Fixed gap

This commit is contained in:
2026-02-25 16:34:06 +01:00
parent 9c36d33cb2
commit d941334fa3
@@ -78,7 +78,7 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
EquipmentModelLoader equipmentModelLoader) {
super(context);
this.equipmentModelLoader = equipmentModelLoader;
Arrays.fill(segmentValues, 1.0f);
Arrays.fill(segmentValues, 0.0f);
}
private boolean hasCustomModelForLayer(ItemStack stack, EquipmentModel.LayerType layerType) {
@@ -289,6 +289,10 @@ public class CloakFeatureRenderer extends FeatureRenderer<PlayerEntityRenderStat
matrixStack.translate(0.0F, -0.053125F, 0.06875F);
}
Arrays.fill(segmentValues, playerEntityRenderState.field_53537 / 150);
matrixStack.translate(0f, 0f, -0.07f * segmentValues[PARTS - 1]);
renderCape(matrixStack, vertexConsumer, playerEntityRenderState, light, OverlayTexture.DEFAULT_UV);
matrixStack.pop();