common#6 redesigns the mod menu, mod and client settings and cosmetics
screens, which the two commits before this one build on.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
From 1.21.6 vanilla's renderBackground drew its own panorama and blurred
at the vanilla setting, then Saturn's panorama was drawn unblurred on top.
SaturnScreenFabric now draws Saturn's panorama in renderBackground, blurs
it and keeps vanilla's darkening in a world, and GameRendererMixin gives
the blur shader Saturn's strength while a Saturn screen is open. Before
1.21.6 the existing blur reads the same setting.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
EntityDrawerImpl follows common's new EntityDrawer contract: it draws the
player filling the preview box, turned by the yaw the cosmetics screen's
drag sets, and returns false when there's no player. The angle no longer
follows the cursor.
Co-Authored-By: Claude Opus 5.5 <[email protected]>