Step 2 of #8. versions/1.21.10/src is gone; 1.21.10 builds from src/ as
:1.21.10, with versions/1.21.10 keeping only gradle.properties and run/.
API differences go behind version comments: render layers (ShaderUtils),
Camera.update's World vs BlockView (CameraMixin), the text and textured-quad
render states (RenderScopeImpl), Screen.init (SplashOverlayMixin) and
jspecify's @NonNull (SaturnRenderState).
Features 1.21.11 leaves out stay on 1.21.10, with a TODO for 1.21.11:
WorldFeatureImpl.getWorldAge, SaturnScreenFabric.resize and
EntityDrawerImpl clearing the hitbox.
Hats now render on 1.21.10: its HatFeatureRenderer overrode the
render-queue method with an empty body, and the working code sat in an old
VertexConsumerProvider method nothing called. 1.21.10 now uses 1.21.11's
render-queue implementation (HatFeatureRenderer, ObjModel, ObjRenderer),
and also gets 1.21.11's null check on the player's display name.
The 1.21.10 jar has the same entries, fabric.mod.json and mixin configs as
before; only those four classes and ShaderUtils (a helper method for
entityAlpha) have different bytecode. The 1.21.11 jar only differs in
ShaderUtils.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- settings.gradle, stonecutter.gradle and the root build.gradle become
.kts. Loom's version for the Stonecutter versions moves to the root
gradle.properties (loom_version), read by pluginManagement, since the
Kotlin plugins block can't read properties. The old mc-<v> projects keep
their Groovy scripts until they're folded in.
- buildAll ran all eight remapJar tasks at once. Each loads a Minecraft
classpath and remaps a ~50 MB jar, which doesn't fit in the 3 GB daemon
heap: a cold build stalled in garbage collection for 40+ minutes, and
earlier runs failed. A shared build service now lets two remaps run
together; a cold buildAll takes about 2 minutes.
- port.sh and VERSION_GUIDE follow the .kts file names.
The 1.21.11 jar is the same as with the Groovy scripts.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Step 1 of #8. 1.21.11's version-specific code moves from versions/1.21.11/src
to the top-level src/, built by Stonecutter as the project :1.21.11. The other
versions still build from their own copies as :mc-<v> until they're folded in.
- settings.gradle: applies Stonecutter (Groovy controller) with
stonecutterVersions = ["1.21.11"] and skips those folders when including
the old mc-<v> projects.
- The old root build.gradle becomes stonecutter.gradle (the root project's
script, with the shared repositories, common wiring and buildAll), and
1.21.11's build.gradle becomes the root build.gradle that Stonecutter runs
for each version. versions/1.21.11 keeps its gradle.properties and run/.
- The jar has the same 415 entries, fabric.mod.json and mixin configs as
before; the only class differences also appear when rebuilding an
untouched version today.
- scripts/port.sh treats src/ as the active Stonecutter version, so changes
port between it and the old copies both ways.
- README and VERSION_GUIDE describe the layout, version comments and how to
add a version.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Every version depends on org.saturnclient:emotes-fabric
(${emotes_version}+<mc>, bundled). playEmote plays Saturn's emotes
through it, and sneaking stops your own emote and tells the server.
Emotes now work on 1.21.6+ too, where player-animation-lib was
commented out.
- Removed every player-animation-lib and bendy-lib reference: the KoSmX
repository, the dependencies, the player_anim properties, and the old
(partly commented out) code in SaturnProviderImpl and KeyInputHandler.
- Build: Loom 1.15 -> 1.17.21 (the emotes jar is built with 1.17 and
older Loom refuses it), Gradle 9.3 -> 9.8 (needed by Loom 1.17), and
sourceSets moved out of the dependencies block in the root build.gradle,
which Gradle 9.8 rejects.
- common: points at the emote-library branch (saturnclientmc/common#5).
Co-Authored-By: Claude Opus 5.5 <[email protected]>
- Implement SaturnProvider.getModVersion() (Fabric mod metadata) and
showWarning() (15 s SystemToast) in every version
- Bump mod_version to 0.1.0-beta3, the first version on the new
Mojang session-server authentication
- Point common at its merge commit for the new auth flow and version check
Fixes#7
Co-Authored-By: Claude Opus 5.5 <[email protected]>
Replace JitPack (which can no longer build session-java since its GitHub
repo is gone) with the Gitea package registry in every build file, move
to dev.selimaj:session-java:0.2.0, and bump common for server reconnect
and request timeouts.
Fixes#4, fixes#5.
Co-Authored-By: Claude Opus 5.5 <[email protected]>
TabListMixin @Overwrote PlayerListEntry.getDisplayName() and always
returned the bare profile name, dropping server-set display names (rank
prefixes, colours) and, by never returning null, vanilla's team
decoration, for every player. Inject at RETURN instead: non-Saturn
players keep the original value, and Saturn players get the icon in
front of the original name, or the team-decorated profile name when the
server set none.
Also bump common for the player-lookup and thread-safety fixes.
Fixes#3. Refs #2, #6.
Co-Authored-By: Claude Opus 5.5 <[email protected]>