Compare commits
13
Commits
| Author | SHA1 | Date | |
|---|---|---|---|
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716d1d4a08 | ||
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8592b1cc50 | ||
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90f106f127 | ||
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5a94fc34ad | ||
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fdbb54a557 | ||
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5024087358 | ||
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cf93b3383f | ||
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3b2ff24c1f | ||
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4214f96c61 | ||
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3b3e92fae5 | ||
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179de20dba | ||
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8f375efe41 | ||
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905a77f8b0 |
@@ -23,3 +23,6 @@ go.work.sum
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# env file
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.env
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# macOS
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.DS_Store
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@@ -11,8 +11,12 @@ import (
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)
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func main() {
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components := osui.NewRender()
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components.Add(ui.Text("Hello, World!"))
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components.Render()
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app := ui.Div(
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ui.Text("Hello, World!")
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)
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screen := osui.NewScreen(app)
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screen.Run()
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}
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```
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@@ -0,0 +1,60 @@
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package colors
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import (
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"fmt"
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"regexp"
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"strings"
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)
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const (
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Reset = "\x1b[0m"
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Bold = "\x1b[1m"
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Underline = "\x1b[4m"
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Italic = "\x1b[3m"
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Reverse = "\x1b[7m"
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Strike = "\x1b[9m"
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Black = "\x1b[30m"
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Red = "\x1b[31m"
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Green = "\x1b[32m"
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Yellow = "\x1b[33m"
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Blue = "\x1b[34m"
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Magenta = "\x1b[35m"
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Cyan = "\x1b[36m"
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White = "\x1b[37m"
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)
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func Rgb(r, g, b uint8) string {
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return fmt.Sprintf("\x1b[38;2;%d;%d;%dm", r, g, b)
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}
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func AsBg(s string) string {
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re, _ := regexp.Compile(`\x1b\[3([0-9]+)`)
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return re.ReplaceAllStringFunc(s, func(match string) string {
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groups := re.FindStringSubmatch(match)
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if len(groups) >= 2 {
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return fmt.Sprintf("\x1b[4%s", groups[1])
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}
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return match
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})
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}
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func AsFg(s string) string {
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re, _ := regexp.Compile(`\x1b\[4([0-9]+)`)
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return re.ReplaceAllStringFunc(s, func(match string) string {
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groups := re.FindStringSubmatch(match)
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if len(groups) >= 2 {
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return fmt.Sprintf("\x1b[3%s", groups[1])
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}
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return match
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})
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}
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func Combine(s, s1 string) string {
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if strings.Contains(s, Reset) {
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return s + s1
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} else {
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return s1 + s
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}
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}
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@@ -0,0 +1,55 @@
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package main
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import (
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"github.com/orus-dev/osui"
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"github.com/orus-dev/osui/colors"
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. "github.com/orus-dev/osui/ui"
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)
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func main() {
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screen := osui.NewScreen(App())
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screen.Run()
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}
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func App() *PaginatorComponent {
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w, h := osui.GetTerminalSize()
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return Paginator(
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// Page 1
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Div(
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Text("Welcome to the example! The blue text on the bottom show the keybindings"),
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WithPosition(0, h-2, Text(colors.Blue+"Next Page: Tab. Previous Page: shift + tab")),
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),
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// Page 2
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Div(
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WithPosition(0, 0, Text("This blue square is a div. A div stores multiple components into one")),
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WithPosition((w-30)/2, (h-4)/2,
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WithSize(30, 5,
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WithStyle(&DivStyle{Outline: colors.Blue},
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Div(WithPosition(4, 1, Button("Hello, World!", BtnParams{Width: 19}))),
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))),
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WithPosition(0, h-2, Text(colors.Blue+"Navigate: Ctrl+(W/A/S/D)")),
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),
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// Page 3
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Div(
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WithPosition(0, 0, Text("This is a InputBox. It takes user input just like a GUI. "+colors.Red+colors.Bold+"NOTE: This InputBox is inside a div")),
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WithPosition((w-32)/2, (h-3)/2, InputBox(30)),
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WithPosition(0, h-2, Text(colors.Blue+"Navigate: W/S. Select: Enter. Exit Menu: Q. ")),
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),
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// Page 4
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Div(
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WithPosition(0, 0, Text("This is a Button. To click it press Enter. "+colors.Red+colors.Bold+"NOTE: This Button is inside a div")),
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WithPosition((w-20)/2, (h-3)/2, Button("This is a button", BtnParams{OnClick: func(bc *ButtonComponent) bool { return false }})),
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WithPosition(0, h-2, Text(colors.Blue+"Navigate: Ctrl+(W/A/S/D). Click Button: Enter")),
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),
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// Page 5
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Div(
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WithPosition(0, 0, Text("This is a Menu. It prompts you to select a item. "+colors.Red+colors.Bold+"NOTE: This Menu is inside a div")),
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WithPosition(0, 2, Menu("Item 1", "Item 2", "Item 3", "Item 4", "Item 5").OnSelected(func(m *MenuComponent, b bool) {})),
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WithPosition(0, h-2, Text(colors.Blue+"Navigate: Ctrl+(W/A/S/D). Navigate Menu: W/S. Select: Enter. Exit Menu: Q. ")),
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),
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)
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}
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@@ -0,0 +1,53 @@
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package isKey
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func Enter(s string) bool {
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return s == "\r" || s == "\n"
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}
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func Tab(s string) bool {
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return s == "\t"
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}
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func Backspace(s string) bool {
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return s == "\x7f" || s == "\b"
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}
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func Escape(s string) bool {
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return s == "\x1b"
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}
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func Up(s string) bool {
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return s == "\x1b[A"
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}
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func Down(s string) bool {
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return s == "\x1b[B"
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}
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func Right(s string) bool {
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return s == "\x1b[C"
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}
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func Left(s string) bool {
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return s == "\x1b[D"
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}
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func Char(s string, s1 string) bool {
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return s == s1
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}
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func CtrlW(s string) bool {
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return s == "\x17"
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}
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func CtrlS(s string) bool {
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return s == "\x13"
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}
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func CtrlA(s string) bool {
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return s == "\x01"
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}
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func CtrlD(s string) bool {
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return s == "\x04"
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}
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@@ -4,50 +4,63 @@ import (
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"fmt"
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"strings"
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"golang.org/x/term"
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"github.com/orus-dev/osui/colors"
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)
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type ComponentData struct {
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X uint16
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Y uint16
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Screen *Screen
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X int
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Y int
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Width int
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Height int
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DefaultColor string
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IsActive bool
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Screen *Screen
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}
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type Component interface {
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Render() string
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GetComponentData() *ComponentData
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Update(string) bool
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SetStyle(interface{})
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}
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type Screen struct {
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components []Component
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component Component
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}
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func NewScreen(c ...Component) *Screen {
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s := &Screen{components: c}
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for _, component := range s.components {
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componentData := component.GetComponentData()
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if componentData.Screen == nil {
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componentData.Screen = s
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} else {
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componentData.Screen.components = s.components
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}
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}
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func NewScreen(c Component) *Screen {
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HideCursor()
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s := &Screen{component: c}
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return s
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}
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func (s *Screen) Render() error {
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func (s *Screen) Render() {
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Clear()
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width, height, err := term.GetSize(0)
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if err != nil {
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return fmt.Errorf("error getting the terminal size: %s", err)
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width, height := GetTerminalSize()
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frame := NewFrame(width, height)
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data := s.component.GetComponentData()
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if data.Height == 0 {
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data.Height = height
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}
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frame := make([]string, height)
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for i := 0; i < height; i++ {
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frame[i] = strings.Repeat(" ", width)
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}
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for _, component := range s.components {
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RenderOnFrame(component, &frame)
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if data.Width == 0 {
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data.Width = width
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}
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data.Screen = s
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data.IsActive = true
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data.DefaultColor = colors.Reset
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RenderOnFrame(s.component, &frame)
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fmt.Print(strings.Join(frame, "\n"))
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return nil
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}
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func (s *Screen) Run() {
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data := s.component.GetComponentData()
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data.Screen = s
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for {
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s.Render()
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k, _ := ReadKey()
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if s.component.Update(k) {
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ShowCursor()
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return
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}
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||||
}
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}
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@@ -0,0 +1,37 @@
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# Component template (use rename symbol)
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```go
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type HelloStyle struct {
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Fg string `defaults:"" type:"fg"`
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}
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|
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type HelloComponent struct {
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Data osui.ComponentData
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Style *HelloStyle
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Name string
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}
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func (h *HelloComponent) GetComponentData() *osui.ComponentData {
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return &h.Data
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}
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func (h *HelloComponent) Render() string {
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osui.UseStyle(h.Style)
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return "Hello " + h.Style.Fg + h.Name + colors.Reset + "!"
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}
|
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|
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func (h *HelloComponent) Update(key string) bool {
|
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return false
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}
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|
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func (h *HelloComponent) SetStyle(c interface{}) {
|
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h.Style = osui.SetDefaults(c.(*HelloStyle)).(*HelloStyle)
|
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}
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|
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func Hello(name string) *HelloComponent {
|
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return osui.NewComponent(&HelloComponent{
|
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Name: name,
|
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Style: osui.SetDefaults(&HelloStyle{}).(*HelloStyle),
|
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}).(*HelloComponent)
|
||||
}
|
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```
|
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+119
@@ -0,0 +1,119 @@
|
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package ui
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
"time"
|
||||
|
||||
"github.com/orus-dev/osui"
|
||||
"github.com/orus-dev/osui/colors"
|
||||
"github.com/orus-dev/osui/isKey"
|
||||
)
|
||||
|
||||
type ButtonStyle struct {
|
||||
Background string `default:"" type:"bg"`
|
||||
Foreground string `default:"" type:"fg"`
|
||||
Outline string `default:"" type:"fg"`
|
||||
|
||||
ActiveBackground string `default:"" type:"bg"`
|
||||
ActiveForeground string `default:"\x1b[34m" type:"fg"`
|
||||
ActiveOutline string `default:"" type:"fg"`
|
||||
|
||||
ClickedBackground string `default:"" type:"bg"`
|
||||
ClickedForeground string `default:"\x1b[32m" type:"fg"`
|
||||
ClickedOutline string `default:"" type:"fg"`
|
||||
}
|
||||
|
||||
type ButtonComponent struct {
|
||||
Data osui.ComponentData
|
||||
Style *ButtonStyle
|
||||
Text string
|
||||
Toggle bool
|
||||
Clicked bool
|
||||
OnClick func(*ButtonComponent) bool
|
||||
}
|
||||
|
||||
func (b *ButtonComponent) Render() string {
|
||||
osui.UseStyle(b.Style)
|
||||
|
||||
if b.Clicked {
|
||||
return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
|
||||
colors.Reset+b.Style.ClickedOutline+strings.Repeat("_", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
|
||||
colors.Reset+b.Style.ClickedOutline,
|
||||
colors.Reset+colors.Combine(b.Style.ClickedBackground, b.Style.ClickedForeground)+centerText(b.Text, b.Data.Width)+colors.Reset+b.Style.ClickedOutline,
|
||||
colors.Reset+b.Data.DefaultColor,
|
||||
colors.Reset+b.Style.ClickedOutline+strings.Repeat("‾", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
|
||||
)
|
||||
}
|
||||
|
||||
if b.Data.IsActive {
|
||||
return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
|
||||
colors.Reset+b.Style.ActiveOutline+strings.Repeat("_", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
|
||||
colors.Reset+b.Style.ActiveOutline,
|
||||
colors.Reset+colors.Combine(b.Style.ActiveBackground, b.Style.ActiveForeground)+centerText(b.Text, b.Data.Width)+colors.Reset+b.Style.ActiveOutline,
|
||||
colors.Reset+b.Data.DefaultColor,
|
||||
colors.Reset+b.Style.ActiveOutline+strings.Repeat("‾", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
|
||||
)
|
||||
}
|
||||
|
||||
return fmt.Sprintf(" %s\n%s│%s│%s\n %s",
|
||||
colors.Reset+b.Style.Outline+strings.Repeat("_", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
|
||||
colors.Reset+b.Style.Outline,
|
||||
colors.Reset+colors.Combine(b.Style.Background, b.Style.Foreground)+centerText(b.Text, b.Data.Width)+colors.Reset+b.Style.Outline,
|
||||
colors.Reset+b.Data.DefaultColor,
|
||||
colors.Reset+b.Style.Outline+strings.Repeat("‾", b.Data.Width)+colors.Reset+b.Data.DefaultColor,
|
||||
)
|
||||
}
|
||||
|
||||
func (b *ButtonComponent) Update(key string) bool {
|
||||
if isKey.Enter(key) {
|
||||
if !b.OnClick(b) {
|
||||
if b.Toggle {
|
||||
b.Clicked = !b.Clicked
|
||||
return false
|
||||
}
|
||||
b.Clicked = true
|
||||
b.Data.Screen.Render()
|
||||
time.Sleep(time.Millisecond * 120)
|
||||
b.Clicked = false
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (b *ButtonComponent) GetComponentData() *osui.ComponentData {
|
||||
return &b.Data
|
||||
}
|
||||
|
||||
func (b *ButtonComponent) SetStyle(style interface{}) {
|
||||
b.Style = osui.SetDefaults(style).(*ButtonStyle)
|
||||
}
|
||||
|
||||
type BtnParams struct {
|
||||
Style ButtonStyle
|
||||
Toggle bool
|
||||
OnClick func(*ButtonComponent) bool
|
||||
Width int
|
||||
}
|
||||
|
||||
func Button(text string, p ...BtnParams) *ButtonComponent {
|
||||
if len(p) > 0 {
|
||||
param := p[0]
|
||||
return &ButtonComponent{Text: text, Style: osui.SetDefaults(¶m.Style).(*ButtonStyle),
|
||||
Data: osui.ComponentData{
|
||||
Width: osui.LogicValueInt(param.Width == 0, 20, param.Width),
|
||||
Height: 1,
|
||||
},
|
||||
OnClick: fnLogicValue(param.OnClick),
|
||||
}
|
||||
|
||||
}
|
||||
return &ButtonComponent{Text: text,
|
||||
Style: osui.SetDefaults(&ButtonStyle{}).(*ButtonStyle),
|
||||
Data: osui.ComponentData{
|
||||
Width: 20,
|
||||
Height: 1,
|
||||
},
|
||||
OnClick: func(bc *ButtonComponent) bool { return false },
|
||||
}
|
||||
}
|
||||
@@ -1,70 +0,0 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
|
||||
"github.com/orus-dev/osui"
|
||||
)
|
||||
|
||||
type TextComponent struct {
|
||||
Data osui.ComponentData
|
||||
Text string
|
||||
}
|
||||
|
||||
func (t *TextComponent) GetComponentData() *osui.ComponentData {
|
||||
return &t.Data
|
||||
}
|
||||
|
||||
func (t TextComponent) Render() string {
|
||||
return t.Text
|
||||
}
|
||||
|
||||
type InputBoxComponent struct {
|
||||
Data osui.ComponentData
|
||||
max_size uint
|
||||
InputData string
|
||||
}
|
||||
|
||||
func (s *InputBoxComponent) GetComponentData() *osui.ComponentData {
|
||||
return &s.Data
|
||||
}
|
||||
|
||||
func (s InputBoxComponent) Render() string {
|
||||
return fmt.Sprintf(
|
||||
" %s\n|%s%s|\n %s",
|
||||
strings.Repeat("_", int(s.max_size)),
|
||||
s.InputData,
|
||||
strings.Repeat(" ", int(s.max_size)-len(s.InputData)),
|
||||
strings.Repeat("‾", int(s.max_size)),
|
||||
)
|
||||
}
|
||||
|
||||
func (s *InputBoxComponent) Read() error {
|
||||
for {
|
||||
fmt.Printf("\x1B[%d;%dH", s.Data.Y+2, int(s.Data.X+2)+len(s.InputData))
|
||||
key, err := osui.ReadKey()
|
||||
if err != nil {
|
||||
fmt.Print("\n\n")
|
||||
fmt.Println(err)
|
||||
break
|
||||
}
|
||||
switch key {
|
||||
case osui.Key.Enter:
|
||||
fmt.Print("\n\n")
|
||||
return nil
|
||||
|
||||
case osui.Key.Backspace:
|
||||
if len(s.InputData) > 0 {
|
||||
s.InputData = s.InputData[:len(s.InputData)-1]
|
||||
}
|
||||
|
||||
default:
|
||||
if int(s.max_size) > len(s.InputData) {
|
||||
s.InputData += key
|
||||
}
|
||||
}
|
||||
s.Data.Screen.Render()
|
||||
}
|
||||
return nil
|
||||
}
|
||||
@@ -0,0 +1,105 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"strings"
|
||||
|
||||
"github.com/orus-dev/osui"
|
||||
"github.com/orus-dev/osui/colors"
|
||||
"github.com/orus-dev/osui/isKey"
|
||||
)
|
||||
|
||||
type DivStyle struct {
|
||||
Background string `default:"" type:"bg"`
|
||||
Foreground string `default:"" type:"fg"`
|
||||
Outline string `default:"" type:"fg"`
|
||||
}
|
||||
|
||||
type DivComponent struct {
|
||||
Data osui.ComponentData
|
||||
Style *DivStyle
|
||||
Components []osui.Component
|
||||
ActiveComponent int
|
||||
}
|
||||
|
||||
func (d *DivComponent) GetComponentData() *osui.ComponentData {
|
||||
return &d.Data
|
||||
}
|
||||
|
||||
func (d *DivComponent) Render() string {
|
||||
osui.UseStyle(d.Style)
|
||||
frame := osui.NewFrame(d.Data.Width, d.Data.Height)
|
||||
for i, c := range d.Components {
|
||||
data := c.GetComponentData()
|
||||
if i == d.ActiveComponent {
|
||||
data.IsActive = d.Data.IsActive
|
||||
} else {
|
||||
data.IsActive = false
|
||||
}
|
||||
if data.Width == 0 {
|
||||
data.Width = d.Data.Width
|
||||
}
|
||||
if data.Height == 0 {
|
||||
data.Height = d.Data.Height
|
||||
}
|
||||
data.DefaultColor = colors.Combine(d.Style.Background, d.Style.Foreground)
|
||||
data.Screen = d.Data.Screen
|
||||
osui.RenderOnFrame(c, &frame)
|
||||
}
|
||||
if d.Style.Outline == "" {
|
||||
for i, f := range frame {
|
||||
frame[i] = colors.Combine(d.Style.Foreground, d.Style.Background) + f + colors.Reset
|
||||
}
|
||||
return strings.Join(frame, "\n")
|
||||
} else {
|
||||
for i, f := range frame {
|
||||
frame[i] = d.Style.Outline + "│" + colors.Combine(d.Style.Foreground, d.Style.Background) + f + colors.Reset + d.Style.Outline + "│" + colors.Reset
|
||||
}
|
||||
}
|
||||
return " " + d.Style.Outline + strings.Repeat("_", d.Data.Width) + colors.Reset + "\n" + strings.Join(frame, "\n") + "\n " + d.Style.Outline + strings.Repeat("‾", d.Data.Width) + colors.Reset
|
||||
}
|
||||
|
||||
func (d *DivComponent) Update(key string) bool {
|
||||
if isKey.CtrlW(key) {
|
||||
d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "up"))
|
||||
} else if isKey.CtrlS(key) {
|
||||
d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "down"))
|
||||
} else if isKey.CtrlA(key) {
|
||||
d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "left"))
|
||||
} else if isKey.CtrlD(key) {
|
||||
d.updateActive(findClosestComponent(d.Components, d.ActiveComponent, "right"))
|
||||
} else {
|
||||
if len(d.Components) > 0 {
|
||||
d.Components[d.ActiveComponent].GetComponentData().IsActive = d.Data.IsActive
|
||||
if d.Components[d.ActiveComponent].Update(key) {
|
||||
if d.ActiveComponent < len(d.Components)-1 {
|
||||
d.updateActive(d.ActiveComponent + 1)
|
||||
} else {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (d *DivComponent) SetStyle(c interface{}) {
|
||||
d.Style = osui.SetDefaults(c.(*DivStyle)).(*DivStyle)
|
||||
}
|
||||
|
||||
func (d *DivComponent) updateActive(newIndex int) {
|
||||
if newIndex >= 0 && newIndex < len(d.Components) && len(d.Components) > 0 {
|
||||
d.ActiveComponent = newIndex
|
||||
}
|
||||
}
|
||||
|
||||
func (d *DivComponent) AddTo(c *DivComponent) *DivComponent {
|
||||
*c = *d
|
||||
return d
|
||||
}
|
||||
|
||||
func Div(components ...osui.Component) *DivComponent {
|
||||
return &DivComponent{
|
||||
Components: components,
|
||||
Style: osui.SetDefaults(&DivStyle{}).(*DivStyle),
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,86 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
|
||||
"github.com/orus-dev/osui"
|
||||
"github.com/orus-dev/osui/colors"
|
||||
"github.com/orus-dev/osui/isKey"
|
||||
)
|
||||
|
||||
type InputBoxStyle struct {
|
||||
Background string `default:"" type:"bg"`
|
||||
Foreground string `default:"" type:"fg"`
|
||||
Outline string `default:"" type:"fg"`
|
||||
Cursor string `default:"" type:"fg"`
|
||||
}
|
||||
|
||||
type InputBoxComponent struct {
|
||||
Data osui.ComponentData
|
||||
Style *InputBoxStyle
|
||||
max_size uint
|
||||
cursor uint
|
||||
InputData string
|
||||
}
|
||||
|
||||
func (s *InputBoxComponent) GetComponentData() *osui.ComponentData {
|
||||
return &s.Data
|
||||
}
|
||||
|
||||
func (s InputBoxComponent) Render() string {
|
||||
osui.UseStyle(s.Style)
|
||||
if s.max_size > uint(len(s.InputData)) {
|
||||
return fmt.Sprintf(
|
||||
" %s\n%s│%s%s│%s\n %s",
|
||||
colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
|
||||
colors.Reset+s.Style.Outline,
|
||||
colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Combine(s.Style.Foreground, s.Style.Background), ""),
|
||||
strings.Repeat(" ", int(s.max_size)-len(s.InputData)-osui.LogicValueInt(s.Data.IsActive, 1, 0))+colors.Reset+s.Style.Outline,
|
||||
colors.Reset+s.Data.DefaultColor,
|
||||
s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
|
||||
)
|
||||
}
|
||||
|
||||
return fmt.Sprintf(
|
||||
" %s\n%s│%s%s\n %s",
|
||||
colors.Reset+s.Style.Outline+strings.Repeat("_", int(s.max_size))+colors.Reset,
|
||||
colors.Reset+s.Style.Outline,
|
||||
colors.Combine(s.Style.Foreground, s.Style.Background)+s.InputData+osui.LogicValue(s.Data.IsActive, s.Style.Cursor+"█"+colors.Reset, s.Style.Outline+"|"+colors.Reset),
|
||||
colors.Reset+s.Data.DefaultColor,
|
||||
colors.Reset+s.Style.Outline+strings.Repeat("‾", int(s.max_size))+colors.Reset+s.Data.DefaultColor,
|
||||
)
|
||||
}
|
||||
|
||||
func (s *InputBoxComponent) Update(key string) bool {
|
||||
if isKey.Enter(key) {
|
||||
return true
|
||||
} else if isKey.Backspace(key) {
|
||||
if len(s.InputData) > 0 {
|
||||
s.InputData = s.InputData[:len(s.InputData)-1]
|
||||
}
|
||||
} else if isKey.Left(key) {
|
||||
if s.cursor > 0 {
|
||||
s.cursor--
|
||||
}
|
||||
} else if isKey.Right(key) {
|
||||
if s.cursor < s.max_size {
|
||||
s.cursor++
|
||||
}
|
||||
} else {
|
||||
if len(key) == 1 {
|
||||
if int(s.max_size) > len(s.InputData) {
|
||||
s.InputData += key
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (d *InputBoxComponent) SetStyle(c interface{}) {
|
||||
d.Style = osui.SetDefaults(c.(*InputBoxStyle)).(*InputBoxStyle)
|
||||
}
|
||||
|
||||
func InputBox(max_size uint) *InputBoxComponent {
|
||||
return &InputBoxComponent{max_size: max_size, Style: osui.SetDefaults(&InputBoxStyle{}).(*InputBoxStyle)}
|
||||
}
|
||||
+91
@@ -0,0 +1,91 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"strings"
|
||||
|
||||
"github.com/orus-dev/osui"
|
||||
"github.com/orus-dev/osui/colors"
|
||||
"github.com/orus-dev/osui/isKey"
|
||||
)
|
||||
|
||||
type MenuStyle struct {
|
||||
Fg string `default:"" type:"fg"`
|
||||
Bg string `default:"" type:"bg"`
|
||||
SelectedFg string `default:"\x1b[34m" type:"fg"`
|
||||
SelectedBg string `default:"" type:"bg"`
|
||||
Cursor string `default:"> " type:"fg"`
|
||||
CursorInactive string `default:" " type:"fg"`
|
||||
}
|
||||
|
||||
type MenuComponent struct {
|
||||
Data osui.ComponentData
|
||||
Style *MenuStyle
|
||||
Items []string
|
||||
SelectedItem int
|
||||
onSelected func(*MenuComponent, bool)
|
||||
}
|
||||
|
||||
func (m *MenuComponent) GetComponentData() *osui.ComponentData {
|
||||
return &m.Data
|
||||
}
|
||||
|
||||
func (m *MenuComponent) Render() string {
|
||||
osui.UseStyle(m.Style)
|
||||
res := []string{}
|
||||
|
||||
cursor := m.Style.Cursor
|
||||
if !m.Data.IsActive {
|
||||
cursor = m.Style.CursorInactive
|
||||
}
|
||||
d, _ := osui.CompressString(m.Style.Cursor, "")
|
||||
empty := strings.Repeat(" ", len(d))
|
||||
|
||||
for i, item := range m.Items {
|
||||
if i == m.SelectedItem {
|
||||
res = append(res, cursor+colors.Combine(m.Style.SelectedFg, m.Style.SelectedBg)+item+colors.Reset+m.Data.DefaultColor)
|
||||
} else {
|
||||
res = append(res, empty+colors.Combine(m.Style.Fg, m.Style.Bg)+item+colors.Reset+m.Data.DefaultColor)
|
||||
}
|
||||
}
|
||||
|
||||
return strings.Join(res, "\n")
|
||||
}
|
||||
|
||||
func (m *MenuComponent) Update(key string) bool {
|
||||
if isKey.Char(key, "s") {
|
||||
if m.SelectedItem+1 < len(m.Items) {
|
||||
m.SelectedItem++
|
||||
} else {
|
||||
m.SelectedItem = 0
|
||||
}
|
||||
} else if isKey.Char(key, "w") {
|
||||
if m.SelectedItem > 0 {
|
||||
m.SelectedItem--
|
||||
} else {
|
||||
m.SelectedItem = len(m.Items) - 1
|
||||
}
|
||||
} else if isKey.Enter(key) {
|
||||
m.onSelected(m, true)
|
||||
return true
|
||||
} else if isKey.Char(key, "q") {
|
||||
m.onSelected(m, false)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (m *MenuComponent) SetStyle(c interface{}) {
|
||||
m.Style = osui.SetDefaults(c.(*MenuStyle)).(*MenuStyle)
|
||||
}
|
||||
|
||||
func (m *MenuComponent) OnSelected(f func(*MenuComponent, bool)) *MenuComponent {
|
||||
m.onSelected = f
|
||||
return m
|
||||
}
|
||||
|
||||
func Menu(items ...string) *MenuComponent {
|
||||
return &MenuComponent{
|
||||
Items: items,
|
||||
Style: osui.SetDefaults(&MenuStyle{}).(*MenuStyle),
|
||||
}
|
||||
}
|
||||
+104
@@ -0,0 +1,104 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"strings"
|
||||
|
||||
"github.com/orus-dev/osui"
|
||||
"github.com/orus-dev/osui/colors"
|
||||
"github.com/orus-dev/osui/isKey"
|
||||
)
|
||||
|
||||
type PaginatorStyle struct {
|
||||
Active string `default:"\033[32m"`
|
||||
Inactive string `default:""`
|
||||
}
|
||||
|
||||
type PaginatorComponent struct {
|
||||
Data osui.ComponentData
|
||||
Style *PaginatorStyle
|
||||
Components []osui.Component
|
||||
ActiveComponent int
|
||||
}
|
||||
|
||||
func (p *PaginatorComponent) GetComponentData() *osui.ComponentData {
|
||||
return &p.Data
|
||||
}
|
||||
|
||||
func (p *PaginatorComponent) Render() string {
|
||||
width, _ := osui.GetTerminalSize()
|
||||
pgs := strings.Repeat(" ", (width-len(p.Components))/2)
|
||||
osui.UseStyle(p.Style)
|
||||
frame := osui.NewFrame(p.Data.Width, p.Data.Height)
|
||||
for i, c := range p.Components {
|
||||
data := c.GetComponentData()
|
||||
if i == p.ActiveComponent {
|
||||
pgs += p.Style.Active + "•" + colors.Reset
|
||||
data.IsActive = true
|
||||
} else {
|
||||
pgs += colors.Reset + p.Style.Inactive + "•"
|
||||
data.IsActive = false
|
||||
}
|
||||
if data.Width == 0 {
|
||||
data.Width = p.Data.Width
|
||||
}
|
||||
if data.Height == 0 {
|
||||
data.Height = p.Data.Height
|
||||
}
|
||||
data.DefaultColor = p.Data.DefaultColor
|
||||
data.Screen = p.Data.Screen
|
||||
}
|
||||
osui.RenderOnFrame(p.Components[p.ActiveComponent], &frame)
|
||||
for i, f := range frame {
|
||||
frame[i] = colors.Reset + p.Data.DefaultColor + f + colors.Reset
|
||||
}
|
||||
return fmt.Sprintf("%s\n%s", pgs, colors.Reset+strings.Join(frame, "\n"))
|
||||
}
|
||||
|
||||
func (p *PaginatorComponent) Update(key string) bool {
|
||||
if key == "\x1b[Z" {
|
||||
if p.ActiveComponent > 0 {
|
||||
p.updateActive(p.ActiveComponent - 1)
|
||||
} else {
|
||||
p.updateActive(len(p.Components) - 1)
|
||||
}
|
||||
} else if isKey.Tab(key) {
|
||||
if p.ActiveComponent < len(p.Components)-1 {
|
||||
p.updateActive(p.ActiveComponent + 1)
|
||||
} else {
|
||||
p.updateActive(0)
|
||||
}
|
||||
} else if isKey.Escape(key) {
|
||||
fmt.Print("\n\n")
|
||||
return true
|
||||
} else {
|
||||
if len(p.Components) > 0 {
|
||||
p.Components[p.ActiveComponent].GetComponentData().IsActive = p.Data.IsActive
|
||||
if p.Components[p.ActiveComponent].Update(key) {
|
||||
if p.ActiveComponent < len(p.Components)-1 {
|
||||
p.updateActive(p.ActiveComponent + 1)
|
||||
} else {
|
||||
p.updateActive(0)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (p *PaginatorComponent) updateActive(newIndex int) {
|
||||
if newIndex >= 0 && newIndex < len(p.Components) && len(p.Components) > 0 {
|
||||
p.ActiveComponent = newIndex
|
||||
}
|
||||
}
|
||||
|
||||
func (p *PaginatorComponent) SetStyle(c interface{}) {
|
||||
p.Style = osui.SetDefaults(c.(*PaginatorStyle)).(*PaginatorStyle)
|
||||
}
|
||||
|
||||
func Paginator(pages ...osui.Component) *PaginatorComponent {
|
||||
return &PaginatorComponent{
|
||||
Components: pages,
|
||||
Style: osui.SetDefaults(&PaginatorStyle{}).(*PaginatorStyle),
|
||||
}
|
||||
}
|
||||
+28
@@ -0,0 +1,28 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"github.com/orus-dev/osui"
|
||||
)
|
||||
|
||||
type TextComponent struct {
|
||||
Data osui.ComponentData
|
||||
Text string
|
||||
}
|
||||
|
||||
func (t *TextComponent) Update(string) bool {
|
||||
return false
|
||||
}
|
||||
|
||||
func (t *TextComponent) GetComponentData() *osui.ComponentData {
|
||||
return &t.Data
|
||||
}
|
||||
|
||||
func (t TextComponent) Render() string {
|
||||
return t.Text
|
||||
}
|
||||
|
||||
func (t *TextComponent) SetStyle(interface{}) {}
|
||||
|
||||
func Text(text string) *TextComponent {
|
||||
return &TextComponent{Text: text}
|
||||
}
|
||||
@@ -1,9 +0,0 @@
|
||||
package ui
|
||||
|
||||
func Text(text string) *TextComponent {
|
||||
return &TextComponent{Text: text}
|
||||
}
|
||||
|
||||
func InputBox(max_size uint) *InputBoxComponent {
|
||||
return &InputBoxComponent{max_size: max_size}
|
||||
}
|
||||
+96
@@ -0,0 +1,96 @@
|
||||
package ui
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"math"
|
||||
"strings"
|
||||
|
||||
"github.com/orus-dev/osui"
|
||||
)
|
||||
|
||||
func centerText(text string, width int) string {
|
||||
if len(text) > width {
|
||||
return text[:width]
|
||||
}
|
||||
padding := (width - len(text)) / 2
|
||||
leftPadding := strings.Repeat(" ", padding)
|
||||
rightPadding := strings.Repeat(" ", padding)
|
||||
|
||||
return fmt.Sprintf("%s%s%s", leftPadding, text, rightPadding)
|
||||
}
|
||||
|
||||
func fnLogicValue(f func(*ButtonComponent) bool) func(*ButtonComponent) bool {
|
||||
if f == nil {
|
||||
return func(*ButtonComponent) bool { return false }
|
||||
} else {
|
||||
return f
|
||||
}
|
||||
}
|
||||
|
||||
func WithPosition(x, y int, c osui.Component) osui.Component {
|
||||
data := c.GetComponentData()
|
||||
data.X = x
|
||||
data.Y = y
|
||||
return c
|
||||
}
|
||||
|
||||
func WithStyle(style interface{}, c osui.Component) osui.Component {
|
||||
c.SetStyle(style)
|
||||
return c
|
||||
}
|
||||
|
||||
func WithSize(width, height int, c osui.Component) osui.Component {
|
||||
data := c.GetComponentData()
|
||||
data.Width = width
|
||||
data.Height = height
|
||||
return c
|
||||
}
|
||||
|
||||
func findClosestComponent(a []osui.Component, i int, d string) int {
|
||||
if len(a) == 0 || i < 0 || i >= len(a) {
|
||||
return -1 // Invalid input
|
||||
}
|
||||
|
||||
current := a[i].GetComponentData()
|
||||
closestIndex := -1
|
||||
minDistance := math.MaxFloat64
|
||||
|
||||
for j, c := range a {
|
||||
component := c.GetComponentData()
|
||||
if i == j {
|
||||
continue // Skip the current component
|
||||
}
|
||||
|
||||
// Check if the component is in the correct direction
|
||||
isValidDirection := false
|
||||
switch d {
|
||||
case "up":
|
||||
if component.Y < current.Y {
|
||||
isValidDirection = true
|
||||
}
|
||||
case "down":
|
||||
if component.Y > current.Y {
|
||||
isValidDirection = true
|
||||
}
|
||||
case "left":
|
||||
if component.X < current.X {
|
||||
isValidDirection = true
|
||||
}
|
||||
case "right":
|
||||
if component.X > current.X {
|
||||
isValidDirection = true
|
||||
}
|
||||
}
|
||||
|
||||
// If the direction is valid, calculate distance
|
||||
if isValidDirection {
|
||||
distance := math.Hypot(float64(component.X-current.X), float64(component.Y-current.Y))
|
||||
if distance < minDistance {
|
||||
minDistance = distance
|
||||
closestIndex = j
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return closestIndex
|
||||
}
|
||||
@@ -3,37 +3,70 @@ package osui
|
||||
import (
|
||||
"fmt"
|
||||
"os"
|
||||
"os/exec"
|
||||
"reflect"
|
||||
"regexp"
|
||||
"runtime"
|
||||
"strings"
|
||||
|
||||
"github.com/orus-dev/osui/colors"
|
||||
"golang.org/x/term"
|
||||
)
|
||||
|
||||
func renderLine(frameLine, line string, x int) string {
|
||||
result := ""
|
||||
if x >= len(frameLine) {
|
||||
return result
|
||||
}
|
||||
func renderLine(frameLine, line_ string, x int) string {
|
||||
frame := []rune(frameLine)
|
||||
line := []rune(line_)
|
||||
|
||||
lChars := []rune(line)
|
||||
for i, c := range frameLine {
|
||||
if i >= x && len(lChars) > i-x {
|
||||
result += string(lChars[i-x])
|
||||
} else {
|
||||
result += string(c)
|
||||
i := 0
|
||||
v := 0
|
||||
for j, c := range frame {
|
||||
if i+j >= x && v < len(line) {
|
||||
if c != '\b' && line[v] == '\t' {
|
||||
frame = append(frame[:i+j], append([]rune{' '}, frame[i+j:]...)...)
|
||||
}
|
||||
frame[i+j] = line[v]
|
||||
v++
|
||||
}
|
||||
if c == '\b' {
|
||||
i++
|
||||
}
|
||||
}
|
||||
return result
|
||||
|
||||
return string(frame)
|
||||
}
|
||||
|
||||
func RenderOnFrame(c Component, frame *[]string) {
|
||||
componentData := c.GetComponentData()
|
||||
for i, line := range strings.Split(c.Render(), "\n") {
|
||||
for i, lo := range strings.Split(c.Render(), "\n") {
|
||||
if int(componentData.Y)+i < len(*frame) {
|
||||
(*frame)[int(componentData.Y)+i] = renderLine((*frame)[int(componentData.Y)+i], line, int(componentData.X))
|
||||
fo := (*frame)[int(componentData.Y)+i]
|
||||
f, fa := CompressString(fo, "\b")
|
||||
line, la := CompressString(lo, "\t")
|
||||
r := renderLine(f, line, int(componentData.X))
|
||||
(*frame)[int(componentData.Y)+i] = DecompressString(DecompressString(r, la, "\t"), fa, "\b")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func CompressString(input, repl string) (string, []string) {
|
||||
pattern := `\x1b\[([0-9;]*)[a-zA-Z]`
|
||||
re := regexp.MustCompile(pattern)
|
||||
matches := re.FindAllString(input, -1)
|
||||
return re.ReplaceAllString(input, repl), matches
|
||||
}
|
||||
|
||||
func DecompressString(modified string, outputArray []string, c string) string {
|
||||
parts := strings.Split(modified, c)
|
||||
reconstructed := ""
|
||||
for i, part := range parts {
|
||||
reconstructed += part
|
||||
if i < len(outputArray) {
|
||||
reconstructed += outputArray[i]
|
||||
}
|
||||
}
|
||||
return reconstructed
|
||||
}
|
||||
|
||||
func ReadKey() (string, error) {
|
||||
oldState, err := term.MakeRaw(int(os.Stdin.Fd()))
|
||||
if err != nil {
|
||||
@@ -48,30 +81,102 @@ func ReadKey() (string, error) {
|
||||
return string(b[:n]), nil
|
||||
}
|
||||
|
||||
func NewFrame(width, height int) []string {
|
||||
frame := make([]string, height)
|
||||
for i := 0; i < height; i++ {
|
||||
frame[i] = strings.Repeat(" ", width)
|
||||
}
|
||||
return frame
|
||||
}
|
||||
|
||||
func Clear() {
|
||||
fmt.Print("\x1b[H\x1b[2J\x1b[3J")
|
||||
switch runtime.GOOS {
|
||||
case "windows":
|
||||
cmd := exec.Command("cmd", "/c", "cls")
|
||||
cmd.Stdout = os.Stdout
|
||||
cmd.Run()
|
||||
default:
|
||||
cmd := exec.Command("clear")
|
||||
cmd.Stdout = os.Stdout
|
||||
cmd.Run()
|
||||
}
|
||||
}
|
||||
|
||||
type Key_ = string
|
||||
|
||||
type key struct {
|
||||
Enter Key_
|
||||
Tab Key_
|
||||
Backspace Key_
|
||||
Escape Key_
|
||||
Up Key_
|
||||
Down Key_
|
||||
Right Key_
|
||||
Left Key_
|
||||
func SetDefaults(p interface{}) interface{} {
|
||||
v := reflect.ValueOf(p)
|
||||
if v.Kind() != reflect.Ptr {
|
||||
panic("SetDefaults: expected a pointer to a struct")
|
||||
}
|
||||
val := v.Elem()
|
||||
if val.Kind() != reflect.Struct {
|
||||
panic("SetDefaults: expected a pointer to a struct")
|
||||
}
|
||||
typ := val.Type()
|
||||
for i := 0; i < val.NumField(); i++ {
|
||||
field := val.Field(i)
|
||||
structField := typ.Field(i)
|
||||
if defaultValue, ok := structField.Tag.Lookup("default"); ok {
|
||||
if field.Kind() == reflect.String && field.String() == "" {
|
||||
field.SetString(defaultValue)
|
||||
}
|
||||
}
|
||||
}
|
||||
return p
|
||||
}
|
||||
|
||||
var Key = key{
|
||||
Enter: "\r",
|
||||
Tab: "\t",
|
||||
Backspace: "\x7f",
|
||||
Escape: "\x1b",
|
||||
Up: "\x1b[A",
|
||||
Down: "\x1b[B",
|
||||
Right: "\x1b[C",
|
||||
Left: "\x1b[D",
|
||||
func UseStyle(p interface{}) {
|
||||
SetDefaults(p)
|
||||
v := reflect.ValueOf(p)
|
||||
if v.Kind() != reflect.Ptr {
|
||||
panic("SetStyle: expected a pointer to a struct")
|
||||
}
|
||||
val := v.Elem()
|
||||
if val.Kind() != reflect.Struct {
|
||||
panic("SetStyle: expected a pointer to a struct")
|
||||
}
|
||||
typ := val.Type()
|
||||
for i := 0; i < val.NumField(); i++ {
|
||||
field := val.Field(i)
|
||||
structField := typ.Field(i)
|
||||
if styleType, ok := structField.Tag.Lookup("type"); ok {
|
||||
if field.Kind() == reflect.String {
|
||||
if styleType == "bg" || styleType == "background" {
|
||||
field.SetString(colors.AsBg(field.String()))
|
||||
} else {
|
||||
field.SetString(colors.AsFg(field.String()))
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
func ShowCursor() {
|
||||
fmt.Print("\033[?25h")
|
||||
}
|
||||
|
||||
func HideCursor() {
|
||||
fmt.Print("\033[?25l")
|
||||
}
|
||||
|
||||
func LogicValue(b bool, _if, _else string) string {
|
||||
if b {
|
||||
return _if
|
||||
}
|
||||
return _else
|
||||
}
|
||||
|
||||
func LogicValueInt(b bool, _if, _else int) int {
|
||||
if b {
|
||||
return _if
|
||||
}
|
||||
return _else
|
||||
}
|
||||
|
||||
func GetTerminalSize() (int, int) {
|
||||
w, h, err := term.GetSize(0)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return w, h
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user