Files
osmium/examples/cube.rs
T
2025-11-26 18:03:13 +01:00

12 lines
212 B
Rust

use osmium::entity::Component;
fn main() {
let mut engine = osmium::init();
engine.thread("Main.tick", || {});
let mut my_rect = engine.entity(|r| {
// r.draw_rect(0, 0, 10, 10);
});
}