12 lines
212 B
Rust
12 lines
212 B
Rust
use osmium::entity::Component;
|
|
|
|
fn main() {
|
|
let mut engine = osmium::init();
|
|
|
|
engine.thread("Main.tick", || {});
|
|
|
|
let mut my_rect = engine.entity(|r| {
|
|
// r.draw_rect(0, 0, 10, 10);
|
|
});
|
|
}
|