fixed rounded rectangle
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@@ -73,21 +73,19 @@ public class RenderScope {
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public void drawRoundedCorner(int width, int height, int radius, int color) {
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int w = width * 20;
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int h = height * 20;
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for (int y = 0; y < h; y++) {
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int startX;
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int startX = 0;
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if (y < radius) {
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double dy = y - radius;
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double dx = radius - Math.sqrt(radius * radius - dy * dy);
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startX = (int) Math.ceil(dx);
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} else {
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startX = 0;
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double dy = radius - y - 0.5;
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double dx = Math.sqrt(Math.max(0, radius * radius - dy * dy));
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startX = radius - (int) dx;
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}
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this.drawRect(startX, y, w - startX, 1, color);
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}
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}
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}
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private void drawRoundedSide(int cornerWidth, int cornerHeight, int radius, int color) {
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// Top
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@@ -95,7 +93,7 @@ public class RenderScope {
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this.matrices.scale(0.05f, 0.05f, 1.0f);
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this.drawRoundedCorner(cornerWidth, cornerHeight, radius * 3, color);
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this.drawRoundedCorner(cornerWidth, cornerHeight, radius * 10, color);
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this.matrices.pop();
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@@ -108,9 +106,9 @@ public class RenderScope {
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this.matrices.translate(0, -cornerWidth, 0);
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this.matrices.scale(0.1f, 0.1f, 1.0f);
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this.matrices.scale(0.05f, 0.05f, 1.0f);
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this.drawRoundedCorner(cornerHeight, cornerWidth, radius * 3, color);
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this.drawRoundedCorner(cornerHeight, cornerWidth, radius * 10, color);
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this.matrices.pop();
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}
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@@ -19,11 +19,6 @@ public class Button extends Element {
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@Override
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public void render(RenderScope renderScope) {
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int w = 300;
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int h = 100;
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renderScope.drawRect(0, h, w, h, color);
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renderScope.drawRect(w, 0, w, h, color);
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renderScope.drawRoundedRectangle(0, 0, w, h, 80, 0xFF000000);
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renderScope.drawRoundedRectangle(0, 0, width, height, 10, color);
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}
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}
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