered.asm.mixin.Mixin;
import net.minecraft.text.Style;
import net.minecraft.text.Text;
import net.minecraft.network.chat.Style;
import net.minecraft.network.chat.Component;
//? if >=1.21.9
import net.minecraft.text.StyleSpriteSource.Font;
import net.minecraft.util.Identifier;
import net.minecraft.network.chat.FontDescription.Resource;
import net.minecraft.resources.Identifier;
@Mixin(Text.class)
@Mixin(Component.class)
public interface TextMixin extends TextRef {
@Override
public default TextRef withFont(IdentifierRef font) {
//? if >=1.21.9 {
return (TextRef) (Text) (((Text) this).copy().setStyle(Style.EMPTY.withFont(new Font((Identifier) (Object) font))));
return (TextRef) (Component) (((Component) this).copy().setStyle(Style.EMPTY.withFont(new Resource((Identifier) (Object) font))));
//?} else
//return (TextRef) (((Text) this).copy().setStyle(Style.EMPTY.withFont((Identifier) (Object) font)));
//return (TextRef) (((Component) this).copy().setStyle(Style.EMPTY.withFont((Identifier) (Object) font)));
}
@Override
public default int getWidth() {
return SaturnClient.client.textRenderer.getWidth((Text) this);
return SaturnClient.client.font.width((Component) this);
}
}
@@ -4,19 +4,41 @@ import org.saturnclient.common.ref.render.WindowRef;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.client.util.Window;
import com.mojang.blaze3d.platform.Window;
@Mixin(Window.class)
public abstract class WindowMixin implements WindowRef {
@Shadow
public abstract int getScreenWidth();
@Shadow
public abstract int getScreenHeight();
// The framebuffer's size
@Shadow
public abstract int getWidth();
@Shadow
public abstract int getHeight();
@Shadow
public abstract int getFramebufferWidth();
// WindowRef's methods delegate to Window's, whose names production renames.
@Override
public int getWindowWidth() {
return getScreenWidth();
}
@Shadow
public abstract int getFramebufferHeight();
@Override
public int getWindowHeight() {
return getScreenHeight();
}
@Override
public int getFramebufferWidth() {
return getWidth();
}
@Override
public int getFramebufferHeight() {
return getHeight();
}
}
@@ -1,6 +1,6 @@
package org.saturnclient.impl.provider;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
import org.saturnclient.common.feature.*;
import org.saturnclient.common.provider.FeatureProvider;
@@ -33,7 +33,7 @@ public class FeatureProviderFabric implements FeatureProvider {
private final RenderFeature render;
private final NetworkFeature network;
public FeatureProviderFabric(MinecraftClient mc) {
public FeatureProviderFabric(Minecraft mc) {
this.player = new PlayerFeatureImpl(mc);
this.world = new WorldFeatureImpl(mc);
this.entity = new EntityFeatureImpl(mc);
@@ -7,8 +7,12 @@ import org.saturnclient.saturnclient.SaturnClient;
public class GLFWProviderImpl implements GLFWProvider {
@Override
public boolean isKeyPressed(int key) {
return GLFW.glfwGetKey(SaturnClient.client.getWindow().getHandle(), key) == GLFW.GLFW_PRESS
&& SaturnClient.client.currentScreen == null;
//? if >=1.21.9 {
long window = SaturnClient.client.getWindow().handle();
//?} else
//long window = SaturnClient.client.getWindow().getWindow();
return GLFW.glfwGetKey(window, key) == GLFW.GLFW_PRESS
&& SaturnClient.client.screen == null;
}
@Override
@@ -4,22 +4,22 @@ import org.saturnclient.common.provider.RefConstructorProvider;
import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.common.ref.render.TextRef;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
public class RefConstructorImpl implements RefConstructorProvider {
@Override
public IdentifierRef identifier(String fullPath) {
return (IdentifierRef) (Object) Identifier.of(fullPath);
return (IdentifierRef) (Object) Identifier.parse(fullPath);
}
@Override
public IdentifierRef identifier(String namespace, String path) {
return (IdentifierRef) (Object) Identifier.of(namespace, path);
return (IdentifierRef) (Object) Identifier.fromNamespaceAndPath(namespace, path);
}
@Override
public TextRef text(String text) {
return (TextRef) (Text) Text.literal(text);
return (TextRef) (Component) Component.literal(text);
}
}
@@ -5,14 +5,14 @@ import java.util.UUID;
import java.util.function.Supplier;
import net.fabricmc.loader.api.FabricLoader;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.toast.SystemToast;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.components.toasts.SystemToast;
//? if >=1.21.9 {
import net.minecraft.entity.player.SkinTextures;
import net.minecraft.world.entity.player.PlayerSkin;
//?} else
//import net.minecraft.client.util.SkinTextures;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
//import net.minecraft.client.resources.PlayerSkin;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import org.saturnclient.common.provider.SaturnProvider;
import org.saturnclient.common.ref.asset.IdentifierRef;
@@ -57,18 +57,18 @@ public class SaturnProviderImpl implements SaturnProvider {
}
/** Shown longer than the vanilla default, since these ask the player to act. */
private static final SystemToast.Type WARNING_TOAST = new SystemToast.Type(15_000L);
private static final SystemToast.SystemToastId WARNING_TOAST = new SystemToast.SystemToastId(15_000L);
@Override
public IdentifierRef getPlayerSkin() {
if (playerSkin == null) {
MinecraftClient client = MinecraftClient.getInstance();
Minecraft client = Minecraft.getInstance();
// 1.21.9 moved SkinTextures and renamed the skin provider's lookup.
//? if >=1.21.9 {
Supplier<SkinTextures> textures = client.getSkinProvider().supplySkinTextures(client.getGameProfile(), false);
Supplier<PlayerSkin> textures = client.getSkinManager().createLookup(client.getGameProfile(), false);
playerSkin = () -> textures.get().body().texturePath();
//?} else {
/*Supplier<SkinTextures> textures = client.getSkinProvider().getSkinTexturesSupplier(client.getGameProfile());
/*Supplier<PlayerSkin> textures = client.getSkinManager().lookupInsecure(client.getGameProfile());
playerSkin = () -> textures.get().texture();
*///?}
}
@@ -85,9 +85,9 @@ public class SaturnProviderImpl implements SaturnProvider {
@Override
public void showWarning(String title, String message) {
MinecraftClient client = MinecraftClient.getInstance();
client.execute(() -> client.getToastManager().add(
SystemToast.create(client, WARNING_TOAST, Text.literal(title), Text.literal(message))));
Minecraft client = Minecraft.getInstance();
client.execute(() -> client.getToastManager().addToast(
SystemToast.multiline(client, WARNING_TOAST, Component.literal(title), Component.literal(message))));
}
@Override
@@ -11,12 +11,12 @@ import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.components.SkinPreview.EntityDrawer;
//? if >=1.21.9 {
import net.minecraft.client.render.entity.EntityRenderManager;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
//?} else
//import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.client.render.entity.EntityRenderer;
import net.minecraft.client.render.entity.state.EntityRenderState;
import net.minecraft.entity.LivingEntity;
//import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.client.renderer.entity.EntityRenderer;
import net.minecraft.client.renderer.entity.state.EntityRenderState;
import net.minecraft.world.entity.LivingEntity;
public class EntityDrawerImpl implements EntityDrawer {
@Override
@@ -38,25 +38,25 @@ public class EntityDrawerImpl implements EntityDrawer {
renderScope.enableScissor(x1, y1, x2, y2);
Quaternionf quaternionf = (new Quaternionf()).rotateZ((float) Math.PI);
Quaternionf quaternionf2 = new Quaternionf();
float j = entity.bodyYaw;
float k = entity.getYaw();
float l = entity.getPitch();
float m = entity.lastHeadYaw;
float n = entity.headYaw;
entity.bodyYaw = 180.0F + yaw;
entity.setYaw(180.0F + yaw);
entity.setPitch(0.0F);
entity.headYaw = entity.getYaw();
entity.lastHeadYaw = entity.getYaw();
float j = entity.yBodyRot;
float k = entity.getYRot();
float l = entity.getXRot();
float m = entity.yHeadRotO;
float n = entity.yHeadRot;
entity.yBodyRot = 180.0F + yaw;
entity.setYRot(180.0F + yaw);
entity.setXRot(0.0F);
entity.yHeadRot = entity.getYRot();
entity.yHeadRotO = entity.getYRot();
float o = entity.getScale();
Vector3f vector3f = new Vector3f(0.0F, entity.getHeight() / 2.0F + scale * o, 0.0F);
Vector3f vector3f = new Vector3f(0.0F, entity.getBbHeight() / 2.0F + scale * o, 0.0F);
float p = (float) size / o;
drawEntity(renderScope, x1, y1, x2, y2, p, vector3f, quaternionf, quaternionf2, entity);
entity.bodyYaw = j;
entity.setYaw(k);
entity.setPitch(l);
entity.lastHeadYaw = m;
entity.headYaw = n;
entity.yBodyRot = j;
entity.setYRot(k);
entity.setXRot(l);
entity.yHeadRotO = m;
entity.yHeadRot = n;
renderScope.disableScissor();
}
@@ -64,13 +64,13 @@ public class EntityDrawerImpl implements EntityDrawer {
Vector3f translation, Quaternionf rotation, @Nullable Quaternionf overrideCameraAngle,
LivingEntity entity) {
//? if >=1.21.9 {
EntityRenderManager entityRenderDispatcher = SaturnClient.client.getEntityRenderDispatcher();
EntityRenderDispatcher entityRenderDispatcher = SaturnClient.client.getEntityRenderDispatcher();
//?} else
//EntityRenderDispatcher entityRenderDispatcher = SaturnClient.client.getEntityRenderDispatcher();
EntityRenderer<? super LivingEntity, ?> entityRenderer = entityRenderDispatcher.getRenderer(entity);
EntityRenderState entityRenderState = entityRenderer.getAndUpdateRenderState(entity, 1.0F);
EntityRenderState entityRenderState = entityRenderer.createRenderState(entity, 1.0F);
//? if <1.21.11
//entityRenderState.hitbox = null;
//entityRenderState.hitboxesRenderState = null;
if (renderScope instanceof RenderScopeImpl i)
i.addEntity(entityRenderState, scale, translation, rotation, overrideCameraAngle, x1, y1, x2, y2);
@@ -84,9 +84,9 @@ import org.saturnclient.saturnclient.SaturnClient;
import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.components.SkinPreview.EntityDrawer;
import net.minecraft.client.render.DiffuseLighting;
import net.minecraft.client.render.entity.EntityRenderDispatcher;
import net.minecraft.entity.LivingEntity;
import com.mojang.blaze3d.platform.Lighting;
import net.minecraft.client.renderer.entity.EntityRenderDispatcher;
import net.minecraft.world.entity.LivingEntity;
public class EntityDrawerImpl implements EntityDrawer {
// Draws the entity in the box, turned by yaw degrees (0 faces the viewer) with its head straight.
@@ -96,66 +96,66 @@ public class EntityDrawerImpl implements EntityDrawer {
float h = (float) (y1 + y2) / 2.0F;
renderScope.enableScissor(x1, y1, x2, y2);
Quaternionf quaternionf = (new Quaternionf()).rotateZ(3.1415927F);
float k = entity.bodyYaw;
float l = entity.getYaw();
float m = entity.getPitch();
float k = entity.yBodyRot;
float l = entity.getYRot();
float m = entity.getXRot();
//? if >=1.21.5
float n = entity.lastHeadYaw;
float n = entity.yHeadRotO;
//? if <1.21.5
//float n = entity.prevHeadYaw;
float o = entity.headYaw;
entity.setYaw(180.0F + yaw);
entity.bodyYaw = 180.0F + yaw;
entity.setPitch(0.0F);
entity.headYaw = entity.getYaw();
//float n = entity.yHeadRotO;
float o = entity.yHeadRot;
entity.setYRot(180.0F + yaw);
entity.yBodyRot = 180.0F + yaw;
entity.setXRot(0.0F);
entity.yHeadRot = entity.getYRot();
//? if >=1.21.5
entity.lastHeadYaw = entity.getHeadYaw();
entity.yHeadRotO = entity.getYHeadRot();
//? if <1.21.5
//entity.prevHeadYaw = entity.getHeadYaw();
//entity.yHeadRotO = entity.getYHeadRot();
entity.setCustomNameVisible(false);
float p = entity.getScale();
Vector3f vector3f = new Vector3f(0.0F, entity.getHeight() / 2.0F + f * p, 0.0F);
Vector3f vector3f = new Vector3f(0.0F, entity.getBbHeight() / 2.0F + f * p, 0.0F);
float q = (float) size / p;
drawEntity(renderScope, g, h, q, vector3f, quaternionf, null, entity);
entity.setCustomNameVisible(true);
entity.bodyYaw = k;
entity.setYaw(l);
entity.setPitch(m);
entity.yBodyRot = k;
entity.setYRot(l);
entity.setXRot(m);
//? if >=1.21.5
entity.lastHeadYaw = n;
entity.yHeadRotO = n;
//? if <1.21.5
//entity.prevHeadYaw = n;
entity.headYaw = o;
//entity.yHeadRotO = n;
entity.yHeadRot = o;
renderScope.disableScissor();
}
public static void drawEntity(RenderScope renderScope, float x, float y, float size, Vector3f vector3f,
Quaternionf quaternionf, @Nullable Quaternionf quaternionf2, LivingEntity entity) {
if (renderScope instanceof RenderScopeImpl scopeImpl) {
scopeImpl.matrices.push();
scopeImpl.matrices.pushPose();
scopeImpl.matrices.translate((double) x, (double) y, 0);
scopeImpl.matrices.scale(size, size, -size);
scopeImpl.matrices.translate(vector3f.x, vector3f.y, vector3f.z);
scopeImpl.matrices.multiply(quaternionf);
scopeImpl.matrices.mulPose(quaternionf);
scopeImpl.draw();
//? if >=1.21.5
DiffuseLighting.disableGuiDepthLighting();
Lighting.setupForFlatItems();
//? if <1.21.5
//DiffuseLighting.method_34742();
//Lighting.setupForEntityInInventory();
EntityRenderDispatcher entityRenderDispatcher = SaturnClient.client.getEntityRenderDispatcher();
entityRenderDispatcher.setRenderShadows(false);
entityRenderDispatcher.setRenderShadow(false);
scopeImpl.draw((vertexConsumers) -> {
entityRenderDispatcher.render(entity, 0.0, 0.0, 0.0, 1.0F,
scopeImpl.matrices, vertexConsumers, 15728880);
});
scopeImpl.draw();
entityRenderDispatcher.setRenderShadows(true);
entityRenderDispatcher.setRenderShadow(true);
scopeImpl.getMatrixStack().pop();
DiffuseLighting.enableGuiDepthLighting();
Lighting.setupFor3DItems();
}
}
@@ -0,0 +1,380 @@
package org.saturnclient.impl.ui;
// Glass: a copy of the game behind the screen, blurred, drawn through each panel's rounded rectangle
// texture as a mask. There's a copy for each blur strength in use (menus and widgets have their own),
// blurred with vanilla's blur at that radius, so it holds the world or panorama without the screen's
// own animated background blur.
//
// The GUI rewrites split this into three implementations:
// - 1.21.6+: the GUI is drawn after the screen builds it, so the copy is taken from the main
// framebuffer while the screen builds its GUI, and glass is a GUI element with its own pipeline
// (shaders/core/glass.fsh). The blur is vanilla's effect rebuilt with the radius set.
// - 1.21.5: the screen draws straight into the framebuffer, blurring it first, so the game is saved
// before the blur (saveBackground). Glass is a render layer with its own pipeline
// (shaders/core/glass_pre_1_21_6.fsh), and the blur takes the radius as it runs.
// - 1.21.4: as 1.21.5, with GL framebuffers copied by blitting, and a shader program
// (shaders/core/glass.json) instead of a pipeline.
//? if >=1.21.6 {
import java.io.Reader;
import java.util.HashMap;
import java.util.Map;
import com.google.gson.JsonElement;
import com.google.gson.JsonObject;
import com.google.gson.JsonParser;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.FilterMode;
import com.mojang.blaze3d.textures.GpuTextureView;
import com.mojang.serialization.JsonOps;
import org.saturnclient.config.Config;
import org.saturnclient.saturnclient.SaturnClient;
import com.mojang.blaze3d.pipeline.RenderTarget;
import net.minecraft.client.renderer.PostChainConfig;
import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.RenderPipelines;
import com.mojang.blaze3d.pipeline.TextureTarget;
import net.minecraft.client.renderer.LevelTargetBundle;
import net.minecraft.client.renderer.CachedOrthoProjectionMatrixBuffer;
import net.minecraft.client.renderer.texture.AbstractTexture;
import net.minecraft.client.gui.render.TextureSetup;
import com.mojang.blaze3d.resource.CrossFrameResourcePool;
import net.minecraft.resources.Identifier;
public final class GlassRenderer {
public static final RenderPipeline PIPELINE = RenderPipeline.builder(RenderPipelines.GUI_TEXTURED_SNIPPET)
.withLocation(Identifier.fromNamespaceAndPath("saturnclient", "pipeline/glass"))
.withFragmentShader(Identifier.fromNamespaceAndPath("saturnclient", "core/glass"))
.withSampler("Sampler1")
// The transforms block ends with LineWidth before 1.21.11 (see glass.fsh).
//? if <1.21.11
//.withShaderDefine("HAS_LINE_WIDTH")
.build();
private static final Identifier BLUR = Identifier.withDefaultNamespace("post_effect/blur.json");
private static final CachedOrthoProjectionMatrixBuffer PROJECTION = new CachedOrthoProjectionMatrixBuffer("saturn glass", 0.1f, 1000f, false);
// For the blurs' intermediate targets, freed once unused for a few frames
private static final CrossFrameResourcePool POOL = new CrossFrameResourcePool(3);
// By blur strength. A blur that failed to load is kept as null, so it isn't retried every frame.
private static final Map<Integer, PostChain> BLURS = new HashMap<>();
private static final Map<Integer, TextureTarget> BACKDROPS = new HashMap<>();
private GlassRenderer() {
}
// Copies the main framebuffer and blurs the copy by blur. Call once a frame for each blur, while
// the screen builds its GUI, before drawing glass with it.
public static void captureBackdrop(int blur) {
RenderTarget main = SaturnClient.client.getMainRenderTarget();
int width = main.width;
int height = main.height;
TextureTarget backdrop = BACKDROPS.get(blur);
if (backdrop == null) {
backdrop = new TextureTarget("Saturn glass " + blur, width, height, false);
BACKDROPS.put(blur, backdrop);
} else if (backdrop.width != width || backdrop.height != height) {
backdrop.resize(width, height);
}
//? if <1.21.11
//backdrop.getColorTexture().setTextureFilter(FilterMode.LINEAR, false);
RenderSystem.getDevice().createCommandEncoder().copyTextureToTexture(
main.getColorTexture(), backdrop.getColorTexture(), 0, 0, 0, 0, 0, width, height);
PostChain processor = getBlur(blur);
if (processor != null) {
processor.process(backdrop, POOL);
}
POOL.endFrame();
release(blur);
}
// The mask, then the copy blurred by blur, as the glass pipeline samples them
public static TextureSetup textures(AbstractTexture mask, int blur) {
GpuTextureView backdrop = BACKDROPS.get(blur).getColorTextureView();
//? if >=1.21.11
return TextureSetup.doubleTexture(mask.getTextureView(), mask.getSampler(), backdrop, RenderSystem.getSamplerCache().getClampToEdge(FilterMode.LINEAR));
//? if <1.21.11
//return TextureSetup.doubleTexture(mask.getTextureView(), backdrop);
}
// Frees the copies and blurs of strengths that are no longer set, besides kept
private static void release(int kept) {
BACKDROPS.entrySet().removeIf(entry -> {
boolean unused = entry.getKey() != kept && !isSet(entry.getKey());
if (unused) {
entry.getValue().destroyBuffers();
}
return unused;
});
BLURS.entrySet().removeIf(entry -> {
boolean unused = entry.getKey() != kept && !isSet(entry.getKey());
if (unused && entry.getValue() != null) {
entry.getValue().close();
}
return unused;
});
}
private static boolean isSet(int blur) {
return blur == Config.menuBlur.value || blur == Config.widgetBlur.value;
}
private static PostChain getBlur(int blur) {
if (!BLURS.containsKey(blur)) {
BLURS.put(blur, loadBlur(blur));
}
return BLURS.get(blur);
}
// Vanilla's blur, with its radius set to blur. Vanilla's own leaves it at 0, which makes the shader
// read the menu blur setting (Saturn's animated background blur while a Saturn screen is open).
private static PostChain loadBlur(int blur) {
try (Reader reader = SaturnClient.client.getResourceManager().getResourceOrThrow(BLUR).openAsReader()) {
JsonElement json = JsonParser.parseReader(reader);
setRadius(json, blur);
PostChainConfig pipeline = PostChainConfig.CODEC.parse(JsonOps.INSTANCE, json).getOrThrow();
return PostChain.load(pipeline, SaturnClient.client.getTextureManager(),
LevelTargetBundle.MAIN_TARGETS, Identifier.fromNamespaceAndPath("saturnclient", "glass_blur_" + blur), PROJECTION);
} catch (Exception e) {
SaturnClient.LOGGER.error("Couldn't load the glass blur", e);
return null;
}
}
// Sets every "Radius" uniform in the effect
private static void setRadius(JsonElement json, int radius) {
if (json.isJsonArray()) {
json.getAsJsonArray().forEach(element -> setRadius(element, radius));
} else if (json.isJsonObject()) {
JsonObject object = json.getAsJsonObject();
if (object.has("name") && object.get("name").getAsString().equals("Radius")) {
object.addProperty("value", (float) radius);
}
object.entrySet().forEach(entry -> setRadius(entry.getValue(), radius));
}
}
}
//?} else if >=1.21.5 {
/*import java.util.HashMap;
import java.util.Map;
import com.mojang.blaze3d.pipeline.RenderPipeline;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.FilterMode;
import org.saturnclient.config.Config;
import org.saturnclient.saturnclient.SaturnClient;
import com.mojang.blaze3d.pipeline.RenderTarget;
import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.RenderPipelines;
import com.mojang.blaze3d.pipeline.TextureTarget;
import net.minecraft.client.renderer.LevelTargetBundle;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderStateShard;
import com.mojang.blaze3d.resource.CrossFrameResourcePool;
import net.minecraft.resources.Identifier;
public final class GlassRenderer {
private static final RenderPipeline PIPELINE = RenderPipeline.builder(RenderPipelines.GUI_TEXTURED_SNIPPET)
.withLocation(Identifier.fromNamespaceAndPath("saturnclient", "pipeline/glass"))
.withFragmentShader(Identifier.fromNamespaceAndPath("saturnclient", "core/glass_pre_1_21_6"))
.withSampler("Sampler1")
.build();
private static final Identifier BLUR = Identifier.withDefaultNamespace("blur");
// For the blur's intermediate target, freed once unused for a few frames
private static final CrossFrameResourcePool POOL = new CrossFrameResourcePool(3);
private static final Map<Integer, TextureTarget> BACKDROPS = new HashMap<>();
// By mask and blur
private static final Map<String, RenderType> LAYERS = new HashMap<>();
// The game behind the screen before the screen blurs it, which glass is blurred from
private static TextureTarget background;
private GlassRenderer() {
}
// Saves the main framebuffer for glass. Call each frame before the screen blurs its background.
public static void saveBackground() {
background = copy(SaturnClient.client.getMainRenderTarget(), background, "Saturn glass background");
}
// Copies the saved background and blurs the copy by blur. Call once a frame for each blur, before
// drawing glass with it.
public static void captureBackdrop(int blur) {
RenderTarget from = background != null ? background : SaturnClient.client.getMainRenderTarget();
TextureTarget backdrop = copy(from, BACKDROPS.get(blur), "Saturn glass " + blur);
BACKDROPS.put(blur, backdrop);
PostChain processor = SaturnClient.client.getShaderManager().getPostChain(BLUR,
LevelTargetBundle.MAIN_TARGETS);
if (processor != null) {
processor.process(backdrop, POOL, pass -> pass.setUniform("Radius", (float) blur));
}
POOL.endFrame();
release(blur);
}
// Draws glass through mask with the copy blurred by blur
public static RenderType getLayer(Identifier mask, int blur) {
return LAYERS.computeIfAbsent(mask + " " + blur, key -> RenderType.create("saturn_glass", 786432, PIPELINE,
RenderType.CompositeState.builder()
.setTextureState(new RenderStateShard.EmptyTextureStateShard(() -> {
RenderSystem.setShaderTexture(0,
SaturnClient.client.getTextureManager().getTexture(mask).getTexture());
RenderSystem.setShaderTexture(1, BACKDROPS.get(blur).getColorTexture());
}, () -> {
}))
.createCompositeState(false)));
}
// Frees the copies of strengths that are no longer set, besides kept
private static void release(int kept) {
BACKDROPS.entrySet().removeIf(entry -> {
boolean unused = entry.getKey() != kept && entry.getKey() != Config.menuBlur.value
&& entry.getKey() != Config.widgetBlur.value;
if (unused) {
entry.getValue().destroyBuffers();
}
return unused;
});
}
// Copies from into to, made or resized to match
private static TextureTarget copy(RenderTarget from, TextureTarget to, String name) {
int width = from.width;
int height = from.height;
if (to == null) {
to = new TextureTarget(name, width, height, false);
} else if (to.width != width || to.height != height) {
to.resize(width, height);
}
to.getColorTexture().setTextureFilter(FilterMode.LINEAR, false);
RenderSystem.getDevice().createCommandEncoder().copyTextureToTexture(
from.getColorTexture(), to.getColorTexture(), 0, 0, 0, 0, 0, width, height);
return to;
}
}
*///?} else {
/*import java.util.HashMap;
import java.util.Map;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL30;
import com.mojang.blaze3d.platform.GlStateManager;
import com.mojang.blaze3d.systems.RenderSystem;
import org.saturnclient.config.Config;
import org.saturnclient.saturnclient.SaturnClient;
import net.minecraft.client.renderer.ShaderDefines;
import com.mojang.blaze3d.pipeline.RenderTarget;
import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.ShaderProgram;
import com.mojang.blaze3d.pipeline.TextureTarget;
import net.minecraft.client.renderer.LevelTargetBundle;
import net.minecraft.client.renderer.RenderType;
import net.minecraft.client.renderer.RenderStateShard;
import com.mojang.blaze3d.vertex.VertexFormat;
import com.mojang.blaze3d.vertex.DefaultVertexFormat;
import com.mojang.blaze3d.resource.CrossFrameResourcePool;
import net.minecraft.resources.Identifier;
public final class GlassRenderer {
private static final ShaderProgram PROGRAM = new ShaderProgram(Identifier.fromNamespaceAndPath("saturnclient", "core/glass"),
DefaultVertexFormat.POSITION_TEX_COLOR, ShaderDefines.EMPTY);
private static final Identifier BLUR = Identifier.withDefaultNamespace("blur");
// For the blur's intermediate target, freed once unused for a few frames
private static final CrossFrameResourcePool POOL = new CrossFrameResourcePool(3);
private static final Map<Integer, TextureTarget> BACKDROPS = new HashMap<>();
// By mask and blur
private static final Map<String, RenderType> LAYERS = new HashMap<>();
// The game behind the screen before the screen blurs it, which glass is blurred from
private static TextureTarget background;
private GlassRenderer() {
}
// Saves the main framebuffer for glass. Call each frame before the screen blurs its background.
public static void saveBackground() {
background = copy(SaturnClient.client.getMainRenderTarget(), background);
}
// Copies the saved background and blurs the copy by blur. Call once a frame for each blur, before
// drawing glass with it.
public static void captureBackdrop(int blur) {
RenderTarget from = background != null ? background : SaturnClient.client.getMainRenderTarget();
TextureTarget backdrop = copy(from, BACKDROPS.get(blur));
BACKDROPS.put(blur, backdrop);
PostChain processor = SaturnClient.client.getShaderManager().getPostChain(BLUR,
LevelTargetBundle.MAIN_TARGETS);
if (processor != null) {
processor.setUniform("Radius", blur);
processor.process(backdrop, POOL);
}
POOL.endFrame();
release(blur);
SaturnClient.client.getMainRenderTarget().bindWrite(false);
}
// Draws glass through mask with the copy blurred by blur
public static RenderType getLayer(Identifier mask, int blur) {
return LAYERS.computeIfAbsent(mask + " " + blur, key -> RenderType.create("saturn_glass",
DefaultVertexFormat.POSITION_TEX_COLOR, VertexFormat.Mode.QUADS, 786432,
RenderType.CompositeState.builder()
.setTextureState(new RenderStateShard.EmptyTextureStateShard(() -> {
RenderSystem.setShaderTexture(0, mask);
RenderSystem.setShaderTexture(1, BACKDROPS.get(blur).getColorTextureId());
}, () -> {
}))
.setShaderState(new RenderStateShard.ShaderStateShard(PROGRAM))
.setTransparencyState(RenderStateShard.TRANSLUCENT_TRANSPARENCY)
.createCompositeState(false)));
}
// Frees the copies of strengths that are no longer set, besides kept
private static void release(int kept) {
BACKDROPS.entrySet().removeIf(entry -> {
boolean unused = entry.getKey() != kept && entry.getKey() != Config.menuBlur.value
&& entry.getKey() != Config.widgetBlur.value;
if (unused) {
entry.getValue().destroyBuffers();
}
return unused;
});
}
// Copies from into to, made or resized to match
private static TextureTarget copy(RenderTarget from, TextureTarget to) {
int width = from.width;
int height = from.height;
if (to == null) {
to = new TextureTarget(width, height, false);
} else if (to.width != width || to.height != height) {
to.resize(width, height);
}
to.setFilterMode(GL11.GL_LINEAR);
GlStateManager._glBindFramebuffer(GL30.GL_READ_FRAMEBUFFER, from.frameBufferId);
GlStateManager._glBindFramebuffer(GL30.GL_DRAW_FRAMEBUFFER, to.frameBufferId);
GlStateManager._glBlitFrameBuffer(0, 0, width, height, 0, 0, width, height, GL11.GL_COLOR_BUFFER_BIT,
GL11.GL_NEAREST);
SaturnClient.client.getMainRenderTarget().bindWrite(false);
return to;
}
}
*///?}
@@ -5,7 +5,9 @@ package org.saturnclient.impl.ui;
//? if >=1.21.6 {
import java.util.ArrayDeque;
import java.util.Deque;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import org.jetbrains.annotations.Nullable;
import org.joml.Matrix3x2f;
@@ -26,33 +28,32 @@ import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.resources.Fonts;
import org.saturnclient.ui.resources.SvgTexture;
import net.minecraft.client.gl.RenderPipelines;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.ScreenRect;
import net.minecraft.client.gui.render.state.ColoredQuadGuiElementRenderState;
import net.minecraft.client.renderer.RenderPipelines;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.navigation.ScreenRectangle;
import net.minecraft.client.gui.render.state.ColoredRectangleRenderState;
import net.minecraft.client.gui.render.state.GuiRenderState;
import net.minecraft.client.gui.render.state.ItemGuiElementRenderState;
import net.minecraft.client.gui.render.state.TextGuiElementRenderState;
import net.minecraft.client.gui.render.state.TexturedQuadGuiElementRenderState;
import net.minecraft.client.gui.render.state.special.EntityGuiElementRenderState;
import net.minecraft.client.render.entity.state.EntityRenderState;
import net.minecraft.client.gui.render.state.GuiItemRenderState;
import net.minecraft.client.gui.render.state.GuiTextRenderState;
import net.minecraft.client.gui.render.state.BlitRenderState;
import net.minecraft.client.gui.render.state.pip.GuiEntityRenderState;
import net.minecraft.client.renderer.entity.state.EntityRenderState;
//? if >=1.21.7 {
import net.minecraft.client.render.item.KeyedItemRenderState;
import net.minecraft.client.renderer.item.TrackingItemStackRenderState;
//?} else
//import net.minecraft.client.render.item.ItemRenderState;
//? if >=1.21.11
import net.minecraft.client.texture.AbstractTexture;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.texture.TextureSetup;
import net.minecraft.entity.LivingEntity;
import net.minecraft.item.ItemDisplayContext;
import net.minecraft.item.ItemStack;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.util.crash.CrashException;
import net.minecraft.util.crash.CrashReport;
import net.minecraft.util.crash.CrashReportSection;
import net.minecraft.world.World;
//import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.texture.AbstractTexture;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import net.minecraft.client.gui.render.TextureSetup;
import net.minecraft.world.entity.LivingEntity;
import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.ReportedException;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.world.level.Level;
public class RenderScopeImpl implements RenderScope {
@@ -61,9 +62,11 @@ public class RenderScopeImpl implements RenderScope {
private ScissorStack scissorStack;
private int opacity = 0xFF << 24;
// The glass blurs made for this scope's frame
private final Set<Integer> capturedBlurs = new HashSet<>();
public RenderScopeImpl(DrawContext context) {
this(context.getMatrices(), ((DrawContextAccessor) (Object) context).getState());
public RenderScopeImpl(GuiGraphics context) {
this(context.pose(), ((DrawContextAccessor) (Object) context).getState());
}
public RenderScopeImpl(Matrix3x2fStack matrices, GuiRenderState state) {
@@ -92,10 +95,10 @@ public class RenderScopeImpl implements RenderScope {
@Override
public void fill(int x1, int y1, int x2, int y2, int color) {
this.state.addSimpleElement(
new ColoredQuadGuiElementRenderState(
this.state.submitGuiElement(
new ColoredRectangleRenderState(
RenderPipelines.GUI,
TextureSetup.empty(),
TextureSetup.noTexture(),
new Matrix3x2f(this.matrices.stack),
x1, y1, x2, y2, color, color,
this.scissorStack.peekLast()));
@@ -146,10 +149,10 @@ public class RenderScopeImpl implements RenderScope {
matrices.translate(x, y + (lineIndex * Fonts.getHeight()));
matrices.scale(scale, scale);
this.state.addText(
new TextGuiElementRenderState(
SaturnClient.client.textRenderer,
((Text) Fonts.setFont(line, font)).asOrderedText(),
this.state.submitText(
new GuiTextRenderState(
SaturnClient.client.font,
((Component) Fonts.setFont(line, font)).getVisualOrderText(),
new Matrix3x2f(this.matrices.stack),
0, font == 0 ? 1 : 8,
//? if >=1.21.11 {
@@ -165,12 +168,12 @@ public class RenderScopeImpl implements RenderScope {
@Override
public int getScaledWindowWidth() {
return SaturnClient.client.getWindow().getScaledWidth();
return SaturnClient.client.getWindow().getGuiScaledWidth();
}
@Override
public int getScaledWindowHeight() {
return SaturnClient.client.getWindow().getScaledHeight();
return SaturnClient.client.getWindow().getGuiScaledHeight();
}
// Texture rendering
@@ -214,26 +217,45 @@ public class RenderScopeImpl implements RenderScope {
}
GpuTextureView gpuTextureView = SaturnClient.client.getTextureManager()
.getTexture(sprite).getGlTextureView();
.getTexture(sprite).getTextureView();
//? if >=1.21.11
AbstractTexture abstractTexture = SaturnClient.client.getTextureManager().getTexture(sprite);
this.state.addSimpleElement(new TexturedQuadGuiElementRenderState(
this.state.submitGuiElement(new BlitRenderState(
RenderPipelines.GUI_TEXTURED,
//? if >=1.21.11 {
TextureSetup.of(gpuTextureView, abstractTexture.getSampler()),
TextureSetup.singleTexture(gpuTextureView, abstractTexture.getSampler()),
//?} else
//TextureSetup.withoutGlTexture(gpuTextureView),
//TextureSetup.singleTexture(gpuTextureView),
new Matrix3x2f(this.matrices.stack),
x1, y1, x2, y2, u1, u2, v1, v2, color,
this.scissorStack.peekLast()));
}
@Override
public void drawGlass(IdentifierRef mask, int x, int y, int width, int height, int blur) {
int color = getColor(0xFFFFFFFF);
if (mask == null || color >>> 24 == 0)
return;
if (capturedBlurs.add(blur)) {
GlassRenderer.captureBackdrop(blur);
}
AbstractTexture maskTexture = SaturnClient.client.getTextureManager().getTexture((Identifier) (Object) mask);
this.state.submitGuiElement(new BlitRenderState(
GlassRenderer.PIPELINE,
GlassRenderer.textures(maskTexture, blur),
new Matrix3x2f(this.matrices.stack),
x, y, x + width, y + height, 0, 1, 0, 1, color,
this.scissorStack.peekLast()));
}
// Scissor management
@Override
public void enableScissor(int x1, int y1, int x2, int y2) {
ScreenRect rect = new ScreenRect(x1, y1, x2 - x1, y2 - y1).transform(this.matrices.stack);
ScreenRectangle rect = new ScreenRectangle(x1, y1, x2 - x1, y2 - y1).transformAxisAligned(this.matrices.stack);
scissorStack.push(rect);
}
@@ -248,12 +270,12 @@ public class RenderScopeImpl implements RenderScope {
}
public static class ScissorStack {
private final Deque<ScreenRect> stack = new ArrayDeque<>();
private final Deque<ScreenRectangle> stack = new ArrayDeque<>();
public ScreenRect push(ScreenRect rect) {
ScreenRect last = stack.peekLast();
public ScreenRectangle push(ScreenRectangle rect) {
ScreenRectangle last = stack.peekLast();
if (last != null) {
ScreenRect intersection = Objects.requireNonNullElse(rect.intersection(last), ScreenRect.empty());
ScreenRectangle intersection = Objects.requireNonNullElse(rect.intersection(last), ScreenRectangle.empty());
stack.addLast(intersection);
return intersection;
} else {
@@ -263,7 +285,7 @@ public class RenderScopeImpl implements RenderScope {
}
@Nullable
public ScreenRect pop() {
public ScreenRectangle pop() {
if (stack.isEmpty())
throw new IllegalStateException("Scissor stack underflow");
stack.removeLast();
@@ -271,48 +293,48 @@ public class RenderScopeImpl implements RenderScope {
}
@Nullable
public ScreenRect peekLast() {
public ScreenRectangle peekLast() {
return stack.peekLast();
}
public boolean contains(int x, int y) {
return stack.isEmpty() || stack.peekLast().contains(x, y);
return stack.isEmpty() || stack.peekLast().containsPoint(x, y);
}
}
// Item rendering
@Override
public void drawItem(ItemStackRef stack, int x, int y) {
drawItem(null, SaturnClient.client.world, stack, x, y, 0);
drawItem(null, SaturnClient.client.level, stack, x, y, 0);
}
private void drawItem(@Nullable LivingEntity entity, @Nullable World world, ItemStackRef stack, int x, int y,
private void drawItem(@Nullable LivingEntity entity, @Nullable Level world, ItemStackRef stack, int x, int y,
int seed) {
drawItem(entity, world, (ItemStack) (Object) stack, x, y, seed, 0);
}
private void drawItem(@Nullable LivingEntity entity, @Nullable World world, ItemStack stack, int x, int y, int seed,
private void drawItem(@Nullable LivingEntity entity, @Nullable Level world, ItemStack stack, int x, int y, int seed,
int z) {
if (!stack.isEmpty()) {
//? if >=1.21.7 {
KeyedItemRenderState keyedItemRenderState = new KeyedItemRenderState();
TrackingItemStackRenderState keyedItemRenderState = new TrackingItemStackRenderState();
//?} else
//ItemRenderState keyedItemRenderState = new ItemRenderState();
SaturnClient.client.getItemModelManager().clearAndUpdate(keyedItemRenderState, stack,
//ItemStackRenderState keyedItemRenderState = new ItemStackRenderState();
SaturnClient.client.getItemModelResolver().updateForTopItem(keyedItemRenderState, stack,
ItemDisplayContext.GUI, world,
entity, seed);
try {
this.state.addItem(new ItemGuiElementRenderState(stack.getItem().getName().toString(),
this.state.submitItem(new GuiItemRenderState(stack.getItem().getName().toString(),
new Matrix3x2f(this.matrices.stack), keyedItemRenderState, x, y,
this.scissorStack.peekLast()));
} catch (Throwable throwable) {
CrashReport crashReport = CrashReport.create(throwable, "Rendering item");
CrashReportSection crashReportSection = crashReport.addElement("Item being rendered");
crashReportSection.add("Item Type", () -> String.valueOf(stack.getItem()));
crashReportSection.add("Item Components", () -> String.valueOf(stack.getComponents()));
crashReportSection.add("Item Foil", () -> String.valueOf(stack.hasGlint()));
throw new CrashException(crashReport);
CrashReport crashReport = CrashReport.forThrowable(throwable, "Rendering item");
CrashReportCategory crashReportSection = crashReport.addCategory("Item being rendered");
crashReportSection.setDetail("Item Type", () -> String.valueOf(stack.getItem()));
crashReportSection.setDetail("Item Components", () -> String.valueOf(stack.getComponents()));
crashReportSection.setDetail("Item Foil", () -> String.valueOf(stack.hasFoil()));
throw new ReportedException(crashReport);
}
}
}
@@ -324,12 +346,12 @@ public class RenderScopeImpl implements RenderScope {
@Override
public void drawSpriteStretched(SpriteRef sprite, int x, int y, int width, int height, int color) {
Sprite mcSprite = (Sprite) sprite;
TextureAtlasSprite mcSprite = (TextureAtlasSprite) sprite;
if (color == 0 || width == 0 || height == 0)
return;
drawTexturedQuad(mcSprite.getAtlasId(), x, x + width, y, y + height,
mcSprite.getMinU(), mcSprite.getMaxU(), mcSprite.getMinV(), mcSprite.getMaxV(), color);
drawTexturedQuad(mcSprite.atlasLocation(), x, x + width, y, y + height,
mcSprite.getU0(), mcSprite.getU1(), mcSprite.getV0(), mcSprite.getV1(), color);
}
@Override
@@ -360,7 +382,7 @@ public class RenderScopeImpl implements RenderScope {
float adjustedScale = scale * scaleX; // apply matrix scale to entity scale too
this.state.addSpecialElement(new EntityGuiElementRenderState(entityState, translation, rotation,
this.state.submitPicturesInPictureState(new GuiEntityRenderState(entityState, translation, rotation,
overrideCameraAngle, adjustedX1, adjustedY1, adjustedX2, adjustedY2, adjustedScale,
this.scissorStack.peekLast()));
}
@@ -368,7 +390,9 @@ public class RenderScopeImpl implements RenderScope {
//?} else {
/*import java.util.ArrayDeque;
import java.util.Deque;
import java.util.HashSet;
import java.util.Objects;
import java.util.Set;
import java.util.function.Consumer;
import org.jetbrains.annotations.Nullable;
@@ -386,55 +410,57 @@ import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.resources.Fonts;
import org.saturnclient.ui.resources.SvgTexture;
import net.minecraft.client.font.TextRenderer;
import net.minecraft.client.font.TextRenderer.TextLayerType;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.ScreenRect;
import net.minecraft.client.render.DiffuseLighting;
import net.minecraft.client.render.OverlayTexture;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.VertexConsumer;
import net.minecraft.client.render.VertexConsumerProvider;
import net.minecraft.client.render.item.ItemRenderState;
import net.minecraft.client.texture.Sprite;
import net.minecraft.client.util.Window;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.entity.LivingEntity;
import net.minecraft.client.gui.Font;
import net.minecraft.client.gui.Font.DisplayMode;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.navigation.ScreenRectangle;
import com.mojang.blaze3d.platform.Lighting;
import net.minecraft.client.renderer.texture.OverlayTexture;
import net.minecraft.client.renderer.RenderType;
import com.mojang.blaze3d.vertex.VertexConsumer;
import net.minecraft.client.renderer.MultiBufferSource;
import net.minecraft.client.renderer.item.ItemStackRenderState;
import net.minecraft.client.renderer.texture.TextureAtlasSprite;
import com.mojang.blaze3d.platform.Window;
import com.mojang.blaze3d.vertex.PoseStack;
import net.minecraft.world.entity.LivingEntity;
//? if >=1.21.5
import net.minecraft.item.ItemDisplayContext;
import net.minecraft.world.item.ItemDisplayContext;
//? if <1.21.5
//import net.minecraft.item.ModelTransformationMode;
import net.minecraft.item.ItemStack;
//import net.minecraft.world.item.ItemDisplayContext;
import net.minecraft.world.item.ItemStack;
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.util.crash.CrashException;
import net.minecraft.util.crash.CrashReport;
import net.minecraft.util.crash.CrashReportSection;
import net.minecraft.world.World;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
import net.minecraft.ReportedException;
import net.minecraft.CrashReport;
import net.minecraft.CrashReportCategory;
import net.minecraft.world.level.Level;
public class RenderScopeImpl implements RenderScope {
// ----------------------------
// Fields
// ----------------------------
public MatrixStack matrices;
public VertexConsumerProvider.Immediate vertexConsumers;
public PoseStack matrices;
public MultiBufferSource.BufferSource vertexConsumers;
private ScissorStack scissorStack = new ScissorStack();
private int opacity = 255 << 24;
private final ItemRenderState itemRenderState;
// The glass blurs made for this scope's frame
private final Set<Integer> capturedBlurs = new HashSet<>();
private final ItemStackRenderState itemRenderState;
// ----------------------------
// Constructors
// ----------------------------
public RenderScopeImpl(DrawContext context) {
this(context.getMatrices(), ((DrawContextAccessor) context).getVertexConsumers());
public RenderScopeImpl(GuiGraphics context) {
this(context.pose(), ((DrawContextAccessor) context).getVertexConsumers());
}
public RenderScopeImpl(MatrixStack matrices, VertexConsumerProvider.Immediate vertexConsumers) {
public RenderScopeImpl(PoseStack matrices, MultiBufferSource.BufferSource vertexConsumers) {
this.matrices = matrices;
this.vertexConsumers = vertexConsumers;
this.scissorStack = new ScissorStack();
this.itemRenderState = new ItemRenderState();
this.itemRenderState = new ItemStackRenderState();
}
// ----------------------------
@@ -466,22 +492,22 @@ public class RenderScopeImpl implements RenderScope {
// ----------------------------
@Override
public void draw() {
this.vertexConsumers.draw();
this.vertexConsumers.endBatch();
}
@Override
public int getScaledWindowWidth() {
return SaturnClient.client.getWindow().getScaledWidth();
return SaturnClient.client.getWindow().getGuiScaledWidth();
}
@Override
public int getScaledWindowHeight() {
return SaturnClient.client.getWindow().getScaledHeight();
return SaturnClient.client.getWindow().getGuiScaledHeight();
}
public void draw(Consumer<VertexConsumerProvider> drawer) {
public void draw(Consumer<MultiBufferSource> drawer) {
drawer.accept(this.vertexConsumers);
this.vertexConsumers.draw();
this.vertexConsumers.endBatch();
}
// ----------------------------
@@ -493,7 +519,7 @@ public class RenderScopeImpl implements RenderScope {
return;
color = getColor(color);
Matrix4f matrix4f = this.matrices.peek().getPositionMatrix();
Matrix4f matrix4f = this.matrices.last().pose();
int x1 = x;
int x2 = x + width;
@@ -511,11 +537,11 @@ public class RenderScopeImpl implements RenderScope {
y2 = tmp;
}
VertexConsumer vertexConsumer = this.vertexConsumers.getBuffer(RenderLayer.getGui());
vertexConsumer.vertex(matrix4f, x1, y1, 0).color(color);
vertexConsumer.vertex(matrix4f, x1, y2, 0).color(color);
vertexConsumer.vertex(matrix4f, x2, y2, 0).color(color);
vertexConsumer.vertex(matrix4f, x2, y1, 0).color(color);
VertexConsumer vertexConsumer = this.vertexConsumers.getBuffer(RenderType.gui());
vertexConsumer.addVertex(matrix4f, x1, y1, 0).setColor(color);
vertexConsumer.addVertex(matrix4f, x1, y2, 0).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y2, 0).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y1, 0).setColor(color);
}
@Override
@@ -524,15 +550,15 @@ public class RenderScopeImpl implements RenderScope {
}
public void fill(int x1, int y1, int x2, int y2, int z, int color) {
fill(RenderLayer.getGui(), x1, y1, x2, y2, z, color);
fill(RenderType.gui(), x1, y1, x2, y2, z, color);
}
public void fill(RenderLayer layer, int x1, int y1, int x2, int y2, int color) {
public void fill(RenderType layer, int x1, int y1, int x2, int y2, int color) {
fill(layer, x1, y1, x2, y2, 0, color);
}
public void fill(RenderLayer layer, int x1, int y1, int x2, int y2, int z, int color) {
Matrix4f matrix4f = this.matrices.peek().getPositionMatrix();
public void fill(RenderType layer, int x1, int y1, int x2, int y2, int z, int color) {
Matrix4f matrix4f = this.matrices.last().pose();
if (x1 < x2) {
int tmp = x1;
x1 = x2;
@@ -545,10 +571,10 @@ public class RenderScopeImpl implements RenderScope {
}
VertexConsumer vertexConsumer = this.vertexConsumers.getBuffer(layer);
vertexConsumer.vertex(matrix4f, x1, y1, z).color(color);
vertexConsumer.vertex(matrix4f, x1, y2, z).color(color);
vertexConsumer.vertex(matrix4f, x2, y2, z).color(color);
vertexConsumer.vertex(matrix4f, x2, y1, z).color(color);
vertexConsumer.addVertex(matrix4f, x1, y1, z).setColor(color);
vertexConsumer.addVertex(matrix4f, x1, y2, z).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y2, z).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y1, z).setColor(color);
}
@Override
@@ -577,13 +603,13 @@ public class RenderScopeImpl implements RenderScope {
int i = 0;
for (String line : text.split("\n")) {
color = getColor(color);
matrices.push();
matrices.pushPose();
matrices.translate(x, y + i * Fonts.getHeight(), 0);
matrices.scale(scale, scale, 1.0f);
TextRenderer textRenderer = SaturnClient.client.textRenderer;
textRenderer.draw((Text) Fonts.setFont(line, font), 0, font == 0 ? 1 : 7, color, false,
matrices.peek().getPositionMatrix(), vertexConsumers, TextLayerType.NORMAL, 0, 15728880);
matrices.pop();
Font textRenderer = SaturnClient.client.font;
textRenderer.drawInBatch((Component) Fonts.setFont(line, font), 0, font == 0 ? 1 : 7, color, false,
matrices.last().pose(), vertexConsumers, DisplayMode.NORMAL, 0, 15728880);
matrices.popPose();
i++;
}
}
@@ -622,12 +648,12 @@ public class RenderScopeImpl implements RenderScope {
@Override
public void drawSpriteStretched(SpriteRef saturnSprite, int x, int y, int width, int height, int color) {
Sprite sprite = (Sprite) saturnSprite;
TextureAtlasSprite sprite = (TextureAtlasSprite) saturnSprite;
if (color == 0)
return;
if (width != 0 && height != 0) {
drawTexturedQuad(sprite.getAtlasId(), x, x + width, y, y + height,
sprite.getMinU(), sprite.getMaxU(), sprite.getMinV(), sprite.getMaxV(), color);
drawTexturedQuad(sprite.atlasLocation(), x, x + width, y, y + height,
sprite.getU0(), sprite.getU1(), sprite.getV0(), sprite.getV1(), color);
}
}
@@ -646,18 +672,45 @@ public class RenderScopeImpl implements RenderScope {
y2 *= 4;
color = getColor(color);
matrices.push();
matrices.pushPose();
matrices.scale(0.25f, 0.25f, 1.0f);
//? if <1.21.5
//RenderSystem.setShaderTexture(0, sprite);
RenderLayer renderLayer = RenderLayer.getGuiTextured(sprite);
Matrix4f matrix4f = matrices.peek().getPositionMatrix();
RenderType renderLayer = RenderType.guiTextured(sprite);
Matrix4f matrix4f = matrices.last().pose();
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(renderLayer);
vertexConsumer.vertex(matrix4f, x1, y1, 0).texture(u1, v1).color(color);
vertexConsumer.vertex(matrix4f, x1, y2, 0).texture(u1, v2).color(color);
vertexConsumer.vertex(matrix4f, x2, y2, 0).texture(u2, v2).color(color);
vertexConsumer.vertex(matrix4f, x2, y1, 0).texture(u2, v1).color(color);
matrices.pop();
vertexConsumer.addVertex(matrix4f, x1, y1, 0).setUv(u1, v1).setColor(color);
vertexConsumer.addVertex(matrix4f, x1, y2, 0).setUv(u1, v2).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y2, 0).setUv(u2, v2).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y1, 0).setUv(u2, v1).setColor(color);
matrices.popPose();
}
@Override
public void drawGlass(IdentifierRef mask, int x, int y, int width, int height, int blur) {
int color = getColor(0xFFFFFFFF);
if (mask == null || color >>> 24 == 0)
return;
if (capturedBlurs.add(blur)) {
GlassRenderer.captureBackdrop(blur);
}
// In quarter units, as drawTexturedQuad draws
int x1 = x * 4;
int x2 = (x + width) * 4;
int y1 = y * 4;
int y2 = (y + height) * 4;
matrices.pushPose();
matrices.scale(0.25f, 0.25f, 1.0f);
Matrix4f matrix4f = matrices.last().pose();
VertexConsumer vertexConsumer = vertexConsumers.getBuffer(GlassRenderer.getLayer((Identifier) (Object) mask, blur));
vertexConsumer.addVertex(matrix4f, x1, y1, 0).setUv(0, 0).setColor(color);
vertexConsumer.addVertex(matrix4f, x1, y2, 0).setUv(0, 1).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y2, 0).setUv(1, 1).setColor(color);
vertexConsumer.addVertex(matrix4f, x2, y1, 0).setUv(1, 0).setColor(color);
matrices.popPose();
}
// ----------------------------
@@ -665,55 +718,55 @@ public class RenderScopeImpl implements RenderScope {
// ----------------------------
@Override
public void drawItem(ItemStackRef item, int x, int y) {
drawItem(SaturnClient.client.player, SaturnClient.client.world, item, x, y, 0);
drawItem(SaturnClient.client.player, SaturnClient.client.level, item, x, y, 0);
}
private void drawItem(@Nullable LivingEntity entity, @Nullable World world, ItemStackRef stack, int x, int y,
private void drawItem(@Nullable LivingEntity entity, @Nullable Level world, ItemStackRef stack, int x, int y,
int seed) {
drawItem(entity, world, (ItemStack) (Object) stack, x, y, seed, 0);
}
private void drawItem(@Nullable LivingEntity entity, @Nullable World world, ItemStack stack, int x, int y, int seed,
private void drawItem(@Nullable LivingEntity entity, @Nullable Level world, ItemStack stack, int x, int y, int seed,
int z) {
if (stack.isEmpty())
return;
//? if >=1.21.5
SaturnClient.client.getItemModelManager().update(itemRenderState, stack, ItemDisplayContext.GUI, world, entity, seed);
SaturnClient.client.getItemModelResolver().appendItemLayers(itemRenderState, stack, ItemDisplayContext.GUI, world, entity, seed);
//? if >=1.21.5
SaturnClient.client.getItemModelManager().clearAndUpdate(this.itemRenderState, stack, ItemDisplayContext.GUI, world, entity, seed);
SaturnClient.client.getItemModelResolver().updateForTopItem(this.itemRenderState, stack, ItemDisplayContext.GUI, world, entity, seed);
//? if <1.21.5
//SaturnClient.client.getItemModelManager().update(itemRenderState, stack, ModelTransformationMode.GUI, false, world, entity, seed);
//SaturnClient.client.getItemModelResolver().updateForTopItem(itemRenderState, stack, ItemDisplayContext.GUI, false, world, entity, seed);
this.matrices.push();
this.matrices.pushPose();
//? if >=1.21.5
this.matrices.translate((float) (x + 8), (float) (y + 8), (float) (150 + z));
//? if <1.21.5
//this.matrices.translate(x + 8, y + 8, 150 + (itemRenderState.hasDepth() ? z : 0));
//this.matrices.translate(x + 8, y + 8, 150 + (itemRenderState.isGui3d() ? z : 0));
try {
this.matrices.scale(16.0F, -16.0F, 16.0F);
boolean bl = !this.itemRenderState.isSideLit();
boolean bl = !this.itemRenderState.usesBlockLight();
if (bl) {
this.draw();
DiffuseLighting.disableGuiDepthLighting();
Lighting.setupForFlatItems();
}
this.itemRenderState.render(this.matrices, this.vertexConsumers, 15728880, OverlayTexture.DEFAULT_UV);
this.itemRenderState.render(this.matrices, this.vertexConsumers, 15728880, OverlayTexture.NO_OVERLAY);
this.draw();
if (bl) {
DiffuseLighting.enableGuiDepthLighting();
Lighting.setupFor3DItems();
}
} catch (Throwable throwable) {
CrashReport crashReport = CrashReport.create(throwable, "Rendering item");
CrashReportSection crashReportSection = crashReport.addElement("Item being rendered");
crashReportSection.add("Item Type", () -> String.valueOf(stack.getItem()));
crashReportSection.add("Item Components", () -> String.valueOf(stack.getComponents()));
crashReportSection.add("Item Foil", () -> String.valueOf(stack.hasGlint()));
throw new CrashException(crashReport);
CrashReport crashReport = CrashReport.forThrowable(throwable, "Rendering item");
CrashReportCategory crashReportSection = crashReport.addCategory("Item being rendered");
crashReportSection.setDetail("Item Type", () -> String.valueOf(stack.getItem()));
crashReportSection.setDetail("Item Components", () -> String.valueOf(stack.getComponents()));
crashReportSection.setDetail("Item Foil", () -> String.valueOf(stack.hasFoil()));
throw new ReportedException(crashReport);
}
this.matrices.pop();
this.matrices.popPose();
}
// ----------------------------
@@ -721,8 +774,8 @@ public class RenderScopeImpl implements RenderScope {
// ----------------------------
@Override
public void enableScissor(int x1, int y1, int x2, int y2) {
ScreenRect screenRect = new ScreenRect(x1, y1, x2 - x1, y2 - y1)
.transform(matrices.peek().getPositionMatrix());
ScreenRectangle screenRect = new ScreenRectangle(x1, y1, x2 - x1, y2 - y1)
.transformAxisAligned(matrices.last().pose());
setScissor(scissorStack.push(screenRect));
}
@@ -736,15 +789,15 @@ public class RenderScopeImpl implements RenderScope {
return scissorStack.containsPoint(x, y);
}
private void setScissor(@Nullable ScreenRect rect) {
private void setScissor(@Nullable ScreenRectangle rect) {
draw();
if (rect != null) {
Window window = SaturnClient.client.getWindow();
int framebufferHeight = window.getFramebufferHeight();
double scaleFactor = window.getScaleFactor();
int framebufferHeight = window.getHeight();
double scaleFactor = window.getGuiScale();
RenderSystem.enableScissor(
(int) (rect.getLeft() * scaleFactor),
(int) (framebufferHeight - rect.getBottom() * scaleFactor),
(int) (rect.left() * scaleFactor),
(int) (framebufferHeight - rect.bottom() * scaleFactor),
Math.max(0, (int) (rect.width() * scaleFactor)),
Math.max(0, (int) (rect.height() * scaleFactor)));
} else {
@@ -753,13 +806,13 @@ public class RenderScopeImpl implements RenderScope {
}
static class ScissorStack {
private final Deque<ScreenRect> stack = new ArrayDeque<>();
private final Deque<ScreenRectangle> stack = new ArrayDeque<>();
public ScreenRect push(ScreenRect p_281812_) {
ScreenRect screenrectangle = this.stack.peekLast();
public ScreenRectangle push(ScreenRectangle p_281812_) {
ScreenRectangle screenrectangle = this.stack.peekLast();
if (screenrectangle != null) {
ScreenRect screenrectangle1 = Objects.requireNonNullElse(p_281812_.intersection(screenrectangle),
ScreenRect.empty());
ScreenRectangle screenrectangle1 = Objects.requireNonNullElse(p_281812_.intersection(screenrectangle),
ScreenRectangle.empty());
this.stack.addLast(screenrectangle1);
return screenrectangle1;
} else {
@@ -769,7 +822,7 @@ public class RenderScopeImpl implements RenderScope {
}
@Nullable
public ScreenRect pop() {
public ScreenRectangle pop() {
if (this.stack.isEmpty()) {
throw new IllegalStateException("Scissor stack underflow");
} else {
@@ -779,7 +832,7 @@ public class RenderScopeImpl implements RenderScope {
}
public boolean containsPoint(int p_329411_, int p_333404_) {
return this.stack.isEmpty() ? true : this.stack.peek().contains(p_329411_, p_333404_);
return this.stack.isEmpty() ? true : this.stack.peek().containsPoint(p_329411_, p_333404_);
}
}
}
@@ -3,71 +3,72 @@ package org.saturnclient.impl.ui;
import java.time.Duration;
import java.time.Instant;
import org.saturnclient.config.Config;
import org.saturnclient.ui.RenderScope;
import org.saturnclient.ui.SaturnScreen;
import org.saturnclient.ui.SaturnScreen.ScreenProvider;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
//? if >=1.21.9
import net.minecraft.client.gui.Click;
import net.minecraft.client.gui.CubeMapRenderer;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.RotatingCubeMapRenderer;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.input.MouseButtonEvent;
import net.minecraft.client.renderer.CubeMap;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.renderer.PanoramaRenderer;
import net.minecraft.client.gui.screens.Screen;
//? if >=1.21.6 {
import net.minecraft.client.texture.CubemapTexture;
import net.minecraft.client.renderer.texture.CubeMapTexture;
//?} else {
/*import net.minecraft.client.texture.ResourceTexture;
import net.minecraft.client.texture.TextureManager;
/*import net.minecraft.client.renderer.texture.SimpleTexture;
import net.minecraft.client.renderer.texture.TextureManager;
*///?}
//? if >=1.21.9
import net.minecraft.client.input.KeyInput;
import net.minecraft.client.input.KeyEvent;
//? if <1.21.6 {
/*import net.minecraft.client.gl.PostEffectProcessor;
import net.minecraft.client.render.DefaultFramebufferSet;
import net.minecraft.client.util.Pool;
/*import net.minecraft.client.renderer.PostChain;
import net.minecraft.client.renderer.LevelTargetBundle;
import com.mojang.blaze3d.resource.CrossFrameResourcePool;
*///?}
import net.minecraft.text.Text;
import net.minecraft.util.Identifier;
import net.minecraft.network.chat.Component;
import net.minecraft.resources.Identifier;
public class SaturnScreenFabric extends Screen implements ScreenProvider {
protected static final Identifier PANORAMA = Identifier.of("saturnclient",
protected static final Identifier PANORAMA = Identifier.fromNamespaceAndPath("saturnclient",
"textures/gui/title/background/panorama");
protected static final CubeMapRenderer PANORAMA_RENDERER = new CubeMapRenderer(PANORAMA);
protected static final CubeMap PANORAMA_RENDERER = new CubeMap(PANORAMA);
public static final RotatingCubeMapRenderer ROTATING_PANORAMA_RENDERER;
public static final PanoramaRenderer ROTATING_PANORAMA_RENDERER;
static {
ROTATING_PANORAMA_RENDERER = new RotatingCubeMapRenderer(PANORAMA_RENDERER);
ROTATING_PANORAMA_RENDERER = new PanoramaRenderer(PANORAMA_RENDERER);
}
//? if <1.21.6
//private final Pool pool = new Pool(3);
//private final CrossFrameResourcePool pool = new CrossFrameResourcePool(3);
public final SaturnScreen screen;
/** Whether the panorama's textures are loaded; it isn't drawn before (e.g. under the splash). */
private static volatile boolean panoramaReady = false;
public static void preload(MinecraftClient client) {
public static void preload(Minecraft client) {
//? if >=1.21.6 {
// From 1.21.6 CubeMapRenderer draws from one cube map texture made of panorama_0..5.png.
// CubeMapRenderer.registerTextures only stores it for the next resource reload, which has
// already happened by now, so register it through the overload that loads it right away.
client.getTextureManager().registerTexture(PANORAMA, new CubemapTexture(PANORAMA));
client.getTextureManager().registerAndLoad(PANORAMA, new CubeMapTexture(PANORAMA));
//?} else {
/*TextureManager textureManager = client.getTextureManager();
for (int i = 0; i < 6; i++) {
String var10001 = PANORAMA.getPath();
Identifier tex = PANORAMA.withPath(var10001 + "_" + i + ".png");
ResourceTexture resourceTexture = new ResourceTexture(tex);
textureManager.registerTexture(tex, resourceTexture);
SimpleTexture resourceTexture = new SimpleTexture(tex);
textureManager.registerAndLoad(tex, resourceTexture);
}
*///?}
panoramaReady = true;
}
public SaturnScreenFabric(SaturnScreen screen) {
super(Text.literal(screen.title));
super(Component.literal(screen.title));
screen.provider = this;
this.screen = screen;
}
@@ -80,14 +81,16 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
//? if <1.21.6
//@SuppressWarnings("deprecation")
@Override
public void render(DrawContext context, int mouseX, int mouseY, float delta) {
public void render(GuiGraphics context, int mouseX, int mouseY, float delta) {
if (screen.start == null) {
screen.start = Instant.now();
}
long elapsed = Duration.between(screen.start, Instant.now()).toMillis();
mouseX *= 2;
mouseY *= 2;
screen.updateScale();
mouseX = (int) (mouseX / screen.scale);
mouseY = (int) (mouseY / screen.scale);
// From 1.21.6 the background, blur included, is drawn in renderBackground.
//? if <1.21.6 {
@@ -95,18 +98,24 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
ROTATING_PANORAMA_RENDERER.render(context, this.width, this.height, screen.backgroundOpacity, delta);
}
PostEffectProcessor postEffectProcessor = this.client.getShaderLoader().loadPostEffect(
Identifier.ofVanilla("blur"),
DefaultFramebufferSet.MAIN_ONLY);
// Glass is blurred from the game as it is before this screen blurs it.
if (Config.usesGlass()) {
context.flush();
GlassRenderer.saveBackground();
}
float radius = screen.getBackgroundBlur();
PostChain postEffectProcessor = radius < 1 ? null : this.minecraft.getShaderManager().getPostChain(
Identifier.withDefaultNamespace("blur"),
LevelTargetBundle.MAIN_TARGETS);
if (postEffectProcessor != null) {
float radius = screen.getBackgroundBlur();
//? if >=1.21.5
postEffectProcessor.render(this.client.getFramebuffer(), this.pool, pass -> pass.setUniform("Radius", radius));
postEffectProcessor.process(this.minecraft.getMainRenderTarget(), this.pool, pass -> pass.setUniform("Radius", radius));
//? if <1.21.5
//postEffectProcessor.setUniforms("Radius", radius);
//postEffectProcessor.setUniform("Radius", radius);
//? if <1.21.5
//postEffectProcessor.render(this.client.getFramebuffer(), this.pool);
//postEffectProcessor.process(this.minecraft.getMainRenderTarget(), this.pool);
}
*///?}
@@ -119,7 +128,7 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
// Vanilla's background would cover Saturn's panorama, and blurs by the vanilla setting. The
// strength of this blur comes from GameRendererMixin, which gives Saturn's setting instead.
@Override
public void renderBackground(DrawContext context, int mouseX, int mouseY, float delta) {
public void renderBackground(GuiGraphics context, int mouseX, int mouseY, float delta) {
// The panorama renderer has no opacity (and takes no delta) from 1.21.6, so it's drawn fully
// opaque.
if (isShowingPanorama()) {
@@ -127,24 +136,24 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
}
if (screen.getBackgroundBlur() >= 1) {
context.applyBlur();
context.blurBeforeThisStratum();
}
if (client.world != null) {
renderDarkening(context);
if (minecraft.level != null) {
renderMenuBackground(context);
}
}
//?}
/** Whether Saturn's panorama is behind the screen: outside a world, once it's loaded. */
private boolean isShowingPanorama() {
return panoramaReady && client.world == null && client.getCurrentServerEntry() == null;
return panoramaReady && minecraft.level == null && minecraft.getCurrentServer() == null;
}
// 1.21.9 moved mouse and key events to Click and KeyInput.
//? if >=1.21.9 {
@Override
public boolean mouseClicked(Click click, boolean doubled) {
public boolean mouseClicked(MouseButtonEvent click, boolean doubled) {
if (screen.mouseClicked(click.x(), click.y(), click.button())) {
return true;
}
@@ -153,7 +162,7 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
}
@Override
public boolean mouseDragged(Click click, double offsetX, double offsetY) {
public boolean mouseDragged(MouseButtonEvent click, double offsetX, double offsetY) {
// offsetX and offsetY are the drag deltas, as mouseDragged's deltaX and deltaY were before 1.21.9.
if (screen.mouseDragged(click.x(), click.y(), click.button(), offsetX, offsetY)) {
return true;
@@ -163,7 +172,7 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
}
@Override
public boolean mouseReleased(Click click) {
public boolean mouseReleased(MouseButtonEvent click) {
if (screen.mouseReleased(click.x(), click.y(), click.button())) {
return true;
}
@@ -206,8 +215,8 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
//? if >=1.21.9 {
@Override
public boolean keyPressed(KeyInput input) {
if (screen.keyPressed(input.getKeycode(), input.scancode(), input.modifiers())) {
public boolean keyPressed(KeyEvent input) {
if (screen.keyPressed(input.input(), input.scancode(), input.modifiers())) {
return true;
}
@@ -231,25 +240,31 @@ public class SaturnScreenFabric extends Screen implements ScreenProvider {
}
//?} else {
/*@Override
public void resize(MinecraftClient client, int width, int height) {
public void resize(Minecraft client, int width, int height) {
screen.resize(width, height);
super.resize(client, width, height);
}
*///?}
@Override
public void close() {
public void onClose() {
this.screen.onClose();
super.close();
super.onClose();
}
// ScreenProvider's close, separate from the vanilla onClose above.
@Override
public void close() {
onClose();
}
@Override
public int getWidth() {
return width * 2;
return width;
}
@Override
public int getHeight() {
return height * 2;
return height;
}
}
@@ -3,7 +3,7 @@ package org.saturnclient.saturnclient;
import net.fabricmc.api.ModInitializer;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientLifecycleEvents;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.Minecraft;
import org.saturnclient.client.ServiceClient;
import org.saturnclient.cosmetics.Emotes;
@@ -29,12 +29,12 @@ public class SaturnClient implements ModInitializer {
public static final String MOD_ID = "saturnclient";
public static final Logger LOGGER = LoggerFactory.getLogger(MOD_ID);
public static MinecraftClient client;
public static Minecraft client;
@Override
public void onInitialize() {
LOGGER.info("Initializing " + MOD_ID);
client = MinecraftClient.getInstance();
client = Minecraft.getInstance();
Providers.saturn = new SaturnProviderImpl();
Providers.refConstructor = new RefConstructorImpl();
@@ -2,10 +2,10 @@ package org.saturnclient.saturnclient.event;
import net.fabricmc.fabric.api.client.event.lifecycle.v1.ClientTickEvents;
import net.fabricmc.fabric.api.client.keybinding.v1.KeyBindingHelper;
import net.minecraft.client.option.KeyBinding;
import net.minecraft.client.util.InputUtil;
import net.minecraft.client.KeyMapping;
import com.mojang.blaze3d.platform.InputConstants;
//? if >=1.21.9
import net.minecraft.util.Identifier;
import net.minecraft.resources.Identifier;
import org.saturnclient.config.Config;
import org.saturnclient.saturnclient.SaturnClient;
@@ -24,31 +24,31 @@ import org.lwjgl.glfw.GLFW;
*/
public class KeyInputHandler {
//? if >=1.21.9 {
private static final Identifier KEY_CATEGORY = Identifier.of("saturnclient", "key.category.saturnclient");
private static final Identifier KEY_CATEGORY = Identifier.fromNamespaceAndPath("saturnclient", "key.category.saturnclient");
//?} else
//private static final String KEY_CATEGORY = "key.category.saturnclient";
private static final String MAIN_MENU_KEY_ID = "key.saturnclient.main_menu";
private static final int DEFAULT_MENU_KEY = GLFW.GLFW_KEY_RIGHT_SHIFT;
private static KeyBinding mainMenuKeyBinding;
private static KeyMapping mainMenuKeyBinding;
public static void register() {
//? if >=1.21.9 {
mainMenuKeyBinding = KeyBindingHelper.registerKeyBinding(
new KeyBinding(
new KeyMapping(
MAIN_MENU_KEY_ID,
DEFAULT_MENU_KEY,
KeyBinding.Category.create(KEY_CATEGORY)));
KeyMapping.Category.register(KEY_CATEGORY)));
//?} else {
/*mainMenuKeyBinding = KeyBindingHelper.registerKeyBinding(new KeyBinding(
/*mainMenuKeyBinding = KeyBindingHelper.registerKeyBinding(new KeyMapping(
MAIN_MENU_KEY_ID,
InputUtil.Type.KEYSYM,
InputConstants.Type.KEYSYM,
DEFAULT_MENU_KEY,
KEY_CATEGORY));
*///?}
// Register the event handler for the main menu key
ClientTickEvents.END_CLIENT_TICK.register(client -> {
if (mainMenuKeyBinding.wasPressed()) {
if (mainMenuKeyBinding.consumeClick()) {
Providers.saturn.getClient().setScreen(new ShiftMenu());
}
@@ -57,21 +57,21 @@ public class KeyInputHandler {
// still down and no screen is open by then.
if (Config.openEmoteWheel.wasKeyPressed()
//? if >=1.21.9 {
&& !InputUtil.isKeyPressed(client.getWindow(), GLFW.GLFW_KEY_F3)) {
&& !InputConstants.isKeyDown(client.getWindow(), GLFW.GLFW_KEY_F3)) {
//?} else
//&& !InputUtil.isKeyPressed(client.getWindow().getHandle(), GLFW.GLFW_KEY_F3)) {
if (client.currentScreen == null) {
//&& !InputConstants.isKeyDown(client.getWindow().getWindow(), GLFW.GLFW_KEY_F3)) {
if (client.screen == null) {
Providers.saturn.getClient().setScreen(new EmoteWheel());
} else if (client.currentScreen instanceof SaturnScreenFabric saturnScreen
} else if (client.screen instanceof SaturnScreenFabric saturnScreen
&& saturnScreen.screen instanceof EmoteWheel) {
saturnScreen.close();
saturnScreen.onClose();
}
}
// Sneaking cancels your own emote, for everyone.
if (SaturnClient.client.player != null && SaturnClient.client.player.isSneaking()
&& Emotes.playing(SaturnClient.client.player.getUuid()).isPresent()) {
Emotes.stop(SaturnClient.client.player.getUuid());
if (SaturnClient.client.player != null && SaturnClient.client.player.isShiftKeyDown()
&& Emotes.playing(SaturnClient.client.player.getUUID()).isPresent()) {
Emotes.stop(SaturnClient.client.player.getUUID());
ServiceClient.emote("");
}
});
@@ -1,20 +1,20 @@
package org.saturnclient.saturnclient.mixin;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.GuiGraphics;
//? if >=1.21.6 {
import net.minecraft.client.gui.render.state.GuiRenderState;
//?} else
//import net.minecraft.client.render.VertexConsumerProvider;
//import net.minecraft.client.renderer.MultiBufferSource;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(DrawContext.class)
@Mixin(GuiGraphics.class)
public interface DrawContextAccessor {
//? if >=1.21.6 {
@Accessor("state")
@Accessor("guiRenderState")
GuiRenderState getState();
//?} else {
/*@Accessor("vertexConsumers")
VertexConsumerProvider.Immediate getVertexConsumers();
/*@Accessor("bufferSource")
MultiBufferSource.BufferSource getVertexConsumers();
*///?}
}
@@ -1,20 +1,23 @@
package org.saturnclient.saturnclient.mixin;
//? if >=1.21.9 {
import net.minecraft.client.network.ClientPlayerLikeEntity;
import net.minecraft.entity.PlayerLikeEntity;
import net.minecraft.client.entity.ClientAvatarEntity;
import net.minecraft.world.entity.Avatar;
//?} else
//import net.minecraft.client.network.AbstractClientPlayerEntity;
import net.minecraft.client.render.entity.EntityRendererFactory;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.client.render.entity.PlayerEntityRenderer;
import net.minecraft.client.render.entity.model.PlayerEntityModel;
import net.minecraft.client.render.entity.state.PlayerEntityRenderState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
import net.minecraft.text.MutableText;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
//import net.minecraft.client.player.AbstractClientPlayer;
import net.minecraft.client.renderer.entity.EntityRendererProvider;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.client.renderer.entity.player.AvatarRenderer;
//? if >=1.21.11 {
import net.minecraft.client.model.player.PlayerModel;
//?} else
//import net.minecraft.client.model.PlayerModel;
import net.minecraft.client.renderer.entity.state.AvatarRenderState;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.player.Player;
import net.minecraft.network.chat.MutableComponent;
import net.minecraft.network.chat.Component;
import net.minecraft.ChatFormatting;
import org.saturnclient.client.player.Roles;
import org.saturnclient.client.player.SaturnPlayer;
@@ -26,54 +29,54 @@ import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
@Mixin(PlayerEntityRenderer.class)
@Mixin(AvatarRenderer.class)
public abstract class PlayerEntityRendererMixin
extends LivingEntityRenderer<PlayerEntity, PlayerEntityRenderState, PlayerEntityModel> {
extends LivingEntityRenderer<Player, AvatarRenderState, PlayerModel> {
protected PlayerEntityRendererMixin() {
super(null, null, 0.0f);
}
@Inject(method = "<init>", at = @At("TAIL"))
private void addCustomFeatureRenderer(EntityRendererFactory.Context ctx, boolean slim, CallbackInfo ci) {
this.addFeature(new HatFeatureRenderer(this));
this.addFeature(new CloakFeatureRenderer(this, ctx.getEquipmentModelLoader()));
private void addCustomFeatureRenderer(EntityRendererProvider.Context ctx, boolean slim, CallbackInfo ci) {
this.addLayer(new HatFeatureRenderer(this));
this.addLayer(new CloakFeatureRenderer(this, ctx.getEquipmentAssets()));
}
// Adds the role icon to the player's name, and stores the SaturnPlayer in the render state for the
// cloak and hat (Fabric API only has render state data from 1.21.8).
//? if >=1.21.9 {
@Inject(method = "updateRenderState", at = @At("TAIL"))
public <A extends PlayerLikeEntity & ClientPlayerLikeEntity> void updateRenderState(
A entity, PlayerEntityRenderState state, float f, CallbackInfo ci) {
@Inject(method = "extractRenderState", at = @At("TAIL"))
public <A extends Avatar & ClientAvatarEntity> void updateRenderState(
A entity, AvatarRenderState state, float f, CallbackInfo ci) {
saturn$applyPlayer(entity, state);
}
//?} else {
/*@Inject(method = "updateRenderState", at = @At("TAIL"))
/*@Inject(method = "extractRenderState", at = @At("TAIL"))
public void updateRenderState(
AbstractClientPlayerEntity entity, PlayerEntityRenderState state, float f, CallbackInfo ci) {
AbstractClientPlayer entity, AvatarRenderState state, float f, CallbackInfo ci) {
saturn$applyPlayer(entity, state);
}
*///?}
private void saturn$applyPlayer(Entity entity, PlayerEntityRenderState state) {
private void saturn$applyPlayer(Entity entity, AvatarRenderState state) {
if (entity == null) {
return;
}
SaturnPlayer player = SaturnPlayer.get(entity.getUuid());
SaturnPlayer player = SaturnPlayer.get(entity.getUUID());
//? if >=1.21.8
state.setData(SaturnRenderState.saturnDataKey, player);
if (player != null && state.displayName != null) {
MutableText iconText = Text.literal(Roles.getSaturnIndicator())
.styled(style -> style.withColor(Roles.getIconColor(player.uuid)));
if (player != null && state.nameTag != null) {
MutableComponent iconText = Component.literal(Roles.getSaturnIndicator())
.withStyle(style -> style.withColor(Roles.getIconColor(player.uuid)));
state.displayName = Text.empty()
state.nameTag = Component.empty()
.append(iconText.copy())
.append(Text.empty().formatted(Formatting.RESET))
.append(state.displayName.copy());
.append(Component.empty().withStyle(ChatFormatting.RESET))
.append(state.nameTag.copy());
}
}
}
@@ -7,18 +7,18 @@ import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.ModifyVariable;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.gui.screen.TitleScreen;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.screens.Screen;
import net.minecraft.client.gui.screens.TitleScreen;
@Mixin(MinecraftClient.class)
@Mixin(Minecraft.class)
public class SetScreenMixin {
@ModifyVariable(method = "setScreen", at = @At("HEAD"), argsOnly = true)
private Screen replaceTitleScreen(Screen screen) {
if (Config.saturnTitleScreen.value) {
if (screen instanceof TitleScreen)
return new SaturnScreenFabric(new TitleMenu());
if (screen == null && ((MinecraftClient) (Object) this).world == null)
if (screen == null && ((Minecraft) (Object) this).level == null)
return new SaturnScreenFabric(new TitleMenu());
}
@@ -12,67 +12,70 @@ import org.spongepowered.asm.mixin.Overwrite;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.Final;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.gui.screen.SplashOverlay;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.GuiGraphics;
import net.minecraft.client.gui.screens.LoadingOverlay;
//? if >=1.21.11
import net.minecraft.client.util.Window;
import net.minecraft.resource.ResourceReload;
import com.mojang.blaze3d.platform.Window;
import net.minecraft.server.packs.resources.ReloadInstance;
//? if >=1.21.11 {
import net.minecraft.util.Util;
import net.minecraft.util.math.MathHelper;
//?} else
//import net.minecraft.Util;
import net.minecraft.util.Mth;
@Mixin(SplashOverlay.class)
@Mixin(LoadingOverlay.class)
public abstract class SplashOverlayMixin {
@Shadow
private MinecraftClient client;
private Minecraft minecraft;
@Shadow
private ResourceReload reload;
private ReloadInstance reload;
@Shadow
private long reloadCompleteTime;
private long fadeOutStart;
@Shadow
private long reloadStartTime;
private long fadeInStart;
@Shadow
@Final
private boolean reloading;
private boolean fadeIn;
@Shadow
@Final
private Consumer<Optional<Throwable>> exceptionHandler;
private Consumer<Optional<Throwable>> onFinish;
@Shadow
private float progress;
private float currentProgress;
/**
* @author SaturnClient
* @reason Replace vanilla splash rendering completely but keep exit logic
*/
@Overwrite
public void render(DrawContext context, int mouseX, int mouseY, float delta) {
int screenWidth = context.getScaledWindowWidth();
int screenHeight = context.getScaledWindowHeight();
long currentTime = Util.getMeasuringTimeMs();
public void render(GuiGraphics context, int mouseX, int mouseY, float delta) {
int screenWidth = context.guiWidth();
int screenHeight = context.guiHeight();
long currentTime = Util.getMillis();
// Initialize reload start time if not set
if (reloadStartTime == -1L) {
reloadStartTime = currentTime;
if (fadeInStart == -1L) {
fadeInStart = currentTime;
}
// Compute fade-out progress after reload completes
float fadeOutProgress = reloadCompleteTime > -1L
? (float) (currentTime - reloadCompleteTime) / 1000f
float fadeOutProgress = fadeOutStart > -1L
? (float) (currentTime - fadeOutStart) / 1000f
: -1f;
int alpha = fadeOutProgress >= 0f
? MathHelper.ceil((1.0f - MathHelper.clamp(fadeOutProgress - 1f, 0f, 1f)) * 255f)
? Mth.ceil((1.0f - Mth.clamp(fadeOutProgress - 1f, 0f, 1f)) * 255f)
: 255;
// Compute fade-in progress while reloading
float reloadProgress = reloadStartTime > -1L
? (float) (currentTime - reloadStartTime) / 500f
float reloadProgress = fadeInStart > -1L
? (float) (currentTime - fadeInStart) / 500f
: -1f;
// Get render scope for better UI
@@ -84,7 +87,7 @@ public abstract class SplashOverlayMixin {
int overlayAlpha = computeOverlayAlpha(fadeOutProgress - 1f);
scope.drawTexture(Textures.SPLASH, 0, 0, 0, 0, screenWidth, screenHeight,
Theme.withAlpha(overlayAlpha, 0xFFFFFFFF));
} else if (reloading) {
} else if (fadeIn) {
if (reloadProgress < 1.0F) {
renderCurrentScreen(context, mouseX, mouseY, delta);
}
@@ -95,8 +98,8 @@ public abstract class SplashOverlayMixin {
Theme.withAlpha(alpha, 0xFFFFFFFF));
}
float u = this.reload.getProgress();
this.progress = MathHelper.clamp(this.progress * 0.95F + u * 0.050000012F, 0.0F, 1.0F);
float u = this.reload.getActualProgress();
this.currentProgress = Mth.clamp(this.currentProgress * 0.95F + u * 0.050000012F, 0.0F, 1.0F);
// Draw central logo
drawLogo(scope, screenWidth, screenHeight, alpha);
@@ -104,16 +107,16 @@ public abstract class SplashOverlayMixin {
// Remove overlay after fade-out completes
if (fadeOutProgress >= 2.0F) {
client.setOverlay(null);
minecraft.setOverlay(null);
}
// Handle reload completion and exceptions
handleReloadCompletion(context);
}
private void renderCurrentScreen(DrawContext context, int mouseX, int mouseY, float delta) {
if (client.currentScreen != null) {
client.currentScreen.render(context, mouseX, mouseY, delta);
private void renderCurrentScreen(GuiGraphics context, int mouseX, int mouseY, float delta) {
if (minecraft.screen != null) {
minecraft.screen.render(context, mouseX, mouseY, delta);
}
}
@@ -123,15 +126,17 @@ public abstract class SplashOverlayMixin {
Theme.withAlpha(alpha, 0xFFFFFFFF));
}
private void renderProgressBar(RenderScope scope, DrawContext context, int screenWidth, int screenHeight,
private void renderProgressBar(RenderScope scope, GuiGraphics context, int screenWidth, int screenHeight,
int alpha) {
int progressY = ((screenHeight - 5) / 2) + 25;
//? if >=1.21.9 {
context.drawStrokedRectangle((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
//?} else
//context.drawBorder((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
//? if >=1.21.11 {
context.renderOutline((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
//?} else if >=1.21.9 {
/*context.submitOutline((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
*///?} else
//context.renderOutline((screenWidth - 120) / 2, progressY, 120, 5, Theme.withAlpha(alpha, 0xFFFFFFFF));
int progressWidth = Math.min((int) (progress * 120), 120);
int progressWidth = Math.min((int) (currentProgress * 120), 120);
int progressX = (screenWidth - 120) / 2;
context.fill(progressX, progressY, progressX + progressWidth, progressY + 5,
@@ -140,31 +145,31 @@ public abstract class SplashOverlayMixin {
/** Compute overlay alpha from fade progress */
private int computeOverlayAlpha(float progress) {
return MathHelper.ceil((1.0F - MathHelper.clamp(progress, 0.0F, 1.0F)) * 255.0F);
return Mth.ceil((1.0F - Mth.clamp(progress, 0.0F, 1.0F)) * 255.0F);
}
/** Handle reload completion logic */
private void handleReloadCompletion(DrawContext context) {
float reloadProgress = reloadStartTime > -1L ? (float) (Util.getMeasuringTimeMs() - reloadStartTime) / 500f
private void handleReloadCompletion(GuiGraphics context) {
float reloadProgress = fadeInStart > -1L ? (float) (Util.getMillis() - fadeInStart) / 500f
: -1f;
if (reloadCompleteTime == -1L && reload.isComplete() && (!reloading || reloadProgress >= 2.0F)) {
if (fadeOutStart == -1L && reload.isDone() && (!fadeIn || reloadProgress >= 2.0F)) {
try {
reload.throwException();
exceptionHandler.accept(Optional.empty());
reload.checkExceptions();
onFinish.accept(Optional.empty());
} catch (Throwable ex) {
exceptionHandler.accept(Optional.of(ex));
onFinish.accept(Optional.of(ex));
}
reloadCompleteTime = Util.getMeasuringTimeMs();
fadeOutStart = Util.getMillis();
//? if >=1.21.11
Window window = client.getWindow();
if (client.currentScreen != null) {
Window window = minecraft.getWindow();
if (minecraft.screen != null) {
//? if >=1.21.11 {
client.currentScreen.init(window.getScaledWidth(), window.getScaledHeight());
minecraft.screen.init(window.getGuiScaledWidth(), window.getGuiScaledHeight());
//?} else
//client.currentScreen.init(client, context.getScaledWindowWidth(), context.getScaledWindowHeight());
//minecraft.screen.init(minecraft, context.guiWidth(), context.guiHeight());
}
}
}
@@ -1,8 +1,8 @@
package org.saturnclient.saturnclient.mixin;
import net.minecraft.client.network.PlayerListEntry;
import net.minecraft.scoreboard.Team;
import net.minecraft.text.Text;
import net.minecraft.client.multiplayer.PlayerInfo;
import net.minecraft.world.scores.PlayerTeam;
import net.minecraft.network.chat.Component;
import java.util.UUID;
@@ -15,7 +15,7 @@ import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import com.mojang.authlib.GameProfile;
@Mixin(PlayerListEntry.class)
@Mixin(PlayerInfo.class)
public abstract class TabListMixin {
/**
@@ -23,9 +23,9 @@ public abstract class TabListMixin {
* Saturn Client, keeping any name, rank prefix or team formatting the server
* set.
*/
@Inject(method = "getDisplayName", at = @At("RETURN"), cancellable = true)
private void saturn$addSaturnIcon(CallbackInfoReturnable<Text> cir) {
PlayerListEntry entry = (PlayerListEntry) (Object) this;
@Inject(method = "getTabListDisplayName", at = @At("RETURN"), cancellable = true)
private void saturn$addSaturnIcon(CallbackInfoReturnable<Component> cir) {
PlayerInfo entry = (PlayerInfo) (Object) this;
GameProfile profile = entry.getProfile();
//? if >=1.21.9 {
String name = profile.name();
@@ -39,16 +39,16 @@ public abstract class TabListMixin {
return;
}
Text displayName = cir.getReturnValue();
Component displayName = cir.getReturnValue();
// With no server-set name, vanilla shows the team-decorated profile name.
if (displayName == null) {
displayName = Team.decorateName(entry.getScoreboardTeam(), Text.literal(name));
displayName = PlayerTeam.formatNameForTeam(entry.getTeam(), Component.literal(name));
}
cir.setReturnValue(Text.empty()
.append(Text.literal(Roles.getSaturnIndicator())
.styled(style -> style.withColor(Roles.getIconColor(uuid))))
cir.setReturnValue(Component.empty()
.append(Component.literal(Roles.getSaturnIndicator())
.withStyle(style -> style.withColor(Roles.getIconColor(uuid))))
.append(displayName));
}
}
@@ -12,14 +12,14 @@
package org.saturnclient.saturnclient.mixin;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import net.minecraft.client.render.entity.LivingEntityRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.client.renderer.entity.LivingEntityRenderer;
import net.minecraft.world.entity.Entity;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
@Mixin(LivingEntityRenderer.class)
public class WhoAmI {
@ModifyExpressionValue(method = "hasLabel(Lnet/minecraft/entity/LivingEntity;D)Z", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/MinecraftClient;getCameraEntity()Lnet/minecraft/entity/Entity;"))
@ModifyExpressionValue(method = "shouldShowName(Lnet/minecraft/world/entity/LivingEntity;D)Z", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/Minecraft;getCameraEntity()Lnet/minecraft/world/entity/Entity;"))
public Entity obfuscateCameraEntity(Entity original) {
// hasLabel checks if the rendered entity is equal to the camera entity (aka our
// player),
@@ -0,0 +1,38 @@
#version 330
// Saturn's glass: the blurred game behind the screen, cut to a panel's shape. For 1.21.6 and
// later; glass_pre_1_21_6.fsh (with glass.json, the program 1.21.4 loads) is for older versions.
// Vanilla's transforms, laid out as the version has them: 1.21.6 to 1.21.10 end with LineWidth, which
// 1.21.11 dropped (GlassRenderer defines HAS_LINE_WIDTH there). Not imported: the include only exists
// from 1.21.6, and 1.21.4 and 1.21.5 still read every shader's imports while loading resources.
layout(std140) uniform DynamicTransforms {
mat4 ModelViewMat;
vec4 ColorModulator;
vec3 ModelOffset;
mat4 TextureMat;
#ifdef HAS_LINE_WIDTH
float LineWidth;
#endif
};
// The panel's rounded rectangle, the same texture its background is drawn with
uniform sampler2D Sampler0;
// The game behind the screen, blurred, the size of the framebuffer
uniform sampler2D Sampler1;
in vec2 texCoord0;
in vec4 vertexColor;
out vec4 fragColor;
void main() {
float mask = texture(Sampler0, texCoord0).a * vertexColor.a;
if (mask == 0.0) {
discard;
}
// The blurred copy lines up with the framebuffer being drawn to.
vec2 screenUv = gl_FragCoord.xy / vec2(textureSize(Sampler1, 0));
fragColor = vec4(texture(Sampler1, screenUv).rgb, mask) * ColorModulator;
}
@@ -0,0 +1,13 @@
{
"vertex": "minecraft:core/position_tex_color",
"fragment": "saturnclient:core/glass_pre_1_21_6",
"samplers": [
{ "name": "Sampler0" },
{ "name": "Sampler1" }
],
"uniforms": [
{ "name": "ModelViewMat", "type": "matrix4x4", "count": 16, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] },
{ "name": "ProjMat", "type": "matrix4x4", "count": 16, "values": [ 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 0.0, 1.0 ] },
{ "name": "ColorModulator", "type": "float", "count": 4, "values": [ 1.0, 1.0, 1.0, 1.0 ] }
]
}
@@ -0,0 +1,27 @@
#version 150
// Saturn's glass (see glass.fsh), for 1.21.4 and 1.21.5, which set uniforms one by one instead of in
// blocks.
uniform vec4 ColorModulator;
// The panel's rounded rectangle, the same texture its background is drawn with
uniform sampler2D Sampler0;
// The game behind the screen, blurred, the size of the framebuffer
uniform sampler2D Sampler1;
in vec2 texCoord0;
in vec4 vertexColor;
out vec4 fragColor;
void main() {
float mask = texture(Sampler0, texCoord0).a * vertexColor.a;
if (mask == 0.0) {
discard;
}
// The blurred copy lines up with the framebuffer being drawn to.
vec2 screenUv = gl_FragCoord.xy / vec2(textureSize(Sampler1, 0));
fragColor = vec4(texture(Sampler1, screenUv).rgb, mask) * ColorModulator;
}
+14
View File
@@ -6,6 +6,20 @@ plugins {
// "Reset active project" before committing.
stonecutter active "1.21.11"
// src/ uses the newest Mojang names. These classes were renamed in the versions given, so Stonecutter
// swaps in the older names when it processes an older version.
stonecutter parameters {
for ((since, old, new) in listOf(
Triple("1.21.11", "ResourceLocation", "Identifier"),
Triple("1.21.9", "PlayerRenderer", "AvatarRenderer"),
Triple("1.21.9", "PlayerRenderState", "AvatarRenderState"),
)) {
replacements.regex(eval(current.version, ">=$since")) {
replace("\\b$old\\b", new, "\\b$new\\b", old)
}
}
}
subprojects {
apply(plugin = "java")
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.10
yarn_mappings=1.21.10+build.3
loader_version=0.19.5
fabric_api_version=0.138.4+1.21.10
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.11
yarn_mappings=1.21.11+build.4
loader_version=0.19.5
fabric_api_version=0.141.3+1.21.11
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.4
yarn_mappings=1.21.4+build.8
loader_version=0.19.5
# Mod Properties
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.5
yarn_mappings=1.21.5+build.1
loader_version=0.19.5
fabric_api_version=0.128.2+1.21.5
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.6
yarn_mappings=1.21.6+build.1
loader_version=0.19.5
fabric_api_version=0.128.2+1.21.6
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.7
yarn_mappings=1.21.7+build.8
loader_version=0.19.5
fabric_api_version=0.129.0+1.21.7
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.8
yarn_mappings=1.21.8+build.1
loader_version=0.19.5
fabric_api_version=0.136.1+1.21.8
-1
View File
@@ -8,7 +8,6 @@ org.gradle.configuration-cache=false
# Fabric Properties
# check these on https://fabricmc.net/develop
minecraft_version=1.21.9
yarn_mappings=1.21.9+build.1
loader_version=0.19.5
fabric_api_version=0.134.1+1.21.9