Files
saturnclient/src/main/java/org/saturnclient/impl/mixins/StatusEffectMixin.java
T
selimaj-devandclaude 09bc223b8b Implement the Ref interfaces explicitly in their mixins
Several mixins implemented a Ref method only through a vanilla method
of the same name. Released jars rename vanilla methods to intermediary
names, so those Ref methods had no implementation there and threw
AbstractMethodError: the armour display's durability, the status
effects' icon and infinite checks, the SVG texture size and the
pre-1.21.6 matrix stack's push and pop. With Mojang's names the same
happens in development (1.21.4 crashed on the title screen).

Each mixin now shadows the vanilla method and implements the Ref
method by calling it. Points common at the Ref renames this needs.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 17:42:48 +02:00

73 lines
2.1 KiB
Java

package org.saturnclient.impl.mixins;
import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.common.ref.asset.SpriteRef;
import org.saturnclient.common.ref.game.EffectRef;
//? if <1.21.9
//import org.saturnclient.saturnclient.SaturnClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.client.gui.Gui;
import net.minecraft.world.effect.MobEffect;
import net.minecraft.world.effect.MobEffectInstance;
import net.minecraft.core.Holder;
import net.minecraft.resources.Identifier;
@Mixin(MobEffectInstance.class)
public abstract class StatusEffectMixin implements EffectRef {
@Shadow
public abstract boolean showIcon();
@Shadow
public abstract boolean isInfiniteDuration();
@Shadow
public abstract int getDuration();
@Shadow
public abstract Holder<MobEffect> getEffect();
// EffectRef's methods delegate to MobEffectInstance's, whose names production renames.
@Override
public boolean shouldShowIcon() {
return showIcon();
}
@Override
public boolean isInfinite() {
return isInfiniteDuration();
}
@Override
public SpriteRef getIcon() {
// 1.21.9 changed the GUI atlas, so newer versions draw the effect's texture (getIconId) instead.
//? if >=1.21.9 {
return null;
//?} else if >=1.21.6 {
//return (SpriteRef) SaturnClient.client.getGuiSprites().getSprite((Gui.getMobEffectSprite(getEffect())));
//?} else
//return (SpriteRef) SaturnClient.client.getMobEffectTextures().get(getEffect());
}
// Before 1.21.6 there's no InGameHud.getEffectTexture; getIcon's sprite is used there instead.
//? if >=1.21.6 {
@Override
public IdentifierRef getIconId() {
Identifier id = Gui.getMobEffectSprite(getEffect());
return IdentifierRef.of(id.getNamespace(), "textures/" + id.getPath() + ".png");
}
//?}
@Override
public String getInfiniteText() {
return "∞";
}
@Override
public int getDurationSeconds() {
return getDuration() / 20; // ticks → seconds
}
}