Step 4 of #8, the first version before the 1.21.9 render queue.
versions/1.21.8/src is gone; 1.21.8 builds from src/ as :1.21.8.
API differences behind version comments (<1.21.9 / >=1.21.9):
- Player cosmetics: FeatureRenderer.render takes a VertexConsumerProvider
instead of the render queue. The cloak, hat and OBJ renderers name the
render target "output" in both, so only the parameter type and the final
draw call differ; the OBJ face loop moved into drawGroup.
- PlayerEntityRenderer.updateRenderState's entity type, the cape texture
accessor, GameProfile getName()/getId() vs name()/id(), fonts in
TextMixin, EntityRenderDispatcher vs EntityRenderManager, Screen input
events (Click/KeyInput), and KeyBinding categories and isKeyPressed.
Features 1.21.9+ lacks stay on 1.21.8, with a TODO for 1.21.9+:
- NametagsMixin moves into src/. It hooks renderLabelIfPresent with a
VertexConsumerProvider, which 1.21.9 changed, so on 1.21.9+ its body is
empty; it stays registered, so features.mixins.json is the same for
every version.
- The splash screen's loading-bar border, and the real drag deltas in
SaturnScreenFabric.mouseDragged.
- Status effect icons keep 1.21.8's GUI atlas sprite; 1.21.9+ draws the
texture instead (getIconId), as before.
Behaviour changes on 1.21.8: the cloak and hat read the Saturn player from
the render state (set by PlayerEntityRendererMixin, by UUID) instead of
looking it up by name, and the display-name null check applies.
Co-Authored-By: Claude Opus 5.5 <[email protected]>