Files
saturnclient/src/main/java/org/saturnclient/impl/mixins/StatusEffectMixin.java
T
selimaj-devandclaude c5665548a0 Build 1.21.5 with Stonecutter from the shared src/
1.21.5 is the first version before the 1.21.6 GUI rewrite, which moved
GUI drawing from vertex consumers and a MatrixStack to render states and
a 2D Matrix3x2fStack.

- RenderScopeImpl and EntityDrawerImpl have two whole implementations,
  one per side of 1.21.6 (a single >=1.21.6 / else split), instead of
  conditionals scattered through them. Callers use RenderScopeImpl(context)
  in every version; 1.21.5's did the same thing through its
  (matrices, vertexConsumers) constructor.
- MatrixStackMixin (MatrixStack as a MatrixStackRef) is real before 1.21.6
  and empty from 1.21.6, registered everywhere like NametagsMixin.
- DrawContextAccessor exposes the vertex consumers before 1.21.6 and the
  GUI render state from it.
- Smaller changes: fog (BackgroundRenderer vs FogRenderer), the end
  portal texture arguments (ShaderUtils, now a flat three-way chain), the
  status effect sprite manager, and getIconId only from 1.21.6.

Features 1.21.6+ lacks stay on 1.21.5, with a TODO: the title panorama
behind Saturn screens and the background blur (screen.backgroundBlur,
see #23).

The 1.21.5 jar differs from the old one only in the helpers from earlier
steps, the RenderScopeImpl(context) calls, the empty SaturnRenderState
and unused Matrix3x2fStackRef, and 1.21.5's dead NameTagMixin (never
registered) being gone. 1.21.6-1.21.11 only gain the empty
MatrixStackMixin and its impl.mixins.json entry.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-27 06:23:23 +02:00

62 lines
1.9 KiB
Java

package org.saturnclient.impl.mixins;
import org.saturnclient.common.ref.asset.IdentifierRef;
import org.saturnclient.common.ref.asset.SpriteRef;
import org.saturnclient.common.ref.game.EffectRef;
//? if <1.21.9
//import org.saturnclient.saturnclient.SaturnClient;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import net.minecraft.client.gui.hud.InGameHud;
import net.minecraft.entity.effect.StatusEffect;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.registry.entry.RegistryEntry;
import net.minecraft.util.Identifier;
@Mixin(StatusEffectInstance.class)
public abstract class StatusEffectMixin implements EffectRef {
@Shadow
public abstract boolean shouldShowIcon();
@Shadow
public abstract boolean isInfinite();
@Shadow
public abstract int getDuration();
@Shadow
public abstract RegistryEntry<StatusEffect> getEffectType();
@Override
public SpriteRef getIcon() {
// 1.21.9 changed the GUI atlas, so newer versions draw the effect's texture (getIconId) instead.
//? if >=1.21.9 {
return null;
//?} else if >=1.21.6 {
//return (SpriteRef) SaturnClient.client.getGuiAtlasManager().getSprite((InGameHud.getEffectTexture(getEffectType())));
//?} else
//return (SpriteRef) SaturnClient.client.getStatusEffectSpriteManager().getSprite(getEffectType());
}
// Before 1.21.6 there's no InGameHud.getEffectTexture; getIcon's sprite is used there instead.
//? if >=1.21.6 {
@Override
public IdentifierRef getIconId() {
Identifier id = InGameHud.getEffectTexture(getEffectType());
return IdentifierRef.of(id.getNamespace(), "textures/" + id.getPath() + ".png");
}
//?}
@Override
public String getInfiniteText() {
return "∞";
}
@Override
public int getDurationSeconds() {
return getDuration() / 20; // ticks → seconds
}
}