33 Commits
Author SHA1 Message Date
selimaj-devandclaude af27907356 Build every version with Mojang mappings instead of Yarn
Minecraft ships unobfuscated from 26.1, and 1.21.11 has the last Yarn
release, so the shared src/ has to use Mojang's names before newer
versions can be added (#39).

Each version's sources were migrated with Loom's migrateMappings and
merged back into src/, so code that is only active on other versions
is migrated too. Where Mojang's names differ between 1.21.x versions,
src/ uses the newest ones: Stonecutter replacements swap in the older
Identifier/ResourceLocation and Avatar/Player renderer names, and
version comments cover the few package moves and renamed methods.

The fog mixin now targets setupFog on every version. Yarn's applyFog
named two methods from 1.21.6 on, so it also applied to updateBuffer.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-30 17:39:14 +02:00
selimaj-devandclaude 8dbb1d84c1 Use Fabric Loader 0.19.5 for every version
Check / compile (pull_request) Successful in 2m42s
1.21.4-1.21.6 declared loader 0.18.x and the others 0.19.0, but the
bundled emotes-fabric pulls in loader 0.19.5, and its nested mod already
requires loader >=0.19. So the declared version was never what ran: in
dev, Loom's loader libraries came from the declared version while the
loader itself was 0.19.5, and 1.21.4/1.21.6 sometimes started with
sponge-mixin 0.17.0 and crashed (NoClassDefFoundError:
IAdviceProvider). Declaring 0.19.5 makes dev match what runs, and makes
fabric.mod.json's fabricloader requirement (>=0.19.5) honest.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-27 07:26:11 +02:00
selimaj-devandclaude eebfe8fa4d Switch the root build scripts to Kotlin and limit parallel remaps
Check / compile (pull_request) Successful in 7m47s
- settings.gradle, stonecutter.gradle and the root build.gradle become
  .kts. Loom's version for the Stonecutter versions moves to the root
  gradle.properties (loom_version), read by pluginManagement, since the
  Kotlin plugins block can't read properties. The old mc-<v> projects keep
  their Groovy scripts until they're folded in.
- buildAll ran all eight remapJar tasks at once. Each loads a Minecraft
  classpath and remaps a ~50 MB jar, which doesn't fit in the 3 GB daemon
  heap: a cold build stalled in garbage collection for 40+ minutes, and
  earlier runs failed. A shared build service now lets two remaps run
  together; a cold buildAll takes about 2 minutes.
- port.sh and VERSION_GUIDE follow the .kts file names.

The 1.21.11 jar is the same as with the Groovy scripts.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-27 04:51:28 +02:00
selimaj-devandclaude 019e5cfb43 Build 1.21.11 with Stonecutter from a shared src/
Step 1 of #8. 1.21.11's version-specific code moves from versions/1.21.11/src
to the top-level src/, built by Stonecutter as the project :1.21.11. The other
versions still build from their own copies as :mc-<v> until they're folded in.

- settings.gradle: applies Stonecutter (Groovy controller) with
  stonecutterVersions = ["1.21.11"] and skips those folders when including
  the old mc-<v> projects.
- The old root build.gradle becomes stonecutter.gradle (the root project's
  script, with the shared repositories, common wiring and buildAll), and
  1.21.11's build.gradle becomes the root build.gradle that Stonecutter runs
  for each version. versions/1.21.11 keeps its gradle.properties and run/.
- The jar has the same 415 entries, fabric.mod.json and mixin configs as
  before; the only class differences also appear when rebuilding an
  untouched version today.
- scripts/port.sh treats src/ as the active Stonecutter version, so changes
  port between it and the old copies both ways.
- README and VERSION_GUIDE describe the layout, version comments and how to
  add a version.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-27 04:18:42 +02:00
selimaj-devandclaude 9126faa11c Replace player-animation-lib with the Saturn emote library
- Every version depends on org.saturnclient:emotes-fabric
  (${emotes_version}+<mc>, bundled). playEmote plays Saturn's emotes
  through it, and sneaking stops your own emote and tells the server.
  Emotes now work on 1.21.6+ too, where player-animation-lib was
  commented out.
- Removed every player-animation-lib and bendy-lib reference: the KoSmX
  repository, the dependencies, the player_anim properties, and the old
  (partly commented out) code in SaturnProviderImpl and KeyInputHandler.
- Build: Loom 1.15 -> 1.17.21 (the emotes jar is built with 1.17 and
  older Loom refuses it), Gradle 9.3 -> 9.8 (needed by Loom 1.17), and
  sourceSets moved out of the dependencies block in the root build.gradle,
  which Gradle 9.8 rejects.
- common: points at the emote-library branch (saturnclientmc/common#5).

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-26 21:16:29 +02:00
selimaj-devandclaude 39f140dae1 Mojang session auth and version check; release 0.1.0-beta3
- Implement SaturnProvider.getModVersion() (Fabric mod metadata) and
  showWarning() (15 s SystemToast) in every version
- Bump mod_version to 0.1.0-beta3, the first version on the new
  Mojang session-server authentication
- Point common at its merge commit for the new auth flow and version check

Fixes #7

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-25 15:27:27 +02:00
selimaj-devandclaude 1d56094388 Use session-java 0.2.0 from the Gitea registry; reconnect and timeouts
Replace JitPack (which can no longer build session-java since its GitHub
repo is gone) with the Gitea package registry in every build file, move
to dev.selimaj:session-java:0.2.0, and bump common for server reconnect
and request timeouts.

Fixes #4, fixes #5.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-25 14:46:45 +02:00
selimaj-devandclaude 68734f6ac5 Keep server tab names and team formatting in the tab list
TabListMixin @Overwrote PlayerListEntry.getDisplayName() and always
returned the bare profile name, dropping server-set display names (rank
prefixes, colours) and, by never returning null, vanilla's team
decoration, for every player. Inject at RETURN instead: non-Saturn
players keep the original value, and Saturn players get the icon in
front of the original name, or the team-decorated profile name when the
server set none.

Also bump common for the player-lookup and thread-safety fixes.

Fixes #3. Refs #2, #6.

Co-Authored-By: Claude Opus 5.5 <[email protected]>
2026-09-25 14:00:39 +02:00
selimaj-dev 4a7eade70d Improved cloak physics 1.21.10 2026-04-10 04:02:08 +02:00
selimaj-dev 6466d8d8fd Improved cloak physics 2026-04-10 04:00:58 +02:00
selimaj-dev 7c72da978d Improved physics 2026-04-09 23:06:19 +02:00
selimaj-dev 76b842e6a0 Refactored cloak physics 2026-04-09 22:31:38 +02:00
selimaj-dev 00cefe14f7 Refactoring cloak physics 2026-04-09 22:03:28 +02:00
selimaj-dev 019730c756 Nametags 1.21.10 and color fix 2026-04-08 20:23:58 +02:00
selimaj-dev b39b19f107 Fixed Cloak Renderer 2026-04-08 20:04:00 +02:00
selimaj-dev 88db7a8383 End shader 2026-04-08 19:58:10 +02:00
selimaj-dev d782bccb5f Hat renderer 2026-04-08 19:50:44 +02:00
selimaj-dev 84947d6b33 Working Player tracking 2026-04-08 19:18:31 +02:00
selimaj-dev f79849d9fb Improving render state tracking 2026-04-08 19:08:24 +02:00
selimaj-dev cb38639e11 1.21.11: Small stuff 2026-04-08 10:08:19 +02:00
selimaj-dev 8f567c83c6 1.21.11: Moved mixin to direct 2026-04-08 09:52:14 +02:00
selimaj-dev 8876abde1c 1.21.11: Fix Camera Mixin 2026-04-08 09:41:20 +02:00
selimaj-dev 2d95bf9043 1.21.11: Render Scope 2026-04-08 09:35:43 +02:00
selimaj-dev 0475d8c43d 1.21.11: Fix text stuff 2026-04-08 09:30:39 +02:00
selimaj-dev 491199cfea 1.21.11: Fix Splash overlay and shader utils 2026-04-08 09:29:15 +02:00
selimaj-dev 5aa40d2e61 1.21.11: Fix CloakFeatureRenderer and gradle.properties 2026-04-08 09:21:21 +02:00
selimaj-dev c5b6a858e1 1.21.11: Fix RenderScope 2026-04-08 09:18:08 +02:00
selimaj-dev e28051a109 1.21.11: Tmp fix WorldFeature 2026-04-08 09:17:01 +02:00
selimaj-dev 1471e53a91 1.21.11: Tmp fix ShaderUtils 2026-04-08 09:15:49 +02:00
selimaj-dev 6ae4f980e4 1.21.11: Fix EntityDrawer 2026-04-08 09:11:07 +02:00
selimaj-dev 6fbacbcae6 1.21.11: Fix temp resize on screen 2026-04-08 09:10:38 +02:00
selimaj-dev e934f24d3e 1.21.11: Fix splash overlay 2026-04-08 09:07:38 +02:00
selimaj-dev 191bc1318e Added 1.21.11 (needs fix) 2026-04-08 09:04:06 +02:00