Falling physics

This commit is contained in:
2026-02-25 17:47:49 +01:00
parent 28d71e63a9
commit 5b44caa358
@@ -308,7 +308,8 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
long now = System.currentTimeMillis();
if (now - lastUpdate >= 20) {
float value = playerEntityRenderState.field_53537 / 108.0f;
float value = Math.min(1.0f, playerEntityRenderState.field_53537 / 108.0f)
+ (Math.max(0, playerEntityRenderState.field_53536) / 16);
if (Config.cloakPhysics.value) {
updateSegmentValues(value);
} else {